Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.22 @ 02:08:03 Player: MTF Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (344) 1720 Value Destroyed (12594) 12594 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (5706) 5706 TOTAL SCORE: 27480 Bonus ------- High Alert Combat Kills 2934 Follower Combat Kills 764 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1292 Cogmind --------- Core Integrity 0/1000 Matter 236/300 Energy 621/1100 System Corruption 31% Temperature Cool (9) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (8) ------ Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Energy Well (400) Zionite Biocell (600) Advanced Signal Interpreter Advanced Weapon Cycler Zionite Weapon Casing Mobile Refinery Mk. CCLXVII GOLEM Unit CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Improved Energy Well Zionite Biocell Zionite Weapon Casing Authchip [Storage] Mobile Refinery Mk. CCLXVII GOLEM Unit GOLEM Unit Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array CR-A16's Pointy Stick [Rating: 145] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Assembled Alloy Leg Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun Plasma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Tiamat Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . Utility 6 | . . . 1 . . . 1 2 . . 2 . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Attached 288 | . 18 2 12 . 12 6 51 6 16 16 45 13 3 12 37 6 15 8 10 Power 17 | . 2 1 1 . 1 . 4 . 1 1 1 1 . . 3 . . . 1 Engine 6 | . 2 1 . . . . 2 . . . . . . . . . . . 1 Core 8 | . . . 1 . 1 . 2 . 1 1 1 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 . . . . Propulsion 58 | . 6 . 4 . 2 . 11 2 6 2 5 2 3 . 3 1 5 3 3 Treads 54 | . 6 . 4 . 2 . 11 2 6 2 5 2 3 . 1 1 4 3 2 Leg 4 | . . . . . . . . . . . . . . . 2 . 1 . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 116 | . 3 . 3 . 3 3 19 2 4 5 15 3 . 11 26 5 6 5 3 Device 61 | . 1 . . . . 3 13 1 2 3 9 1 . 7 13 3 2 1 2 Storage 6 | . 1 . . . . . 1 . . . . . . . 1 . 2 . 1 Processor 5 | . 1 . . . . . 1 1 . 1 1 . . . . . . . . Hackware 4 | . . . . . . . . . . . 3 . . 1 . . . . . Protection 40 | . . . 3 . 3 . 4 . 2 1 2 2 . 3 12 2 2 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 97 | . 7 1 4 . 6 3 17 2 5 8 24 7 . 1 5 . 4 . 3 Energy Gun 29 | . 2 . . . . . 1 2 3 5 13 3 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 28 | . 5 1 3 . 5 3 11 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 38 | . . . 1 . 1 . 5 . 2 3 11 4 . 1 4 . 4 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . . 5 . . . 1 . . 2 6 . 2 . 2 Parts Lost 65 | . 2 . . . 7 2 1 . 6 2 7 4 . . 14 1 3 1 15 Power 8 | . 1 . . . 1 . . . 1 . 1 . . . 2 . . . 2 Propulsion 21 | . . . . . 2 1 1 . 3 1 2 2 . . 4 . . 1 4 Utility 24 | . . . . . 3 1 . . 2 . 3 1 . . 6 1 2 . 5 Weapon 12 | . 1 . . . 1 . . . . 1 1 1 . . 2 . 1 . 4 Highest Loss Streak 10 | . 2 . . . 5 2 1 . 6 2 3 3 . . 10 1 2 1 10 Average Slot Usage (%) 89 | . 97 100 100 100 98 100 97 91 84 86 96 82 93 93 89 89 81 62 56 Engine 1 | . 14 14 7 . . . . . . . . . . . . . . . . Core 3 | . . . 3 11 9 11 8 7 6 7 5 4 6 6 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 5 6 4 4 4 Treads 22 | . 27 28 33 33 33 33 35 29 24 29 25 21 26 26 9 3 11 10 10 Leg 3 | . . . . . . . . . . . . . . . 14 22 10 3 . Device 9 | . 11 . . . . 11 7 7 7 7 13 11 13 13 15 10 9 5 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 6 8 13 11 11 11 Processor 9 | . . 14 3 . . . 8 15 15 16 23 13 13 13 13 13 4 . . Protection 8 | . . . 18 22 22 11 8 7 6 . 6 11 13 13 6 4 7 5 4 Energy Gun 3 | . 2 . . . . . . 15 14 14 12 10 6 5 . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . 2 6 16 17 13 Ballistic Gun 6 | . 25 28 22 11 13 22 17 . . . . . . . . . . . . Launcher 2 | . . . . 11 8 . . . . . . 1 6 7 9 6 . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 12 29 32 37 36 59 51 56 48 49 42 65 66 66 75 79 75 133 152 172 Greatest Support 140 | 20 46 46 69 63 63 60 83 82 100 100 120 120 120 118 118 108 84 140 140 Greatest Overweight (x) 14 | . 1 . . . . 2 . . 2 . . 1 . . 1 . 2 5 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 15 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 Most Carried 15 | 6 15 15 15 15 15 13 15 14 15 15 15 14 13 15 15 15 15 15 15 Average Carried 13 | 6 9 14 14 14 12 13 14 13 11 14 14 10 11 14 14 14 14 14 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 15 | 6 15 15 15 15 13 13 15 13 15 14 14 9 13 15 15 15 15 15 9 Class Distribution -------------------- 53% | Mutant 25% | Scavenger-Mutant 16% | Golem 3% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 7831 | 212 398 44 448 10 101 61 1836 . 278 359 779 407 55 120 1551 155 361 346 310 Remotely 1225 | . . . . . . 61 434 . 128 274 328 . . . . . . . . Salvage Created 15167 | 80 919 45 807 . 101 28 2258 . 538 645 1780 386 119 116 1401 204 1813 1833 2094 Parts 635 | 4 65 5 59 . 6 2 104 . 28 23 86 7 5 . 18 7 65 36 115 Haulers Intercepted 18 | . 2 . 5 . . . 5 . . . 2 . . . . . 2 . 2 Recyclers Shooed 10 | . 3 . 4 . . . 2 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 5 6 . . 5 . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 250 | . 19 3 10 . 1 . 35 . 11 17 34 9 4 . 23 7 36 6 35 Melee 10 | . . . . . . . . . . . . 1 . . 9 . . . . Guns 85 | . 19 3 10 . 1 . 27 . 6 9 9 1 . . . . . . . Cannons 45 | . . . . . . . . . . . . . . . . 2 18 6 19 AOE 108 | . . . . . . . 8 . 5 8 23 7 4 . 14 5 18 . 16 Classes Destroyed 24 | 2 5 . 2 . . . 3 . 2 2 1 . . . 4 . . 3 . Worker 30 | . . . 2 . . 1 2 . . . 8 . . . . . 7 . 10 Builder 18 | . . . . . . . 1 . . . 2 . . . . . 3 . 12 Tunneler 6 | 1 1 . . . . . . . . . 2 . . . . . 2 . . Hauler 18 | . 2 . 5 . . . 5 . . . 2 . . . . . 2 . 2 Recycler 9 | 1 1 . 2 . . . 4 . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . 1 . 1 . . . 1 . . . 2 . . . . . . . 1 Watcher 13 | . 2 . 2 . . . 4 . . . 2 . . . . . 3 . . Swarmer 35 | . 6 3 2 . . . 4 . . . 3 2 4 . . 4 5 . 2 Grunt 111 | . 13 . 5 . . . 23 . 6 7 16 3 . . . . 24 . 14 Brawler 8 | . . . . . . . 1 . . 1 4 . . . . . 2 . . Duelist 5 | . . . . . . . . . . 2 2 1 . . . . . . . Protector 2 | . . . . . . . . . . . 1 . . . . . . . 1 Sentry 22 | . . . 3 . . . 6 . . 4 4 2 . . . 1 1 . 1 Specialist 7 | . . . . . . . . . 4 1 . . . . . . . . 2 Hunter 15 | . . . . . . . 1 . . 1 4 . . . . 2 . . 7 Programmer 12 | . . . . . . . . . . 1 1 1 . . . . 4 . 5 Heavy 4 | . . . . . . . . . 1 . . . . . . . . . 3 Compactor 6 | . . . . . . . . . . . . . . . . . . 6 . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . Packrat 2 | . . . . . . . . . . . . 1 1 . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . Assembled 1 | . . . . . . . . . . . . . . . 1 . . . . Golem 13 | . . . . . . . . . . . . . . . 13 . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . Wasp 1 | . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . 1 . Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 39 | 2 6 3 5 . 1 1 7 . 4 7 17 4 4 . 5 6 10 1 39 Combat Bots Only 21 | . 6 3 4 . 1 . 7 . 4 7 10 4 4 . 5 6 7 1 21 Max Kills in Single Turn 15 | 2 1 1 1 . 1 1 2 . 2 2 5 3 4 . 3 4 8 2 15 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . . . 2 . 2 2 4 3 4 . 3 4 5 . 8 Melee 1 | . . . . . . . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . . . 1 . . . . 8R-AWN (-9/Exiles) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Damage Taken 21523 | 10 856 93 700 . 1167 495 1421 . 1593 1113 1935 699 12 . 3300 330 2282 322 5195 Core 2622 | 5 137 9 79 . 172 90 148 . 118 112 214 33 . . 489 12 191 . 813 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 50 | 98 . 39 . . . 14 73 . . 67 . . . . . 12 . . . Volleys Fired 757 | 4 76 6 58 . 36 10 151 . 24 43 77 17 12 9 27 16 88 41 62 Largest 3 | 2 2 2 2 . 2 2 2 . 2 2 2 2 1 1 2 1 3 3 3 Hottest 150 | 60 80 40 46 . 46 46 46 . 140 140 150 150 75 75 100 50 75 75 95 Shots Fired 1418 | 8 149 12 116 . 74 20 289 . 40 65 136 25 12 9 40 16 163 116 128 Gun 894 | 8 149 12 116 . 74 20 278 . 32 46 118 21 11 9 . . . . . Cannon 409 | . . . . . . . . . . . . . . . . 14 156 116 123 Launcher 115 | . . . . . . . 11 . 8 19 18 4 1 . 40 2 7 . 5 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 632 | 4 119 12 116 . 74 20 278 . . . . . . . . . . . 9 Thermal 637 | . . . . . . . . . 32 46 118 21 11 9 . 14 156 116 114 Explosive 115 | . . . . . . . 11 . 8 19 18 4 1 . 40 2 7 . 5 Electromagnetic 34 | 4 30 . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 5 10 3 20 . 35 5 25 . 15 21 20 10 11 8 6 8 19 21 20 Robot Miss Streak 9 | 1 6 2 2 . 1 4 2 . 3 1 3 6 1 1 9 4 8 1 8 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 1 2 . . . 3 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . 1 . . . . . . . . . Autonomous 2 | . . . . . 2 . . . . . . . . . . . . . . Shots Hit Robots 1079 | 6 94 6 91 . 72 12 228 . 30 56 99 19 9 8 72 14 97 80 86 Core Hits 943 | 3 41 3 32 . 13 6 109 . 27 36 125 20 7 2 193 15 121 18 172 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . . . . . . Critical Strikes 24 | . 1 . 1 . . . 1 . 2 4 8 2 2 2 1 . . . . Burn 20 | . . . . . . . . . 2 4 8 2 2 2 . . . . . Destroy 2 | . . . 1 . . . 1 . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 62 | . . . . . . . . . . . . . . . 62 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 62 | . . . . . . . . . . . . . . . 62 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50232 | 120 1196 79 1501 . 1111 218 4260 . 1538 2633 6639 1071 588 178 7632 1014 7990 3608 8856 Guns 11711 | 87 1096 79 1439 . 1111 205 3299 . 630 967 2047 377 196 178 . . . . . Cannons 12884 | . . . . . . . . . . . . . . . . 579 4202 3608 4495 Explosions 23729 | 33 87 . . . . . 937 . 908 1666 4586 681 363 . 5926 435 3778 . 4329 Melee 1706 | . . . . . . . . . . . . . . . 1706 . . . . Ramming 202 | . 13 . 62 . . 13 24 . . . 6 13 29 . . . 10 . 32 Kinetic 7366 | 34 810 79 1439 . 1111 205 3299 . . . . . . . . . . . 389 Thermal 17398 | 33 87 . . . . . . . 630 967 2098 377 196 178 . 579 4443 3608 4202 Explosive 23077 | . . . . . . . 937 . 908 1666 4391 681 363 . 5926 435 3537 . 4233 Electromagnetic 483 | 53 286 . . . . . . . . . 144 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1706 | . . . . . . . . . . . . . . . 1706 . . . . Highest Corruption 31 | . . . . . . . . . . . 1 2 2 2 . . 6 24 31 Average Corruption 8 | . . . . . . . . . . . 1 1 2 2 . . 2 20 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 148 | . . . . . . . . . . . 6 6 9 . . . 24 62 41 Message Errors 34 | . . . . . . . . . . . 1 3 4 . . . 7 12 7 Matter Fused 23 | . . . . . . . . . . . . . . . . . 5 13 5 Heat Flow Errors 20 | . . . . . . . . . . . . 1 2 . . . 3 9 5 Energy Discharges 17 | . . . . . . . . . . . 3 . 2 . . . 2 6 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 25 | . . . . . . . . . . . 2 2 1 . . . 5 8 7 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . 2 6 2 Misfires 7 | . . . . . . . . . . . . . . . . . . 4 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . 4 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 906 | . . . . . . . 15 . . 10 27 . 3 . 68 8 421 13 341 Projectiles 606 | . . . . . . . . . . . . . . . . 8 271 13 314 Explosions 297 | . . . . . . . 15 . . 10 27 . . . 68 . 150 . 27 Melee 3 | . . . . . . . . . . . . . 3 . . . . . . Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 745 | 10 38 . . . . . 56 . . 172 140 20 . . 81 28 125 . 75 Shots 32 | 1 1 . . . . . 2 . . 5 8 1 . . 4 2 4 . 4 Rammed 33 | . 4 . 8 . . 2 4 . . . 3 4 4 . . . . . 4 Targets Rammed 40 | . 5 . 10 . . 2 4 . . . 3 5 4 . . . 1 . 6 Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . Crushed 6 | . 1 . 2 . . . . . . . . 1 . . . . . . 2 Highest Temperature 632 | 12 256 . 23 . . 632 314 . 144 11 303 376 230 162 349 25 219 231 288 Average Temperature 78 | 12 85 . 6 . . 340 53 . 60 7 77 135 96 74 126 12 58 67 58 Received Heat Transfer 4534 | . 372 . 246 . . 680 702 . 324 177 425 102 . . 456 18 696 . 336 Effects 33 | . 2 . . . . 14 . . . . 1 4 3 . 1 . 5 3 . Shutdowns 3 | . . . . . . 2 . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . . . . . . . . . Interference 24 | . 2 . . . . 7 . . . . 1 3 3 . . . 5 3 . Short Circuit 2 | . . . . . . 1 . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . 5 . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . Parts Melted 26 | . . . 1 . . . . . 4 5 10 2 . . . 2 2 . . Heat Transferred 17493 | 50 150 . . . . . . . 1110 1739 5144 950 650 600 . 325 2500 2125 2150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Peak Influence 1623 | 10 377 151 394 133 . 5 577 376 537 1030 1623 . . . . . 1205 421 1278 Initial 540 | . 6 81 5 133 . . . 176 263 402 540 . . . . . . 421 2 Average 373 | 6 217 75 232 133 . . 324 265 412 753 764 . . . . . 346 211 445 Maximum Alert Level 5 | . 1 . 1 . . . 2 1 2 3 5 . . . . . 4 2 4 Low Security (%) 36 | 100 46 100 34 100 . 100 24 55 . . . . . . . . 61 39 42 Level 1 28 | . 53 . 65 . . . 39 44 58 . . . . . . . 17 40 14 Level 2 21 | . . . . . . . 36 . 41 37 63 . . . . . 3 19 18 Level 3 8 | . . . . . . . . . . 62 24 . . . . . 2 . 8 Level 4 4 | . . . . . . . . . . . 8 . . . . . 14 . 16 Level 5 . | . . . . . . . . . . . 4 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . Squads Dispatched 52 | . 5 . 1 . . . 5 1 2 . 14 . . . . . 8 . 16 Investigation 9 | . 4 . . . . . 2 1 . . . . . . . . 2 . . Extermination 6 | . . . . . . . . . . . 2 . . . . . 2 . 2 Reinforcement 25 | . 1 . 1 . . . 3 . 2 . 6 . . . . . . . 12 Assault 7 | . . . . . . . . . . . 3 . . . . . 3 . 1 Garrison 5 | . . . . . . . . . . . 3 . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . 1 . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 17 | . 3 . 2 . . . 4 . . . 1 . . . . . 2 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 352 | . 31 4 25 . 1 1 48 . 12 21 57 7 2 . 24 7 47 6 59 Peak Tracking Total 11 | . 8 3 4 . 2 1 6 . 4 5 8 4 4 . 5 4 6 3 11 Tactical Retreats 7 | . . . . . . . 1 . 1 . . . . . 1 . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 9 | . 2 . . . . . 1 1 1 1 1 . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 42 | . 4 . 1 . . . 2 . 2 1 10 1 . . 3 . 14 . 4 Max in Single Turn 6 | . 2 . 1 . . . 1 . 1 1 6 1 . . 1 . 4 . 2 Garrison Access 4 | . . . . . . . . 1 . . . . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 52 | . 10 . 6 . 2 . 12 2 . . 11 . 1 . . . 7 . 1 Terminals 30 | . 7 . 5 . . . 7 1 . . 6 . . . . . 3 . 1 Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . . Repair Stations 6 | . 1 . . . . . 2 . . . 1 . . . . . 2 . . Recycling Units 7 | . 2 . 1 . . . 2 . . . 1 . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . Total Hacks 130 | . 30 . 22 . 2 . 37 3 . . 23 . 1 . . . 11 . 1 Successful 79 | . 17 . 13 . 2 . 25 2 . . 15 . 1 . . . 4 . . Failed 50 | . 12 . 9 . . . 12 1 . . 8 . . . . . 7 . 1 Catastrophic 9 | . . . . . . . 3 1 . . 1 . . . . . 3 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 48 | . 11 . 7 . 1 . 14 1 . . 5 . . 5 . . 3 . 1 Terminals 83 | . 19 . 19 . . . 25 1 . . 13 . . . . . 5 . 1 Fabricators 5 | . . . . . . . . . . . 5 . . . . . . . . Repair Stations 20 | . 8 . . . . . 6 . . . 3 . . . . . 3 . . Recycling Units 14 | . 3 . 3 . . . 5 . . . 2 . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . . . . . 2 . . Terminal Hacks 44 | . 7 . 10 . 2 . 14 1 . . 7 . 1 . . . 2 . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . . . 3 . . . 2 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . 2 . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . 1 . . . . . 2 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . 1 . . . . . . . . Locate Traps 7 | . 2 . 2 . . . 1 . . . 2 . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 2 . . . . . . . . . . . . Zone Layout 5 | . . . 2 . . . 2 . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 16 | . 8 . . . . . 4 . . . 2 . . . . . 2 . . Scan Component 9 | . 4 . . . . . 3 . . . 1 . . . . . 1 . . Repair 7 | . 4 . . . . . 1 . . . 1 . . . . . 1 . . Recycling Unit Hacks 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . Retrieve Components 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 2 . . . 6 1 . . 2 . . . . . . . . Terminals 2 | . . . . . . . 2 . . . . . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . 3 . . . 1 . . . . . . . . Reject 4 | . . . 1 . . . 2 . . . 1 . . . . . . . . Recyclers 2 | . . . 1 . . . 1 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 8 . 6 . . . 11 1 . . 10 . . . . . 4 . 1 Full Trace Events 3 | . . . . . . . 1 . . . . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . 81 . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . Parts Repaired 7 | . 4 . . . . . 1 . . . 1 . . . . . 1 . . Time 236 | . 104 . . . . . 51 . . . 25 . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . 10 . . . 5 . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . 3 Non-combat 2 | . . . . . . . . . . . . . . . . . . . 2 Combat 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 3 3 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 6 | . . . . . . . . . . 6 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 34 | . . 3 . . . . . . . 6 1 . . 2 . . . 19 3 Largest Group 18 | . . 3 3 . . . . . . 4 5 . . 2 2 . . 18 5 Highest-Rated Group 668 | . . 40 40 . . . . . . 84 92 . . 190 190 . . 668 125 Highest-Rated Ally 95 | . . 16 16 . . . . . . 24 21 . . 95 95 . . 50 25 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 205 | . . 7 48 . . . . . . 4 59 . . . 23 . . 4 60 Total Damage 3376 | . . 71 511 . . . . . . 69 898 . . . 946 . . 65 816 Kills 35 | . . . 10 . . . . . . 2 12 . . . 5 . . . 6 Allies Corrupted 11 | . . . . . . . . . . . . . . . . . . 6 5 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Robot Analysis Total 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . . . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 19594 | 43 1215 755 1128 90 805 80 2057 164 315 933 1563 817 682 2009 2500 604 1850 1316 668 Spaces Moved 9086 | 26 506 450 536 56 386 24 988 101 116 437 726 446 406 1227 1126 358 571 410 190 Core 3 | . . . . . . . . . . . . . . . . . . . 3 Treads 7469 | . 505 450 536 56 386 24 988 101 116 437 726 446 406 1227 444 . 49 386 186 Legs 1614 | 26 1 . . . . . . . . . . . . . 682 358 522 24 1 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 160 160 160 160 160 156 155 156 162 160 160 160 160 110 130 136 160 160 Average Speed 166 | 120 160 160 160 160 160 166 156 155 179 163 160 161 160 160 151 133 210 241 237 Slowest Speed 750 | 120 240 160 160 160 160 320 160 156 320 165 162 240 160 160 210 136 250 320 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 3 91 97 52 14 70 9 81 4 93 52 26 61 58 88 81 62 20 95 8 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 7 | . 2 . . . 1 . . . . . . . 1 3 . . . . . Known Exits Taken 4 | . 1 . 1 . . . . 1 . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 . . . . 1 1 1 1 1 . . . Scrap Searched 16 | . . 1 . 1 . . . . . . . 4 3 3 . 4 . . . Spaces Dug 144 | . . . . . . . 5 . . . 29 . 26 . . 32 10 14 28 Terrain Destroyed 1189 | 2 2 . . . 3 . 71 . 39 49 234 109 26 . 232 42 195 29 156 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 106 | . . . . . 3 . . . 1 . . . . . . 1 48 29 24 AOE 1083 | 2 2 . . . . . 71 . 38 49 234 109 26 . 232 41 147 . 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Low Low Zio Dee Pro Fac Was Fac Total 12235 | 29 769 477 695 57 506 49 1305 106 179 586 1018 515 429 1267 1728 476 1101 662 281 Wait 1611 | . 139 8 38 . 53 8 60 . 10 11 125 35 . 4 446 87 399 182 6 Move 9066 | 25 505 449 535 55 385 23 987 100 115 435 725 445 405 1226 1125 357 570 409 190 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 131 | . 16 5 19 1 11 . 20 . 10 1 20 . 4 7 7 2 4 2 2 Fast Attach 102 | . 7 2 6 . 1 . 14 2 4 5 11 3 1 4 17 5 7 8 5 Attach 60 | . 4 . 3 . 11 . 6 2 4 4 6 4 . 1 10 1 2 . 2 Detach 38 | . 2 . 1 . 2 . 2 . . 2 2 . . . 8 2 11 4 2 Swap 126 | . 7 . 3 . . 6 31 2 8 7 28 6 2 7 10 . 6 . 3 Drop 165 | . 8 7 22 1 7 . 30 . 4 2 21 . 1 9 16 6 12 16 3 Fire 757 | 4 76 6 58 . 36 10 151 . 24 43 77 17 12 9 27 16 88 41 62 Melee 62 | . . . . . . . . . . . . . . . 62 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . 1 . . Crush 38 | . 5 . 10 . . 2 4 . . . 3 5 4 . . . . . 5 Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . Rewire 76 | . . . . . . . . . . 76 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Ext x2) -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 548 | -10/Materials | Repaired Lgt. Treads 575 | -10/Materials | Repaired Lgt. Treads 603 | -10/Materials | Repaired Lgt. Treads 630 | -10/Materials | Repaired Assault Rifle 652 | -10/Materials | Discovered new exit (range 4) 763 | -10/Materials | Core integrity fell below 50% 892 | -10/Materials | Discovered new exit (range 3) 1202 | -10/Materials | Central database locked down 1259 | -10/Materials | Entered Mines 1269 | -10/Mines | Learned Materials garrison access intel 1479 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1554 | -10/Mines | Learned Materials emergency access door positions 1795 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1823 | -10/Mines | Discovered new exit (range 10) 1848 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1971 | -10/Mines | Discovered new exit (range 14) 2014 | -10/Mines | Entered Materials 2014 | -9/Materials | Accompanied by 3 allies 2014 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2477 | -9/Materials | Identified exit to Mines 2477 | -9/Materials | Identified exit to Storage 2612 | -9/Materials | Discovered new exit (range 15) 3142 | -9/Materials | Entered Mines 3151 | -9/Mines | Met a Derelict bent on vengeance 3226 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3226 | -9/Mines | Discovered new exit (range 5) 3232 | -9/Mines | Entered Exiles 3272 | -9/Exiles | Met 8R-AWN 3298 | -9/Exiles | Met EX-HEX 3368 | -9/Exiles | Met EX-DEC 3397 | -9/Exiles | Learned location of Zion (-6) 3480 | -9/Exiles | Discovered new exit (range 11) 3599 | -9/Exiles | Met EX-BIN 3620 | -9/Exiles | Aligned with FarCom system 3622 | -9/Exiles | Given EX-Vault access code 3660 | -9/Exiles | Opened EX-Vault 3673 | -9/Exiles | Found AWS/Gauss 3709 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3726 | -9/Exiles | Exiles lab attacked by MAIN.C 3892 | -9/Exiles | Attacked by the Exiles 3944 | -9/Exiles | Core integrity fell below 50% 3978 | -9/Exiles | Lost 5 parts (1p2n2u) 4007 | -9/Exiles | Destroyed 8R-AWN 4016 | -9/Exiles | Found Prototype Processor 4023 | -9/Exiles | Found Prototype Device 4037 | -9/Exiles | Entered Mines 4060 | -8/Mines | Discovered new exit (range 13) 4086 | -8/Mines | AD-0RF came to Exiles' defense 4112 | -8/Mines | Core integrity fell below 20% 4117 | -8/Mines | Entered Materials 4117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4118 | -8/Materials | Loaded intel: 1 garrison access location 4131 | -8/Materials | Identified AS-neutralizer No. 17b 4132 | -8/Materials | Identified Exp. Targeting Computer 4298 | -8/Materials | Repaired Imp. Assault Rifle 4344 | -8/Materials | Build established: Scavenger-Mutant 4870 | -8/Materials | Discovered new exit (range 16) 4919 | -8/Materials | Destroyed 7 combat bots 5741 | -8/Materials | Discovered new exit (range 5) 6149 | -8/Materials | Discovered new exit (range 3) 6174 | -8/Materials | Entered Factory 6174 | -7/Factory | Evolved 2 slots: Utility x2 6337 | -7/Factory | Identified exit to DSF 6338 | -7/Factory | Entered DSF 6375 | -7/DSF | Additional patrols routed to DSF 6444 | -7/DSF | Lost 6 parts (1p3n2u) 6526 | -7/DSF | Sterilization system engaged 6546 | -7/DSF | Ambient heat levels rising (+10) 6561 | -7/DSF | Ambient heat levels rising (+10) 6576 | -7/DSF | Ambient heat levels rising (+10) 6591 | -7/DSF | Ambient heat levels rising (+10) 6606 | -7/DSF | Ambient heat levels rising (+10) 6621 | -7/DSF | Ambient heat levels rising (+10) 6627 | -7/DSF | Discovered new exit (range 16) 6636 | -7/DSF | Ambient heat levels rising (+10) 6651 | -7/DSF | Ambient heat levels rising (+10) 6653 | -7/DSF | Entered Garrison 6710 | -7/Garrison | Triggered checkpoint 6950 | -7/Garrison | Triggered checkpoint 6991 | -7/Garrison | Discovered new exit (range 9) 7004 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7148 | -7/Garrison | Triggered checkpoint 7168 | -7/Garrison | Triggered checkpoint 7213 | -7/Garrison | Destroyed 7 combat bots 7492 | -7/Garrison | Discovered new exit (range 10) 7586 | -7/Garrison | Entered Factory 7586 | -6/Factory | Accompanied by 4 allies 7586 | -6/Factory | Evolved 2 slots: Utility x2 7769 | -6/Factory | Repaired Imp. Medium Treads 8202 | -6/Factory | Fabricated R-06 Scavenger? 8323 | -6/Factory | Cargo convoy interrupted 8340 | -6/Factory | Fabricated Tiamat Missile Launcher (x1) 8501 | -6/Factory | Found Prototype Launcher 8501 | -6/Factory | Identified Scatter Rocket Array 8505 | -6/Factory | Found Scatter Rocket Array 8519 | -6/Factory | Identified exit to Lower Caves 8526 | -6/Factory | Found Scatter Rocket Array 8529 | -6/Factory | Found Scatter Rocket Array 8560 | -6/Factory | Found Scatter Rocket Array 8636 | -6/Factory | First assault squad dispatched 8939 | -6/Factory | Garrison activated, responded to threat 9063 | -6/Factory | Destroyed 10 combat bots 9149 | -6/Factory | Entered Lower Caves 9175 | -6/Lower Caves | Lost 3 parts (1p2u) 9247 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9304 | -6/Lower Caves | Lost 3 parts (2n1u) 9311 | -6/Lower Caves | Build established: Mutant 9636 | -6/Lower Caves | Encountered a Warlord checkpoint 9718 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9881 | -6/Lower Caves | Discovered new exit (range 12) 9966 | -6/Lower Caves | Entered another Lower Caves area 9976 | -6/Lower Caves | Learned location of 1 exit from Factory 10391 | -6/Lower Caves | Discovered new exit (range 5) 10648 | -6/Lower Caves | Entered Zion 10732 | -6/Zion | System corruption cleaned by Quarantine Array 10768 | -6/Zion | Discovered new exit (range 16) 10978 | -6/Zion | Found CR-A16's Pointy Stick 11425 | -6/Zion | Given A8's code to call for help 11592 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11838 | -6/Zion | Found Prototype Device 11839 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12546 | -6/Zion | Found Prototype Device 12547 | -6/Zion | Identified Phasing AFG 12618 | -6/Zion | Opened final containment barrier to the Deep Caves 12636 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12637 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12649 | -6/Zion | Discovered new exit (range 3) 12649 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12657 | -6/Zion | Entered Deep Caves 12657 | -6/Deep Caves | Accompanied by 2 allies 12950 | -6/Deep Caves | Attacked by Z-Imprinter 12961 | -6/Deep Caves | Destroyed Z-Imprinter 13063 | -6/Deep Caves | Z-Facility disabled 13108 | -6/Deep Caves | Core integrity fell below 50% 13361 | -6/Deep Caves | Found Prototype Protection 13361 | -6/Deep Caves | Identified Zio. Heavy Carapace 13382 | -6/Deep Caves | Found Prototype Protection 13382 | -6/Deep Caves | Identified Zio. Weapon Casing 13431 | -6/Deep Caves | Found Zio. Weapon Casing 13441 | -6/Deep Caves | Found Zio. Weapon Casing 13777 | -6/Deep Caves | Spotted as-63910 13784 | -6/Deep Caves | Exposed GOLEM chamber 13839 | -6/Deep Caves | Core integrity fell below 20% 13840 | -6/Deep Caves | Destroyed as-63910 13869 | -6/Deep Caves | Lost 10 parts (1p2n5u2w) 13880 | -6/Deep Caves | Triggered Deep Caves wall 13885 | -6/Deep Caves | Spotted AS-34133 13902 | -6/Deep Caves | Spotted AS-66319 13935 | -6/Deep Caves | Found GOLEM Unit 14037 | -6/Deep Caves | Destroyed AS-66319 14066 | -6/Deep Caves | Found GOLEM Unit 14120 | -6/Deep Caves | Found GOLEM Unit 14128 | -6/Deep Caves | Found GOLEM Unit 14142 | -6/Deep Caves | Found GOLEM Unit 14172 | -6/Deep Caves | Destroyed AS-34133 14430 | -6/Deep Caves | Build established: Golem 14851 | -6/Deep Caves | Build established: Mutant 14915 | -6/Deep Caves | Discovered new exit (range 7) 15157 | -6/Deep Caves | Entered Proximity Caves 15211 | -5/Proximity Caves | Spotted B-75 Beast 15256 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15358 | -5/Proximity Caves | Learned location of 1 exit from Factory 15660 | -5/Proximity Caves | Discovered new exit (range 5) 15761 | -5/Proximity Caves | Entered Factory 15761 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 15762 | -5/Factory | Identified exit to Factory 15762 | -5/Factory | Identified exit to Extension 15828 | -5/Factory | Build established: Golem 16444 | -5/Factory | Crushed by falling debris 16459 | -5/Factory | Discovered exit to Extension (range 6) 16660 | -5/Factory | Repaired Lyr. Heavy Armor Plating 17257 | -5/Factory | Destroyed 7 combat bots 17304 | -5/Factory | Garrison activated, responded to threat 17347 | -5/Factory | Destroyed 7 combat bots 17561 | -5/Factory | First assault squad dispatched 17611 | -5/Factory | Sucked down chute 17611 | -5/Factory | Entered Waste 17612 | -5/Waste | Met a frightened Derelict 17626 | -5/Waste | EMP discharged 17626 | -5/Waste | System corruption reached 10% 17629 | -5/Waste | Spotted C-40 Crusher 17646 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17726 | -5/Waste | EMP discharged 17762 | -5/Waste | Spotted C-40 Crusher 17784 | -5/Waste | Destroyed C-40 Crusher 17793 | -5/Waste | Found Damper Plating 17826 | -5/Waste | EMP discharged 17900 | -5/Waste | Spotted C-40 Crusher 17905 | -5/Waste | Spotted C-40 Crusher 17920 | -5/Waste | Destroyed C-40 Crusher 17926 | -5/Waste | EMP discharged 17964 | -5/Waste | Destroyed C-40 Crusher 18026 | -5/Waste | EMP discharged 18062 | -5/Waste | Destroyed C-40 Crusher 18078 | -5/Waste | Found Damper Plating 18126 | -5/Waste | EMP discharged 18185 | -5/Waste | Spotted C-40 Crusher 18190 | -5/Waste | Spotted C-40 Crusher 18200 | -5/Waste | Destroyed C-40 Crusher 18226 | -5/Waste | EMP discharged 18291 | -5/Waste | Destroyed C-40 Crusher 18326 | -5/Waste | EMP discharged 18345 | -5/Waste | Found Damper Plating 18426 | -5/Waste | EMP discharged 18442 | -5/Waste | Discovered new exit (range 16) 18526 | -5/Waste | EMP discharged 18620 | -5/Waste | Met Warlord forces unprepared to attack 18626 | -5/Waste | EMP discharged 18708 | -5/Waste | Build established: Scavenger-Golem 18726 | -5/Waste | EMP discharged 18826 | -5/Waste | EMP discharged 18926 | -5/Waste | EMP discharged 18927 | -5/Waste | Entered Factory 18927 | -5/Factory | Accompanied by 10 allies 19208 | -5/Factory | Garrison activated, responded to threat 19240 | -5/Factory | P-70 Sage assimilated allied XJ-FZ9(s) 19455 | -5/Factory | Build established: Golem 19483 | -5/Factory | Cargo convoy interrupted 19509 | -5/Factory | Destroyed 21 combat bots 19520 | -5/Factory | System corruption reached 30% 19542 | -5/Factory | Lost 5 parts (1p1n2u1w) 19566 | -5/Factory | Core integrity fell below 50% 19591 | -5/Factory | Core integrity fell below 20% 19595 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19577_ ALERT: Rogue bot located, Programmers report to Factory Zone 9I. 19578_ K-01 Serf collects debris. 19580_ System corrupted: Component data lost. 19582_ K-01 Serf collects debris. 19584_ Penetrated by Slug. 19584_ Slug penetrates Wall. 19585_ Slammed into U-05 Engineer. 19585_ Penetrated by Slug. 19589_ Slug penetrates Wall. 19590_ Fusion Modulator explodes. 19590_ R-10 Processor collects Med. Matter Pod. 19590_ Penetrated by Slug. 19590_ GOLEM Unit destroyed. 19590_ Penetrated by Slug. 19592_ K-01 Serf collects debris. 19592_ H-71 Marshal calls for reinforcements. 19592_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 19594_ K-01 Serf collects debris. 19594_ Knocked back. Map ----- +----------------------------------------------------+ | ????????# """ "????????????????????????????????? | | ????????# " ""???????????????????????????????? | | ?????#??# ???????????????????????????????? | | ??? ] ?# ???????????????????????????????? | | ??? ?# ???####????????????????????????? | | ???? # % % " "?? ?????????????????????????? | | ? # !"G" ??????????????????????????? | | """ # !!%! ???????????????????????????? | | """S"" / ! !! ????????????????????????????? | | ?""""?" # % * ? ?????????????????????????????? | | ?? ?? # ####+#####+#######+#???????????????? | | ######### ## * # ??????????????? | | !!% % ## ]k ; ?????????????? | | %=! !%% % ## ; """ ""? ????????????? | | ! % ; ; """ """ ?#?????????? | | % ;; ; """ """ #?????????? | | =% % ; ; #?????????? | | ###/##########; ; """ """ !#?????????? | | # ; """ """ #?????????? | | # # """ """ #?????????? | | # ; ! #?????????? | | # # ] !! #?????????? | | # """ """ # ][![ #?????????? | | # """ """ ## ;;###+########?????????? | | # """ """ # ; ###%####?????????????? | | # ##; @; ## # ###?#???? ????? | | # """ ][ ##;;;; ;; ;### # # ?? | | # """ ![ ###### = x #! % # ? | | # """ [[ #??##; = g*#!= "" ????? | | # #??# ; k*huH!* = % ""R????? | | ##############??### [h [ % """???? | | #?????????????????# [g[%! % % ?? | | ??????????????????# [ ==[# [% =?? | | ??????????????????# =k [#=# # = ###?? | | ??????????????????######### ### # # # % ###???? | | ??????????????????????????###?# ## H ????? | | ?????????????????????????????? ;# ## # "#???? | | ??????????????????????????????"T " %! "#???? | | ????????????????????????????? "" " = " ???? | | ????????????????????????????? " "????? | | ????????????????????????????? " ?????? | | ?????????????????????????????? #" ?????? | | ???????????????????????????????? ?" ???????? | | ???????????????????????????????? ?? ? ?????????? | | ???????????????????????????????? ?? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 45 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 22 Authchip Count 4 Item Schematics ----------------- Missile Launcher | -8/Materials | Extracted Aerolev Unit | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Lrn. Tractor Beam | -8/Materials | Extracted VSS Leg | -8/Materials | Extracted Machine Analyzer | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Adv. Beam Cannon | -8/Materials | Extracted Mace | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -6/Factory | Preloaded Tiamat Missile Launcher | x1 | -6/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialHeavyPropulsion Manual? 0 Play Time 02:46:43 Cumulative 1084.5 hours Start 2021.11.21 @ 23:14:48 End 2021.11.22 @ 02:08:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 354 Adventurer 0 Explorer 0 Win Type - Total 60 Types 13/17/9/3/1/2/12/2/1 Lore% 94 Gallery% 94 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b572a5b4-ca95-4b81-8aeb-7a2e70a93f9d