Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.27 @ 16:34:33 Player: Kino Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (84) 420 Value Destroyed (3655) 3655 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 11101 Bonus ------- Follower Combat Kills 40 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 210/210 System Corruption 0% Temperature Cool (9) Movement Walking (112) Location -5/Warlord Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY (10) ----- Advanced Signal Interpreter Targeting Computer Launcher Guidance Computer Improved Transmission Jammer Improved Heavy Armor Plating Layered Medium Armor Plating Makeshift Ablative Armor EM Disruption Field > --- WEAPON (2) ------- Makeshift Shrapnel Gun Phasing Sabre > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Targeting Computer Launcher Guidance Computer Improved Transmission Jammer Improved Heavy Armor Plating Layered Medium Armor Plating Makeshift Ablative Armor EM Disruption Field > --- WEAPON ----------- Makeshift Shrapnel Gun Phasing Sabre > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Heavy Armor Plating [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Phase Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Slots Evolved 11 | . 1 . 2 . . . 2 2 . . 2 . . 2 . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . . 1 . . . . . Utility 8 | . 1 . 2 . . . 2 1 . . 1 . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 140 | 8 2 . 5 . . . 8 3 . 14 15 3 . 12 3 23 18 13 13 Power 20 | 1 . . 1 . . . 1 . . 3 3 . . . . 3 4 2 2 Engine 10 | 1 . . . . . . . . . 3 1 . . . . 2 1 1 1 Core 9 | . . . 1 . . . 1 . . . 2 . . . . 1 3 . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 37 | 2 . . . . . . 3 1 . 3 4 . . 4 1 5 5 3 6 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 37 | 2 . . . . . . 3 1 . 3 4 . . 4 1 5 5 3 6 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 46 | 3 2 . 2 . . . 2 1 . 6 6 . . 3 1 10 4 3 3 Device 23 | . . . 1 . . . 2 1 . 4 4 . . . . 5 3 3 . Storage 4 | 1 1 . . . . . . . . 1 . . . . . 1 . . . Processor 7 | 1 . . 1 . . . . . . . . . . 2 . 2 1 . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . . . Protection 11 | 1 1 . . . . . . . . 1 2 . . . 1 2 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . . 2 . . . 2 1 . 2 2 3 . 5 1 5 5 5 2 Energy Gun 10 | 1 . . 2 . . . . . . 1 . . . . . 1 3 2 . Energy Cannon 3 | . . . . . . . 1 . . . 1 . . 1 . . . . . Ballistic Gun 11 | 1 . . . . . . . . . 1 . 1 . . . 4 2 1 1 Ballistic Cannon 2 | . . . . . . . . . . . 1 . . 1 . . . . . Launcher 8 | . . . . . . . 1 1 . . . 2 . 3 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . 2 . . . . . . . . Corrupted Parts 6 | . . . . . . . . . . . 1 . . . . 2 . 3 . System Corruption 15 | . . . . . . . . . . . 2 . . . . 8 . 5 . Parts Lost 46 | . . . . . . . 1 . 5 1 2 . . 2 12 3 14 5 1 Power 7 | . . . . . . . . . . . 1 . . . 1 1 2 2 . Propulsion 12 | . . . . . . . . . 2 . . . . 1 4 . 3 2 . Utility 19 | . . . . . . . 1 . 2 1 1 . . 1 5 1 5 1 1 Weapon 8 | . . . . . . . . . 1 . . . . . 2 1 4 . . Highest Loss Streak 12 | . . . . . . . 1 . 5 1 2 . . 2 12 3 12 3 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . 1 . . Average Slot Usage (%) 91 | . 100 100 100 100 100 100 97 92 82 86 99 99 100 98 61 62 73 78 92 Engine 5 | . 12 12 7 . . . . . . 6 9 6 6 5 3 8 5 1 5 Core 4 | . . . 2 10 10 10 8 7 5 . 2 6 6 5 3 2 3 3 2 Leg 19 | . 25 25 20 20 20 20 16 21 17 19 17 18 18 21 12 15 21 12 22 Device 19 | . . . 10 10 10 10 22 21 19 17 31 31 31 23 9 8 10 24 17 Storage 6 | . 12 12 10 10 10 10 8 7 5 4 6 6 6 5 3 2 5 5 3 Processor 9 | . . . 10 10 10 10 8 7 7 7 6 6 6 11 9 9 14 16 16 Protection 12 | . 25 25 20 20 20 20 16 14 14 15 11 12 12 11 7 4 2 . 9 Energy Gun 5 | . 12 12 17 20 20 20 9 . . 6 3 . . . . . 6 5 . Energy Cannon 1 | . . . . . . . 3 7 5 . 2 6 6 2 . . . . . Ballistic Gun 4 | . 12 12 2 . . . . . . 7 5 4 6 1 . 8 2 . 4 Naked Turns 41 | . . . . . . . . . . . . . . . 41 . . . . Heaviest Build 121 | 19 30 30 34 34 34 34 48 45 45 107 120 120 120 121 120 48 48 46 62 Greatest Support 88 | 20 20 20 20 20 20 20 31 51 51 47 70 70 70 85 81 63 70 65 88 Greatest Overweight (x) 6 | 1 1 1 1 1 1 1 2 . 2 2 2 1 1 1 6 1 . 1 . Average Overweight (x) . | . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 10 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 5 5 5 5 Average Capacity 15 | 7 13 15 15 15 15 15 15 15 13 17 25 25 25 25 16 5 5 5 5 Most Carried 16 | 5 8 9 11 15 15 15 14 12 12 8 16 14 14 16 14 5 5 5 5 Average Carried 8 | 2 6 7 8 14 15 15 12 10 10 5 10 13 14 12 10 3 2 2 4 Final Capacity 25 | 10 15 15 15 15 15 15 15 15 5 25 25 25 25 25 5 5 5 5 5 Final Carried 15 | 4 7 9 10 15 15 15 11 12 5 8 14 14 14 13 5 5 1 2 5 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Matter Collected 2594 | 133 93 93 26 16 . . 77 72 . 195 188 139 . 16 . 611 648 96 191 Remotely 454 | . . . . . . . . . . . . . . . . 244 210 . . Salvage Created 4419 | . 93 204 133 . . 30 544 . . 173 924 239 . 194 . 606 799 422 58 Parts 184 | . 8 11 5 . . 1 27 . . 14 38 12 . 2 . 24 22 18 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Combat Hostiles Destroyed 82 | . 3 4 3 . . 2 11 . . 3 7 4 . 15 . 11 12 6 1 Melee 4 | . . . . . . . . . . . . . . . . . . 3 1 Guns 50 | . 3 4 3 . . 2 3 . . 3 4 . . 4 . 11 11 2 . Cannons 14 | . . . . . . . 5 . . . 1 2 . 6 . . . . . AOE 11 | . . . . . . . 3 . . . 1 2 . 5 . . . . . Classes Destroyed 13 | . 3 . . . . . 4 . . 1 3 . . 2 . . . . . Worker 2 | . . . . . . . . . . . 2 . . . . . . . . Builder 5 | . . . . . . . 2 . . . 2 . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . Recycler 4 | . . . . . . . . . . . 4 . . . . . . . . Watcher 4 | . 1 . . . . . 1 . . . 1 . . . . 1 . . . Swarmer 10 | . 2 . . . . 2 1 . . . . . . . . 4 1 . . Grunt 33 | . 1 4 3 . . . 6 . . . 4 4 . . . 4 2 5 . Duelist 3 | . . . . . . . 1 . . . . . . . . . 2 . . Sentry 10 | . . . . . . . 2 . . 2 . . . . . 2 3 1 . Demolisher 2 | . . . . . . . . . . . . . . 1 . . . . 1 Hunter 5 | . . . . . . . 1 . . . 1 . . . . 1 2 . . Programmer 5 | . . . . . . . . . . 1 2 . . . . . 2 . . Assembled 14 | . . . . . . . . . . . . . . 14 . . . . . Best Kill Streak 14 | . 4 2 2 . . 2 6 . . 1 6 3 . 14 . 2 3 4 1 Combat Bots Only 14 | . 3 2 2 . . 2 5 . . 1 2 3 . 14 . 2 3 4 1 Max Kills in Single Turn 4 | . 2 1 1 . . 1 2 . . 1 2 1 . 4 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . . 1 1 . 4 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Hostile Shots Fired 791 | . 15 29 7 . . 5 61 . 7 73 58 32 . 73 17 92 170 72 80 Missed 262 | . 5 10 2 . . 2 17 . 2 38 26 7 . 17 1 35 42 18 40 Damage Taken 6986 | . 57 148 35 . . 12 350 . 167 195 617 220 . 724 470 649 1804 690 848 Core 1361 | . 30 41 12 . . 7 35 . 105 42 62 22 . 96 335 93 232 118 131 Absorbed by Shields 404 | . . . . . . . 124 . . . 32 100 . 148 . . . . . Redirected to Shielding 285 | . 5 14 2 . . 1 9 . 24 12 7 15 . 32 57 21 86 . . Ignored by Resistances 4310 | . 38 95 22 . . 9 291 . 92 131 379 192 . 512 243 391 1062 404 449 Regen/Repaired (Parts) 117 | . . . . . . . . . . . . . . . . . . . 117 Core Remaining (%) 88 | 100 . 71 . . . 95 93 . . 79 . . 90 . . . . . . Volleys Fired 291 | . 9 13 6 . . 2 34 . . 15 37 9 . 20 . 50 68 23 5 Largest 2 | . 2 2 2 . . 2 2 . . 2 2 2 . 2 . 2 2 1 1 Hottest 163 | . 70 70 95 . . 101 101 . . 73 113 121 . 113 . 97 163 94 24 Shots Fired 482 | . 18 26 12 . . 4 51 . . 20 68 17 . 40 . 90 110 21 5 Gun 409 | . 18 26 12 . . 4 28 . . 20 56 3 . 16 . 90 110 21 5 Cannon 57 | . . . . . . . 17 . . . 12 9 . 19 . . . . . Launcher 16 | . . . . . . . 6 . . . . 5 . 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 235 | . 9 13 . . . . . . . 15 37 3 . 16 . 86 51 . 5 Thermal 181 | . 9 13 6 . . 2 34 . . . 12 9 . 19 . 4 59 14 . Explosive 7 | . . . . . . . 6 . . . . 1 . . . . . . . Electromagnetic 59 | . . . 6 . . 2 11 . . 5 19 4 . 5 . . . 7 . Robot Hit Streak 33 | . 4 12 21 . . 1 17 . . 29 18 19 . 23 . 33 18 11 11 Robot Miss Streak 4 | . 3 1 . . . 1 2 . . 1 2 1 . 4 . 2 1 1 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . . 1 . . . Secondary Targets 5 | . 1 1 . . . . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . 1 . . Shots Hit Robots 415 | . 12 22 10 . . 2 42 . . 19 57 13 . 29 . 73 99 26 11 Core Hits 219 | . 7 10 5 . . 2 21 . . 8 33 9 . 38 . 35 34 10 7 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 1 1 . . . 3 . . . 1 . . . . . 2 2 1 Burn 7 | . 1 1 1 . . . 2 . . . . . . . . . 2 . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 16 | . . . . . . . . . . . . . . . . . . 10 6 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . . . . . 10 6 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10844 | . 131 232 171 2 . 33 1218 . . 271 2105 656 . 1381 25 1555 1905 764 395 Guns 6384 | . 121 232 158 . . 33 368 . . 254 879 100 . 234 . 1555 1905 408 137 Cannons 1343 | . . . . . . . 375 . . . 266 276 . 426 . . . . . Explosions 2416 | . . . . . . . 475 . . . 956 264 . 721 . . . . . Melee 614 | . . . . . . . . . . . . . . . . . . 356 258 Ramming 87 | . 10 . 13 2 . . . . . 17 4 16 . . 25 . . . . Kinetic 3731 | . 59 81 . . . . . . . 251 595 100 . 234 . 1481 793 . 137 Thermal 4056 | . 62 151 62 . . 33 579 . . . 458 320 . 897 . 74 1112 308 . Explosive 1278 | . . . . . . . 475 . . . 764 39 . . . . . . . Electromagnetic 1078 | . . . 96 . . . 164 . . 3 284 181 . 250 . . . 100 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 614 | . . . . . . . . . . . . . . . . . . 356 258 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . . 1 2 . . . 11 22 26 31 31 Average Corruption 23 | . . . . . . . . . . 1 1 . . . 6 19 24 29 31 Corruption Purged 3 | . . . . . . . . . . 1 2 . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . 10 Effects 126 | . . . . . . . . . . . . . . . 3 28 57 35 3 Message Errors 23 | . . . . . . . . . . . . . . . 1 7 4 8 3 Matter Fused 31 | . . . . . . . . . . . . . . . 2 6 16 7 . Heat Flow Errors 9 | . . . . . . . . . . . . . . . . 1 8 . . Energy Discharges 12 | . . . . . . . . . . . . . . . . 3 4 5 . Parts Rejected 5 | . . . . . . . . . . . . . . . . 1 2 2 . Parts Fused 3 | . . . . . . . . . . . . . . . . 1 2 . . Data Loss (minor) 17 | . . . . . . . . . . . . . . . . 3 9 5 . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . 2 3 . Misfires 7 | . . . . . . . . . . . . . . . . 4 2 1 . Alerts 3 | . . . . . . . . . . . . . . . . . 3 . . Misdirections 3 | . . . . . . . . . . . . . . . . . 2 1 . Weapon Failures 8 | . . . . . . . . . . . . . . . . 2 3 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 334 | . . . . . . . 47 . . . 226 . . 61 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 334 | . . . . . . . 47 . . . 226 . . 61 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . . . . . . 20 . . . 174 21 . 4 10 . . . . Shots 7 | . . . . . . . 2 . . . 3 1 . 1 . . . . . Rammed 9 | . . . . . . . . . . . . . . . 9 . . . . Targets Rammed 20 | . 1 . 2 2 . 1 . . . 2 2 1 . . 9 . . . . Kicked 11 | . 1 . 2 2 . 1 . . . 2 2 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 96 190 . . . . 68 . . 6 . 4 . . . 188 279 51 203 Average Temperature 53 | . 43 73 . . . . 18 . . 3 . 4 . . . 28 81 20 80 Received Heat Transfer 2228 | . 30 156 30 . . . 157 . . 78 194 104 . 77 . 252 477 423 250 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . 1 . Parts Fried 3 | . . . . . . . 1 . . . 1 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Melted 22 | . . 2 1 . . . 4 . . . 1 . . . . 2 10 2 . Heat Transferred 6592 | . 259 518 259 . . 74 1147 . . . 433 383 . 892 . 148 2072 407 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Peak Influence 247 | . 92 140 138 4 . 50 229 75 33 99 190 . . 53 27 247 . . . Initial 75 | . . 25 38 4 . . 13 75 18 . . . . . 12 7 . . . Average 55 | . 64 75 49 2 . 42 73 75 15 27 56 . . 45 13 133 . . . Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 100 . 100 94 100 100 100 100 . . 100 100 76 . . . Level 1 2 | . . . . . . . 5 . . . . . . . . 23 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 1 1 . . 1 . . 1 5 . . . . 4 . . . Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . 1 2 . . . . 1 . . . Reinforcement 8 | . . . 1 . . . 1 . . . 3 . . . . 3 . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Distress Signals 5 | . . . 1 . . . 1 . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 209 | . 9 4 8 1 . 2 21 1 8 3 16 4 . 17 4 18 15 6 72 Peak Tracking Total 19 | . 3 2 3 1 . 2 5 1 5 2 4 3 . 7 4 3 3 4 19 Tactical Retreats 12 | . . . . . . . 1 . 2 . . . . . . 3 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Traps Triggered 9 | . . . . . . . 2 1 . . 3 . . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . . . 1 2 . . . 2 . 20 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Machines Disabled 22 | . . . . . . . . . . 1 18 . . 1 . 2 . . . Max in Single Turn 4 | . . . . . . . . . . 1 4 . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Machines Accessed 7 | . . . . 2 . . . . . . . 1 . . . 1 1 1 1 Terminals 3 | . . . . 1 . . . . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 7 | . . . . 2 . . . . . . . 1 . . . 1 1 1 1 Successful 7 | . . . . 2 . . . . . . . 1 . . . 1 1 1 1 Failed . | . . . . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . Terminals 3 | . . . . 1 . . . . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . . 2 . . . . . . . 1 . . . 1 1 1 1 Record 2 | . . . . 1 . . . . . . . 1 . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . 1 1 1 Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Total Allies 5 | . . . . . . . . . 1 . 3 . . . . . 1 . . Largest Group 3 | . . . . . . . . . 1 . 3 . . . . . 1 . . Highest-Rated Group 180 | . . . . . . . . . 31 . 93 . . . . . 180 . . Highest-Rated Ally 180 | . . . . . . . . . 31 . 31 . . . . . 180 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . 1 . 19 . . . . . . . . Total Damage 247 | . . . . . . . . . 21 . 226 . . . . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 2 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Turns Passed 11566 | 68 322 396 571 576 57 301 686 92 139 629 1561 2000 34 316 127 592 1015 667 1417 Spaces Moved 6309 | 50 170 189 281 299 31 155 261 69 128 267 610 1002 18 121 112 353 724 337 1132 Core 128 | 18 . . . . . . . . 35 . . . . . 75 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 6181 | 32 170 189 281 299 31 155 261 69 93 267 610 1002 18 121 37 353 724 337 1132 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 190 123 50 125 196 196 196 190 50 105 105 110 112 Average Speed 163 | 96 167 190 190 190 190 190 225 123 108 206 231 196 196 191 100 118 111 149 116 Slowest Speed 350 | 120 190 190 190 190 190 190 260 123 260 266 266 196 196 195 350 190 112 190 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 33 51 30 56 8 52 35 2 80 6 20 94 6 2 75 11 78 52 76 Regions Visited 19 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . 1 . . . . . . . 3 . . . . 1 2 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 174 | . . . . . . . 62 . . . 78 20 . 10 . 2 1 1 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . 1 . . . 1 . . 3 . 2 1 1 . AOE 165 | . . . . . . . 61 . . . 77 20 . 7 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Total 7062 | 68 191 203 304 306 30 157 308 77 127 322 688 1021 17 166 124 436 825 466 1226 Wait 140 | . 4 . 4 1 . . . . . 12 6 6 . . . . . 70 37 Move 6292 | 49 169 188 280 298 30 154 260 69 127 266 609 1001 17 121 111 352 723 336 1132 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 121 | 11 5 2 5 5 . . 2 4 . 12 16 1 . 8 1 10 11 12 16 Fast Attach 20 | 1 . . . . . . . . . 3 . . . . 3 11 1 . 1 Attach 75 | 6 1 . 2 . . . 3 3 . 9 9 1 . 5 . 10 11 12 3 Detach 1 | . . . . . . . . . . . . . . . . . . 1 . Swap 45 | 1 1 . 3 . . . 5 . . 2 6 2 . 7 . 2 6 1 9 Drop 41 | . 1 . 2 . . . 4 1 . 1 3 . . 5 . 1 5 1 17 Fire 291 | . 9 13 6 . . 2 34 . . 15 37 9 . 20 . 50 68 23 5 Melee 16 | . . . . . . . . . . . . . . . . . . 10 6 Ram 9 | . . . . . . . . . . . . . . . 9 . . . . Kick 11 | . 1 . 2 2 . 1 . . . 2 2 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 16) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 203 | -10/Materials | Identified exit to Mines 203 | -10/Materials | Discovered exit to Mines (range 9) 307 | -10/Materials | Build established: Hacker-Mutant 391 | -10/Materials | Entered Mines 768 | -10/Mines | Identified exit to Materials 768 | -10/Mines | Discovered exit to Materials (range 9) 787 | -10/Mines | Entered Materials 787 | -9/Materials | Evolved 2 slots: Utility x2 1335 | -9/Materials | Identified exit to Mines 1335 | -9/Materials | Discovered exit to Mines (range 12) 1358 | -9/Materials | Entered Mines 1386 | -9/Mines | Met a Derelict shopkeep closing up shop 1432 | -9/Mines | Met a Derelict bent on vengeance 1767 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1925 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1925 | -9/Mines | Identified exit to Exiles 1925 | -9/Mines | Discovered exit to Exiles (range 5) 1934 | -9/Mines | Entered Exiles 1934 | -9/Exiles | Found Exiles lab destroyed 1963 | -9/Exiles | Identified exit to Mines 1963 | -9/Exiles | Discovered exit to Mines (range 15) 1991 | -9/Exiles | Entered Mines 2282 | -8/Mines | Identified exit to Materials 2282 | -8/Mines | Discovered exit to Materials (range 3) 2292 | -8/Mines | Entered Materials 2292 | -8/Materials | Evolved 2 slots: Utility x2 2950 | -8/Materials | Identified exit to Factory 2950 | -8/Materials | Discovered exit to Factory (range 15) 2978 | -8/Materials | Entered Factory 2978 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3070 | -7/Factory | Sucked down chute 3070 | -7/Factory | Entered Waste 3071 | -7/Waste | Met a frightened Derelict 3111 | -7/Waste | Spotted C-40 Crusher 3111 | -7/Waste | Spotted C-40 Crusher 3112 | -7/Waste | Spotted C-40 Crusher 3141 | -7/Waste | Spotted C-40 Crusher 3163 | -7/Waste | Spotted C-40 Crusher 3175 | -7/Waste | Spotted C-40 Crusher 3177 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3185 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3188 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3190 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3193 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3201 | -7/Waste | Identified exit to Factory 3201 | -7/Waste | Discovered exit to Factory (range 13) 3209 | -7/Waste | Entered Factory 3224 | -7/Factory | Lost 5 parts (2n2u1w) 3347 | -7/Factory | Identified exit to Lower Caves 3347 | -7/Factory | Discovered exit to Lower Caves (range 11) 3769 | -7/Factory | Build established: Scavenger-Mutant 3798 | -7/Factory | Identified exit to Factory 3798 | -7/Factory | Discovered exit to Factory (range 15) 3838 | -7/Factory | Entered another Factory area 3838 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4012 | -6/Factory | Allied Derelicts emerged from ambush trap array 4308 | -6/Factory | Lost 3 allies 5213 | -6/Factory | Identified exit to Lower Caves 5213 | -6/Factory | Discovered exit to Lower Caves (range 15) 5399 | -6/Factory | Entered Lower Caves 5690 | -6/Lower Caves | Learned Factory interactive machine intel 7000 | -6/Lower Caves | Encountered a Warlord checkpoint 7284 | -6/Lower Caves | Learned Factory terminal intel 7376 | -6/Lower Caves | Identified exit to Lower Caves 7376 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 7399 | -6/Lower Caves | Entered another Lower Caves area 7405 | -6/Lower Caves | Identified exit to Factory 7405 | -6/Lower Caves | Discovered exit to Factory (range 14) 7433 | -6/Lower Caves | Entered Factory 7433 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7434 | -5/Factory | Loaded intel: 53 interactive machine locations 7435 | -5/Factory | Loaded intel: 28 terminal locations 7505 | -5/Factory | Destroyed 14 combat bots 7749 | -5/Factory | Sucked down chute 7749 | -5/Factory | Entered Waste 7764 | -5/Waste | EMP discharged 7779 | -5/Waste | Spotted C-40 Crusher 7780 | -5/Waste | Spotted C-40 Crusher 7786 | -5/Waste | Spotted C-40 Crusher 7814 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7820 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7821 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7823 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7824 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7826 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7827 | -5/Waste | Crushed by Compactor (1 part destroyed) 7829 | -5/Waste | Crushed by Compactor (1 part destroyed) 7832 | -5/Waste | Crushed by Compactor (1 part destroyed) 7833 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7835 | -5/Waste | Crushed by Compactor (1 part destroyed) 7850 | -5/Waste | Spotted C-40 Crusher 7855 | -5/Waste | Spotted C-40 Crusher 7864 | -5/Waste | EMP discharged 7864 | -5/Waste | System corruption reached 10% 7866 | -5/Waste | Lost 12 parts (1p4n5u2w) 7868 | -5/Waste | Identified exit to Factory 7868 | -5/Waste | Discovered exit to Factory (range 15) 7873 | -5/Waste | Build established: Hacker-Mutant 7876 | -5/Waste | Entered Factory 8113 | -5/Factory | Core integrity fell below 50% 8141 | -5/Factory | Lost 3 parts (1p1u1w) 8411 | -5/Factory | Build established: Scavenger-Mutant 8457 | -5/Factory | Identified exit to Upper Caves 8457 | -5/Factory | Discovered exit to Upper Caves (range 8) 8468 | -5/Factory | Entered Upper Caves 8762 | -5/Upper Caves | Lost 12 parts (2p2n5u3w) 8893 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9326 | -5/Upper Caves | Learned Factory interactive machine intel 9337 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9462 | -5/Upper Caves | Identified exit to Upper Caves 9462 | -5/Upper Caves | Discovered exit to Upper Caves (range 13) 9483 | -5/Upper Caves | Entered another Upper Caves area 9572 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9592 | -5/Upper Caves | Core integrity fell below 20% 9696 | -5/Upper Caves | System corruption reached 30% 10055 | -5/Upper Caves | Lost 3 parts (1p1n1u) 10139 | -5/Upper Caves | Identified exit to Warlord 10139 | -5/Upper Caves | Discovered exit to Warlord (range 9) 10150 | -5/Upper Caves | Entered Warlord 10195 | -5/Warlord | Identified exit to Proximity Caves 10195 | -5/Warlord | Discovered exit to Proximity Caves (range 14) 10220 | -5/Warlord | System corruption cleaned by Quarantine Array 10631 | -5/Warlord | Visited the Vortex Lab 10645 | -5/Warlord | Warlord's base attacked by MAIN.C 10970 | -5/Warlord | Spotted Striker 10995 | -5/Warlord | Warlord forces counterattacked 11059 | -5/Warlord | Spotted Executioner 11071 | -5/Warlord | Spotted Executioner 11129 | -5/Warlord | Lost 10 allies 11145 | -5/Warlord | Spotted Striker 11151 | -5/Warlord | Spotted Striker 11152 | -5/Warlord | Spotted Striker 11211 | -5/Warlord | Lost 19 allies 11320 | -5/Warlord | Warlord base infiltrated, sounded retreat 11325 | -5/Warlord | Spotted Striker 11373 | -5/Warlord | Lost 5 allies 11532 | -5/Warlord | Spotted Striker 11567 | -5/Warlord | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11330_ L3-GJ5(M) destroyed. 11335_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 11345_ ANNOUNCEMENT: Detected 2 Melee squads, 2 Grunt squads, with prototype support. 11435_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 11445_ ANNOUNCEMENT: Detected 2 Melee squads, 1 Grunt squad, 1 Behemoth squad, with prototype support. 11535_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 11545_ ANNOUNCEMENT: Detected 2 Hunter squads, 1 Demolisher squad, 1 Grunt squad, with prototype support. 11550_ Critical hit (Burn: +37). 11553_ G-50 Soldier Hvy. Laser severed. 11556_ Critical hit (Burn: +50). 11561_ D-63 Destroyer destroyed. 11565_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????# #???# #### ^""" ## | | ?????# #???# """ """ | | ?????# #???# """ """ | | ?????# #???# """ ^""" | | ?????# #???# """ | | ???###+##### | | ???# ##+##+## | | ???# # # | | ???# [ [ # # | | ???# [ [ #""" # ############# | | ???# [ [ #""" # #???????????? | | ???# #""" # ##???######## | | ???#####+## # #???#""""""" | | ???#### ##/##### ##???#""""""" | | ???# #????#"" | | ???# ## ##+#######????#"" | | ???#??## ## #?####????#"" | | ####???# ## /#? ??#"" | | # ??# ## #? #?#"" | | # ?# ##/ [## #?#" | | # # ####### #?#" X [ | | # #[#?????# #?#" " " | | # +%###???# #?#""""" " | | # #% ###?# #?#"""" " | | ########!#### ## #?#"""" | | # % g@[#%# ## #?######## | | # bK!d%*% #?###????? | | # g#%#/%! %%/ ### ###### | | # #!##% # | | # #g# # "# # | | # # ## = #= ##### | | # " ![%==%/% ## | | # # %== %* | | # ##;!*! ! ######### | | # # #######??# | | # # #?#""" ?# | | # # #?#" ?# ## | | # # ]& #?#" # #? | | ######+# ] #?#" " # #? | | ?????# # ! #?#" " + #? | | ?????# # #?#" " # #? | | ?????# # #?#""""" # #? | | ?????# ###########?######?# #? | | ###### #?????###??????????# #? | | # + ####### ############ #? | | # + #? | | # # #################### #? | | # # #??????????????????# #? | | ###### ########???????????# #? | | ?????# # #?########??# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 36 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 1050 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 33 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Launcher Accuracy 20 Target Analysis 6 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Slippery One Streaker Challenges ------------ None Game ------ Seed SniperLatentDatajack Manual? 0 Play Time 01:14:48 Cumulative 31.7 hours Start 2024.06.27 @ 14:22:14 End 2024.06.27 @ 16:34:33 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 77 Rogue 20 Adventurer 46 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f826c91-ff14-4f4d-9173-43e34b5c9b35