Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 12:25:51 Player: WetterLettuce Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (98) 490 Value Destroyed (3510) 3510 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1168) 1168 TOTAL SCORE: 11248 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 74 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 41/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Heart of Steel Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Lightpack 2.0 Encrypted Comm Array Core Analyzer Improved Light Armor Plating System Shield System Shield > --- WEAPON ----------- Quantum Rifle Linear Accelerator Linear Accelerator > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Hover Unit Impulse Thruster Array Improved Cryofiber Web Advanced Heat Sink Improved Cooling System Advanced Weight Redist. System Enhanced Optical Array Improved Targeting Computer Improved Reaction Control System Improved Light Armor Plating Advanced Force Field Point Defense System System Shield Advanced Component Analysis Suite System Restoration Module Advanced Recalibrator Heart of Steel Flak Gun Guided EMP Blaster Improved Datajack Mace [Rating: 136] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Armored Heavy Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Impulse Thruster Array Utility System Shield Device Advanced Heat Sink Storage Lightpack 2.0 Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Battle Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . 1 . . . . . . 1 Utility 6 | . . 1 . . . 2 2 1 . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 175 | 7 1 8 4 1 2 8 9 16 2 2 75 2 10 . 28 Power 25 | 1 . 1 . . 1 1 2 1 . . 13 . . . 5 Engine 18 | 1 . 1 . . 1 1 2 1 . . 9 . . . 2 Core 5 | . . . . . . . . . . . 3 . . . 2 Reactor 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 49 | 2 . 2 1 . . 1 . 6 . . 26 . 2 . 9 Treads 3 | . . . . . . . . . . . 2 . . . 1 Leg 28 | 2 . 2 1 . . 1 . 6 . . 13 . 2 . 1 Wheel . | . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . 9 . . . 4 Flight 5 | . . . . . . . . . . . 2 . . . 3 Utility 33 | 1 . 3 1 1 . 2 5 3 1 . 7 . 6 . 3 Device 11 | . . . . . . 1 . 1 . . 4 . 4 . 1 Storage 2 | 1 . . . 1 . . . . . . . . . . . Processor 6 | . . 1 1 . . . 2 . 1 . 1 . . . . Hackware 6 | . . . . . . . 3 2 . . . . . . 1 Protection 8 | . . 2 . . . 1 . . . . 2 . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 3 1 2 2 . 1 4 2 6 1 2 29 2 2 . 11 Energy Gun 15 | 2 1 1 . . . 1 . 2 . 1 3 . . . 4 Energy Cannon 10 | . . . . . . . . . . . 10 . . . . Ballistic Gun 20 | 1 . 1 2 . . 2 1 2 . . 9 . 1 . 1 Ballistic Cannon 6 | . . . . . . . . . . . 2 . 1 . 3 Launcher 7 | . . . . . 1 1 . 1 1 . 1 . . . 2 Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . . . . 1 . . 4 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 . . . . 2 . . . Unidentified Prototypes 6 | . . . . . . 1 . . . 1 3 . . . 1 Parts Lost 61 | . 1 1 . . . 3 2 5 . . 25 . 1 . 23 Power 10 | . . 1 . . . 1 1 . . . 4 . . . 3 Propulsion 13 | . . . . . . 1 . . . . 7 . . . 5 Utility 10 | . . . . . . . 1 1 . . 3 . . . 5 Weapon 28 | . 1 . . . . 1 . 4 . . 11 . 1 . 10 Highest Loss Streak 9 | . 1 1 . . . 2 1 2 . . 9 . 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 93 100 90 77 78 83 83 86 86 78 80 74 86 49 Engine 5 | . 14 9 11 11 11 8 6 6 6 6 2 . . . . Reactor 1 | . . . . . . . . . . . . 6 6 6 2 Leg 15 | . 28 22 22 22 22 18 15 20 20 20 12 6 6 20 . Hover 2 | . . . . . . . . . . . 3 6 5 . 6 Device 3 | . . . . . . 7 4 1 . . 4 6 6 6 2 Storage 7 | . 14 11 11 11 11 9 7 6 6 6 6 6 6 6 3 Processor 7 | . . 11 11 6 . . 15 9 6 6 12 13 8 6 2 Hackware 8 | . . . . . . . 4 19 26 26 13 13 13 13 11 Protection 2 | . . 5 11 6 . 9 4 . . . . . 1 6 2 Energy Gun 6 | . 14 22 16 11 6 . . 8 1 5 . 6 6 6 2 Energy Cannon 1 | . . . . . . . . . . . 6 6 1 . . Ballistic Gun 11 | . 14 11 16 22 22 23 22 7 6 6 5 . 4 6 . Launcher 1 | . . . . . 4 2 . . 4 6 . . . . 1 Peak Build Rating 136 | 6 6 11 15 41 42 49 62 87 88 92 126 125 122 111 136 Average Rating 66 | 4 5 9 12 25 41 46 57 75 87 90 92 123 115 111 88 On Entrance 60 | . 6 6 11 15 41 42 48 61 87 88 92 125 119 111 111 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 53 | 12 12 16 19 19 19 23 20 28 26 28 45 38 38 38 53 Greatest Support 67 | 20 20 20 20 20 20 20 20 60 60 60 60 35 67 67 60 Greatest Overweight (x) 4 | . . . . . . 1 . . . . 4 1 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 32 | 5 8 8 8 21 40 40 40 40 40 40 40 40 40 40 26 Most Carried 40 | 3 7 8 8 9 13 25 40 40 40 40 40 40 40 39 40 Average Carried 25 | 1 4 7 7 8 12 14 33 38 39 39 33 39 39 39 24 Final Capacity 40 | 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | 2 7 8 8 9 13 24 40 40 39 40 40 39 39 39 5 Class Distribution -------------------- 30% | Hauler-Skirmisher 20% | Hauler-Mutant 17% | Hauler-Gunner 7% | Hacker-Skirmisher 6% | Gunner 6% | Mutant 4% | Scavenger-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Skirmisher | -6/Factory Hauler-Gunner | -6/Garrison Hauler-Gunner | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Matter Collected 3279 | 199 139 152 55 . 143 336 141 138 . 210 1252 . 121 . 393 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3711 | . 313 451 39 . 129 331 141 224 . 94 1371 . 205 . 413 Parts 214 | . 21 36 8 . 5 33 14 7 . 7 53 . 7 . 23 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . 7 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Combat Hostiles Destroyed 82 | . 5 10 3 . 6 8 2 4 . 1 23 . 6 . 14 Melee 3 | . . . . . . . . 1 . . 1 . . . 1 Guns 51 | . 5 10 3 . 4 6 2 2 . 1 10 . 5 . 3 Cannons 14 | . . . . . . . . . . . 11 . 1 . 2 AOE 13 | . . . . . 2 2 . 1 . . . . . . 8 Classes Destroyed 13 | . 3 4 . . . 1 . 1 . . 4 . . . . Worker 3 | . 1 1 . . . . . . . . . . . . 1 Hauler 1 | . . 1 . . . . . . . . . . . . . Operator 5 | . . . . . . 2 1 1 . 1 . . . . . Watcher 7 | . 2 2 . . . 3 . . . . . . . . . Swarmer 27 | . . 4 3 . 3 4 . . . . 2 . 3 . 8 Cutter 3 | . . . . . . . . . . . 3 . . . . Grunt 33 | . 5 3 . . 3 2 . 2 . 1 10 . 2 . 5 Brawler 1 | . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . Sentry 11 | . . 2 . . . 2 2 1 . . 4 . . . . Hunter 1 | . . . . . . . . . . . 1 . . . . Programmer 3 | . . . . . . . . 1 . . . . 1 . 1 Behemoth 2 | . . . . . . . . . . . 2 . . . . Best Kill Streak 7 | . 7 5 2 . 3 4 1 2 . 1 6 . 3 . 4 Combat Bots Only 6 | . 5 3 2 . 3 4 1 2 . 1 6 . 3 . 4 Max Kills in Single Turn 4 | . 2 1 1 . 2 3 1 1 . 1 2 . 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 2 . 1 . . . . . . 4 Melee 1 | . . . . . . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Hostile Shots Fired 941 | . 34 27 14 . 20 32 66 81 . 9 310 . 43 . 305 Missed 279 | . 14 8 3 . 5 11 27 30 . 3 80 . 8 . 90 Damage Taken 10501 | . 253 209 90 . 142 396 318 535 . 160 3893 . 568 . 3937 Core 2111 | . 25 30 15 . 20 60 96 100 . . 669 . 75 . 1021 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 104 | . . . . . . . . . . . 104 . . . . Core Remaining (%) 74 | 100 90 . . . 83 89 86 . . . . . . . . Volleys Fired 303 | . 21 24 5 . 10 35 13 45 . 6 77 . 17 . 50 Largest 3 | . 2 3 3 . 3 3 3 3 . 2 3 . 3 . 3 Hottest 323 | . 60 103 103 . 89 89 76 129 . 85 323 . 216 . 226 Shots Fired 620 | . 41 68 11 . 24 86 39 70 . 10 159 . 42 . 70 Gun 474 | . 41 68 11 . 20 83 39 66 . 10 76 . 32 . 28 Cannon 123 | . . . . . . . . . . . 76 . 10 . 37 Launcher 23 | . . . . . 4 3 . 4 . . 7 . . . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 374 | . 21 24 5 . 20 83 39 28 . 5 86 . 23 . 40 Thermal 185 | . 4 44 6 . . . . 28 . . 65 . 17 . 21 Explosive 18 | . . . . . 4 3 . 4 . . 7 . . . . Electromagnetic 43 | . 16 . . . . . . 10 . 5 1 . 2 . 9 Robot Hit Streak 15 | . 6 9 2 . 15 10 10 7 . 2 11 . 6 . 9 Robot Miss Streak 13 | . 6 3 2 . 1 4 5 10 . 2 13 . 6 . 6 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 1 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . 1 . . Shots Hit Robots 384 | . 23 39 4 . 19 42 24 38 . 7 117 . 26 . 45 Core Hits 209 | . 11 19 3 . 11 22 9 15 . 5 73 . 20 . 21 Critical Kills 2 | . 1 . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . Critical Strikes 7 | . 1 . . . . . . . . 1 4 . . . 1 Meltdown 1 | . . . . . . . . . . . 1 . . . . Destroy 2 | . 1 . . . . . . . . 1 . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . . . 3 . . . . Melee Attacks 25 | . . . . . . . . 2 . 1 21 . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Slashing 24 | . . . . . . . . 2 . 1 21 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9788 | . 319 513 55 . 592 773 325 1002 . 208 3974 . 583 . 1444 Guns 4975 | . 319 513 55 . 317 688 325 608 . 126 1152 . 493 . 379 Cannons 2231 | . . . . . . . . . . . 1451 . 90 . 690 Explosions 1405 | . . . . . 275 78 . 328 . . 411 . . . 313 Melee 1151 | . . . . . . . . 62 . 82 960 . . . 47 Ramming 26 | . . . . . . 7 . 4 . . . . . . 15 Kinetic 4424 | . 193 196 32 . 317 688 325 326 . 62 1278 . 273 . 734 Thermal 2588 | . 23 317 23 . . . . 176 . . 1325 . 301 . 423 Explosive 1092 | . . . . . 275 78 . 328 . . 411 . . . . Electromagnetic 507 | . 103 . . . . . . 106 . 64 . . 9 . 225 Impact 47 | . . . . . . . . . . . . . . . 47 Slashing 1104 | . . . . . . . . 62 . 82 960 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 1 1 1 1 1 1 1 8 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 35 | . . . . . . . . 3 1 2 13 1 8 . 7 Message Errors 7 | . . . . . . . . . . . 3 . 2 . 2 Matter Fused 9 | . . . . . . . . 2 . . 4 1 1 . 1 Heat Flow Errors 3 | . . . . . . . . . . . 3 . . . . Energy Discharges 3 | . . . . . . . . . . . 1 . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . 1 . 2 2 . 2 . . Data Loss (major) 2 | . . . . . . . . . 1 . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 79 | . . . . . . . . . . . 17 . 32 . 30 Projectiles 75 | . . . . . . . . . . . 17 . 32 . 26 Explosions 4 | . . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . . . 8 . 1 . 9 Impact . | . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . 7 . 1 . 9 Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . 7 Targets Rammed 12 | . . . . . . 4 . 1 . . . . . . 7 Kicked 5 | . . . . . . 4 . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 541 | . 153 247 106 . 72 69 52 81 . 35 500 . 408 . 541 Average Temperature 118 | . 81 78 52 . 35 21 20 30 . 14 178 . 148 . 166 Received Heat Transfer 2646 | . 159 72 . . 18 135 108 147 . 54 1409 . 60 . 484 Effects 27 | . . . . . . . . . . . 12 . 3 . 12 Shutdowns 7 | . . . . . . . . . . . 2 . . . 5 Energy Bleed 4 | . . . . . . . . . . . 1 . . . 3 Interference 12 | . . . . . . . . . . . 7 . 2 . 3 Short Circuit 2 | . . . . . . . . . . . . . 1 . 1 Damage (major) 2 | . . . . . . . . . . . 2 . . . . Siege Activations 2 | . . . . . . . . . . . 2 . . . . Total Turns 100 | . . . . . . . . . . . 100 . . . . Longest Duration 71 | . . . . . . . . . . . 71 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Melted 3 | . . . . . . . . 1 . . 2 . . . . Heat Transferred 3699 | . 50 700 50 . . . . 444 . . 1578 . 370 . 507 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Peak Influence 539 | . 163 303 139 . 191 335 109 184 67 130 539 282 . . 406 Initial 282 | . . . 39 . . 74 89 34 67 35 91 282 . . . Average 134 | . 81 135 117 . 36 180 77 70 67 90 195 282 . . 185 Maximum Alert Level 2 | . . 1 . . . 1 . . . . 2 1 . . 2 Low Security (%) 80 | 100 100 75 100 . 100 70 100 100 100 100 67 . . . 54 Level 1 14 | . . 24 . . . 29 . . . . 9 100 . . 44 Level 2 5 | . . . . . . . . . . . 23 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . . . . 2 3 . 2 . . . . 2 Investigation 1 | . . . . . . . 1 . . . . . . . . Extermination 5 | . . . . . . . 1 2 . 1 . . . . 1 Reinforcement 5 | . 1 1 . . . . . 1 . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Distress Signals 7 | . 1 1 . . . 3 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 146 | . 8 16 3 . 8 14 5 18 . 3 28 . 7 . 36 Peak Tracking Total 9 | . 7 4 3 . 3 3 3 4 . 3 8 . 3 . 9 Tactical Retreats 16 | . . 1 1 . . . . 5 . . 1 . 1 . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Traps Triggered 2 | . . . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . 4 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Machines Disabled 10 | . . . . . 1 1 . 3 . . 3 . . . 2 Max in Single Turn 2 | . . . . . 1 1 . 2 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Machines Accessed 24 | . 3 2 . 1 . 2 4 5 . 1 2 2 2 . . Terminals 17 | . 3 2 . . . 2 3 3 . . 2 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . Total Hacks 68 | . 9 5 . 1 . 6 7 27 . 3 3 5 2 . . Successful 29 | . 4 2 . 1 . . 1 12 . 3 3 1 2 . . Failed 39 | . 5 3 . . . 6 6 15 . . . 4 . . . Catastrophic 5 | . 1 . . . . . . 2 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . 6 1 . 1 . . 2 8 . . 1 1 . . . Terminals 56 | . 9 5 . . . 6 6 22 . . 3 5 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . 3 . . . . . Terminal Hacks 22 | . 3 2 . 1 . . 1 10 . . 2 1 2 . . Record 1 | . . . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . 1 1 . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 6 | . 1 2 . . . . . 3 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . 2 . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . . . . . 2 . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . 3 . . . . . Unlock Access 2 | . . . . . . . . 1 . 1 . . . . . Coupler Status 2 | . . . . . . . . . . 2 . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . 1 . . . . Terminals 2 | . 1 . . . . . . . . . 1 . . . . Assimilate 2 | . 1 . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 2 . . . 2 3 4 . . 1 2 . . . Full Trace Events 2 | . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 3 . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Total Allies 5 | . 1 . . . . . . . 3 . 1 . . . . Largest Group 3 | . 1 1 . . . . . . 2 3 3 . . . . Highest-Rated Group 148 | . 10 10 . . . . . . 86 129 148 . . . . Highest-Rated Ally 148 | . 10 10 . . . . . . 43 43 148 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . 5 21 . . . . Total Damage 840 | . . . . . . . . . . 162 678 . . . . Kills 2 | . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Turns Passed 7986 | 54 507 436 345 298 601 761 535 790 69 306 1562 249 878 43 552 Spaces Moved 5283 | 37 355 269 224 243 437 408 369 497 39 225 649 205 830 38 458 Core 20 | 7 . . . . . . . . . . 3 . . . 10 Treads 7 | . . . . . . . . . . . 2 . . . 5 Legs 4032 | 30 355 269 224 243 437 408 369 497 39 225 398 . 494 38 6 Wheels . | . . . . . . . . . . . . . . . . Hover 1047 | . . . . . . . . . . . 234 205 336 . 272 Flight 177 | . . . . . . . . . . . 12 . . . 165 Fastest Speed 32 | 50 120 120 120 120 120 120 120 120 120 120 32 70 70 116 32 Average Speed 111 | 106 120 120 120 120 120 139 120 120 120 120 114 116 94 116 61 Slowest Speed 270 | 120 120 120 120 120 120 190 120 120 120 120 270 120 180 116 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 56 28 43 62 71 31 11 13 9 6 57 6 79 8 13 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken 4 | . . 1 . . . . 1 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 9 | . . . 3 . 3 . . . . . . . 3 . . Spaces Dug 1 | . . . . . . . . . . . 1 . . . . Terrain Destroyed 167 | . . . . . 47 59 1 13 . . 25 . 12 . 10 Melee . | . . . . . . . . . . . . . . . . Projectile 38 | . . . . . . 1 1 . . . 14 . 12 . 10 AOE 129 | . . . . . 47 58 . 13 . . 11 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Gar Fac Gar Fac Low Low Fac Total 6820 | 51 395 331 292 250 491 534 438 624 60 251 1308 216 886 37 656 Wait 711 | . 13 22 53 . 38 59 7 34 . 7 371 . 12 . 95 Move 5270 | 36 354 268 223 242 436 407 368 497 38 225 648 204 829 37 458 Hop . | . . . . . . . . . . . . . . . . Pick Up 186 | 8 6 5 3 4 5 19 30 21 . 5 62 6 8 . 4 Fast Attach 21 | . . 1 1 1 . . . 1 . 1 3 . . . 13 Attach 96 | 6 1 3 . . . 6 5 8 . . 48 . 4 . 15 Detach 32 | . . . . . . 1 1 . . . 18 . . . 12 Swap 58 | 1 . 4 3 . 2 2 4 7 2 1 24 2 6 . . Drop 69 | . . 4 4 3 . 1 6 8 . 5 25 4 8 . 1 Fire 303 | . 21 24 5 . 10 35 13 45 . 6 77 . 17 . 50 Melee 25 | . . . . . . . . 2 . 1 21 . . . 1 Ram . | . . . . . . . . . . . . . . . . Kick 5 | . . . . . . 4 . 1 . . . . . . . Crush 7 | . . . . . . . . . . . . . . . 7 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 33 | . . . . . . . . . 20 . 11 . 2 . . Trap 4 | . . . . . . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 4) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Accompanied by 1 ally 562 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 866 | -9/Materials | Discovered new exit (range 12) 952 | -9/Materials | Discovered new exit (range 11) 996 | -9/Materials | Identified exit to Mines 998 | -9/Materials | Entered Mines 1052 | -9/Mines | Build established: Scavenger-Tank 1132 | -9/Mines | Assembled infested the area 1132 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1137 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1184 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1292 | -9/Mines | Discovered new exit (range 14) 1339 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1339 | -9/Mines | Discovered new exit (range 5) 1343 | -9/Mines | Entered Exiles 1375 | -9/Exiles | Met 8R-AWN 1394 | -9/Exiles | Met EX-HEX 1432 | -9/Exiles | Met EX-BIN 1456 | -9/Exiles | Build established: Gunner 1480 | -9/Exiles | Aligned with FarCom system 1481 | -9/Exiles | Given EX-Vault access code 1509 | -9/Exiles | Opened EX-Vault 1518 | -9/Exiles | Found Lightpack 2.0 1550 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1584 | -9/Exiles | Met EX-DEC 1628 | -9/Exiles | Discovered new exit (range 14) 1641 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1641 | -9/Exiles | Entered Mines 1938 | -8/Mines | Build established: Hauler-Skirmisher 2234 | -8/Mines | Discovered new exit (range 5) 2242 | -8/Mines | Entered Materials 2242 | -8/Materials | Evolved 2 slots: Utility x2 2996 | -8/Materials | Discovered new exit (range 5) 3003 | -8/Materials | Entered Factory 3003 | -7/Factory | Evolved 2 slots: Utility x2 3504 | -7/Factory | Discovered new exit (range 17) 3536 | -7/Factory | Identified exit to Factory 3538 | -7/Factory | Entered another Factory area 3538 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4328 | -6/Factory | Identified exit to Garrison 4328 | -6/Factory | Entered Garrison 4352 | -6/Garrison | Triggered checkpoint 4361 | -6/Garrison | Discovered new exit (range 6) 4397 | -6/Garrison | Entered Factory 4397 | -6/Factory | Accompanied by 3 allies 4703 | -6/Factory | Identified exit to Garrison 4703 | -6/Factory | Entered Garrison 4703 | -6/Garrison | Accompanied by 3 allies 4703 | -6/Garrison | Spotted B-90 Cyclops 4711 | -6/Garrison | Spotted B-90 Cyclops 4723 | -6/Garrison | Build established: Hacker-Skirmisher 4725 | -6/Garrison | Rewired B-90 Cyclops 4730 | -6/Garrison | Destroyed B-90 Cyclops 4748 | -6/Garrison | Lost 3 allies 4785 | -6/Garrison | Core integrity fell below 50% 4785 | -6/Garrison | Destroyed B-90 Cyclops 4805 | -6/Garrison | Lost 9 parts (1p3n2u3w) 5014 | -6/Garrison | Lost 3 parts (1p1u1w) 5064 | -6/Garrison | Build established: Hauler-Mutant 5211 | -6/Garrison | Triggered checkpoint 5349 | -6/Garrison | Triggered checkpoint 5556 | -6/Garrison | Build established: Hauler-Gunner 5765 | -6/Garrison | Core integrity fell below 20% 5792 | -6/Garrison | Lost 3 parts (1p1n1w) 5873 | -6/Garrison | Discovered new exit (range 59) 5873 | -6/Garrison | Discovered new exit (range 24) 5873 | -6/Garrison | Discovered new exit (range 34) 5893 | -6/Garrison | Triggered checkpoint 6265 | -6/Garrison | Entered Factory 6510 | -6/Factory | Discovered new exit (range 5) 6514 | -6/Factory | Entered Lower Caves 6520 | -6/Lower Caves | Met a Warlord Commander 6521 | -6/Lower Caves | Learned location of Warlord (-4) 6522 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6523 | -6/Lower Caves | Found Encrypted Comm Array 6828 | -6/Lower Caves | Build established: Hauler-Mutant 6904 | -6/Lower Caves | Encountered a Warlord checkpoint 7087 | -6/Lower Caves | Found Prototype Device 7379 | -6/Lower Caves | Discovered new exit (range 13) 7392 | -6/Lower Caves | Entered another Lower Caves area 7422 | -6/Lower Caves | Encountered a Warlord checkpoint 7430 | -6/Lower Caves | Discovered new exit (range 5) 7435 | -6/Lower Caves | Entered Factory 7435 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7735 | -5/Factory | Search patrols dispatched 7739 | -5/Factory | Lost 6 parts (1p2u3w) 7813 | -5/Factory | Lost 3 parts (1n1u1w) 7816 | -5/Factory | Core integrity fell below 50% 7861 | -5/Factory | Lost 3 parts (1n2w) 7945 | -5/Factory | Lost 6 parts (1p2n1u2w) 7950 | -5/Factory | Core integrity fell below 20% 7987 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Destroyed Sml. Matter Pod. K-01 Serf destroyed. Acquired 3 matter. K-01 Serf collects debris. Acquired 6 matter. K-01 Serf collects debris. Mass Driver destroyed. Critical hit (Burn: +37). R-10 Processor collects Wheel. K-01 Serf destroyed. K-01 Serf collects debris. O>MPE2YQHTNSS RTIDHZ4TDQ#4 /7S/9SG8 K-01 Serf collects debris. K-01 Serf destroyed. Penetrated by Slug. Extracted 6 matter. K-01 Serf collects debris. Impulse Thruster Array destroyed. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######????????????????????????? | | ??????????????????# ????????????????????????? | | ?????????????????!# "????????????????????????? | | ???????????????? # "??????#?????????????????? | | ######?????????? # """??? #?????????????????? | | !#?????????? # #?????????????????? | | #?????????? # """"" #?????????????????? | | #??#!??? !# """"" #?????????????????? | | #??# # """ #?????????????????? | | !#??# """" # #?????????????????? | | "" #??# """" # #?????????????????? | | "" #??? """" # #?????????????????? | | "" #??# """" # #?????????????????? | | #???? ####+#########?????g???????????? | | #+#############+##; #???????????gg?????????? | | ! #???????????g??????????? | | =%= @#??????????????????????? | | k * Y #??????????????????????? | | k #??????????????????????? | | %h #??????????????????????? | | ########+########## #??????????????????????? | | ??????????????????### ###??????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# R #????????????????????????? | | ????????????????????# k#????????????????????????? | | ????????????????????# #????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? "T #???????????????????????? | | ???????????????????+ "" =#???????????????????????? | | ???????????????????# ?? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 20 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Packrat Challenges ------------ None Game ------ Seed ChargeGodMount Manual? 0 Play Time 01:55:11 Cumulative 25.6 hours Start 2025.01.28 @ 22:48:52 End 2025.01.29 @ 12:25:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42a47177-afaa-4490-89ac-5014699fa0a8