Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.29 @ 21:19:22 Player: LU-1G1 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (235) 1175 Value Destroyed (9069) 9069 Prototype IDs (263) 5260 Alien Tech Used (13) 2600 Bonus (12175) 12175 TOTAL SCORE: 41779 Bonus ------- High Alert Combat Kills 1169 Follower Combat Kills 686 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 782 Pursued by Intercept 1000 Win 3000 Friendly Fire -1162 Cogmind --------- Core Integrity 1596/2100 Matter 220/300 Energy 695/700 System Corruption 0% Temperature Cool (8) Movement Hovering (31) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Backup Power VII Backup Power VII Backup Power VII > --- PROPULSION (8) --- Cooled Gravmag System Cooled Gravmag System Combat Gravmag System Improved Linear Gravjet Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- High-capacity Storage Unit Zionite Biocell Long-range Sensor Array Advanced Signal Interpreter Surveybot 24 Chip Experimental Targeting Computer Advanced Transmission Jammer Experimental Phase Shifter Heavy Regenerative Plating Advanced Hacking Suite Deep Network Scanner > --- WEAPON (2) ------- Cooled Nova Cannon > --- INVENTORY (22) --- Backup Power VII Backup Power VII Light Particle Reactor Light Quantum Reactor Improved Quantum Reactor Large Storage Unit Advanced Sensor Array Long-range Terrain Scanner Advanced Particle Charger Experimental ECM Suite High-powered Transdimensional Reconstructor Microwarp Drive Backup Laser VII HERF Cannon HERF Cannon HERF Cannon Linked Autogun Heavy Missile Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII Backup Power VII > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Gravmag System Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Zionite Biocell Long-range Terrain Scanner Surveybot 24 Chip Assembled Combat Suite Experimental Targeting Computer Quantum Capacitor Heavy Regenerative Plating Experimental Hardlight Generator Advanced Hacking Suite Deep Network Scanner > --- WEAPON ----------- HERF Cannon Cooled Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Improved Quantum Reactor Combat Linear Gravjet Advanced Sensor Array Long-range Sensor Array Advanced Transmission Jammer Experimental ECM Suite Experimental Phase Shifter Advanced Cloaking Device Transdimensional Reconstructor High-powered Transdimensional Reconstructor Microwarp Drive Heavy Missile Launcher Micro-nuke Launcher [Rating: 209] Favorites ----------- Power Zionite Light DM Reactor Engine Cooled Ion Engine Power Core Backup Power VII Reactor Zionite Light DM Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Deep Network Scanner Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Utility 11 | . . . 1 . . . 1 2 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 379 | 7 10 10 40 5 9 3 11 33 19 2 1 1 7 2 9 2 30 1 10 2 7 10 2 11 5 6 13 . 4 10 10 12 33 32 10 Power 34 | 1 . . 4 1 . . 1 2 1 . . . . . . 1 4 . . . . 1 . 1 . . 3 . . . . 1 3 6 4 Engine 10 | 1 . . 4 1 . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 3 3 Reactor 16 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . 3 . . . . 1 3 3 1 Propulsion 76 | 2 2 3 17 2 . . 7 9 7 . . . 1 . 2 . 2 . 5 . . 2 . 1 . 1 1 . 1 1 2 . 3 5 . Treads 38 | 2 2 1 14 2 . . 6 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . 1 . . . . 1 . 4 . . . 1 . 2 . 2 . 5 . . 2 . 1 . 1 1 . 1 1 2 . 3 5 . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 167 | 2 4 2 12 2 4 1 2 9 2 1 1 . 6 1 4 . 11 1 5 . 6 4 2 6 3 4 5 . 3 6 6 9 25 13 5 Device 91 | 1 . . 1 1 4 1 . 4 . 1 . . 4 1 2 . 4 1 3 . 5 1 2 2 3 3 3 . 1 6 3 7 15 9 3 Storage 12 | 1 1 . 1 . . . . . 1 . . . . . . . 1 . 1 . . 1 . 1 . . 1 . . . 1 . . 2 . Processor 12 | . . . 1 . . . . 2 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . . 1 1 Hackware 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Protection 43 | . 3 2 9 1 . . 2 3 . . . . . . 1 . 6 . . . 1 1 . 1 . 1 1 . 1 . 1 2 6 . 1 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Weapon 102 | 2 4 5 7 . 5 2 1 13 9 1 . 1 . 1 3 1 13 . . 2 1 3 . 3 2 1 4 . . 3 2 2 2 8 1 Energy Gun 5 | 1 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 2 6 1 Ballistic Gun 46 | 1 1 4 7 . 4 2 1 9 3 . . . . . 2 . 6 . . . 1 1 . 1 . 1 1 . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Launcher 22 | . 2 1 . . 1 . . 2 3 . . 1 . . . 1 3 . . 2 . 2 . 1 2 . . . . . . . . 1 . Special Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 1 2 . . . Impact Weapon 4 | . . . . . . . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 1 3 2 1 4 . . . . 1 . . . 8 . . . 1 . . . . . 1 . . 2 . . 11 1 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . System Corruption 18 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 16 . . Parts Lost 51 | . . 9 4 . . . . 3 8 . 1 1 . . . . 8 . . . . . . . . 1 . . 1 . . . 7 8 . Power 6 | . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Propulsion 16 | . . 4 1 . . . . . 4 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 4 . Utility 18 | . . 2 2 . . . . 2 1 . . . . . . . 3 . . . . . . . . 1 . . . . . . 3 4 . Weapon 11 | . . 2 1 . . . . 1 2 . 1 . . . . . 2 . . . . . . . . . . . 1 . . . 1 . . Highest Loss Streak 8 | . . 8 2 . . . . 2 7 . 1 2 . . . . 7 . . . . . . . . 1 . . 1 . . . 3 3 . To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 80 93 100 85 99 96 95 89 100 100 92 91 93 92 93 91 93 87 92 93 94 94 89 89 88 79 89 86 90 88 93 88 84 82 Engine 4 | . 14 6 10 11 11 11 9 7 3 . . . . . . 5 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 5 6 5 5 5 5 5 10 10 10 10 10 9 9 8 8 7 1 1 Treads 12 | . 27 12 19 33 33 33 35 30 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . 5 . . . . . . 9 30 30 23 20 20 20 20 24 26 25 29 29 29 29 26 26 26 26 26 28 28 28 30 31 29 26 Device 10 | . . . . . 3 20 14 4 15 15 15 15 18 20 15 13 8 15 19 23 19 13 17 11 9 10 19 21 19 23 21 24 19 16 10 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 9 5 5 5 5 7 10 9 9 8 8 4 4 7 Processor 7 | . . . 4 . . . . 7 21 23 23 23 20 20 20 20 15 13 11 11 11 11 11 15 15 15 1 . . . . 4 4 6 10 Hackware 3 | . . . . . . . . . . . . . 5 6 6 6 6 6 5 5 5 5 5 8 10 10 5 5 6 4 4 4 4 5 7 Protection 9 | . 13 11 14 22 18 1 10 21 1 . . . . . 4 6 9 4 . . 2 3 5 4 5 3 4 5 6 4 8 4 7 3 3 Ballistic Gun 8 | . 13 24 22 22 8 21 18 14 7 . . . . . . . 4 6 5 2 4 3 5 2 5 5 . 5 1 . . . . . . Launcher 1 | . . 2 . . . . . . 1 . . 6 6 6 6 6 1 . . 1 . 3 5 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 5 5 6 3 6 5 5 5 3 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 14 33 34 44 44 44 48 51 50 42 22 22 19 25 26 31 37 39 37 44 45 50 61 61 70 71 65 94 70 92 89 93 91 109 108 105 Greatest Support 121 | 40 40 40 66 63 60 60 84 87 87 32 44 40 36 36 48 48 58 58 69 69 69 71 68 69 75 69 89 86 97 97 108 94 121 104 93 Greatest Overweight (x) 8 | . . 8 2 . . . . . 1 . . . . . . . 1 . . . . . . 1 1 . 1 . . . . . 1 8 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 15 15 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 17 22 22 Average Capacity 12 | 7 9 15 15 15 15 15 15 15 12 8 8 8 8 8 8 8 8 8 8 10 10 10 10 14 15 15 11 15 15 15 15 15 16 17 22 Most Carried 21 | 5 15 15 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 17 21 21 Average Carried 11 | 4 8 12 14 14 14 14 14 14 11 7 7 7 7 8 7 7 6 8 7 8 9 9 10 12 14 14 10 14 14 14 13 13 14 15 18 Final Capacity 22 | 8 15 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 17 22 22 Final Carried 21 | 5 15 11 15 15 15 15 15 15 8 8 8 7 8 8 8 8 8 8 8 10 10 10 10 15 15 14 15 15 15 15 12 14 15 21 21 Class Distribution -------------------- 43% | Mutant 24% | Hacker-Mutant 24% | Scavenger-Mutant 3% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 8296 | 312 262 329 1028 210 141 259 742 1000 308 30 20 53 22 89 207 40 604 124 340 48 61 231 85 147 203 189 163 48 99 115 67 132 450 138 . Remotely 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11998 | 122 758 204 1483 226 2 202 884 1662 271 . 29 110 57 . 220 55 674 90 723 118 . 267 46 43 120 60 540 70 506 66 162 451 590 1187 . Parts 620 | 13 42 6 89 11 . 5 41 83 22 . 2 11 6 . 6 . 40 7 28 2 . 6 4 4 11 6 29 8 34 7 10 18 26 43 . Haulers Intercepted 12 | . 2 . 4 . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . . . 5 1 . . 2 5 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 132 | . . . . . . . . . 16 . . 10 . 1 1 . . 7 . 2 . . 3 . 11 25 24 32 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 177 | . 11 13 24 4 4 1 10 25 5 . . 8 3 . . . 12 1 7 1 . 6 4 . 2 1 . 1 4 2 1 2 7 18 . Guns 107 | . 11 13 23 4 . 1 10 22 4 . . . . . . . 4 1 7 1 . . . . 2 1 . 1 2 . . . . . . Cannons 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 2 6 8 . AOE 42 | . . . 1 . 4 . . 3 1 . . 8 3 . . . 8 . . . . 6 4 . . . . . . . . . . 4 . Classes Destroyed 25 | 2 7 2 3 . . . 1 1 2 . . . . . 2 . 2 . . 1 . 2 . . . . . . . . . . . . . Worker 10 | . 1 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . Builder 11 | . 1 . 1 . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 3 . . . Tunneler 4 | 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 4 . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 23 | 1 1 . 3 1 . 1 3 7 . . . . . . . . . . 2 . . . . . . . . . 1 . . 3 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . Swarmer 44 | . . . 7 1 . . . 6 4 . . 8 3 . . . . . 1 . . . 4 . . . . . . 2 . . . 8 . Grunt 53 | . 11 . 10 3 . . 5 12 . . . . . . . . . . 2 . . 4 . . . . . . . . . . . 6 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 17 | . . . 6 . . . 3 2 . . . . . . . . . 1 1 1 . . . . . . . . . . 1 . . 2 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Programmer 14 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . 2 1 . 1 2 . . 2 2 . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 18 | . . 11 . . 4 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 2 11 6 3 4 1 8 5 3 . 1 8 3 . . . 5 1 3 1 . 5 4 1 2 1 . 1 4 2 2 7 2 5 . Combat Bots Only 11 | . 2 11 6 3 4 1 3 3 3 . . 8 3 . . . 3 1 2 1 . 5 4 . 2 1 . 1 2 2 1 2 2 5 . Max Kills in Single Turn 6 | 1 1 2 1 1 2 1 1 3 1 . 1 4 2 . 1 . 2 1 1 1 . 2 3 1 1 1 . 1 1 1 1 6 1 4 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 2 . . 2 1 . . 4 2 . . . 2 . . . . 2 3 . . . . . . . . . . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) 12-ASH (-8/Mines) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 15474 | . 410 1156 995 209 300 377 422 1785 1051 . 162 98 42 . 33 . 1611 . 228 . . 286 50 27 177 410 . 105 244 182 20 374 2237 2135 348 Core 2358 | . 13 199 59 . 47 110 32 198 68 . 36 28 13 . . . 320 . 76 . . 23 . . . 45 . 15 43 12 . 62 620 290 49 Absorbed by Shields 1022 | . . . . . . . . . . . 24 39 16 . 15 . 81 . . . . 78 . . . . . . . 20 . 50 200 430 69 Regen/Repaired (Parts) 1917 | . 113 . 171 . . . . . . . . . . . . . . . . . . 24 . 367 . . . . . . . . 322 783 137 Core Remaining (%) 71 | 100 . 15 . . . 46 94 . . . . 52 . . . . . 60 . . . . 90 . . . . 94 . 95 . . 65 . 76 Volleys Fired 919 | 14 74 34 92 14 35 13 38 107 30 . . 5 5 . 15 . 44 10 40 3 . 7 4 19 5 18 34 2 31 31 19 14 65 91 6 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . . 1 1 . 1 . 2 1 1 1 . 1 1 1 2 1 1 1 2 2 2 2 2 1 1 Hottest 150 | 60 70 46 46 46 53 53 50 53 46 . . 30 30 . 30 . 75 30 30 30 . 39 39 70 69 30 20 30 55 45 150 70 150 150 50 Shots Fired 1309 | 28 145 60 185 30 48 22 73 176 42 . . 6 5 . 15 . 55 10 40 4 1 7 4 19 6 17 34 2 35 36 20 17 70 91 6 Gun 946 | 28 143 52 185 30 44 22 73 172 40 . . . . . 15 . 42 10 40 4 1 1 . 9 5 17 . 2 11 . . . . . . Cannon 261 | . . . . . . . . . . . . . . . . . 2 . . . . . . 10 . . . . 24 31 19 14 65 90 6 Launcher 54 | . 2 8 . . 4 . . 4 2 . . 6 5 . . . 11 . . . . 6 4 . 1 . . . . . . . . 1 . Special 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . 5 1 3 5 . . Kinetic 871 | 14 72 52 185 30 44 22 73 172 40 . . . . . 15 . 42 10 40 4 1 1 . 19 5 17 . 2 11 . . . . . . Thermal 338 | 14 71 . . . . . . . . . . . . . . . . . . . . . . . . . 34 . 24 36 20 17 63 53 6 Explosive 54 | . 2 8 . . 4 . . 4 2 . . 6 5 . . . 11 . . . . 6 4 . 1 . . . . . . . . 1 . Electromagnetic 46 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 7 37 . Robot Hit Streak 35 | 4 9 12 10 14 16 10 8 28 16 . . 2 . . 7 . 9 7 9 2 . 5 . 1 3 5 30 32 35 12 6 8 7 16 . Robot Miss Streak 6 | 3 3 4 6 2 4 6 4 3 2 . . . . . 2 . 3 1 4 1 . . . 3 3 1 1 . 3 1 2 1 3 3 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . . . . . Secondary Targets 9 | . . 3 1 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 156 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 11 50 88 . Shots Hit Robots 801 | 15 94 40 122 21 24 13 46 137 35 . 1 1 2 . 16 1 36 7 29 3 . 3 . 1 3 12 33 2 19 3 6 3 30 43 . Core Hits 437 | 5 30 32 50 8 6 8 23 67 17 . 1 10 8 . 3 . 28 1 17 1 . 29 5 2 3 4 12 1 8 3 4 10 17 24 . Critical Kills 31 | . . . . 1 . 1 5 4 . . . . . . 1 . 3 1 7 1 . . . 1 2 . . 1 2 . . . . 1 . Critical Parts Destroyed 34 | . . . . . . 1 5 1 . . . . . . 7 . 6 1 4 1 . . . . 1 3 . 1 3 . . . . . . Critical Strikes 73 | . 3 . . 1 1 2 10 5 . . . . . . 8 . 9 3 11 2 . . . 1 3 3 1 2 5 . . . 1 2 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 60 | . . . . 1 1 2 10 5 . . . . . . 5 . 7 3 11 1 . . . 1 3 3 . 2 5 . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Smash 6 | . . . . . . . . . . . . . . . 3 . 2 . . 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 109 | . . . . . . . . . 2 1 7 2 8 9 8 13 7 9 14 10 . 19 . . . . . . . . . . . . . Impact 89 | . . . . . . . . . . . . . . 9 8 13 7 9 14 10 . 19 . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . 2 1 7 2 8 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . 1 . 1 . 2 . 4 . 5 . 2 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24198 | 169 1263 640 2088 361 473 238 1425 3459 818 . 99 472 272 . 662 114 2333 97 855 195 . 1344 294 35 130 288 406 57 677 161 273 813 1369 2318 . Guns 12177 | 169 1200 635 1913 337 282 238 1414 2950 569 . . . . . 239 . 754 97 637 41 . 20 . 35 130 288 . 57 172 . . . . . . Cannons 4398 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 505 161 273 161 1356 1942 . Explosions 5010 | . 29 . 142 . 191 . . 415 145 . . 472 126 . . . 844 . . . . 1324 294 . . . . . . . . 652 . 376 . Melee 1993 | . . . . . . . . . 104 . 99 . 146 . 423 114 735 . 218 154 . . . . . . . . . . . . . . . Ramming 201 | . 34 5 33 24 . . 11 94 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11434 | 59 567 635 1913 337 282 238 1414 2950 569 . . . . . 239 . 754 97 637 41 . 20 . 35 130 288 . 57 172 . . . . . . Thermal 4446 | 110 633 . . . . . . 238 . . . . . . . . . . . . . . . . . . 406 . 505 161 273 161 1268 691 . Explosive 4772 | . 29 . 142 . 191 . . 177 145 . . 472 126 . . . 844 . . . . 1324 294 . . . . . . . . 652 . 376 . Electromagnetic 1352 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 1251 . Impact 1644 | . . . . . . . . . . . . . . . 423 114 735 . 218 154 . . . . . . . . . . . . . . . Slashing 349 | . . . . . . . . . 104 . 99 . 146 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . 8 8 8 8 . 6 6 6 6 6 . . . . . . 3 3 3 1 1 . 1 4 4 4 3 3 1 3 25 . . Average Corruption 5 | . . . 7 8 8 8 . 3 6 6 6 6 . . . . . . 1 3 2 1 1 . 1 3 4 4 2 3 1 1 19 . . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Corruption Blocked 39 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 32 . . . . Effects 289 | . . . 31 39 54 18 . 26 16 1 2 6 . . . . . . 2 6 4 . 2 . 5 10 17 7 5 8 2 2 26 . . Message Errors 53 | . . . 6 7 9 1 . 5 4 1 . 3 . . . . . . 1 2 2 . . . 1 2 2 1 3 2 . 1 . . . Matter Fused 70 | . . . 5 10 13 4 . 5 5 . 1 1 . . . . . . . 2 1 . 1 . 3 3 5 2 1 1 1 1 5 . . Heat Flow Errors 41 | . . . 4 5 11 5 . 3 . . 1 1 . . . . . . . . . . . . . 2 4 1 . 1 . . 3 . . Energy Discharges 36 | . . . 5 5 8 2 . 2 2 . . . . . . . . . 1 . . . 1 . 1 . 3 3 . . . . 3 . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . Data Loss (minor) 38 | . . . 5 7 6 2 . 2 4 . . . . . . . . . . 1 . . . . . 1 2 . 1 1 . . 6 . . Data Loss (major) 10 | . . . . 2 1 2 . 3 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Misfires 14 | . . . 3 2 1 . . 3 1 . . 1 . . . . . . . 1 1 . . . . . . . . . . . 1 . . Alerts 8 | . . . 1 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Weapon Failures 10 | . . . 2 . 2 1 . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . Overflow Damage 1639 | . . . . . 3 . . 141 24 . . 5 38 . 413 111 417 . 132 154 . . . . . . 15 . 6 . . 107 39 34 . Projectiles 98 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 15 . 6 . . . 39 34 . Explosions 294 | . . . . . 3 . . 141 24 . . 5 . . . . 14 . . . . . . . . . . . . . . 107 . . . Melee 1247 | . . . . . . . . . . . . . 38 . 413 111 403 . 128 154 . . . . . . . . . . . . . . . Knockbacks 7 | . . . . 1 . . 1 . . . . . . . 1 . 1 . 3 . . . . . . . . . . . . . . . . Impact 6 | . . . . 1 . . 1 . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 314 | . . . 107 . 3 . . 45 . . . . . . . . . . . . . . . . 44 . . . . . . 115 . . . Shots 5 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Rammed 32 | . 5 3 9 3 . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 36 | . 8 3 9 3 . . 2 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 283 | . 259 32 201 163 267 230 24 272 2 . 80 114 . . 3 . 84 24 13 . . . . 144 6 283 229 268 4 157 200 4 200 178 . Average Temperature 67 | . 82 14 51 55 114 108 9 42 1 . 43 66 . . 3 . 21 11 3 . . . . 78 3 131 48 146 4 70 106 4 56 67 . Received Heat Transfer 2131 | . 252 78 201 78 . . 144 471 108 . . 10 . . 12 . 432 . 27 . . 69 12 . . . . 18 . 18 . 12 54 126 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Parts Fried 30 | . . . . . . . . . . . . . . . 3 . 7 . 3 . . . . . . . . . . . . . 1 16 . Impact Corruptions 38 | . . . . . . . . . . . . . . . 8 4 10 . 6 10 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Heat Transferred 5626 | 250 2072 . . . . . . 150 . . . . . . . . . . . . . . . . . . 1137 . 275 75 150 111 888 518 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1227 | 20 232 99 451 208 . 70 512 646 . . . . 328 . . . . . 177 . . . . 109 . . . . 380 587 572 747 814 1227 966 Initial 765 | . 13 64 28 47 . . . 182 . . . . 170 . . . . . . . . . . 94 . . . . 136 213 330 321 420 446 765 Average 271 | 8 81 70 255 62 . 37 327 376 . . . . 290 . . . . . 77 . . . . 39 . . . . 277 447 402 534 576 935 798 Maximum Alert Level 4 | . 1 . 2 1 . . 2 2 . . . . 1 . . . . . . . . . . . . . . . 1 2 2 3 3 4 3 Low Security (%) 48 | 100 99 100 26 87 . 100 22 17 . . . . 6 . . . . . 100 . . . . 100 . . . . 22 . . . . . . Level 1 25 | . . . 63 12 . . 26 34 . . . . 93 . . . . . . . . . . . . . . . 77 26 72 28 . . . Level 2 18 | . . . 10 . . . 51 48 . . . . . . . . . . . . . . . . . . . . . 73 27 42 83 10 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 16 73 100 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 1 2 . . . 1 8 . . . . 2 . . . . . 3 . . . . 2 . . . . 1 2 2 . 8 10 1 Investigation 14 | . 1 1 . . . . . 1 . . . . 2 . . . . . 2 . . . . 1 . . . . 1 . 2 . . 2 1 Extermination 4 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Reinforcement 15 | . 1 . 2 . . . 1 4 . . . . . . . . . . . . . . . 1 . . . . . . . . 4 2 . Assault 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 11 | . 1 . 2 . . . 3 2 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . Times Spotted 478 | . 21 17 36 12 9 4 17 37 7 1 4 15 5 . 1 . 13 1 7 . . 101 8 3 2 4 . 7 13 7 6 7 38 60 15 Peak Tracking Total 17 | . 4 13 6 3 10 4 7 4 5 1 4 11 3 . 1 . 7 1 4 . . 17 8 1 2 2 . 4 4 3 4 3 12 10 10 Tactical Retreats 26 | . 1 1 1 1 3 1 3 1 3 . . 2 . . . . 2 . . . . . 2 1 . . . 1 1 . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 12 | . 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 1 . . . . . 2 1 . . . . . . 6 . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 48 | . 1 . 2 . 5 . 5 5 . . . . . . 1 . 2 . . 1 . . . 1 . . . . . 8 1 5 7 4 . Max in Single Turn 2 | . 1 . 1 . 2 . 2 2 . . . . . . 1 . 1 . . 1 . . . 1 . . . . . 1 1 1 1 1 . Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 85 | . 8 2 12 1 2 . 3 5 . . 3 1 4 . 2 . . . 3 . 1 4 . 5 . . 4 . 3 2 4 1 3 10 2 Terminals 39 | . 6 1 10 . . . 1 2 . . . 1 3 . . . . . 1 . . . . 3 . . . . 2 . 3 . 3 2 1 Fabricators 9 | . . . . . . . . 2 . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . Repair Stations 9 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . Total Hacks 252 | . 23 5 42 1 2 . 7 14 . . 27 1 11 . 6 . . . 9 . 1 10 . 16 . . 13 . 11 8 9 2 5 24 5 Successful 149 | . 12 4 21 1 2 . 3 4 . . 27 1 4 . 6 . . . 7 . 1 10 . 10 . . 13 . 4 2 3 1 2 10 1 Failed 102 | . 10 1 21 . . . 4 10 . . . . 7 . . . . . 2 . . . . 6 . . . . 7 6 6 1 3 14 4 Catastrophic 10 | . . . 1 . . . . 2 . . . . 3 . . . . . 1 . . . . 1 . . . . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 11 3 18 . 1 . 2 . . . . . 8 . . . . . 4 . . 1 . 6 . . . . 4 1 . . 1 2 . Terminals 106 | . 17 4 34 . . . 3 5 . . . 1 8 . . . . . 1 . . . . 8 . . . . 5 . 8 . 5 4 3 Fabricators 34 | . . . . . . . . 7 . . . . 3 . . . . . 8 . . . . 4 . . . . 6 . . . . 6 . Repair Stations 29 | . 5 . 8 . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . 8 2 Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 10 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 6 . 2 . . . Garrison Access 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 5 . Terminal Hacks 102 | . 7 3 15 1 2 . 2 2 . . 27 1 2 . 6 . . . . . 1 10 . 3 . . 13 . 1 . 3 . 2 1 . Record 24 | . . . . . 1 . . . . . 6 1 . . 5 . . . . . . 6 . . . . 5 . . . . . . . . Part Schematic 18 | . . . . . . . . 1 . . 11 . 1 . . . . . . . . . . . . . 4 . . . 1 . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 2 . . . . . . . . . 3 . . . . . . . . . . 4 . . . . 4 . . . . . . . . Open Door 7 | . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 1 . . . . 2 . . . . . 5 . . . . 2 . . . . 1 . . . . 2 . Load Schematic 7 | . . . . . . . . 1 . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . 1 . Build 6 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . Repair Station Hacks 20 | . 4 . 6 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 1 Scan Component 9 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Repair 8 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Refit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Insert Component 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 8 | . 1 1 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 1 . . . . . Terminals 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 7 1 12 . . . 3 4 . . . . 4 . . . . . 2 . . . . 5 . . . . 3 2 4 1 2 9 2 Full Trace Events 13 | . . 1 1 . . . . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . 2 . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . 1 . . 11 . 1 . . 15 . . . . . . . . . . 4 . . . 1 . . . . Parts Built 10 | . . . . . . . . . . . . . 2 . . . . . 4 . . . . 1 . . . . 1 . . . . 2 . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 293 | . . . . . . . . . . . . . 53 . . . . . 106 . . . . 42 . . . . 46 . . . . 46 . Total Part Build Rating 69 | . . . . . . . . . . . . . 12 . . . . . 24 . . . . 6 . . . . 9 . . . . 18 . Parts Repaired 8 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Time 340 | . 52 . 101 . . . . . . . . . . . . . . . . . . . . 158 . . . . . . . . . 29 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . . 2 . Machine Destruction 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 6 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Largest Group 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Highest-Rated Group 75 | . . . . 75 . . . . . . . . . . . . . . . . . . . . . . . . 26 26 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . 26 26 . . . . . Total Orders 47 | . . . . . 2 . . . . . . . 2 . 2 . . 3 . 11 2 . . . . 5 . 14 3 2 1 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . EXPLORE 19 | . . . . . . . . . . . . . 1 . 1 . . 2 . 8 2 . . . . . . 5 . . . . . . . RETURN 26 | . . . . . 2 . . . . . . . 1 . 1 . . . . 2 . . . . . 5 . 9 3 2 1 . . . . Ally Attacks 300 | . . . . 38 131 33 2 . . . . . . . . . . . . . . . . . . 40 . 35 9 8 4 . . . . Total Damage 2917 | . . . . 400 788 114 . . . . . . . . . . . . . . . . . . . 523 . 759 119 118 96 . . . . Kills 26 | . . . . 9 1 2 . . . . . . . . . . . . . . . . . . . 6 . 6 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 135 | . 1 1 2 . . . . . . . 131 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . . . . 1 . 2 . . 2 . . 1 . 2 2 . . . 1 1 . . . . . . . . . Drone Launches 56 | . . . . . 13 9 . . . . . . 1 . 2 . . 1 . 8 3 . . . . 6 . 7 3 2 1 . . . . Drone Recoveries 53 | . . . . . 13 6 2 . . . . . 1 . 2 . . 1 . 8 3 . . . . 6 . 6 3 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 21491 | 249 1400 365 1928 1062 1823 625 610 1686 445 94 63 206 240 257 568 711 1443 413 524 544 419 1145 165 441 401 354 676 327 309 300 227 210 454 670 137 Spaces Moved 17982 | 95 661 120 804 606 888 354 319 821 422 194 110 411 309 276 637 1020 1380 501 363 639 397 922 279 369 499 391 473 354 399 291 336 337 799 1075 131 Core 11 | 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4518 | 91 661 48 597 606 888 354 319 821 133 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 41 | . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 163 | . . 2 161 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12984 | . . 63 5 . . . . . 289 194 110 411 309 276 637 1020 1380 501 363 639 397 922 279 369 499 391 473 354 399 291 336 337 534 1075 131 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 25 | 50 160 130 115 160 160 160 152 148 38 38 26 30 42 45 45 65 58 58 52 56 56 52 52 52 50 58 52 52 45 45 38 40 33 25 31 Average Speed 81 | 155 160 208 174 160 160 160 153 151 76 38 36 41 44 45 62 65 59 58 57 56 56 53 52 54 57 58 55 52 45 45 44 40 35 33 66 Slowest Speed 680 | 160 160 450 260 160 160 160 160 156 240 38 38 42 45 45 65 65 146 58 58 56 56 56 52 124 124 58 124 52 45 45 46 40 89 680 102 Overloaded Moves 65 | . . . . . . . . . . . 17 6 . . . . . . . . . . . . 42 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Microwarps 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Exploration Rate (%) 50 | 8 99 26 78 95 70 75 28 22 58 44 77 48 12 48 60 84 81 86 9 74 60 60 54 12 58 60 61 72 15 38 13 51 48 25 10 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 34 | . 1 . . . 1 . . . . 1 24 . . . . 3 . 1 . . . . . . . . 3 . . . . . . . . Known Exits Taken 24 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 28 | . . . . 2 . . . . 4 2 . 2 . 2 1 3 . 1 . . 3 . 4 . . 4 . . . . . . . . . Spaces Dug 192 | . . . . . . . . . 6 . 1 2 6 6 4 3 . 9 12 8 . 13 34 5 . . . . 7 11 6 6 10 41 2 Terrain Destroyed 856 | . 19 65 26 . 31 15 100 59 14 . 1 44 39 6 7 3 78 12 16 9 2 29 56 11 16 6 . . 11 16 12 78 19 51 5 Melee 65 | . . . . . . . . . 1 . 1 2 6 6 4 3 . 9 12 8 . 13 . . . . . . . . . . . . . Projectile 212 | . . . . . 11 15 44 7 1 . . . . . 2 . 4 2 3 1 2 . . 11 1 5 . . 11 16 12 8 19 32 5 AOE 575 | . 19 65 26 . 20 . 56 52 12 . . 42 33 . . . 74 . . . . 16 56 . 15 . . . . . . 70 . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 23384 | 165 853 171 1149 669 1245 391 380 1100 498 211 121 437 393 389 772 1043 1930 594 611 802 593 1526 292 589 605 499 834 494 493 420 398 398 767 1378 174 Wait 3784 | 45 79 4 148 35 291 19 1 96 16 11 4 19 54 102 95 3 437 73 175 146 182 555 8 181 95 81 259 136 56 76 25 29 74 155 19 Move 17700 | 94 660 120 803 605 887 353 318 820 421 193 109 410 308 275 636 1019 1379 500 362 638 396 921 278 368 498 390 472 353 398 290 335 336 551 1074 130 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 5 15 1 23 1 9 1 3 10 4 2 1 . 5 . 4 2 12 . 3 1 2 5 . 6 . 2 19 2 1 2 3 4 7 7 1 Fast Attach 129 | 7 3 2 15 5 3 2 3 13 3 . . . 3 1 1 1 11 1 4 . 3 4 . 1 . 1 7 . 1 5 1 2 19 6 1 Attach 110 | . 1 5 7 . 2 . 2 7 7 . . 1 1 . 2 . 4 . 2 1 4 1 . 4 2 3 6 . 2 3 5 2 13 17 6 Detach 81 | . 1 . 3 . . . . 2 1 . . . 2 . . . 3 . . 2 1 1 . 2 2 . 14 . 3 6 2 1 14 15 6 Swap 154 | . 6 3 18 . 4 1 6 13 9 2 1 . 3 1 6 1 15 . 4 1 1 5 2 6 3 2 1 . 1 2 4 9 11 10 3 Drop 198 | . 6 . 31 6 14 2 7 21 5 2 . . 4 1 5 4 18 1 7 . 4 8 . 2 . 2 22 1 . 5 3 1 13 3 . Fire 919 | 14 74 34 92 14 35 13 38 107 30 . . 5 5 . 15 . 44 10 40 3 . 7 4 19 5 18 34 2 31 31 19 14 65 91 6 Melee 108 | . . . . . . . . . 2 1 6 2 8 9 8 13 7 9 14 10 . 19 . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 34 | . 8 2 8 3 . . 2 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 250 | -11/Scrapyard | Entered Materials 354 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 11) 615 | -10/Materials | Central database locked down 695 | -10/Materials | Repaired Lgt. Armor Plating 722 | -10/Materials | Repaired Lgt. Treads 906 | -10/Materials | Discovered new exit (range 16) 1306 | -10/Materials | Discovered new exit (range 12) 1407 | -10/Materials | Discovered new exit (range 7) 1650 | -10/Materials | Entered Mines 1651 | -10/Mines | Assembled infested the area 1753 | -10/Mines | Destroyed 11 combat bots 1818 | -10/Mines | Core integrity fell below 50% 1859 | -10/Mines | Lost 8 parts (1p4n1u2w) 1994 | -10/Mines | Discovered new exit (range 7) 2012 | -10/Mines | Met a Derelict shopkeep closing up shop 2015 | -10/Mines | Entered Materials 2015 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2284 | -9/Materials | Discovered new exit (range 15) 2484 | -9/Materials | Repaired Lgt. Treads 2611 | -9/Materials | Discovered new exit (range 4) 2619 | -9/Materials | Build established: Scavenger-Mutant 3042 | -9/Materials | Discovered new exit (range 16) 3304 | -9/Materials | Discovered new exit (range 13) 3510 | -9/Materials | Build established: Mutant 3710 | -9/Materials | Repaired Cmb. Airjet 3749 | -9/Materials | Repaired Imp. Light Armor Plating 3943 | -9/Materials | Entered Mines 3950 | -9/Mines | Discovered new exit (range 6) 3957 | -9/Mines | Found the Drone Emporium 3965 | -9/Mines | Found Prototype Device 3965 | -9/Mines | Identified Thief Drone Bay 3995 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4014 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4014 | -9/Mines | Discovered new exit (range 5) 4280 | -9/Mines | Discovered new exit (range 6) 5005 | -9/Mines | Entered Exiles 5045 | -9/Exiles | Met 8R-AWN 5072 | -9/Exiles | Met EX-HEX 5131 | -9/Exiles | Met EX-DEC 5160 | -9/Exiles | Learned location of Zion (-6) 5190 | -9/Exiles | Met EX-BIN 5278 | -9/Exiles | Discovered new exit (range 10) 5470 | -9/Exiles | Discovered new exit (range 15) 5625 | -9/Exiles | Aligned with FarCom system 5627 | -9/Exiles | Given EX-Vault access code 5664 | -9/Exiles | Opened EX-Vault 5710 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6152 | -9/Exiles | Attacked by the Exiles 6286 | -9/Exiles | Found Prototype Ballistic Gun 6287 | -9/Exiles | Identified 8R-AWN's Boregun 6287 | -9/Exiles | Found 8R-AWN's Boregun 6680 | -9/Exiles | Allies destroyed 8R-AWN 6828 | -9/Exiles | Entered Mines 6881 | -8/Mines | 12-ASH came to Exiles' defense 6909 | -8/Mines | Core integrity fell below 50% 6912 | -8/Mines | Destroyed 12-ASH 6919 | -8/Mines | Found Prototype Ballistic Gun 6919 | -8/Mines | Identified 12-ASH's Boomstick 6920 | -8/Mines | Found AS-neutralizer No. 17b 6924 | -8/Mines | Found Prototype Processor 7377 | -8/Mines | Discovered new exit (range 11) 7453 | -8/Mines | Entered Materials 7453 | -8/Materials | Accompanied by 2 allies 7453 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7828 | -8/Materials | Discovered new exit (range 4) 8063 | -8/Materials | Entered Factory 8063 | -7/Factory | Evolved 2 slots: Utility x2 8063 | -7/Factory | Found Scrap Engine 8064 | -7/Factory | Identified exit to Storage 8171 | -7/Factory | Identified exit to DSF 8182 | -7/Factory | Discovered new exit (range 7) 8225 | -7/Factory | Identified exit to Lower Caves 8954 | -7/Factory | Discovered new exit (range 11) 8975 | -7/Factory | Identified exit to Factory 9437 | -7/Factory | Identified Exp. Core Analyzer 9482 | -7/Factory | Cargo convoy interrupted 9749 | -7/Factory | Entered Lower Caves 9837 | -7/Lower Caves | Spotted B-75 Beast 9879 | -7/Lower Caves | Destroyed B-75 Beast 9905 | -7/Lower Caves | Lost 7 parts (4n1u2w) 10108 | -7/Lower Caves | Encountered a Warlord checkpoint 10185 | -7/Lower Caves | Discovered new exit (range 7) 10187 | -7/Lower Caves | Identified exit to Lower Caves 10194 | -7/Lower Caves | Entered another Lower Caves area 10256 | -7/Lower Caves | Encountered a Warlord checkpoint 10278 | -7/Lower Caves | Discovered new exit (range 9) 10285 | -7/Lower Caves | Identified exit to Data Miner 10288 | -7/Lower Caves | Entered Data Miner 10288 | -7/Data Miner | Discovered new exit (range 7) 10292 | -7/Data Miner | Identified exit to Proximity Caves 10297 | -7/Data Miner | Met Data Miner 10304 | -7/Data Miner | Learned location of Section 7 (-2) 10304 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10306 | -7/Data Miner | Build established: Scavenger-Mutant 10310 | -7/Data Miner | Received God Mode back door access code from Data Miner 10319 | -7/Data Miner | Destroyed Data Miner 10323 | -7/Data Miner | Found Prototype Hackware 10324 | -7/Data Miner | Interfaced with the Data Conduit 10351 | -7/Data Miner | Entered Proximity Caves 10389 | -6/Proximity Caves | Learned 8 Factory zone layouts 10395 | -6/Proximity Caves | Destroyed 8 combat bots 10413 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10538 | -6/Proximity Caves | Learned 8 Factory zone layouts 10551 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10557 | -6/Proximity Caves | Entered Factory 10557 | -6/Factory | Evolved 2 slots: Utility x2 10558 | -6/Factory | Identified exit to Factory 10559 | -6/Factory | Loaded intel: 309 machine locations 10565 | -6/Factory | Identified Deep Network Scanner 10596 | -6/Factory | Identified exit to Lower Caves 10738 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 10797 | -6/Factory | Entered Lower Caves 10871 | -6/Lower Caves | Build established: Hacker-Mutant 11052 | -6/Lower Caves | Discovered new exit (range 4) 11053 | -6/Lower Caves | Identified exit to Lower Caves 11054 | -6/Lower Caves | Entered another Lower Caves area 11055 | -6/Lower Caves | Encountered a Warlord checkpoint 11169 | -6/Lower Caves | Learned Research trap positions 11169 | -6/Lower Caves | Learned Extension stockpile data 11207 | -6/Lower Caves | Destroyed Y1-K55(g) 11256 | -6/Lower Caves | Learned 8 Factory zone layouts 11586 | -6/Lower Caves | Discovered new exit (range 13) 11600 | -6/Lower Caves | Learned Factory trap positions 11616 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11621 | -6/Lower Caves | Identified exit to Zion 11622 | -6/Lower Caves | Entered Zion 11886 | -6/Zion | Given the Hacking Drone Bay 12058 | -6/Zion | Discovered new exit (range 5) 12059 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12060 | -6/Zion | Identified exit to Deep Caves 12333 | -6/Zion | Entered Deep Caves 12424 | -6/Deep Caves | Attacked by Z-Imprinter 12430 | -6/Deep Caves | Z-Facility disabled 12474 | -6/Deep Caves | Destroyed Z-Imprinter 12493 | -6/Deep Caves | Lost 7 parts (2p3u2w) 12497 | -6/Deep Caves | Found Prototype Protection 12497 | -6/Deep Caves | Identified Zio. Weapon Casing 12650 | -6/Deep Caves | Found Zio. Weapon Casing 12787 | -6/Deep Caves | Found Prototype Protection 12787 | -6/Deep Caves | Identified Zio. Heavy Carapace 12822 | -6/Deep Caves | Build established: Scavenger-Mutant 12961 | -6/Deep Caves | Discovered new exit (range 7) 12965 | -6/Deep Caves | Identified exit to Proximity Caves 13016 | -6/Deep Caves | Exposed GOLEM chamber 13438 | -6/Deep Caves | Found GOLEM Unit 13573 | -6/Deep Caves | Found Surveybot 24 Scanner 13574 | -6/Deep Caves | Found Surveybot 24 Chip 13635 | -6/Deep Caves | Found Zio. Heavy Carapace 13776 | -6/Deep Caves | Entered Proximity Caves 14172 | -5/Proximity Caves | Discovered exit to Factory (range 27) 14189 | -5/Proximity Caves | Entered Factory 14189 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14190 | -5/Factory | Identified exit to Upper Caves 14191 | -5/Factory | Loaded intel: 81 trap records 14192 | -5/Factory | Loaded intel: 274 machine locations 14521 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 14579 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 14713 | -5/Factory | Entered Upper Caves 15103 | -5/Upper Caves | Encountered a Warlord checkpoint 15119 | -5/Upper Caves | Learned Factory trap positions 15124 | -5/Upper Caves | Learned Factory terminal intel 15153 | -5/Upper Caves | Found Alien Artifact 15253 | -5/Upper Caves | Discovered new exit (range 5) 15255 | -5/Upper Caves | Identified exit to Upper Caves 15257 | -5/Upper Caves | Entered another Upper Caves area 15265 | -5/Upper Caves | Discovered new exit (range 26) 15283 | -5/Upper Caves | Identified exit to Factory 15285 | -5/Upper Caves | Learned Factory stockpile data 15313 | -5/Upper Caves | Learned Factory interactive machine intel 15547 | -5/Upper Caves | Identified Dimensional Node Initializer 15547 | -5/Upper Caves | Initialized slip node 15672 | -5/Upper Caves | Discovered new exit (range 7) 15675 | -5/Upper Caves | Identified exit to Warlord 15676 | -5/Upper Caves | Entered Warlord 15885 | -5/Warlord | Learned Factory scanalyzer intel 15885 | -5/Warlord | Learned Research terminal intel 15885 | -5/Warlord | Learned Research garrison access intel 15885 | -5/Warlord | Learned 4 Armory zone layouts 15885 | -5/Warlord | Learned Testing emergency access door positions 15885 | -5/Warlord | Learned Armory stockpile data 15919 | -5/Warlord | Met Warlord 15926 | -5/Warlord | Opened Warlord's prototype stash 15944 | -5/Warlord | Warlord's base attacked by MAIN.C 15945 | -5/Warlord | Found Exp. Phase Shifter 16236 | -5/Warlord | Build established: Hacker-Mutant 16290 | -5/Warlord | Destroyed Striker 16294 | -5/Warlord | Warlord forces counterattacked 16349 | -5/Warlord | Spotted Striker 16445 | -5/Warlord | Spotted Executioner 16445 | -5/Warlord | Spotted Striker 16462 | -5/Warlord | Found Exp. Core Analyzer 16545 | -5/Warlord | Spotted Executioner 16559 | -5/Warlord | Spotted Executioner 16619 | -5/Warlord | Warlord base infiltrated, sounded retreat 16677 | -5/Warlord | Spotted B-86 Titan 16711 | -5/Warlord | Discovered new exit (range 14) 16744 | -5/Warlord | Spotted Striker 16748 | -5/Warlord | Spotted Striker 16761 | -5/Warlord | Spotted Striker 16795 | -5/Warlord | Identified exit to Proximity Caves 16821 | -5/Warlord | Entered Proximity Caves 16981 | -4/Proximity Caves | Discovered exit to Factory (range 5) 16986 | -4/Proximity Caves | Entered Factory 16986 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16987 | -4/Factory | Loaded intel: 110 trap records 16989 | -4/Factory | Loaded intel: 272 machine locations 16990 | -4/Factory | Loaded intel: 52 interactive machine locations 16991 | -4/Factory | Loaded intel: 26 terminal locations 16992 | -4/Factory | Loaded intel: 4 scanalyzer locations 17030 | -4/Factory | Found Quantum Capacitor 17033 | -4/Factory | Spotted B-86 Titan 17035 | -4/Factory | Identified exit to Upper Caves 17035 | -4/Factory | Identified exit to Armory 17206 | -4/Factory | Repaired Imp. Heavy Armor Plating 17316 | -4/Factory | Repaired Cld. Antigrav System 17392 | -4/Factory | Fabricated Combat Drone Bay? 17427 | -4/Factory | Entered Upper Caves 17440 | -4/Upper Caves | Learned Research interactive machine intel 17786 | -4/Upper Caves | Build established: Hacker-Scout 17817 | -4/Upper Caves | Discovered new exit (range 18) 17826 | -4/Upper Caves | Identified exit to Upper Caves 17828 | -4/Upper Caves | Entered another Upper Caves area 17845 | -4/Upper Caves | Discovered new exit (range 6) 17899 | -4/Upper Caves | Identified exit to Research 18002 | -4/Upper Caves | Encountered a Warlord checkpoint 18003 | -4/Upper Caves | Learned 4 Research zone layouts 18179 | -4/Upper Caves | Discovered new exit (range 5) 18181 | -4/Upper Caves | Identified exit to Zhirov 18182 | -4/Upper Caves | Entered Zhirov 18182 | -4/Zhirov | Discovered new exit (range 3) 18183 | -4/Zhirov | Identified exit to Proximity Caves 18194 | -4/Zhirov | Met Zhirov 18210 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18219 | -4/Zhirov | Found Alien Artifact 18219 | -4/Zhirov | Identified Integrated Reactor 18219 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18705 | -4/Zhirov | Found Alien Artifact 18803 | -4/Zhirov | Build established: Hacker-Mutant 18858 | -4/Zhirov | Entered Proximity Caves 19146 | -3/Proximity Caves | Discovered exit to Research (range 21) 19157 | -3/Proximity Caves | Encountered a Derelict sapper outpost 19185 | -3/Proximity Caves | Entered Research 19185 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19186 | -3/Research | Identified exit to Research 19187 | -3/Research | Loaded intel: 61 trap records 19188 | -3/Research | Loaded intel: 96 machine locations 19189 | -3/Research | Loaded intel: 39 interactive machine locations 19190 | -3/Research | Loaded intel: 18 terminal locations 19191 | -3/Research | Loaded intel: 4 garrison access locations 19347 | -3/Research | Identified exit to Testing 19471 | -3/Research | Fabricated Adv. Cloaking Device (x1) 19494 | -3/Research | Entered Testing 19494 | -3/Testing | Accompanied by 1 ally 19496 | -3/Testing | Loaded intel: 73 machine locations 19629 | -3/Testing | Found Prototype Device 19629 | -3/Testing | Identified Exp. Hardlight Generator 19653 | -3/Testing | Discovered exit to Research (range 16) 19661 | -3/Testing | Found Prototype Energy Cannon 19661 | -3/Testing | Identified Cld. Nova Cannon 19709 | -3/Testing | Identified Transdimensional Reconstructor 19794 | -3/Testing | Entered Research 19794 | -2/Research | Warlord forces began assault on 0b10 19794 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19795 | -2/Research | Loaded intel: 120 machine locations 19819 | -2/Research | Identified exit to Quarantine 19904 | -2/Research | Research machine network offline 19909 | -2/Research | Spotted B-90 Cyclops 19916 | -2/Research | Found Exp. ECM Suite 20021 | -2/Research | Entered Quarantine 20022 | -2/Quarantine | Loaded intel: 65 machine locations 20060 | -2/Quarantine | Found Alien Artifact 20086 | -2/Quarantine | Discovered new exit (range 23) 20104 | -2/Quarantine | Found Alien Artifact 20107 | -2/Quarantine | Found Dimensional Node Initializer 20128 | -2/Quarantine | Initialized slip node 20148 | -2/Quarantine | Found Alien Artifact 20180 | -2/Quarantine | Identified Core Reset Matrix 20199 | -2/Quarantine | Spotted Fortress 20227 | -2/Quarantine | Discovered new exit (range 5) 20231 | -2/Quarantine | Entered Section 7 20232 | -2/Section 7 | Loaded intel: 147 machine locations 20253 | -2/Section 7 | Spotted S7 Guard 20256 | -2/Section 7 | Found Alien Artifact 20256 | -2/Section 7 | Identified Core Physics Calibrator 20277 | -2/Section 7 | Destroyed S7 Guard 20281 | -2/Section 7 | Found Corrupted Prototype Protection 20281 | -2/Section 7 | Identified Hvy. Regenerative Plating 20282 | -2/Section 7 | System corruption reached 10% 20312 | -2/Section 7 | Found Alien Artifact 20312 | -2/Section 7 | Identified Integrated Dissipator 20312 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20335 | -2/Section 7 | Discovered new exit (range 21) 20344 | -2/Section 7 | Found Alien Artifact 20344 | -2/Section 7 | Identified Microwarp Drive 20400 | -2/Section 7 | Spotted B-99 Colossus 20415 | -2/Section 7 | Found Alien Artifact 20415 | -2/Section 7 | Identified Core Expander 20415 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 20432 | -2/Section 7 | Identified Subatomic Replicator 20432 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 20433 | -2/Section 7 | Found Alien Artifact 20433 | -2/Section 7 | Identified LRC Armor 20433 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20434 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20437 | -2/Section 7 | Found Alien Artifact 20437 | -2/Section 7 | Identified LRC Storage 20437 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 20450 | -2/Section 7 | Intercept squad dispatched 20456 | -2/Section 7 | Found Integrated Reactor 20456 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20461 | -2/Section 7 | Spotted Tracker 20462 | -2/Section 7 | Spotted Tracker 20464 | -2/Section 7 | Destroyed Tracker 20471 | -2/Section 7 | Destroyed Tracker 20487 | -2/Section 7 | Spotted Combat Programmer 20493 | -2/Section 7 | Destroyed Combat Programmer 20494 | -2/Section 7 | Spotted Combat Programmer 20501 | -2/Section 7 | Destroyed Combat Programmer 20507 | -2/Section 7 | Found Exp. Targeting Computer 20510 | -2/Section 7 | Found Exp. Phase Shifter 20569 | -2/Section 7 | Spotted Alpha 7 20569 | -2/Section 7 | Spotted Alpha 7 20585 | -2/Section 7 | Spotted S7 Guard 20592 | -2/Section 7 | Found Alien Artifact 20592 | -2/Section 7 | Identified Integrated Thermoelectric Network 20592 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 20607 | -2/Section 7 | Spotted S7 Guard 20626 | -2/Section 7 | Found Alien Artifact 20626 | -2/Section 7 | Identified Navigation Efficiency Matrix 20626 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 20656 | -2/Section 7 | Found Alien Artifact 20656 | -2/Section 7 | Identified Integrated Mediator 20656 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 20685 | -2/Section 7 | Entered Access 20685 | -1/Access | Evolved 2 slots: Power x1, Utility x1 20686 | -1/Access | Loaded intel: 124 machine locations 20706 | -1/Access | Lost 3 parts (1n2u) 20745 | -1/Access | Spotted B-99 Colossus 20821 | -1/Access | Fabricated Cmb. Linear Gravjet? 20857 | -1/Access | Intercept squad dispatched 20891 | -1/Access | Repaired Cld. Gravmag System 20935 | -1/Access | First assault squad dispatched 21047 | -1/Access | Discovered new exit (range 18) 21118 | -1/Access | Intercept squad dispatched 21130 | -1/Access | Spotted Tracker 21130 | -1/Access | Spotted Tracker 21140 | -1/Access | Destroyed Tracker 21145 | -1/Access | Destroyed Tracker 21267 | -1/Access | Spotted Combat Programmer 21311 | -1/Access | Lost 3 parts (1n2u) 21344 | -1/Access | Spotted B-99 Colossus 21344 | -1/Access | Warped through subspace 21344 | -1/Access | Spotted B-99 Colossus 21355 | -1/Access | Entered Command 21356 | -1/Command | Loaded intel: 53 machine locations 21382 | -1/Command | Lost 3 parts (1n2u) 21487 | -1/Command | Spotted Alpha 7 21487 | -1/Command | Spotted Alpha 7 21487 | -1/Command | Spotted Striker 21487 | -1/Command | Spotted Striker 21487 | -1/Command | Spotted Executioner 21487 | -1/Command | Spotted Executioner 21487 | -1/Command | Spotted Executioner 21487 | -1/Command | Spotted Executioner 21487 | -1/Command | Spotted B-99 Colossus 21487 | -1/Command | Spotted B-99 Colossus 21488 | -1/Command | Discovered new exit (range 8) 21491 | -1/Command | Identified exit to Surface 21492 | *** | Escaped! Last Messages --------------- 21488_ The Access Shell folds into the floor. 21488_ Triggered Stasis Trap. 21488_ EXIT=FOUND 21488_ A bubble of rippling energy engulfs the area. 21488_ Field strength at 93. 21489_ Field strength at 86. 21489_ Slug penetrates B-99 Colossus. 21489_ Penetrated by Slug. 21489_ Slug penetrates Executioner. 21489_ Slug penetrates Wall. 21489_ Penetrated by Slug. 21489_ Slug penetrates Wall. 21489_ Knocked back. 21489_ Slug penetrates Wall. 21489_ Slug penetrates B-99 Colossus. 21490_ Slug penetrates Striker. 21490_ Penetrated by Slug. 21491_ EXIT=IDENTIFIED: SURFACE 21492_ Slug penetrates Wall. 21492_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????""?????????????????????????????????????? | | ?????????""""????????????????????????????????????? | | ?????????""""????????????????????????????????????? | | ??????????""?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ??????????????????###;##########?????????????????? | | ??????????????????#BB #?????????????????? | | ??????????#########BB #?????????????????? | | ????????### # # # ; #?????????????????? | | ????????# 7 K E E #?????????????????? | | ????????+ % ##????????????????? | | ????????+ "@ ;#????????????????? | | ? ???+ ^ % "" ##????????????????? | | ???+ ^ ^^% #?????????????????? | | ??#^ ^ 7K E E #?????????????????? | | ! ??### # # ; # #?????????????????? | | ??????#######BB #?????????????????? | | ??????????###BB #?????????????????? | | ??????????# #######;#######?????????????????? | | ?????????# #??????###???????????????????????? | | ????????# #?????????????????????????????????? | | #+#######"#??????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # !! #???????????????????????????????????? | | # !! #???????????????????????????????????? | | # ! #???????????????????????????????????? | | + #???????????????????????????????????? | | ########## #?????????????????????????????????? | | #?????????????????????????????????? | | #####+??######??????????????????????????? | | # ? #??????????????????????????? | | "" #= #??????????????????????????? | | """ !# """" #??????????????????????????? | | "R # """" #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 81 Energy Capacity 1295 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 78 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 39 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Gravity Neutralizer | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Powered Hammer | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cmb. Linear Gravjet | -2/Research | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory | Authchip Cmb. Gravmag System | x2 | -5/Factory Combat Drone Bay | x1 | -4/Factory Adv. Cloaking Device | x1 | -3/Research | Preloaded Cmb. Linear Gravjet | x2 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Physics Calibrator Integrated Dissipator Microwarp Drive Core Expander Subatomic Replicator LRC Armor LRC Storage Integrated Thermoelectric Network Navigation Efficiency Matrix Integrated Mediator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyAluminumPenetrator Manual? 0 Play Time 06:50:48 Cumulative 583.5 hours Start 2022.12.28 @ 17:33:44 End 2022.12.29 @ 21:19:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 541 Rogue 326 Adventurer 112 Explorer 103 Win Type 0 Total 40 Types 26/0/8/2/0/0/3/1/0 Lore% 88 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e1ad4b7-2b91-4200-9069-6f528642c5fc