Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.01 @ 04:28:33 Player: leiavoia Result: Destroyed by JJ-VER(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (855) 855 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1590 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 176/300 Energy 184/250 System Corruption 0% Temperature Critical (798) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Subdweller Beam Cannon Light Cannon > --- INVENTORY (20) --- Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Heat Sink Large Storage Unit Medium Matter Pod (100) Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Light Armor Plating Makeshift System Shield Tractor Beam Subdweller Machine Gun Battle Cannon Datajack Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Subdweller Beam Cannon Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Heat Sink Large Storage Unit Medium Matter Pod Structural Scanner Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Light Armor Plating Makeshift System Shield Tractor Beam Subdweller Machine Gun Battle Cannon Datajack Makeshift Axe [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 8 5 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 3 2 1 Energy Gun 3 | 3 . . Energy Cannon 1 | . . 1 Ballistic Gun 1 | . 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 15 | 3 14 19 Power 1 | . 1 1 Propulsion 3 | 1 2 4 Utility 7 | . 6 10 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 32 | . 9 23 Power 2 | . 1 1 Propulsion 12 | . 6 6 Utility 11 | . 2 9 Weapon 6 | . . 6 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 98 100 Engine 13 | . 13 14 Treads 27 | . 27 28 Device 7 | . 7 6 Storage 14 | . 14 14 Protection 6 | . 6 7 Energy Gun 7 | . 12 . Energy Cannon 4 | . . 11 Ballistic Gun 6 | . 9 2 Ballistic Cannon 8 | . 5 14 Peak Build Rating 11 | 7 9 11 Average Rating 8 | 5 8 10 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 57 | 15 50 57 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 16 20 Most Carried 20 | 7 20 20 Average Carried 15 | 4 14 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 7 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 860 | 322 423 115 Remotely . | . . . Salvage Created 1261 | 210 823 228 Parts 87 | 10 57 20 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 27 | . 18 9 Guns 12 | . 12 . Cannons 15 | . 6 9 Classes Destroyed 10 | 3 6 1 Worker 2 | 1 1 . Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 10 | . 6 4 Grunt 12 | . 12 . Subdweller 5 | . . 5 Best Kill Streak 4 | 4 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 128 | . 69 59 Missed 34 | . 19 15 Damage Taken 1281 | . 585 696 Core 254 | . 63 191 Absorbed by Shields . | . . . Redirected to Shielding 39 | . 4 35 Regen/Repaired (Parts) 308 | . 308 . Core Remaining (%) 100 | 100 . . Volleys Fired 133 | 16 89 28 Largest 2 | 2 2 2 Hottest 110 | 100 100 110 Shots Fired 266 | 32 178 56 Gun 184 | 32 147 5 Cannon 82 | . 31 51 Launcher . | . . . Special . | . . . Kinetic 128 | . 95 33 Thermal 138 | 32 83 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 9 11 12 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 160 | 20 103 37 Core Hits 69 | 7 49 13 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 9 | 2 6 1 Burn 6 | 2 4 . Destroy 1 | . 1 . Blast 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2348 | 262 1285 801 Guns 1127 | 262 851 14 Cannons 1211 | . 424 787 Explosions . | . . . Melee . | . . . Ramming 10 | . 10 . Kinetic 1108 | . 782 326 Thermal 1230 | 262 493 475 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 21 | . 13 8 Projectiles 21 | . 13 8 Explosions . | . . . Melee . | . . . Knockbacks 13 | . 8 5 Impact . | . . . Kinetic 10 | . 5 5 Secondary 3 | . 3 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 807 | 234 234 807 Average Temperature 80 | 110 52 323 Received Heat Transfer 1220 | . 216 1004 Effects 10 | . 2 8 Shutdowns 2 | . . 2 Energy Bleed 3 | . 2 1 Matter Decay 1 | . . 1 Damage (major) 4 | . . 4 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | 4 1 1 Heat Transferred 3293 | 925 1739 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 135 | 10 135 . Initial . | . . . Average 55 | 1 60 . Influence Increases 713 | 30 573 110 Destroy 0b10 Robot/C 440 | . 360 80 Destroy 0b10 Robot/NC 80 | 30 50 . Destroy Leader 88 | . 88 . Successful Hack 42 | . 42 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 60 | . 30 30 Influence Decreases 624 | 30 488 106 Time Decay 614 | 30 488 96 Lost Part 10 | . . 10 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 30 12 Peak Tracking Total 6 | . 5 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 31 . Successful 15 | . 15 . Failed 16 | . 16 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 12 | . 12 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Prototype ID Bank 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 9 | . 9 . Scan Component 5 | . 5 . Repair 4 | . 4 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 104 | . 104 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1650 | 24 1027 599 Sensors 599 | . . 599 Seismic 1051 | 24 1027 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3365 | 186 1971 1208 Spaces Moved 1153 | 67 701 385 Core 4 | 4 . . Treads 1149 | 63 701 385 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 207 | 153 194 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 4 98 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile 3 | . . 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1882 | 114 1153 615 Wait 511 | 17 311 183 Move 1151 | 66 700 385 Hop . | . . . Pick Up 36 | 7 24 5 Fast Attach 19 | 7 11 1 Attach 1 | . 1 . Detach . | . . . Swap 9 | 1 2 6 Drop 20 | . 14 6 Fire 133 | 16 89 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 14) 513 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Discovered new exit (range 9) 926 | -10/Materials | Discovered new exit (range 8) 1460 | -10/Materials | Repaired Lgt. Treads 1487 | -10/Materials | Repaired Lgt. Treads 1515 | -10/Materials | Repaired Lgt. Cannon 1542 | -10/Materials | Repaired Ion Engine 1623 | -10/Materials | Discovered new exit (range 4) 1821 | -10/Materials | Discovered new exit (range 16) 2158 | -10/Materials | Entered Subcaves 2746 | -10/Subcaves | Core integrity fell below 50% 3177 | -10/Subcaves | Discovered new exit (range 12) 3361 | -10/Subcaves | Core integrity fell below 20% 3366 | -10/Subcaves | Destroyed by JJ-VER(R) with Subdweller Beam Cannon Last Messages --------------- 03199_ Flight Unit fries itself beyond repair. 03199_ S-10 Pest destroyed. 03201_ Flight Unit fries itself beyond repair. 03205_ Lgt. Assault Rifle fries itself beyond repair. 03350_ S8-2IO(R) destroyed. 03352_ Critical hit (Meltdown: +300). 03354_ Critical hit (Meltdown: +270). 03355_ Power failure, Ion Engine shutdown. 03359_ Overheating: Matter decay (-57). 03362_ Overheating: Energy bleed (-33). 03362_ Critical hit (Meltdown: +260). 03363_ Power failure, Ion Engine shutdown. 03364_ Lgt. Treads destroyed. 03365_ Overheating: Lgt. Cannon damaged (-5). 03365_ Overheating: Lgt. Treads damaged (-15). 03365_ Overheating: Core Shielding damaged (-8). 03365_ Overheating: Sub. Beam Cannon damaged (-4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ???????????????????????????????### ?????????????? | | ????????????? ????????????????# ?????????????? | | ????????????? ???????##?????? ??????????????? | | ????????????? ?????## ????? ?? ???????????? | | ???????????? ??### ????# #?? ???????????? | | ??????????? ## ???# ## #????????????? | | ??????????? ? ??# #?????????????? | | ????????????# ? ## ### ?????????? | | ????????????# ?# ?????????? | | ???????????????# # ????????? | | ???????????????# ??????????? | | ???????????????# #?????????????????? | | ????????????# ### ##### #?????????????????? | | ??????????????????????# ##??????###?????????????? | | ??????????????????????#% #????## ##????????????? | | ???????????????????####R%##????# ###??????????? | | ???????????????????# % !@#???## ##?????????? | | ???????????????????## #???# #?????????? | | ????????????????????## ;#??# #?????????? | | ????????????????????## ##?# #### #?????????? | | ???????????????????## ### #??????????????? | | ???????????????????# #???????#####??? | | ???????????????????## #???????# ###? | | ????????????????????## ##??????# #? | | ?????????????????????# ######## ## | | ??????????????????# ## # | | ??????????????????# ## | | ??????????????????### ### #? | | ????????????????????# ### ## #? | | ????????????????????# ## ## #? | | ???????????????????# #?## ### #? | | ???????????????????# ???#### ##?# #? | | ??????????????????? ??????## #??## #? | | ?????????????????? ????????# ###?# ##? | | ?????????????????????????????# % ### ##?? | | ?????????????????????####??### ## #??? | | ????????????????????## ### #### #??? | | ???????????????????## ####??# ##??? | | ???????????????????# #######?????# #???? | | ???????????????????# *!##???????????# ##??? | | ???????????????????# ##=& ##???????????## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 38% | -10/Materials Lgt. Treads | 44% | -10/Materials Lgt. Cannon | 11% | -10/Materials Ion Engine | 36% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeGreatInitializer Manual? 0 Play Time 00:21:53 Cumulative 1163.1 hours Start 2025.04.01 @ 04:09:26 End 2025.04.01 @ 04:28:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 220 Adventurer 31 Explorer 1 Win Type - Total 56 Types 37/1/9/7/0/0/2/0/0/0 Lore% 72 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b6fb992-6b47-4a68-9e62-5fb404695abd