Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 19:22:49 Player: DreamCore Result: Destroyed by SO-DGT(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (644) 644 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1374 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (20) --- Light Treads Wheel Wheel Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Machine Analyzer Sensor Array Terrain Scanner Targeting Computer Power Shielding Light Armor Plating Tractor Beam Recalibrator Small Laser Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Small Matter Pod High-capacity Matter Pod Structural Scanner Machine Analyzer Terrain Scanner Power Shielding Tractor Beam Recalibrator Small Laser Small Laser Assault Rifle [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | . 15 2 4 Power 5 | . 2 1 2 Engine 4 | . 1 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | . 6 . 2 Treads 4 | . 2 . 2 Leg 2 | . 2 . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 1 . Device 2 | . 2 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | . 4 . . Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 3 1 5 Power 4 | . 1 1 2 Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Backups 18 | . 17 19 19 Power 1 | . 2 1 . Propulsion 5 | . 5 5 4 Utility 8 | . 7 10 11 Weapon 2 | . 2 3 3 Tool/Special . | . . . . Unused Backups 24 | . 8 1 15 Power 1 | . 1 . . Propulsion 6 | . 3 . 3 Utility 13 | . 2 1 10 Weapon 4 | . 2 . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 5 | . 3 6 13 Core 8 | . 10 7 . Treads 13 | . 13 14 14 Leg 1 | . 1 . . Wheel 13 | . 13 14 13 Device 10 | . 13 7 . Storage 14 | . 14 14 14 Protection 3 | . . 6 14 Energy Gun 14 | . 14 14 14 Ballistic Gun 14 | . 14 14 14 Peak Build Rating 12 | . 12 12 10 Average Rating 10 | . 10 11 9 On Entrance 8 | 6 6 12 10 Avg Prop Armor Cover (%) 7 | . 9 5 5 Naked Turns . | . . . . Heaviest Build 51 | 10 51 51 51 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . 4 2 2 Average Overweight (x) 2 | . 2 2 2 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 19 | . 19 20 20 Most Carried 20 | . 20 20 20 Average Carried 18 | . 17 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 20 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 723 | 200 462 18 43 Remotely . | . . . . Salvage Created 969 | . 771 113 85 Parts 54 | . 39 5 10 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 11 3 4 Guns 18 | . 11 3 4 Classes Destroyed 10 | . 6 2 2 Worker 3 | . 3 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Mechanic 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . . . 3 Grunt 11 | . 11 . . Sentry 2 | . . 2 . Subdweller 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 6 | . 6 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 119 | . 57 32 30 Missed 30 | . 11 11 8 Hits 89 | . 46 21 22 Projectile 89 | . 46 21 22 Critical Strikes 2 | . . . 2 Damage Taken 1315 | . 635 298 382 Core 251 | . 158 40 53 Absorbed by Shields . | . . . . Redirected to Shielding 11 | . . . 11 Core Remaining (%) 100 | 100 . . . Volleys Fired 96 | . 75 12 9 Largest 2 | . 2 2 2 Hottest 130 | . 85 85 130 Shots Fired 192 | . 150 24 18 Gun 192 | . 150 24 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 95 | . 75 12 8 Thermal 97 | . 75 12 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 10 13 Robot Miss Streak 5 | . 4 5 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 134 | . 104 14 16 Core Hits 54 | . 44 5 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1516 | . 1088 201 227 Guns 1509 | . 1081 201 227 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 7 | . 7 . . Kinetic 595 | . 416 94 85 Thermal 914 | . 665 107 142 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 165 180 . Average Temperature 57 | . 49 90 . Received Heat Transfer 399 | . 336 63 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2098 | . 1506 259 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 81 | . 81 40 . Initial . | . . . . Average 13 | . 21 1 . Influence Increases 545 | . 435 40 70 Destroy 0b10 Robot/C 320 | . 220 40 60 Destroy 0b10 Robot/NC 45 | . 45 . . Destroy Leader 88 | . 78 . 10 Successful Hack 30 | . 30 . . Destroy Structure 2 | . 2 . . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 545 | . 432 43 70 Entered New Map 3 | . . 3 . Time Decay 512 | . 412 40 60 Lost Part 30 | . 20 . 10 Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 24 3 6 Peak Tracking Total 6 | . 6 2 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 17 . . Successful 6 | . 6 . . Failed 11 | . 11 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2456 | . 1803 653 . Sensors 2456 | . 1803 653 . Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3315 | . 1845 1229 241 Spaces Moved 1138 | 1 700 372 65 Core . | . . . . Treads 757 | . 320 372 65 Legs 72 | 1 71 . . Wheels 309 | . 309 . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 320 320 Average Speed 257 | 120 218 320 320 Slowest Speed 320 | 120 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 2 83 64 4 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1350 | . 881 389 80 Wait 55 | . 55 . . Move 1135 | . 699 371 65 Hop . | . . . . Pick Up 23 | . 21 2 . Fast Attach 2 | . 1 1 . Attach 9 | . 4 1 4 Detach . | . . . . Swap 13 | . 12 . 1 Drop 16 | . 13 2 1 Fire 96 | . 75 12 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 7) 719 | -10/Materials | Discovered new exit (range 16) 787 | -10/Materials | Core integrity fell below 50% 1263 | -10/Materials | Discovered new exit (range 13) 1622 | -10/Materials | Discovered new exit (range 5) 1638 | -10/Materials | Discovered new exit (range 9) 1846 | -10/Materials | Entered Mines 1847 | -10/Mines | Learned location of Storage (-9) 2150 | -10/Mines | Discovered new exit (range 13) 2155 | -10/Mines | Assembled infested the area 2456 | -10/Mines | Learned location of Zion (-6) 2995 | -10/Mines | Discovered new exit (range 10) 3075 | -10/Mines | Entered Subcaves 3076 | -10/Subcaves | Approached by a straggling Scientist 3117 | -10/Subcaves | Discovered new exit (range 5) 3157 | -10/Subcaves | Core integrity fell below 20% 3285 | -10/Subcaves | A Subdweller sparked back to life 3285 | -10/Subcaves | A Subdweller sparked back to life 3285 | -10/Subcaves | A Subdweller sparked back to life 3316 | -10/Subcaves | Destroyed by SO-DGT(R) with Subdweller Machine Gun Last Messages --------------- 03164_ Flight Unit fries itself beyond repair. 03171_ Subatomizers dissect the Lgt. Assault Rifle. 03171_ Dropped Ion Engine. 03174_ Lgt. Assault Rifle fries itself beyond repair. 03177_ Flight Unit fries itself beyond repair. 03183_ Subatomizers dissect the Ion Engine. QA-N8T(c): "I think it's somewhere south of here" 03233_ Subatomizers dissect the Ion Engine, destroying it. 03246_ Acquired 14 matter. 03249_ Acquired 29 matter. QA-N8T(c): "I think it's somewhere south of here" 03285_ SO-DGT(R) creaks and sparks as it begins to move. 03285_ HN-C10(R) creaks and sparks as it begins to move. 03285_ J9-317(R) creaks and sparks as it begins to move. 03294_ Lgt. Treads destroyed. 03296_ Lgt. Ion Engine destroyed. 03300_ Wheel destroyed. 03302_ Lgt. Ion Engine destroyed. 03312_ Assault Rifle destroyed. 03313_ HN-C10(R) destroyed. 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" "# ??????????????? | | ???????????????????????## #####?????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? # ??????????????????? | | ???????????????????????? # ??????????????????? | | ??????????????????????? # ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationLegDoublenader Manual? 0 Play Time 00:20:01 Cumulative 92.9 hours Start 2026.07.09 @ 18:56:16 End 2026.07.09 @ 19:22:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7a69012-2029-4f8e-a1bf-263e1011cda5