Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.20 @ 10:55:24 Player: arkn Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (221) 1105 Value Destroyed (8221) 8221 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1263) 1263 TOTAL SCORE: 15769 Bonus ------- High Alert Combat Kills 463 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 839/1150 Matter 244/300 Energy 170/170 System Corruption 10% Temperature Cool (45) Movement Core (1200) Ox23 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- Plasma Rifle Wave Gun Hardcell Cannon > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink Structural Scanner Structural Scanner Enhanced Optical Array Improved Signal Interpreter Seismic Detector Core Analyzer Armor Integrity Analyzer Improved Transmission Jammer Advanced ECM Suite Improved Component Analysis Suite Precision Grenade Launcher Heavy Flail Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Structural Scanner Structural Scanner Enhanced Optical Array Improved Signal Interpreter Seismic Detector Core Analyzer Armor Integrity Analyzer Improved Transmission Jammer Advanced ECM Suite Graphene Brace Improved Component Analysis Suite Wave Gun Hardcell Cannon Precision Grenade Launcher Heavy Flail Power Maul Lance [Rating: 107] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 4 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . 1 1 . . . . 2 Utility 5 | . . . 1 1 . . . 3 . Weapon 2 | . . 2 . . . . . . . Parts Attached 135 | 7 10 21 14 12 10 1 3 23 34 Power 18 | 1 2 2 1 . . . . 5 7 Engine 7 | 1 1 2 1 . . . . 1 1 Core 8 | . 1 . . . . . . 4 3 Reactor 3 | . . . . . . . . . 3 Propulsion 37 | 2 2 5 6 5 3 1 1 3 9 Treads 30 | . 2 5 6 5 3 1 1 3 4 Leg 4 | 2 . . . . . . . . 2 Wheel . | . . . . . . . . . . Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Utility 31 | 2 2 3 2 3 1 . 1 7 10 Device 12 | 1 1 . . . . . . 3 7 Storage 4 | 1 1 2 . . . . . . . Processor 11 | . . 1 2 2 1 . 1 2 2 Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 . . . 2 1 Artifact . | . . . . . . . . . . Weapon 49 | 2 4 11 5 4 6 . 1 8 8 Energy Gun 7 | 1 . 2 . . . . . . 4 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 36 | 1 3 9 5 4 4 . 1 6 3 Ballistic Cannon 2 | . . . . . . . . 1 1 Launcher 1 | . . . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 1 1 . . 1 . Parts Lost 61 | . 2 9 1 1 5 1 . 15 27 Power 9 | . . 1 . . . . . 2 6 Propulsion 20 | . 1 2 1 . 2 1 . 6 7 Utility 9 | . 1 1 . 1 . . . 1 5 Weapon 23 | . . 5 . . 3 . . 6 9 Highest Loss Streak 13 | . 1 3 1 1 4 1 . 7 13 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 17 | 4 8 17 19 19 19 19 19 16 18 Power 1 | . 1 1 1 1 1 1 1 . 1 Propulsion 3 | 2 2 6 7 4 4 4 3 2 . Utility 8 | . 1 5 6 9 10 10 9 9 13 Weapon 4 | 1 2 2 4 5 4 4 4 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 36 | . 1 7 3 7 2 . 4 . 12 Power 2 | . . 1 . 1 . . . . . Propulsion 9 | . . 2 . 1 2 . 4 . . Utility 16 | . . 2 3 2 . . . . 9 Weapon 9 | . 1 2 . 3 . . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 94 98 99 99 99 99 100 94 84 Engine 6 | . 8 10 9 7 6 7 7 2 2 Core 1 | . 5 . . . . . . 6 4 Treads 23 | . 22 21 26 29 29 29 30 19 9 Leg 1 | . 5 . . . . . . . 6 Device 3 | . 9 7 . . . . . 4 5 Storage 7 | . 14 11 9 7 7 7 7 5 5 Processor 17 | . . 3 17 21 23 23 23 27 22 Energy Gun 1 | . 2 4 . . . . . . 6 Ballistic Gun 27 | . 24 39 36 29 29 30 30 19 8 Peak Build Rating 107 | 9 10 19 29 47 54 53 57 83 107 Average Rating 45 | 6 8 15 23 42 50 51 52 74 89 On Entrance 35 | . 9 10 19 29 47 53 50 57 81 Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 12 19 60 68 77 71 71 71 89 90 Greatest Support 191 | 20 40 40 63 99 99 90 90 115 191 Greatest Overweight (x) 2 | . . 2 1 . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 19 20 20 20 20 20 20 20 Most Carried 20 | 8 10 20 20 20 20 20 20 20 20 Average Carried 18 | 5 8 17 19 19 19 19 19 18 19 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 Final Carried 20 | 8 10 20 20 20 20 19 20 20 15 Class Distribution -------------------- 81% | Scavenger-Gunner 9% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Gunner | -7/Scraptown Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Matter Collected 6366 | 279 226 965 493 1245 1176 90 40 558 1294 Remotely . | . . . . . . . . . . Salvage Created 9890 | 154 606 1494 847 1387 2040 232 . 792 2338 Parts 512 | 11 46 91 44 78 87 4 . 48 103 Haulers Intercepted 12 | . 1 5 . 2 4 . . . . Recyclers Shooed 7 | . 1 . 1 . 1 . . 1 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Combat Hostiles Destroyed 161 | . 16 26 12 24 28 1 . 22 32 Melee 2 | . . . . . . . . . 2 Guns 149 | . 16 26 12 24 26 1 . 19 25 Cannons 1 | . . . . . . . . 1 . AOE 6 | . . . . . 2 . . 1 3 Classes Destroyed 17 | 2 4 4 2 2 1 . . 1 1 Worker 8 | . . 1 1 1 1 . . 1 3 Builder 6 | . . . . 2 1 . . . 3 Tunneler 4 | 3 . . . 1 . . . . . Hauler 12 | . 1 5 . 2 4 . . . . Recycler 18 | 1 . 1 2 4 5 2 . . 3 Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . 1 . . . . . . . Watcher 10 | . 2 5 . 1 1 . . 1 . Swarmer 35 | . 6 6 . 7 . . . 13 3 Grunt 60 | . 10 11 6 8 13 . . 2 10 Brawler 4 | . . 2 . . 2 . . . . Duelist 1 | . . . . . . . . . 1 Sentry 34 | . . 7 3 4 12 1 . 2 5 Specialist 2 | . . . 2 . . . . . . Hunter 3 | . . . . . . . . 1 2 Programmer 21 | . . . . 5 1 . . 4 11 Heavy 1 | . . . 1 . . . . . . Best Kill Streak 10 | 4 7 8 4 8 8 3 . 7 10 Combat Bots Only 8 | . 7 8 3 4 5 1 . 6 7 Max Kills in Single Turn 6 | 1 1 2 1 2 2 1 . 2 6 Gunslinging 1 | . . 1 . . 1 . . 1 . Exploded 3 | . . . . . 1 . . 1 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Hostile Shots Fired 1213 | . 110 102 50 97 312 9 . 190 343 Missed 328 | . 17 24 12 23 104 1 . 50 97 Damage Taken 13872 | . 941 960 864 1060 1832 56 . 3519 4640 Core 1402 | . 214 50 64 135 195 . . 433 311 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1568 | . . 179 143 186 133 . 927 . . Core Remaining (%) 66 | 100 14 87 88 . . . 52 56 . Volleys Fired 440 | 9 76 82 34 49 71 5 . 38 76 Largest 4 | 2 2 4 4 4 4 4 . 4 4 Hottest 216 | 70 100 122 99 109 112 112 . 142 216 Shots Fired 1412 | 18 148 308 136 194 241 20 . 134 213 Gun 1381 | 18 144 308 136 194 237 20 . 117 207 Cannon 20 | . . . . . . . . 17 3 Launcher 7 | . . . . . 4 . . . 3 Special 4 | . 4 . . . . . . . . Kinetic 1265 | 9 126 283 136 194 237 20 . 127 133 Thermal 129 | 9 22 21 . . . . . . 77 Explosive 7 | . . . . . 4 . . . 3 Electromagnetic 11 | . . 4 . . . . . 7 . Robot Hit Streak 24 | 5 14 15 13 24 19 9 . 15 15 Robot Miss Streak 6 | 1 5 6 2 6 6 4 . 5 4 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 21 | . 4 5 2 . 3 . . 4 3 Max Gunslinging Chain 2 | . 1 1 1 . 1 . . 2 1 Shots Hit Robots 959 | 12 102 171 92 129 181 10 . 95 167 Core Hits 528 | 6 40 64 37 105 138 10 . 51 77 Critical Kills 5 | . . . 1 . . . . 1 3 Critical Parts Destroyed 18 | . 1 . 1 2 . . . 1 13 Critical Strikes 28 | 2 1 1 2 2 . . . 3 17 Burn 4 | 2 . 1 . . . . . . 1 Destroy 15 | . 1 . 2 2 . . . 1 9 Blast 1 | . . . . . . . . 1 . Smash 8 | . . . . . . . . 1 7 Melee Attacks 34 | . . . . . 1 . . 10 23 Impact 34 | . . . . . 1 . . 10 23 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19300 | 139 891 2410 1412 2364 3968 182 . 2321 5613 Guns 15751 | 139 891 2344 1412 2083 3447 182 . 1638 3615 Cannons 373 | . . . . . . . . 306 67 Explosions 1967 | . . 66 . 281 497 . . 156 967 Melee 1185 | . . . . . . . . 221 964 Ramming 24 | . . . . . 24 . . . . Kinetic 14373 | 50 740 2097 1412 2083 3447 182 . 1833 2529 Thermal 2793 | 89 151 225 . 208 . . . . 2120 Explosive 726 | . . . . 73 497 . . 156 . Electromagnetic 199 | . . 88 . . . . . 111 . Impact 1185 | . . . . . . . . 221 964 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . 1 3 3 . 13 10 Average Corruption 3 | . . . . 1 1 3 . 6 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 108 | . . . . 14 16 10 . 26 42 Message Errors 32 | . . . . 2 6 5 . 5 14 Matter Fused 21 | . . . . 5 1 1 . 4 10 Heat Flow Errors 12 | . . . . 3 2 1 . 2 4 Energy Discharges 15 | . . . . 1 3 2 . 6 3 Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 2 | . . . . 1 . . . . 1 Data Loss (minor) 11 | . . . . 1 1 1 . 3 5 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 4 | . . . . 1 1 . . 1 1 Alerts 1 | . . . . . . . . 1 . Misdirections 2 | . . . . . . . . 1 1 Weapon Failures 5 | . . . . . 2 . . 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 1225 | . . 10 . 72 . . . 283 860 Projectiles . | . . . . . . . . . . Explosions 443 | . . 10 . 72 . . . 171 190 Melee 782 | . . . . . . . . 112 670 Knockbacks 7 | . . . . . . . . 2 5 Impact 6 | . . . . . . . . 1 5 Kinetic 1 | . . . . . . . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 431 | . . 40 . . . . . 328 63 Shots 7 | . . 1 . . . . . 5 1 Rammed 2 | . . . . . 2 . . . . Targets Rammed 3 | . . . . . 3 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 432 | 130 240 161 132 271 356 190 . 252 432 Average Temperature 72 | 65 42 44 30 48 98 89 . 80 117 Received Heat Transfer 2714 | . 333 342 216 183 696 18 . 216 710 Effects 16 | . 1 . . . 8 . . . 7 Shutdowns 5 | . . . . . 1 . . . 4 Energy Bleed 1 | . 1 . . . . . . . . Interference 8 | . . . . . 6 . . . 2 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 4 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Fried 13 | . . . . . . . . . 13 Impact Corruptions 27 | . . . . . . . . 6 21 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 10 | 1 1 1 . . . . . . 7 Heat Transferred 4676 | 407 444 581 . 150 . . . . 3094 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Maximum Alert Level 3 | . . 1 . 2 3 1 . 1 2 Low Security (%) 77 | 100 100 89 100 85 . 64 . 77 77 Level 1 12 | . . 10 . 1 25 35 . 22 18 Level 2 8 | . . . . 12 63 . . . 3 Level 3 1 | . . . . . 11 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 748 | 15 171 224 181 656 748 289 . 301 621 Initial 297 | . . 39 79 32 297 289 . . 141 Average 157 | 2 85 125 105 125 515 179 . 117 137 Influence Increases 5744 | 20 487 825 344 1050 911 38 . 871 1198 Destroy 0b10 Robot/C 3220 | . 320 520 240 480 560 20 . 440 640 Destroy 0b10 Robot/NC 300 | 20 15 65 15 55 65 10 . 10 45 Destroy Leader 864 | . 56 170 70 136 190 . . 82 160 Successful Hack 226 | . 17 15 17 70 35 8 . 52 12 Disable Machine 540 | . . . . 210 30 . . 120 180 Destroy Structure 354 | . 4 10 2 39 31 . . 152 116 Lose Combat Pursuer 240 | . 75 45 . 60 . . . 15 45 Influence Decreases 3992 | 20 394 676 352 429 466 248 . 582 825 Time Decay 3392 | 20 374 586 342 419 416 238 . 432 565 Lost Part 600 | . 20 90 10 10 50 10 . 150 260 Squads Dispatched 35 | . 4 3 3 7 5 . . 4 9 Investigation 14 | . 2 2 1 1 3 . . 2 3 Extermination 12 | . . . . 4 1 . . 2 5 Reinforcement 8 | . 2 1 2 2 . . . . 1 Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Distress Signals 13 | . 1 1 2 1 1 . . 2 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 223 | . 24 39 13 30 35 1 . 32 49 Peak Tracking Total 11 | . 6 4 5 4 6 1 . 8 11 Tactical Retreats 12 | . 2 2 . 3 . . . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Traps Triggered 9 | . 1 3 . 3 1 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Machines Disabled 37 | . . 1 . 14 2 . . 8 12 Max in Single Turn 14 | . . 1 . 14 1 . . 2 8 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Machines Accessed 52 | . 5 7 4 7 5 3 6 9 6 Terminals 29 | . 5 6 2 4 4 2 . 4 2 Fabricators 4 | . . . . . . . . 2 2 Repair Stations 6 | . . 1 1 2 1 . . . 1 Recycling Units 4 | . . . . 1 . 1 . 2 . Scanalyzers 2 | . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . Total Hacks 166 | . 14 25 19 24 9 9 23 29 14 Successful 102 | . 9 13 14 11 4 5 23 20 3 Failed 64 | . 5 12 5 13 5 4 . 9 11 Catastrophic 17 | . 1 1 . 4 2 . . 4 5 Database Lockouts . | . . . . . . . . . . Manual 97 | . 14 20 7 13 3 7 . 24 9 Terminals 88 | . 14 21 6 16 6 7 . 12 6 Fabricators 10 | . . . . . . . . 6 4 Repair Stations 19 | . . 4 3 7 3 . . . 2 Recycling Units 12 | . . . . 1 . 2 . 9 . Scanalyzers 12 | . . . 10 . . . . . 2 Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 36 | . 2 3 . 3 2 . 23 3 . Record 22 | . . . . . . . 22 . . Open Door 2 | . . . . . 2 . . . . Branch Access Points 3 | . . 1 . 1 . . . 1 . Terminal Index 3 | . 1 . . 1 . . . 1 . Zone Layout 5 | . 1 2 . 1 . . . 1 . Proto ID Catalog 1 | . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 13 | . . 4 2 5 2 . . . . Scan Component 7 | . . 2 1 3 1 . . . . Repair 6 | . . 2 1 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . . 9 . . . . . 1 Insert Component 5 | . . . 4 . . . . . 1 Analyze 5 | . . . 5 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 41 | . 7 6 3 3 . 5 . 15 2 Terminals 29 | . 7 6 2 3 . 3 . 6 2 Track 10 | . 3 3 . 1 . 1 . 1 1 Assimilate 1 | . . . 1 . . . . . . Botnet 10 | . 3 2 . 1 . 1 . 3 . Operators 7 | . 1 1 1 1 . 1 . 1 1 Skim 1 | . . . . . . . . 1 . Fabricators 2 | . . . . . . . . 2 . Liberate 2 | . . . . . . . . 2 . Repair Stations 3 | . . . 1 . . . . 2 . Patch 1 | . . . 1 . . . . . . Recycling Units 7 | . . . . . . 2 . 5 . Monitor 2 | . . . . . . 1 . 1 . Reject 1 | . . . . . . . . 1 . Recyclers 3 | . . . . . . 1 . 2 . Mask 1 | . . . . . . . . 1 . Fedlink 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 39 | . 4 6 4 7 4 1 . 7 6 Full Trace Events 9 | . . 2 . 1 2 1 . . 3 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . 2 1 2 1 . . . . Time 160 | . . 58 32 48 22 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Active Infowar (turns) 3295 | 41 763 1707 . . . . . 238 546 Sensors 235 | . . . . . . . . 235 . Terrain 1094 | 41 659 . . . . . . 238 156 Structural 46 | . . . . . . . . . 46 Seismic 2131 | . 104 1707 . . . . . . 320 ECM 24 | . . . . . . . . . 24 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Turns Passed 13473 | 130 1119 2469 764 1968 1017 505 2269 1245 1987 Spaces Moved 6357 | 72 563 837 316 1012 427 284 1400 615 831 Core 1 | 1 . . . . . . . . . Treads 5809 | . 433 837 316 1012 427 284 1400 615 485 Legs 530 | 71 130 . . . . . . . 329 Wheels . | . . . . . . . . . . Hover 17 | . . . . . . . . . 17 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 162 158 161 161 153 150 Average Speed 172 | 119 150 235 162 162 160 161 161 164 181 Slowest Speed 320 | 120 160 320 240 162 238 241 161 243 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 5 81 86 31 34 77 66 91 15 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 4 | . . . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . Scrap Searched 7 | . . . . . . . 7 . . Spaces Dug 17 | . 4 . . . 1 . . 3 9 Terrain Destroyed 278 | . 4 4 . 49 29 . . 109 83 Melee 8 | . . . . . 1 . . 3 4 Projectile 31 | . 4 . . . . . . 9 18 AOE 239 | . . 4 . 49 28 . . 97 61 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Total 7860 | 96 706 1147 504 1241 605 319 1418 737 1087 Wait 642 | 1 40 151 111 133 76 30 7 24 69 Move 6348 | 71 562 836 315 1011 426 283 1399 614 831 Hop . | . . . . . . . . . . Pick Up 113 | 8 8 26 13 14 9 . 4 15 16 Fast Attach 47 | 7 1 10 1 4 1 . 1 6 16 Attach 53 | . 2 8 5 4 5 1 . 14 14 Detach 1 | . . . . . . . . . 1 Swap 87 | . 8 15 11 9 7 . 2 8 27 Drop 91 | . 9 18 14 17 6 . 5 8 14 Fire 440 | 9 76 82 34 49 71 5 . 38 76 Melee 34 | . . . . . 1 . . 10 23 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . . 3 . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 379 | -10/Materials | Destroyed 7 combat bots 388 | -10/Materials | Discovered new exit (range 14) 534 | -10/Materials | Discovered new exit (range 7) 624 | -10/Materials | Core integrity fell below 50% 631 | -10/Materials | Derelicts attacked the area 795 | -10/Materials | Core integrity fell below 20% 1113 | -10/Materials | Discovered new exit (range 14) 1250 | -10/Materials | Entered another Materials area 1250 | -9/Materials | Evolved 2 slots: Weapon x2 1511 | -9/Materials | Discovered new exit (range 7) 1554 | -9/Materials | Build established: Scavenger-Gunner 1896 | -9/Materials | Destroyed 8 combat bots 2164 | -9/Materials | Discovered new exit (range 13) 2558 | -9/Materials | Discovered new exit (range 15) 2643 | -9/Materials | Lost 3 parts (1p2w) 3008 | -9/Materials | Identified exit to Mines 3526 | -9/Materials | Discovered new exit (range 16) 3654 | -9/Materials | Repaired Flail 3681 | -9/Materials | Repaired Lgt. Treads 3719 | -9/Materials | Entered another Materials area 3719 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4076 | -8/Materials | Repaired Imp. Treads 4396 | -8/Materials | Discovered new exit (range 8) 4483 | -8/Materials | Entered Factory 4483 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5236 | -7/Factory | Repaired Minigun 5338 | -7/Factory | Discovered new exit (range 5) 5344 | -7/Factory | Identified exit to Factory 5704 | -7/Factory | Repaired Imp. Treads 5903 | -7/Factory | Identified exit to Storage 5903 | -7/Factory | Identified exit to Lower Caves 6318 | -7/Factory | Build established: Gunner 6451 | -7/Factory | Entered Storage 6630 | -7/Storage | Repaired Rnf. Deuterium Engine 6813 | -7/Storage | Discovered exit to Factory (range 7) 7043 | -7/Storage | Lost 4 parts (2n2w) 7251 | -7/Storage | First assault squad dispatched 7322 | -7/Storage | Build established: Scavenger-Gunner 7462 | -7/Storage | Used back door to open Recycling access 7462 | -7/Storage | Discovered new exit (range 5) 7467 | -7/Storage | Identified exit to Recycling 7468 | -7/Storage | Entered Recycling 7678 | -7/Recycling | Discovered new exit (range 5) 7935 | -7/Recycling | Scanned before Scraplab entrance 7957 | -7/Recycling | Entered Scraplab 7970 | -7/Recycling | Discovered new exit (range 2) 7970 | -7/Recycling | Identified exit to Scraptown 7973 | -7/Recycling | Entered Scraptown 7973 | -7/Scraptown | System corruption cleaned by C-Scrubber 8175 | -7/Scraptown | Visited UFD Registry 8175 | -7/Scraptown | Registered with UFD as "Flashgrid" 8197 | -7/Scraptown | Visited IN-MT5's Study 8310 | -7/Scraptown | Visited Shadow of the Wyrm 8370 | -7/Scraptown | Discovered new exit (range 11) 8915 | -7/Scraptown | Visited The Evicted 8962 | -7/Scraptown | Visited Fellowship of the Rings 9056 | -7/Scraptown | Visited CR-KLE's Repair Center 9067 | -7/Scraptown | CR-KLE repaired 7 parts 9114 | -7/Scraptown | Visited Spacefarers 9143 | -7/Scraptown | Visited Red Mages 9294 | -7/Scraptown | Visited Science Guys 9345 | -7/Scraptown | Visited Botcube Research 9355 | -7/Scraptown | Found Lrg. Botcube 9405 | -7/Scraptown | Visited Chapter 10 9667 | -7/Scraptown | Visited Infowarlord's Domain 9675 | -7/Scraptown | Found Exp. Terrain Scanner 9738 | -7/Scraptown | Visited DA-N13 Charitable Foundation 9759 | -7/Scraptown | Found DCF Scrap (29 items) 9785 | -7/Scraptown | Visited Curators Association 9867 | -7/Scraptown | Visited Scrapoid Pod Storage 9897 | -7/Scraptown | Visited Modified Component R&D 10055 | -7/Scraptown | Build established: Gunner 10143 | -7/Scraptown | Met Optimus 10143 | -7/Scraptown | Accepted into 0bPrime 10234 | -7/Scraptown | Discovered new exit (range 5) 10242 | -7/Scraptown | Entered Factory 10242 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 10365 | -5/Factory | Loaded intel: 8 recycling unit locations 10544 | -5/Factory | Build established: Scavenger-Gunner 10815 | -5/Factory | Lost 7 parts (1p2n4w) 10913 | -5/Factory | Learned location of Protoforge (-2) 11009 | -5/Factory | Lost 7 parts (1p3n1u2w) 11306 | -5/Factory | Identified exit to Upper Caves 11306 | -5/Factory | Discovered new exit (range 9) 11419 | -5/Factory | System corruption reached 10% 11485 | -5/Factory | Identified exit to Factory 11487 | -5/Factory | Entered another Factory area 11487 | -4/Factory | Evolved 2 slots: Propulsion x2 12031 | -4/Factory | Lost 5 parts (2p1n2w) 12950 | -4/Factory | Lost 3 parts (1p1u1w) 13401 | -4/Factory | System corruption reached 10% 13420 | -4/Factory | Discovered new exit (range 11) 13442 | -4/Factory | Destroyed 7 combat bots 13474 | -4/Factory | Self-destructed Last Messages --------------- 13445_ Slug penetrates Machine. 13446_ R-10 Processor collects Lgt. Antimatter Reactor. 13446_ K-01 Serf collects debris. 13447_ Power Maul destroyed. 13449_ Plasma Rifle destroyed. 13452_ System corrupted: Exp. Terrain Scanner fused. 13462_ Imp. Heavy Treads destroyed. 13462_ Core Analyzer destroyed. 13464_ System corrupted: Hardcell Cannon jammed. 13468_ Slug penetrates Wall. 13468_ Slug penetrates G-67 Veteran. 13469_ System corrupted: Plasma Rifle rejected. 13470_ Penetrated by Slug. 13470_ Acquired Plasma Rifle. 13470_ K-01 Serf collects debris. 13472_ Slug penetrates Wall. 13472_ Exp. Terrain Scanner destroyed. 13472_ Slug penetrates Wall. 13472_ Penetrated by Slug. 13474_ K-01 Serf collects debris. 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"" % "# #" ???????????? ???????? | | " k kR???????????????????? | | / % < % ???????????????????? | | ! / ?????????? ????????? | | "" "# #" ????? "?????"?????? | | % ###""" "## ##" """??????????????????? | | #?#"[[ """ ""?? [????#????"??????????? | | ###"[[ ?? [[???????????????????? | | "##"[[" ?"?????????????????????? | | %"#?""""" ? "??""??????????????????? | | " #######+########??????? ??????????????? | | #?????? ????? ????????????? ?????????? | | #???????"" ???"???????????????????????? | | #?#???????????????????#?????#?????????? | | #?????????????????????????????????????? | | ##???????#???#???#??????#??????????????? | | ??????#????????????#?#????????????????? | | "#?????????????????#??#?##??????#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flail | 20% | -9/Materials Lgt. Treads | 40% | -9/Materials Imp. Treads | 25% | -8/Materials Minigun | 28% | -7/Factory Imp. Treads | 37% | -7/Factory Rnf. Deuterium Engine | 16% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledScatterBoomstick Manual? 0 Play Time 02:04:12 Cumulative 142.3 hours Start 2025.04.19 @ 18:32:24 End 2025.04.20 @ 10:55:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab42000e-dd97-435c-afa0-e78d26363f5a