Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 22:10:23 Player: Berg Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (96) 480 Value Destroyed (3226) 3226 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (660) 660 TOTAL SCORE: 13566 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Salvage Targeting Computer Advanced Target Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Quantum Reactor Mass Driver Longsword +1 Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Triangulator Improved Signal Interpreter Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Advanced ECM Suite Experimental Reaction Control System Hacking Suite System Shield System Shield Improved System Shield Improved System Guard > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Mass Driver Longsword +1 Lance [Rating: 152] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion VTOL Module Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Tesla Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Slashing Weapon Longsword +1 Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . 1 . . . . 1 1 . . . . . 1 . Utility 11 | . . . . . 2 . . . 2 . . . . 1 1 . . . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 143 | 6 1 . 2 . 21 8 . . 22 3 . . . 11 1 . 7 8 1 2 19 31 Power 24 | 1 . . . . 5 1 . . 4 1 . . . 1 . . 3 3 . . 2 3 Engine 10 | 1 . . . . 3 1 . . 3 . . . . 1 . . 1 . . . . . Core 8 | . . . . . 2 . . . 1 1 . . . . . . 2 2 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 1 . . 2 3 Propulsion 46 | 2 . . . . 6 1 . . 6 1 . . . 6 1 . 1 3 . 1 9 9 Treads 6 | 2 . . . . 4 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . . . . . 9 7 Flight 21 | . . . . . . . . . 6 1 . . . 6 1 . 1 3 . 1 . 2 Utility 49 | 1 1 . . . 6 4 . . 10 . . . . 3 . . . . 1 1 7 15 Device 18 | . . . . . 3 . . . 4 . . . . 3 . . . . . . 3 5 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Processor 19 | . 1 . . . 1 . . . 5 . . . . . . . . . 1 1 2 8 Hackware 6 | . . . . . 1 . . . 1 . . . . . . . . . . . 2 2 Protection 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 . . 2 . 4 2 . . 2 1 . . . 1 . . 3 2 . . 1 4 Energy Gun 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 . . 1 . 4 2 . . 2 . . . . . . . . 1 . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . . . . 1 . . . . . . 2 1 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Lost 73 | . . . . . 4 5 . . 5 . . . . . . 2 10 11 . . . 36 Power 9 | . . . . . 1 1 . . 1 . . . . . . . 2 1 . . . 3 Propulsion 29 | . . . . . . 1 . . 1 . . . . . . 1 4 6 . . . 16 Utility 25 | . . . . . 1 2 . . 1 . . . . . . 1 3 2 . . . 15 Weapon 10 | . . . . . 2 1 . . 2 . . . . . . . 1 2 . . . 2 Highest Loss Streak 15 | . . . . . 2 4 . . 2 . . . . . . 2 10 8 . . . 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 5 | 2 5 6 7 8 7 6 7 7 6 4 4 4 4 4 4 4 4 4 5 4 4 4 Power 1 | . 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . 2 3 3 2 1 Propulsion 1 | 1 2 2 2 2 1 . . . 1 1 1 1 1 1 1 1 . . . . 1 . Utility . | . . . 1 1 1 1 1 1 . . . . . . . . . . . . . . Weapon 2 | . 1 2 2 3 2 3 5 5 3 1 1 1 1 1 2 2 2 1 2 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . . . 4 . . . 5 1 . . . 1 2 . . 1 . . . 5 Power 7 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . 4 Propulsion 5 | . . . . . 3 . . . 2 . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Weapon 5 | . . . . . . . . . 2 1 . . . . 1 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 80 | . 89 100 100 100 84 79 81 81 75 87 93 93 93 94 90 82 81 21 5 13 63 72 Engine 7 | . 14 14 14 14 5 8 9 9 8 6 6 6 6 5 5 5 9 . . . . . Core 1 | . . . . . 3 . . . . 2 6 6 6 5 5 2 . 3 . . 3 . Treads 7 | . 28 28 28 28 14 . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . 9 17 18 18 5 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . 30 25 Flight 8 | . . . . . . . . . 14 33 33 33 33 34 32 33 34 6 . 3 . . Device 7 | . . . . . 8 9 9 9 14 13 13 13 13 17 21 17 14 . . . 1 9 Storage 5 | . 14 14 14 14 9 9 9 9 3 . . . . . . . . . . . . . Processor 12 | . 3 14 14 14 9 3 . . 10 26 26 26 26 19 15 15 14 5 5 9 13 17 Hackware 2 | . . . . . 4 8 . . 1 . . . . . . . . . . . 3 11 Protection 2 | . . . . . 2 5 18 18 3 . . . . . . . . . . . . . Ballistic Gun 12 | . 28 28 28 28 17 18 18 18 9 . . . . . . . . 2 . . . . Slashing Weapon 1 | . . . . . . . . . 2 5 6 6 6 5 5 5 4 1 . . 3 2 Peak Build Rating 152 | 6 7 7 14 8 42 32 29 29 51 51 50 50 50 81 87 87 84 43 10 23 127 152 Average Rating 40 | 4 6 7 7 8 26 30 29 29 38 47 50 50 50 73 81 74 76 19 5 16 91 111 On Entrance 36 | . 6 7 7 8 8 32 29 29 29 48 50 50 50 50 81 87 68 43 5 10 21 115 Avg Prop Armor Cover (%) 10 | . . . . . . . . . 6 . . . . . . . . . . . 13 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 11 11 11 11 10 19 21 21 21 30 22 20 20 20 29 29 29 35 15 . 3 49 34 Greatest Support 80 | 40 40 40 40 40 80 56 56 56 56 21 20 20 20 36 43 43 44 18 3 7 70 62 Greatest Overweight (x) 3 | 3 . . . . . . . . 1 1 . . . . . . . 1 . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 6 7 8 8 8 8 7 7 8 5 4 4 4 5 5 5 5 5 5 5 5 5 Average Carried 6 | 2 5 6 7 8 7 7 7 7 6 4 4 4 4 4 4 4 4 4 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 6 7 8 8 8 7 7 7 5 4 4 4 4 5 4 5 4 5 5 5 5 5 Class Distribution -------------------- 42% | Mutant 20% | Scavenger-Mutant 11% | Scavenger-Scout 8% | Hacker-Sprinter 7% | Ninja 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Ninja | -5/Factory Ninja | -4/Factory Ninja | -4/Waste Ninja | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Matter Collected 2389 | 229 73 . . 20 540 310 . . 276 82 19 . . 113 . . 16 184 . . 39 488 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3626 | . 121 . . . 1091 874 . . 360 50 . . . 113 . . 47 273 . . 59 638 Parts 226 | . 10 . . . 81 46 . . 23 2 . . . 6 . . 2 13 . . 5 38 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . 4 . . . . . . 15 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 84 | . 4 . . . 32 19 . . 7 2 . . . 1 . . 1 9 . . . 9 Melee 18 | . . . . . . . . . . 2 . . . . . . . 7 . . . 9 Guns 63 | . 4 . . . 32 19 . . 7 . . . . . . . . 1 . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . AOE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Classes Destroyed 11 | . 2 . . . 4 . . . 2 1 . . . . . . . . . . 1 1 Worker 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 6 | . . . . . . . . . 3 . . . . 1 . . . . . . . 2 Swarmer 43 | . 4 . . . 16 6 . . 4 1 . . . . . . . 8 . . . 4 Grunt 19 | . . . . . 11 6 . . 1 . . . . . . . . 1 . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 12 | . . . . . 4 7 . . . . . . . 1 . . . . . . . . Programmer 8 | . . . . . . . . . 2 . . . . . . . 1 . . . . 5 Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 3 . . . 6 3 . . 4 1 . . . 1 . . 1 7 . . 1 7 Combat Bots Only 7 | . 3 . . . 6 3 . . 4 1 . . . 1 . . 1 7 . . . 7 Max Kills in Single Turn 2 | . 1 . . . 1 2 . . 1 1 . . . 1 . . 1 1 . . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Hostile Shots Fired 758 | . 14 . . . 150 102 . . 41 18 1 . 3 6 . 1 18 123 . 5 4 272 Missed 259 | . 2 . . . 25 29 . . 10 14 1 . 2 3 . . 8 43 . 3 2 117 Hits 499 | . 12 . . . 125 73 . . 31 4 . . 1 3 . 1 10 80 . 2 2 155 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Projectile 498 | . 12 . . . 125 73 . . 31 4 . . 1 3 . . 10 80 . 2 2 155 AOE 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Critical Strikes 25 | . . . . . 6 2 . . 2 . . . . . . . 2 2 . . . 11 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 9179 | . 93 . . . 1655 1006 . . 554 65 . . 21 76 . 35 453 1369 . 37 55 3760 Core 3185 | . 24 . . . 239 160 . . 77 15 . . . . . 23 95 911 . 21 . 1620 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 16 | . . . . . . . . . 16 . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 90 . . . 27 . . . . 89 100 . . . . 10 98 100 . Volleys Fired 260 | . 8 . . . 132 77 . . 24 . . . . 4 . . . 11 . . . 4 Largest 2 | . 2 . . . 2 2 . . 2 . . . . 1 . . . 1 . . . 1 Hottest 75 | . 40 . . . 40 43 . . 43 . . . . 65 . . . 47 . . . 75 Shots Fired 491 | . 16 . . . 258 154 . . 44 . . . . 4 . . . 11 . . . 4 Gun 485 | . 16 . . . 258 154 . . 44 . . . . 4 . . . 6 . . . 3 Cannon 6 | . . . . . . . . . . . . . . . . . . 5 . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 484 | . 16 . . . 258 154 . . 44 . . . . . . . . 11 . . . 1 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . 4 . . . . . . . 3 Robot Hit Streak 21 | . 2 . . . 15 21 . . 13 . . . . 5 . . . 2 . . . 3 Robot Miss Streak 3 | . 2 . . . 3 3 . . 2 . . . . . . . . 3 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . 2 3 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 417 | . 9 . . . 181 120 . . 37 9 . . . 5 . . 4 20 . . 2 30 Core Hits 200 | . 6 . . . 86 54 . . 19 3 . . . 1 . . 2 11 . . 1 17 Critical Kills 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . 1 . . . 2 2 . . . . . . 1 4 . . . 4 Destroy 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . 2 . . . . . . 1 4 . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 149 | . . . . . 1 . . . 24 15 . . . 5 . . 11 19 . 2 14 58 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . . 1 . . . 24 15 . . . 5 . . 11 19 . 2 14 15 Piercing 43 | . . . . . . . . . . . . . . . . . . . . . . 43 Sneak Attacks 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6587 | . 96 . . . 1655 1244 . . 698 415 . . . 136 . . 108 644 . . 198 1393 Guns 3462 | . 96 . . . 1545 1235 . . 415 . . . . 85 . . . 30 . . . 56 Cannons 53 | . . . . . . . . . . . . . . . . . . 53 . . . . Explosions 105 | . . . . . 105 . . . . . . . . . . . . . . . . . Melee 2953 | . . . . . . . . . 283 415 . . . 51 . . 108 561 . . 198 1337 Ramming 14 | . . . . . 5 9 . . . . . . . . . . . . . . . . Kinetic 3374 | . 96 . . . 1545 1235 . . 415 . . . . . . . . 83 . . . . Thermal 105 | . . . . . 105 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 141 | . . . . . . . . . . . . . . 85 . . . . . . . 56 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1903 | . . . . . . . . . 283 415 . . . 51 . . 108 561 . . 198 287 Piercing 1050 | . . . . . . . . . . . . . . . . . . . . . . 1050 Highest Corruption 17 | . . . . . . . . . 1 1 1 1 1 . . . 3 3 3 . . 17 Average Corruption 2 | . . . . . . . . . 1 1 1 1 1 . . . 2 3 3 . . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . . 8 5 1 . 2 . . . 1 8 1 . . 13 Message Errors 8 | . . . . . . . . . 3 1 . . . . . . . 2 . . . 2 Matter Fused 8 | . . . . . . . . . . 3 1 . . . . . . 1 . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Energy Discharges 5 | . . . . . . . . . 1 1 . . 1 . . . 1 . . . . 1 Data Loss (minor) 9 | . . . . . . . . . 1 . . . 1 . . . . 4 1 . . 2 Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 286 | . . . . . 19 . . . 21 29 . . . . . . . 3 . . 91 123 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 19 | . . . . . 19 . . . . . . . . . . . . . . . . . Melee 267 | . . . . . . . . . 21 29 . . . . . . . 3 . . 91 123 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . 16 4 . . . . . . . . . . . . . . . 113 Shots 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Rammed 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . . . . . 28 30 . . 25 99 145 77 125 314 118 297 327 207 . . 343 179 Average Temperature 86 | . . . . . 7 8 . . 8 36 57 38 48 125 59 173 146 98 . . 103 56 Received Heat Transfer 1480 | . . . . . 846 396 . . 54 9 . . . 18 . . . 127 . 12 9 9 Effects 5 | . . . . . . . . . . . . . . 4 . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Heat Transferred 100 | . . . . . 100 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . Low Security (%) 95 | 100 100 100 . 100 91 74 100 . 100 . . . . 100 100 100 100 . . 100 100 100 Level 1 4 | . . . . . 8 25 . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 304 | . 60 7 . 46 256 304 90 . 92 . . . . 30 4 . 4 . . 115 43 116 Initial 115 | . . 7 . . . 104 90 . . . . . . 6 4 . . . . 115 41 . Average 44 | . 18 . . 6 74 158 72 . 25 . . . . 4 2 . . . . 96 12 29 Influence Increases 3592 | . 114 . . 56 903 630 . . 339 185 45 . 30 57 . . 40 500 . 19 70 604 Destroy 0b10 Robot/C 1700 | . 80 . . 40 640 380 . . 140 20 . . . 20 . . 20 180 . . . 180 Destroy 0b10 Robot/NC 60 | . 5 . . . 5 5 . . 15 . . . . 5 . . . . . . 10 15 Destroy Leader 376 | . 12 . . 10 120 122 . . 36 . . . . 12 . . 10 20 . . . 34 Allied During Kill 9 | . . . . 6 3 . . . . . . . . . . . . . . . . . Successful Hack 63 | . 17 . . . . . . . 14 . . . . 20 . . . . . . 12 . Disable Machine 105 | . . . . . 30 . . . 30 . . . . . . . . . . . . 45 Destroy Structure 154 | . . . . . 15 3 . . 14 . . . . . . . 10 . . 4 33 75 Partial Spotted 105 | . . . . . . 15 . . 30 . . . . . . . . . . . 15 45 Lose Combat Pursuer 1020 | . . . . . 90 105 . . 60 165 45 . 30 . . . . 300 . 15 . 210 Influence Decreases 3592 | . 94 20 . 56 655 646 182 50 267 164 109 29 20 57 10 . 40 250 78 117 144 604 Entered New Map 572 | . . 13 . . . 144 142 50 . 27 19 29 . 4 6 . . . 48 57 33 . Time Decay 2197 | . 94 7 . 56 432 302 40 . 257 137 90 . 20 53 4 . 10 180 30 60 111 314 Lost Part 490 | . . . . . 40 50 . . 10 . . . . . . . 30 70 . . . 290 Lost Ally 33 | . . . . . 33 . . . . . . . . . . . . . . . . . Purge Threat 300 | . . . . . 150 150 . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 2 3 . . 3 . . . . 1 . . 4 . . 1 3 9 Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Extermination 11 | . . . . . . . . . 3 . . . . . . . 1 . . . 2 5 Reinforcement 9 | . . . . . . . . . . . . . . . . . 3 . . 1 1 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Distress Signals 14 | . 2 . . . 7 1 . . 1 . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 6 . . . 49 26 . . 12 15 4 . 2 2 . 6 6 28 . 3 3 50 Peak Tracking Total 27 | . 3 . . . 6 6 . . 4 9 3 . 2 1 . 6 5 12 . 1 2 27 Tactical Retreats 29 | . . . . . 3 5 . . 2 2 2 . 1 . . . . 8 . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Traps Triggered 7 | . . . . . 3 . . . 2 . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Machines Disabled 7 | . . . . . 2 . . . 2 . . . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Machines Accessed 39 | . 3 . 4 . 4 5 2 . 5 . . 4 1 4 2 . 3 . . . 1 1 Terminals 22 | . 3 . . . 3 5 . . 4 . . . 1 1 1 . 2 . . . 1 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . 1 1 . 1 . . . . . Total Hacks 144 | . 10 . 33 . 12 13 9 . 12 . . 31 1 15 2 . 4 . . . 1 1 Successful 100 | . 4 . 33 . 7 5 9 . 4 . . 31 1 4 . . 1 . . . 1 . Failed 44 | . 6 . . . 5 8 . . 8 . . . . 11 2 . 3 . . . . 1 Catastrophic 10 | . 1 . . . . 1 . . 2 . . . . 4 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 9 . 1 . 8 7 . . 10 . . . . 3 1 . 1 . . . . 1 Terminals 51 | . 10 . . . 9 13 . . 10 . . . 1 2 1 . 3 . . . 1 1 Fabricators 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 . . . . . . . . 4 1 . 1 . . . . . Terminal Hacks 89 | . 4 . 33 . 3 5 9 . 1 . . 31 1 1 . . . . . . 1 . Record 54 | . . . 33 . . . 8 . . . . 11 1 . . . . . . . 1 . Part Schematic 14 | . . . . . . . . . 1 . . 13 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . . . . . 3 . . . 1 . . . . 2 . . . . . . . . Terminals 4 | . . . . . 3 . . . 1 . . . . . . . . . . . . . Botnet 4 | . . . . . 3 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . 3 4 . . 4 . . . . 4 2 . 2 . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 2 . . 13 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Total Allies 5 | . . 3 . 2 . . . . . . . . . . . . . . . . . . Largest Group 4 | . . 3 3 4 4 . . . . . . . . . . . . . . . . . Highest-Rated Group 79 | . . 40 40 79 79 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 8 15 . . . . . . . . . . . . . . . . . Total Damage 225 | . . . . 73 152 . . . . . . . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Active Infowar (turns) 2688 | . . . . . . . . . 131 562 191 22 245 312 29 68 428 . . . 36 664 Optics 1517 | . . . . . . . . . 131 562 191 22 245 147 . . . . . . . 219 Terrain 1974 | . . . . . . . . . 117 562 191 22 245 312 29 68 428 . . . . . Machine Analysis 110 | . . . . . . . . . . . . . . . . . . . . . . 110 Triangulation 646 | . . . . . . . . . . . . . . . . . . . . . . 646 Cloaking 215 | . . . . . . . . . . . . . . . . . . . . . . 215 ECM 39 | . . . . . . . . . . . . . . 3 . . . . . . 36 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 1 . . 1 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Turns Passed 9917 | 74 311 197 1308 357 1259 668 89 505 1311 562 191 22 245 312 29 68 447 381 69 135 368 1009 Spaces Moved 10688 | 43 177 117 815 215 531 329 89 506 1458 802 356 93 582 680 96 174 530 619 135 188 591 1562 Core 401 | 9 . . . . . . . . . . . . . . . . . 166 135 15 . 76 Treads 1534 | 34 177 117 815 215 176 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 1388 | . . . . . 355 329 89 506 109 . . . . . . . . . . . . . Hover 2024 | . . . . . . . . . . . . . . . . . . . . . 579 1445 Flight 5341 | . . . . . . . . . 1349 802 356 93 582 680 96 174 530 453 . 173 12 41 Fastest Speed 20 | 50 160 160 160 160 100 100 100 100 23 23 23 23 23 20 22 22 23 34 50 45 20 23 Average Speed 56 | 145 160 160 160 160 120 100 100 100 29 24 23 23 23 23 24 23 24 38 50 45 35 32 Slowest Speed 205 | 200 160 160 160 160 166 100 100 100 115 103 23 23 23 25 25 25 34 117 50 50 205 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . 6 2 . . . 2 . . 1 . . . . 5 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 43 31 92 60 53 38 15 46 32 82 65 76 77 16 4 81 9 76 22 6 22 39 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 4 | . . . 1 1 . . . . . . . 1 . . . . . 1 . . . . Known Exits Taken 16 | . 1 1 1 1 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . . . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . . . 1 . 2 2 . . . . . . 1 2 . . . Spaces Dug 60 | . . . . . . . . . 14 5 . . . . . . 5 . . 2 12 22 Terrain Destroyed 80 | . . . . . 13 . . . 14 5 . . . . . . 5 2 . 2 12 27 Melee 60 | . . . . . . . . . 14 5 . . . . . . 5 . . 2 12 22 Projectile 2 | . . . . . . . . . . . . . . . . . . 2 . . . . AOE 18 | . . . . . 13 . . . . . . . . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Res Res Acc Total 13945 | 52 190 127 819 228 964 568 89 505 2282 1148 464 92 692 821 101 200 826 727 135 234 733 1948 Wait 2567 | . 3 10 1 14 242 147 1 . 732 325 109 . 111 106 1 26 276 57 . 41 94 271 Move 10636 | 42 176 116 814 214 530 328 88 505 1446 797 355 92 581 675 96 173 527 618 134 187 590 1552 Hop 15 | . . . . . . . . . 5 2 . . . 2 . . 1 . . . . 5 Pick Up 41 | 4 2 1 . . 6 3 . . 9 . . . . 4 1 1 2 . . . 2 6 Fast Attach 117 | 6 1 . 1 . 15 3 . . 18 2 . . . 5 1 . 2 7 1 2 19 34 Attach 25 | . . . . . 3 3 . . 3 1 . . . . . . 5 5 . 1 2 2 Detach 27 | . . . 1 . 2 1 . . 3 1 . . . 2 . . 2 7 . 1 4 3 Swap 29 | . . . 1 . 11 2 . . 3 2 . . . 8 . . . . . . 1 1 Drop 73 | . . . . . 19 2 . . 15 3 . . . 10 2 . . 3 . . 7 12 Fire 260 | . 8 . . . 132 77 . . 24 . . . . 4 . . . 11 . . . 4 Melee 149 | . . . . . 1 . . . 24 15 . . . 5 . . 11 19 . 2 14 58 Ram 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 5) 381 | -10/Materials | Identified exit to Mines 386 | -10/Materials | Entered Mines 515 | -10/Mines | Discovered new exit (range 15) 525 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 536 | -10/Mines | Identified exit to Materials 563 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 565 | -10/Mines | Discovered new exit (range 5) 570 | -10/Mines | Identified exit to Exiles 583 | -10/Mines | Entered Exiles 583 | -10/Exiles | Accompanied by 3 allies 622 | -10/Exiles | Met 8R-AWN 652 | -10/Exiles | Met EX-HEX 700 | -10/Exiles | Met EX-BIN 897 | -10/Exiles | Met EX-DEC 905 | -10/Exiles | Learned location of Zion (-7) 1061 | -10/Exiles | Visited The Gauntlet 1445 | -10/Exiles | Discovered new exit (range 14) 1462 | -10/Exiles | Identified exit to Mines 1681 | -10/Exiles | Aligned with FarCom system 1683 | -10/Exiles | Given EX-Vault access code 1723 | -10/Exiles | Opened EX-Vault 1733 | -10/Exiles | Found Prototype Slashing Weapon 1733 | -10/Exiles | Identified Longsword +1 1770 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1874 | -10/Exiles | Discovered exit to Mines (range 14) 1891 | -10/Exiles | Left Exiles lab with Longsword +1 1891 | -10/Exiles | Entered Mines 1891 | -9/Mines | Accompanied by 3 allies 2229 | -9/Mines | Discovered new exit (range 10) 2244 | -9/Mines | Identified exit to Materials 2248 | -9/Mines | Entered Materials 2248 | -8/Materials | Accompanied by 4 allies 2248 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2253 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2375 | -8/Materials | Lost 4 allies 2688 | -8/Materials | Build established: Scavenger-Mutant 2740 | -8/Materials | Garrison activated, responded to threat 3104 | -8/Materials | Build established: Mutant 3179 | -8/Materials | Discovered new exit (range 9) 3187 | -8/Materials | Identified exit to Factory 3475 | -8/Materials | Discovered new exit (range 16) 3491 | -8/Materials | Identified exit to Storage 3507 | -8/Materials | Entered Storage 3657 | -8/Storage | Garrison activated, responded to threat 3829 | -8/Storage | Core integrity fell below 50% 4032 | -8/Storage | Build established: Scavenger-Mutant 4131 | -8/Storage | Lost 4 parts (1p1n2u) 4171 | -8/Storage | Used back door to open Recycling access 4171 | -8/Storage | Discovered new exit (range 4) 4175 | -8/Storage | Entered Recycling 4225 | -8/Recycling | Scanned before Scraplab entrance 4241 | -8/Recycling | Entered Scraplab 4250 | -8/Recycling | Discovered new exit (range 3) 4264 | -8/Recycling | Entered Scraptown 4367 | -8/Scraptown | Turned away by UFD registrar 4385 | -8/Scraptown | Visited Junk Repository 4395 | -8/Scraptown | Visited Comm Corps 4418 | -8/Scraptown | Visited The Evicted 4472 | -8/Scraptown | Discovered new exit (range 5) 4769 | -8/Scraptown | Entered Factory 4769 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5812 | -6/Factory | Build established: Scavenger-Sprinter 5969 | -6/Factory | Discovered new exit (range 13) 5972 | -6/Factory | Identified exit to Lower Caves 5976 | -6/Factory | Discovered exit to Lower Caves (range 4) 6041 | -6/Factory | Discovered new exit (range 12) 6065 | -6/Factory | Identified exit to Factory 6080 | -6/Factory | Entered Lower Caves 6440 | -6/Lower Caves | Build established: Scavenger-Scout 6466 | -6/Lower Caves | Encountered a Warlord checkpoint 6544 | -6/Lower Caves | Discovered new exit (range 20) 6623 | -6/Lower Caves | Identified exit to Lower Caves 6642 | -6/Lower Caves | Entered another Lower Caves area 6832 | -6/Lower Caves | Discovered new exit (range 8) 6833 | -6/Lower Caves | Identified exit to Data Miner 6833 | -6/Lower Caves | Entered Data Miner 6833 | -6/Data Miner | Discovered new exit (range 6) 6834 | -6/Data Miner | Identified exit to Proximity Caves 6838 | -6/Data Miner | Met Data Miner 6846 | -6/Data Miner | Learned location of Section 7 (-3) 6846 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6849 | -6/Data Miner | Received God Mode back door access code from Data Miner 6855 | -6/Data Miner | Entered Proximity Caves 7097 | -5/Proximity Caves | Learned Factory interactive machine intel 7099 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7100 | -5/Proximity Caves | Entered Factory 7100 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7101 | -5/Factory | Loaded intel: 54 interactive machine locations 7400 | -5/Factory | Discovered new exit (range 8) 7401 | -5/Factory | Identified exit to Factory 7412 | -5/Factory | Entered another Factory area 7412 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7413 | -4/Factory | Identified exit to Extension 7441 | -4/Factory | Sucked down chute 7441 | -4/Factory | Entered Waste 7444 | -4/Waste | Spotted C-40 Crusher 7450 | -4/Waste | Spotted C-40 Crusher 7456 | -4/Waste | Spotted C-40 Crusher 7458 | -4/Waste | Spotted C-40 Crusher 7458 | -4/Waste | Spotted C-40 Crusher 7458 | -4/Waste | Spotted C-40 Crusher 7458 | -4/Waste | Discovered new exit (range 13) 7463 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7506 | -4/Waste | Identified exit to Factory 7509 | -4/Waste | Entered Factory 7544 | -4/Factory | Build established: Ninja 7806 | -4/Factory | Discovered new exit (range 18) 7956 | -4/Factory | Identified exit to Upper Caves 7956 | -4/Factory | Entered Upper Caves 7968 | -4/Upper Caves | Lost 10 parts (2p4n3u1w) 7981 | -4/Upper Caves | Learned location of Armory (-4) 8012 | -4/Upper Caves | Core integrity fell below 50% 8041 | -4/Upper Caves | Lost 8 parts (1p4n2u1w) 8051 | -4/Upper Caves | Destroyed 7 combat bots 8195 | -4/Upper Caves | Learned Research terminal intel 8236 | -4/Upper Caves | Build established: Mutant 8258 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8263 | -4/Upper Caves | Encountered a Warlord checkpoint 8267 | -4/Upper Caves | Core integrity fell below 20% 8292 | -4/Upper Caves | Lost 3 parts (2n1w) 8334 | -4/Upper Caves | Discovered new exit (range 4) 8336 | -4/Upper Caves | Identified exit to Upper Caves 8337 | -4/Upper Caves | Entered another Upper Caves area 8398 | -4/Upper Caves | Discovered new exit (range 14) 8406 | -4/Upper Caves | Identified exit to Research 8406 | -4/Upper Caves | Entered Research 8406 | -3/Research | Evolved 2 slots: Utility x2 8407 | -3/Research | Loaded intel: 23 terminal locations 8516 | -3/Research | Discovered new exit (range 12) 8523 | -3/Research | Identified exit to Research 8535 | -3/Research | Spotted B-86 Titan 8541 | -3/Research | Entered another Research area 8541 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8902 | -2/Research | Discovered new exit (range 9) 8907 | -2/Research | Identified exit to Access 8909 | -2/Research | Entered Access 8909 | -1/Access | Evolved 2 slots: Utility x2 8926 | -1/Access | Energy Cycler disabled 9118 | -1/Access | Build established: Hacker-Sprinter 9631 | -1/Access | System corruption reached 10% 9662 | -1/Access | Destroyed 7 combat bots 9670 | -1/Access | Lost 15 parts (1p7n7u) 9817 | -1/Access | Core integrity fell below 50% 9823 | -1/Access | Lost 7 parts (1p4n1u1w) 9832 | -1/Access | Spotted B-99 Colossus 9834 | -1/Access | Spotted B-99 Colossus 9905 | -1/Access | Core integrity fell below 20% 9918 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09852_ Imp. Antigrav System destroyed. 09852_ Penetrated by Slug. 09855_ Hacking Suite destroyed. 09860_ Imp. Gyrokinetic Inverter destroyed. 09865_ Imp. System Shield destroyed. 09868_ Dropped Lance. 09874_ K-01 Serf destroyed. 09884_ Imp. Armor Integrity Analyzer destroyed. 09898_ Acquired Nuclear Pulse Array. 09900_ Adv. Target Analyzer destroyed. 09900_ Triangulator destroyed. 09900_ W-44 Eye sends out distress signal. 09904_ U-05 Engineer destroyed. 09909_ C-30 ARC bursts open, deploying its payload. 09909_ S-43 Plague unfolds itself. 09910_ T-07 Excavator destroyed. 09914_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4L. 09915_ Nuclear Pulse Array destroyed. 09916_ Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ?????????????#????????????????# #???????????????? | | ?????????????+ ???????????????# #???????????????? | | ?????????????# ?????????????# #???????????????? | | ??????????????# ????????????# #???????????????? | | ??????????????# ???????????# #???????????????? | | ??????????????# ?????????# #???????????????? | | ??????????????# [! ????????# #??????########## | | ??????????????# [! ######## #??????# | | ??????????????# ! w s######## | | ??????????????# @ s # ""G"" | | ??????????????# s # " " | | ??????????????#gg ss # " " | | ?????????? A ############### ss # ?? | | ???????? ???p?????# # s s #? ??? | | ?????????????????????# w s ss#? " ???? | | ?????????????????????# # ss###/###### | | ?????????????????????# # s =%% % | | ?????????????????????# ?# s= | | ?????????????????????# ?# ################# | | ?????????????????????# ??# # # | | ?????????????????????+ ??# # / | | ?????????????????????# ? ???# # # | | ?????????????????????###?#????# # # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ??????????????????????????????# # + | | ??????????????????????????????# ?# # | | ?????????????????????????????????###+############# | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Corruption Containment 12 Armor Coverage 300 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 76 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 32 Item Schematics ----------------- Spear | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Myspace Overwhelming Sixth Sense You May Approach The Wall Challenges ------------ None Game ------ Seed GatlingServoFilter Manual? 0 Play Time 02:42:09 Cumulative 104.7 hours Start 2026.04.22 @ 20:15:03 End 2026.04.24 @ 22:10:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59f734bd-5596-4d2a-a40b-596c68c16713