Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 17:49:47 Player: Zoe Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (5429) 5429 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (751) 751 TOTAL SCORE: 11015 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 470 Friendly Fire -40 Cogmind --------- Core Integrity 0/1000 Matter 31/300 Energy 75/125 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Advanced Sensor Array Lightning Gun Heavy Flak Cannon Heavy Flak Cannon Scatter Rocket Array [Rating: 71] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . 2 . . . . Utility 5 | . . 2 . . 2 1 . Weapon 2 | . . . . . . . 2 Parts Attached 132 | 6 3 17 2 7 36 47 14 Power 23 | 1 . 3 . 3 4 9 3 Engine 16 | 1 . 3 . 3 2 6 1 Core 5 | . . . . . 2 1 2 Reactor 2 | . . . . . . 2 . Propulsion 30 | 2 3 3 1 1 9 10 1 Treads 16 | . 3 3 1 1 5 3 . Leg 10 | 2 . . . . 3 4 1 Wheel . | . . . . . . . . Hover 3 | . . . . . . 3 . Flight 1 | . . . . . 1 . . Utility 41 | 1 . 6 . 1 14 16 3 Device 15 | . . . . . 5 7 3 Storage 3 | 1 . . . . 1 1 . Processor . | . . . . . . . . Hackware 7 | . . 5 . . 1 1 . Protection 16 | . . 1 . 1 7 7 . Artifact . | . . . . . . . . Weapon 38 | 2 . 5 1 2 9 12 7 Energy Gun 14 | 1 . 1 . . 5 4 3 Energy Cannon 6 | . . 3 1 . 1 1 . Ballistic Gun 7 | 1 . . . 1 2 2 1 Ballistic Cannon 5 | . . 1 . . . 2 2 Launcher 5 | . . . . 1 . 3 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . . . 4 2 4 . Corrupted Parts 2 | . . . . 1 . 1 . System Corruption 3 | . . . . 1 . 2 . Parts Lost 76 | . . 7 . 1 20 30 18 Power 11 | . . 2 . . 1 6 2 Propulsion 27 | . . 2 . 1 11 10 3 Utility 21 | . . 2 . . 4 8 7 Weapon 17 | . . 1 . . 4 6 6 Highest Loss Streak 14 | . . 2 . 1 3 7 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 85 92 90 95 78 83 57 Engine 6 | . 14 10 9 9 5 7 . Core 1 | . . . . . 1 1 4 Treads 14 | . 2 18 27 34 13 . 9 Leg 4 | . 25 . . . 2 11 1 Device 5 | . . . . . 6 10 7 Storage 2 | . 14 . . . 2 6 4 Hackware 22 | . . 34 27 27 23 20 13 Protection 6 | . . 6 9 8 5 6 4 Energy Gun 3 | . 14 1 . . 3 9 . Energy Cannon 2 | . . 11 9 4 . . . Ballistic Gun 4 | . 14 . . 2 7 2 1 Ballistic Cannon 3 | . . 7 9 9 1 . 6 Peak Build Rating 71 | 6 6 21 22 30 40 71 64 Average Rating 32 | 4 6 19 22 25 31 46 43 On Entrance 19 | . 6 6 21 22 28 32 39 Naked Turns 17 | . . . . . . . 17 Heaviest Build 80 | 10 10 23 23 30 39 73 80 Greatest Support 80 | 20 40 40 60 80 60 50 40 Greatest Overweight (x) 18 | 1 . . . . 10 18 3 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 5 5 8 15 15 Average Capacity 8 | 6 8 5 5 5 5 14 14 Most Carried 9 | 1 2 5 2 5 8 9 7 Average Carried 5 | . 1 2 2 4 5 7 5 Final Capacity 15 | 8 8 5 5 5 8 15 5 Final Carried 8 | 1 2 3 2 4 8 6 3 Class Distribution -------------------- 77% | Hacker-Mutant 15% | Commander-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 3121 | 73 80 414 . 405 931 908 310 Remotely . | . . . . . . . . Salvage Created 5944 | . 80 664 . 550 1548 2142 960 Parts 281 | . 4 47 . 23 72 93 42 Haulers Intercepted 2 | . . . . . 1 1 . Recyclers Shooed 10 | . . . 1 . 1 5 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 102 | . 2 18 . 9 26 35 12 Guns 48 | . 2 5 . . 21 18 2 Cannons 29 | . . 12 . 8 3 . 6 AOE 20 | . . . . 1 . 15 4 Classes Destroyed 18 | . 1 4 . 1 7 4 1 Worker 13 | . . . . . 7 5 1 Builder 9 | . . 2 . . 3 3 1 Tunneler 2 | . . . . . . 2 . Hauler 2 | . . . . . 1 1 . Recycler 10 | . . . . 2 1 3 4 Mechanic 1 | . . . . . 1 . . Watcher 8 | . . 2 . 2 2 2 . Swarmer 11 | . . 4 . 3 4 . . Saboteur 1 | . . . . . . . 1 Grunt 42 | . 2 9 . 3 12 15 1 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Protector 2 | . . . . . . 2 . Sentry 15 | . . 5 . 3 5 2 . Specialist 7 | . . . . . . 5 2 Hunter 10 | . . . . . 1 6 3 Programmer 11 | . . . . . 2 4 5 Heavy 1 | . . . . . . 1 . Best Kill Streak 13 | . 2 5 . 5 4 13 9 Combat Bots Only 10 | . 2 3 . 4 3 10 7 Max Kills in Single Turn 10 | . 1 1 . 2 2 10 6 Gunslinging . | . . . . . . . . Exploded 8 | . . . . 1 . 8 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 1266 | . 20 123 . 81 403 367 272 Missed 421 | . 7 41 . 21 153 119 80 Damage Taken 12577 | . 258 879 . 737 2961 4388 3354 Core 2342 | . 26 114 . 57 445 691 1009 Absorbed by Shields 26 | . . . . . . . 26 Regen/Repaired (Parts) 166 | . . . . 166 . . . Core Remaining (%) 67 | 100 89 71 . 89 36 18 . Volleys Fired 405 | . 10 52 . 44 150 106 43 Largest 3 | . 2 2 . 2 2 2 3 Hottest 155 | . 60 128 . 107 155 135 143 Shots Fired 679 | . 20 82 . 75 237 196 69 Gun 428 | . 20 8 . 1 193 186 20 Cannon 244 | . . 74 . 74 44 4 48 Launcher 7 | . . . . . . 6 1 Special . | . . . . . . . . Kinetic 349 | . 10 31 . 46 151 45 66 Thermal 262 | . 10 36 . . 86 130 . Explosive 7 | . . . . . . 6 1 Electromagnetic 61 | . . 15 . 29 . 15 2 Robot Hit Streak 17 | . 6 12 . 9 11 17 10 Robot Miss Streak 7 | . 2 3 . 6 7 5 6 Penetration Max 3 | . . . . . 1 1 3 Secondary Targets 5 | . 1 . . . 2 2 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . Shots Hit Robots 467 | . 15 53 . 37 172 145 45 Core Hits 384 | . 6 26 . 16 103 162 71 Critical Kills 8 | . . . . . 1 5 2 Critical Parts Destroyed 10 | . . . . . 1 5 4 Critical Strikes 32 | . . 1 . 2 2 16 11 Burn 6 | . . . . . . 6 . Meltdown 1 | . . . . . 1 . . Destroy 17 | . . . . . 1 10 6 Blast 8 | . . 1 . 2 . . 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14957 | . 138 1338 8 1056 3899 5938 2580 Guns 6450 | . 138 103 . . 3144 2909 156 Cannons 4256 | . . 1197 . 962 729 81 1287 Explosions 4141 | . . 23 . 74 . 2937 1107 Melee . | . . . . . . . . Ramming 110 | . . 15 8 20 26 11 30 Kinetic 5006 | . 44 498 . 462 2340 235 1427 Thermal 4847 | . 94 626 . 74 1533 2520 . Explosive 4044 | . . . . . . 2937 1107 Electromagnetic 950 | . . 199 . 500 . 235 16 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . 3 4 6 6 12 Average Corruption 3 | . . . 2 3 2 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 91 | . . . . 30 43 11 7 Message Errors 20 | . . . . 6 10 4 . Matter Fused 24 | . . . . 7 9 4 4 Heat Flow Errors 12 | . . . . 4 8 . . Energy Discharges 10 | . . . . 3 6 1 . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 8 | . . . . 3 5 . . Data Loss (major) 6 | . . . . 4 2 . . Misfires 7 | . . . . 2 3 2 . Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 121 | . . 17 . 40 14 1 49 Projectiles 114 | . . 17 . 40 14 . 43 Explosions 7 | . . . . . . 1 6 Melee . | . . . . . . . . Knockbacks 43 | . . 8 . 5 3 2 25 Impact . | . . . . . . . . Kinetic 37 | . . 6 . 4 3 2 22 Secondary 6 | . . 2 . 1 . . 3 Self-Inflicted Damage 180 | . . . . 29 . 59 92 Shots 8 | . . . . 1 . 3 4 Rammed 34 | . . 9 1 7 11 . 6 Targets Rammed 40 | . . 9 1 8 13 3 6 Kicked 3 | . . . . . . 3 . Crushed 3 | . . . . 1 2 . . Highest Temperature 423 | . 141 402 . 423 377 338 204 Average Temperature 122 | . 78 132 . 138 124 111 70 Received Heat Transfer 3036 | . 114 315 . 207 1185 1036 179 Effects 16 | . . 6 . 3 3 1 3 Shutdowns 2 | . . 1 . 1 . . . Energy Bleed 1 | . . . . 1 . . . Interference 7 | . . 3 . . 1 . 3 Matter Decay 1 | . . . . 1 . . . Short Circuit 4 | . . 2 . . 2 . . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . 1 . . . 1 . Combat Hostiles 2 | . . 1 . . . 1 . Parts Fried 8 | . . 1 . 5 . 2 . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 2 1 . Combat Hostiles 3 | . . . . . 2 1 . Parts Melted 24 | . . 4 . . 8 12 . Heat Transferred 9399 | . 225 1012 . 50 3128 4984 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Peak Influence 698 | . 88 446 134 420 478 698 559 Initial 280 | . . 37 110 56 118 233 280 Average 259 | . 46 281 113 245 214 358 305 Maximum Alert Level 3 | . . 2 . 2 2 3 2 Low Security (%) 34 | 100 100 25 100 23 53 10 8 Level 1 54 | . . 64 . 73 39 60 77 Level 2 11 | . . 10 . 3 6 29 13 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . . 1 . 3 12 9 3 Investigation 6 | . . . . 2 3 1 . Extermination 7 | . . . . . 2 4 1 Reinforcement 13 | . . 1 . . 6 4 2 Assault . | . . . . . . . . Garrison 2 | . . . . 1 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . 1 1 2 Haulers Reinforced 3 | . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 18 | . . 7 1 2 4 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 213 | . 4 30 4 28 52 57 38 Peak Tracking Total 17 | . 2 8 4 5 4 14 17 Tactical Retreats 16 | . . 3 . 2 3 3 5 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 12 | . 2 . 2 1 3 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 9 | . . 1 . 3 . 4 1 Max in Single Turn 1 | . . 1 . 1 . 1 1 Garrison Access 3 | . . . . 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 35 | . 3 2 1 8 11 8 2 Terminals 25 | . 3 2 1 6 7 4 2 Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . . . . 1 1 2 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 3 | . . . . 1 2 . . Total Hacks 89 | . 6 7 3 19 34 16 4 Successful 50 | . 1 4 2 9 20 11 3 Failed 37 | . 5 3 1 9 13 5 1 Catastrophic 5 | . 3 . . 1 1 . . Database Lockouts 2 | . . . . 1 1 . . Manual 57 | . 8 8 3 13 16 6 3 Terminals 62 | . 6 7 3 14 19 9 4 Fabricators 3 | . . . . . . 3 . Repair Stations 9 | . . . . 2 3 4 . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . 6 . . Garrison Access 9 | . . . . 3 6 . . Terminal Hacks 22 | . 1 2 1 6 6 4 2 Record 7 | . 1 2 1 1 1 1 . Robot Analysis 2 | . . . . . 2 . . Open Door 2 | . . . . 2 . . . Level Access Points 2 | . . . . . 1 1 . Branch Access Points 3 | . . . . 1 1 1 . Terminal Index 1 | . . . . . 1 . . Alert Level 3 | . . . . 1 . 1 1 Unreport Threat 1 | . . . . 1 . . . Reinforcement Status 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 7 | . . . . 2 3 2 . Scan Component 5 | . . . . 1 2 2 . Repair 1 | . . . . 1 . . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . . . 6 . . Insert Component 3 | . . . . . 3 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks 3 | . . . . 1 2 . . Seal Access 3 | . . . . 1 2 . . Unauthorized Hacks 10 | . . 2 1 . 3 3 1 Terminals 10 | . . 2 1 . 3 3 1 Botnet 10 | . . 2 1 . 3 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 2 2 1 6 10 7 1 Full Trace Events 9 | . 2 . 1 2 3 1 . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 106 | . . . . . . 106 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired 1 | . . . . 1 . . . Time 32 | . . . . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 10 . . Highest-Rated Group 173 | . . . . 173 173 . . Highest-Rated Ally 29 | . . . . 29 29 . . Total Orders . | . . . . . . . . Ally Attacks 120 | . . . . 46 74 . . Total Damage 1401 | . . . . 522 879 . . Kills 19 | . . . . 9 10 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total 2 | . . . . . 2 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 8322 | 54 173 826 153 1463 3090 1839 724 Spaces Moved 3842 | 43 114 358 94 788 1456 688 301 Core 146 | 14 . . . . 8 22 102 Treads 2651 | . 11 358 94 788 1199 5 196 Legs 822 | 29 103 . . . 160 527 3 Wheels . | . . . . . . . . Hover 189 | . . . . . 55 134 . Flight 34 | . . . . . 34 . . Fastest Speed 50 | 50 120 160 160 160 125 92 50 Average Speed 173 | 104 123 160 160 160 174 206 183 Slowest Speed 950 | 120 160 160 160 160 550 950 410 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 26 44 10 94 45 24 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 175 | . . 16 . 12 1 101 45 Melee . | . . . . . . . . Projectile 39 | . . 13 . 5 1 . 20 AOE 135 | . . 3 . 7 . 100 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 4715 | 49 126 517 96 914 1746 879 388 Wait 230 | . . 78 . 52 65 21 14 Move 3835 | 42 113 357 93 787 1455 687 301 Hop . | . . . . . . . . Pick Up 35 | 1 . 3 . 8 12 8 3 Fast Attach 59 | 6 . 7 . 3 21 18 4 Attach 29 | . . 3 1 1 3 12 9 Detach 8 | . . . . 1 3 2 2 Swap 45 | . 3 7 1 3 12 18 1 Drop 23 | . . 1 . 6 12 4 . Fire 405 | . 10 52 . 44 150 106 43 Melee . | . . . . . . . . Ram 2 | . . . . . 1 . 1 Kick 3 | . . . . . . 3 . Crush 35 | . . 9 1 8 12 . 5 Escape Stasis 5 | . . . . . . . 5 Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Utility x2 562 | -9/Materials | Discovered new exit (range 15) 565 | -9/Materials | Build established: Hacker-Mutant 1022 | -9/Materials | Discovered new exit (range 16) 1054 | -9/Materials | Entered another Materials area 1054 | -8/Materials | Evolved 2 slots: Propulsion x2 1198 | -8/Materials | Discovered new exit (range 5) 1207 | -8/Materials | Entered Storage 1432 | -8/Storage | Repaired Hrd. Light Armor Plating 1555 | -8/Storage | Found Prototype Launcher 1713 | -8/Storage | Met 01-MTF 1793 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1894 | -8/Storage | Identified Scatter Rocket Array 2088 | -8/Storage | Build established: Commander-Mutant 2165 | -8/Storage | Discovered new exit (range 7) 2194 | -8/Storage | Central database locked down 2443 | -8/Storage | Discovered new exit (range 9) 2465 | -8/Storage | Identified exit to Recycling 2571 | -8/Storage | Garrison activated, responded to threat 2670 | -8/Storage | Entered Factory 2670 | -7/Factory | Accompanied by 11 allies (01-MTF) 2670 | -7/Factory | Evolved 2 slots: Utility x2 2673 | -7/Factory | 01-MTF left 3152 | -7/Factory | Lost 4 allies 3267 | -7/Factory | Garrison activated, responded to threat 3402 | -7/Factory | Lost 3 parts (2n1w) 3407 | -7/Factory | Build established: Hacker-Mutant 3731 | -7/Factory | Central database locked down 4086 | -7/Factory | Identified exit to Factory 4512 | -7/Factory | Lost 3 parts (2n1w) 4852 | -7/Factory | Core integrity fell below 50% 5253 | -7/Factory | Identified exit to Lower Caves 5760 | -7/Factory | Entered another Factory area 5760 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6054 | -6/Factory | Fabricated Adv. Trap Extractor (x2) 6446 | -6/Factory | Lost 4 parts (1p2n1u) 6931 | -6/Factory | Identified exit to Lower Caves 6931 | -6/Factory | Identified exit to Factory 7055 | -6/Factory | Lost 3 parts (1n2u) 7135 | -6/Factory | Cargo convoy interrupted 7140 | -6/Factory | Core integrity fell below 50% 7168 | -6/Factory | Destroyed 10 combat bots 7169 | -6/Factory | Lost 4 parts (2n1u1w) 7480 | -6/Factory | Lost 7 parts (2p4n1u) 7555 | -6/Factory | Lost 3 parts (1p1u1w) 7569 | -6/Factory | Core integrity fell below 20% 7599 | -6/Factory | Entered another Factory area 7599 | -5/Factory | Evolved 2 slots: Weapon x2 7613 | -5/Factory | Lost 3 parts (1u2w) 8186 | -5/Factory | Cargo convoy interrupted 8251 | -5/Factory | Destroyed 7 combat bots 8251 | -5/Factory | System corruption reached 10% 8268 | -5/Factory | Core integrity fell below 50% 8294 | -5/Factory | Lost 14 parts (2p3n4u5w) 8297 | -5/Factory | Core integrity fell below 20% 8315 | -5/Factory | Discovered new exit (range 16) 8323 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- >>Alert(Check) Current Alert Level: 2-G 08305_ Slug penetrates Wall. 08308_ U-05 Engineer destroyed. 08308_ Slug penetrates Wall. 08313_ System corrupted: Matter fused (-8). 08315_ EXIT=FOUND 08316_ Triggered Stasis Trap. 08316_ A bubble of rippling energy engulfs the area. 08316_ Field strength at 94. 08316_ Field strength at 88. 08317_ Field strength at 82. 08318_ K-01 Serf destroyed. 08318_ Field strength at 76. 08319_ Critical hit (Burn: +27). 08319_ Field strength at 59. 08320_ Field strength at 53. 08321_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 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" """ """ # """"??????+ """" " | | ???????????? " """p Y" p##! """"??????# """" " | | ?????????"" """ """g ## #?????# """" " | | ???????? ###########?????# | | ????????????""" """ """pp#########???????# """" " | | ????????????????""" """ ! ######### """" " | | ????????????""" """ """ =%| %""" " | | ?????????? = | | ?????????? | | ?????????? ########+### | | ??????????##+####???????# # ##+## | | ????????????????????????#! " # ######### | | ????????????????????????# T + #???????# | | ????????????????????????# " ###### #???????# | | ????????????????????????# #######+######???# " | | ????????????????????????# # #??? ? " | | ????????????????????????# ]# #??????? | | ????????????????????????# # """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Power Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- Scatter Rocket Array | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Trap Extractor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedLinkedRifle Manual? 0 Play Time 01:00:04 Cumulative 84.7 hours Start 2025.03.25 @ 12:02:13 End 2025.03.27 @ 17:49:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dffe12db-faaa-482b-9f0d-2d25427f9723