Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 02:53:47 Player: Olga Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (2) 10 Value Destroyed (34) 34 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1825) 1825 TOTAL SCORE: 9229 Bonus ------- Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 205/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Experimental Gyrokinetic Inverter > --- UTILITY (16) ----- Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Stasis Canceller Heavy Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Experimental Signal Interpreter Stasis Canceller Improved Core Shielding Improved Focal Shield Stealth Drone Bay > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Compact Wheel [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Quantum Reactor Propulsion Nuclear Pulse Array Hover Unit Experimental Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Improved Core Shielding Device Stasis Canceller Processor Experimental Signal Interpreter Hackware Improved System Shield Protection Improved Core Shielding Weapon Heavy Mace Energy Gun Enhanced Quantum Rifle Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . 2 . Utility 14 | . . 2 2 2 2 . . . 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 20 | . . . . . 1 . 3 . 1 1 1 3 2 8 Power 2 | . . . . . . . 1 . . . . . . 1 Engine 1 | . . . . . . . 1 . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . . . 2 . . . . . 2 4 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 7 | . . . . . . . 2 . . . . . 2 3 Utility 8 | . . . . . . . . . 1 1 1 3 . 2 Device 5 | . . . . . . . . . 1 . 1 2 . 1 Storage . | . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 1 | . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 2 | . . . . . 1 . . . . . . . . 1 Energy Gun 1 | . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 2 . 1 Parts Lost 13 | . . . . . . . . . 1 . . 6 . 6 Power 2 | . . . . . . . . . . . . 1 . 1 Propulsion 5 | . . . . . . . . . . . . 2 . 3 Utility 5 | . . . . . . . . . 1 . . 3 . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . . . . . . 1 . . 4 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 14 | . . . . . 3 6 15 23 24 26 28 35 4 11 Engine 1 | . . . . . . . . 5 5 5 5 2 . . Flight 5 | . . . . . . . 8 11 10 10 10 8 4 4 Device 2 | . . . . . . . . . 3 . 2 10 . . Protection 1 | . . . . . . . . . . 5 5 3 . . Impact Weapon 2 | . . . . . 3 6 5 5 5 5 5 3 . . Naked Turns 291 | . 59 36 98 58 26 . . . . . . 2 12 . Heaviest Build 24 | . . . . . 3 3 8 8 9 10 14 24 . 21 Greatest Support 37 | 3 3 3 3 3 3 3 26 26 26 26 26 26 21 37 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 4 4 4 4 5 5 5 Average Carried 4 | . 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 4 4 4 4 4 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Matter Collected 230 | 200 . . . . 10 . 20 . . . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 178 | . . . . . 153 . 25 . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed 2 | . . . . . 1 . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 1 | . . . . . 1 . 1 . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Damage Taken 3875 | . 52 69 300 35 . 175 60 163 72 63 . 718 68 2100 Core 2696 | . 52 69 300 35 . 156 40 51 . 15 . 345 26 1607 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 73 | . . . . . . . . . . 6 . 67 . . Core Remaining (%) 84 | 100 79 82 45 95 . 81 . 90 . . 98 73 98 . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . 1 . 1 . . . . . . . Core Hits 4 | . . . 2 . . . . . . . . 2 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 7 | . . . . . 1 . 4 . . . . 2 . . Impact 7 | . . . . . 1 . 4 . . . . 2 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 200 | . . . 26 . 84 . 66 . . . . 19 . 5 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 150 | . . . . . 84 . 66 . . . . . . . Ramming 50 | . . . 26 . . . . . . . . 19 . 5 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 150 | . . . . . 84 . 66 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . . . 12 Average Corruption 6 | . . . . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . 7 Message Errors 2 | . . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 70 | . . . . . 54 . 16 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 70 | . . . . . 54 . 16 . . . . . . . Knockbacks 2 | . . . . . 1 . . . . . . . . 1 Impact 2 | . . . . . 1 . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . 10 . . . . . . . . 9 . 2 Shots . | . . . . . . . . . . . . . . . Rammed 15 | . . . 10 . . . . . . . . 4 . 1 Targets Rammed 15 | . . . 10 . . . . . . . . 4 . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 79 | . . . 5 . . . . . . . . . . 79 Average Temperature 42 | . . . 5 . . . . . . . . . . 61 Received Heat Transfer 595 | . 24 33 126 18 . 18 18 . 18 12 . 130 . 198 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 5 . 2 . . . . . . . Impact Corruptions 3 | . . . . . 2 . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Peak Influence 131 | . 20 53 122 85 52 36 115 131 93 . . 87 41 63 Initial 63 | . . 8 22 55 41 36 18 56 63 . . 43 26 24 Average 51 | . 14 23 80 66 46 36 56 91 74 . . 49 29 45 Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 2 1 . 1 2 1 . . . 2 1 3 Investigation 5 | . 1 . 1 . . . 1 1 . . . . 1 . Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 11 | . 2 1 1 1 . 1 1 . . . . 2 . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Distress Signals 2 | . 1 . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 98 | . 9 5 7 4 . 6 8 5 2 3 . 17 11 21 Peak Tracking Total 14 | . 8 4 6 3 . 7 5 7 3 3 . 14 11 13 Tactical Retreats 6 | . . . . . . . 2 . . 1 . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Traps Triggered 1 | . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Machines Accessed 12 | . 1 . 2 . 3 . 2 1 . . . 1 1 1 Terminals 11 | . 1 . 2 . 2 . 2 1 . . . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 37 | . 6 . 12 . 8 . 4 3 . . . 1 2 1 Successful 11 | . 3 . 3 . 3 . . 1 . . . . . 1 Failed 26 | . 3 . 9 . 5 . 4 2 . . . 1 2 . Catastrophic 4 | . . . 1 . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 6 . 12 . 4 . 2 . . . . . . . Terminals 36 | . 6 . 12 . 7 . 4 3 . . . 1 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 7 | . 2 . 1 . 2 . . 1 . . . . . 1 Open Door 1 | . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . 2 . 2 . 2 1 . . . 1 1 1 Full Trace Events 6 | . 1 . 2 . . . 1 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Turns Passed 1057 | . 59 36 98 58 42 28 112 35 34 94 21 154 24 262 Spaces Moved 2310 | 1 118 71 175 116 73 56 246 95 84 249 51 363 49 563 Core 809 | 1 118 71 175 116 73 56 36 . . . . 11 23 129 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 80 | . . . . . . . . . . . . . . 80 Flight 1421 | . . . . . . . 210 95 84 249 51 352 26 354 Fastest Speed 31 | 50 50 50 50 50 50 50 37 37 37 37 37 37 37 31 Average Speed 42 | 50 50 50 50 50 50 50 39 37 37 37 37 37 43 43 Slowest Speed 100 | 50 50 50 50 50 50 50 50 37 37 37 37 100 50 60 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . 3 . . 3 9 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 19 | 2 31 14 27 4 4 58 8 28 2 54 14 13 2 24 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 1 1 . . . Spaces Dug 3 | . . . . . . . 1 . . . . 2 . . Terrain Destroyed 3 | . . . . . . . 1 . . . . 2 . . Melee 3 | . . . . . . . 1 . . . . 2 . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Ext Fac Upp Upp Res Res Acc Total 2331 | . 117 70 184 115 75 55 252 94 82 249 51 374 41 572 Wait 5 | . . . . . 1 . . . 1 . . . . 3 Move 2265 | . 117 70 174 115 72 55 245 94 77 248 50 356 37 555 Hop 12 | . . . . . . . . . 3 . . 3 2 4 Pick Up 2 | . . . . . . . . . . . . 1 . 1 Fast Attach 17 | . . . . . 1 . 2 . 1 1 1 3 1 7 Attach 3 | . . . . . . . 1 . . . . . 1 1 Detach 2 | . . . . . . . . . . . . 2 . . Swap . | . . . . . . . . . . . . . . . Drop 3 | . . . . . . . . . . . . 3 . . Fire . | . . . . . . . . . . . . . . . Melee 7 | . . . . . 1 . 4 . . . . 2 . . Ram 15 | . . . 10 . . . . . . . . 4 . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Identified exit to Materials 44 | -10/Materials | Discovered new exit (range 8) 60 | -10/Materials | Entered another Materials area 60 | -9/Materials | Evolved 2 slots: Utility x2 90 | -9/Materials | Discovered new exit (range 13) 96 | -9/Materials | Entered another Materials area 96 | -8/Materials | Evolved 2 slots: Utility x2 192 | -8/Materials | Discovered new exit (range 5) 194 | -8/Materials | Core integrity fell below 50% 194 | -8/Materials | Entered Factory 194 | -7/Factory | Evolved 2 slots: Utility x2 245 | -7/Factory | Discovered new exit (range 12) 252 | -7/Factory | Entered another Factory area 252 | -6/Factory | Evolved 2 slots: Utility x2 294 | -6/Factory | Identified exit to DSF 294 | -6/Factory | Entered DSF 313 | -6/DSF | Additional patrols routed to DSF 315 | -6/DSF | Discovered new exit (range 16) 318 | -6/DSF | Build established: Mutant 322 | -6/DSF | Entered Factory 322 | -5/Factory | Evolved 2 slots: Propulsion x2 420 | -5/Factory | Discovered new exit (range 16) 434 | -5/Factory | Entered Extension 463 | -5/Extension | Spotted B-75 Beast 464 | -5/Extension | Spotted B-75 Beast 468 | -5/Extension | Discovered new exit (range 3) 469 | -5/Extension | Entered Factory 469 | -4/Factory | Evolved 2 slots: Utility x2 494 | -4/Factory | Discovered new exit (range 12) 503 | -4/Factory | Entered Upper Caves 511 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 590 | -4/Upper Caves | Learned location of 1 exit from Research 595 | -4/Upper Caves | Discovered new exit (range 8) 597 | -4/Upper Caves | Entered another Upper Caves area 615 | -4/Upper Caves | Discovered new exit (range 6) 618 | -4/Upper Caves | Entered Research 618 | -3/Research | Evolved 2 slots: Utility x2 619 | -3/Research | Identified exit to Quarantine 625 | -3/Research | Found Prototype Processor 625 | -3/Research | Identified Exp. Signal Interpreter 653 | -3/Research | Spotted B-86 Titan 759 | -3/Research | Discovered new exit (range 19) 772 | -3/Research | Entered another Research area 772 | -2/Research | Evolved 2 slots: Propulsion x2 790 | -2/Research | Discovered new exit (range 12) 796 | -2/Research | Entered Access 796 | -1/Access | Evolved 2 slots: Utility x2 801 | -1/Access | Lost 4 parts (2n2u) 967 | -1/Access | Lost 3 parts (2n1w) 1011 | -1/Access | System corruption reached 10% 1023 | -1/Access | Core integrity fell below 50% 1037 | -1/Access | Core integrity fell below 20% 1058 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 00933_ Enh. Quantum Rifle destroyed. 00936_ Q-thruster destroyed. 00958_ System corrupted: Q-thruster rejected. 00960_ Slammed into T-07 Excavator. 00960_ T-07 Excavator knocked back. 00978_ TE2C>SVZDLC,HI31P|PDR 00979_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00986_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 00994_ ZQ6RFJTU SVBZV FI2,0&%:XXT0 00996_ Acquired Prototype Hover Unit. 00996_ Identified Exp. Gyrokinetic Inverter. 01018_ P-80 Master resets K-01 Serf, system corruption cleaned. 01029_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01031_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 01033_ Critical hit (Burn: +37). 01035_ System corrupted: Heat flow error (+123). 01046_ ALERT: Rogue bot located, Programmers report to Access Zone 7O. 01052_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? R +????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #######??????????? | | ????????????????????????# ??????????? | | ????????????????????????# k ?????????? | | ????????????????????????# ?????????? | | ????????????????????????# ????????? | | ????????????????????????# u ????????? | | ????????????????????????#@ ????????? | | ??????????############### ????????? | | ?????????? ######???????????? | | ????????? #????????????????? | | ????????? #????????????????? | | ???????? #????????????????? | | ???????? #????????????????? | | ???????? #????????????????? | | ???????? #????????????????? | | ?????????? ############## #????????????????? | | ??????????????? ????# #????????????????? | | ??????????????? ???# gg #????????????????? | | ???????????????? ???# b g #????????????????? | | ???????????????? ??# #????????????????? | | ????????????? ??# #????????????????? | | ????????????? " ?# #????????????????? | | ???? ????????? """ ?# #????????????????? | | ??? ?????????? G # #????????????????? | | ??? ?????#= || """ # # ???????????????? | | ?? ??????# " + + ""??????????? | | ? ???????# # # "?????????? | | ????????# # # "?????????? | | +######################## #? ?????????? | | /?? ?????????? | | #???? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Core Shielding 30 Evasion (%) 62 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeCloakFirepult Manual? 0 Play Time 00:23:46 Cumulative 151.9 hours Start 2022.05.02 @ 02:31:37 End 2022.05.02 @ 02:53:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 239 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e27e7e9-64c6-4462-9318-74fae984ccae