Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 08:19:08 Player: Foongus0298 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2425) 2425 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (893) 893 TOTAL SCORE: 5593 Bonus ------- High Alert Combat Kills 193 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 220/220 System Corruption 6% Temperature Cool (0) Movement Treading (560) Ox5 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Light Treads (fused) > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Battery (150) High-capacity Matter Pod (200) Structural Scanner Sensor Array Improved Terrain Scanner Terrain Scan Processor Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Light Armor Plating Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (22) Tractor Beam Heavy Laser Plasma Cannon Assault Rifle Datajack Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Improved Ion Engine Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Battery High-capacity Matter Pod Structural Scanner Sensor Array Improved Terrain Scanner Terrain Scan Processor Salvage Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Tractor Beam Light Assault Rifle Grenade Launcher Datajack Maul [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 65 | 7 3 22 4 29 Power 10 | 1 . 4 . 5 Engine 7 | 1 . 4 . 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 11 | 2 1 2 . 6 Treads 2 | . . . . 2 Leg 2 | . . . . 2 Wheel 7 | 2 1 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 24 | 2 1 10 2 9 Device 10 | 1 . 5 1 3 Storage 4 | 1 1 1 . 1 Processor 2 | . . 2 . . Hackware 1 | . . . 1 . Protection 7 | . . 2 . 5 Artifact . | . . . . . Weapon 20 | 2 1 6 2 9 Energy Gun 3 | 1 . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 14 | 1 1 5 2 5 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 31 | . . 7 1 23 Power 6 | . . 1 . 5 Propulsion 6 | . . 1 . 5 Utility 9 | . . 3 . 6 Weapon 10 | . . 2 1 7 Highest Loss Streak 6 | . . 3 1 6 To Critical Strikes 1 | . . . . 1 Average Backups 19 | 3 7 19 20 23 Power . | . 1 2 1 . Propulsion 1 | 2 3 2 2 1 Utility 11 | . . 8 10 16 Weapon 4 | . 1 5 5 4 Tool/Special . | . . . . . Unused Backups 30 | . 3 7 . 20 Power 2 | . . 2 . . Propulsion 6 | . 2 4 . . Utility 15 | . . . . 15 Weapon 6 | . 1 1 . 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 90 | . 100 99 99 83 Engine 7 | . 14 10 18 4 Core 1 | . . . . 3 Treads 5 | . . . . 9 Wheel 14 | . 28 21 18 6 Device 12 | . 14 20 16 6 Storage 12 | . 14 11 9 12 Processor 6 | . . 5 9 9 Protection 9 | . . 6 9 12 Ballistic Gun 16 | . 25 20 18 12 Impact Weapon 2 | . . 1 . 2 Peak Build Rating 30 | 9 10 19 27 30 Average Rating 18 | 5 9 16 23 22 On Entrance 13 | . 9 10 19 27 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 108 | 13 28 99 108 107 Greatest Support 40 | 32 32 26 24 40 Greatest Overweight (x) 29 | . 1 4 4 29 Average Overweight (x) 2 | . . 2 4 3 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 21 | 7 10 21 25 25 Most Carried 25 | 6 14 25 22 25 Average Carried 19 | 3 7 19 20 23 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 6 14 23 21 25 Class Distribution -------------------- 59% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 2166 | 212 138 706 57 1053 Remotely 425 | . . 198 . 227 Salvage Created 2595 | 20 238 1010 73 1254 Parts 167 | 4 30 68 6 59 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 66 | . 8 23 2 33 Melee 1 | . . . . 1 Guns 61 | . 8 23 2 28 Cannons 1 | . . . . 1 AOE 2 | . . . . 2 Classes Destroyed 11 | 1 5 3 1 1 Worker 2 | . . 2 . . Tunneler 2 | 1 . 1 . . Hauler 3 | . 1 2 . . Recycler 1 | . . 1 . . Operator 2 | . 1 . 1 . Watcher 3 | . 1 2 . . Swarmer 25 | . 6 11 1 7 Grunt 21 | . 2 8 . 11 Sentry 13 | . . 4 . 9 Hunter 5 | . . . 1 4 Programmer 2 | . . . . 2 Best Kill Streak 7 | 1 4 7 1 5 Combat Bots Only 6 | . 3 6 1 5 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . 1 Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 490 | . 52 107 31 300 Missed 143 | . 19 26 9 89 Hits 347 | . 33 81 22 211 Projectile 347 | . 33 81 22 211 Critical Strikes 16 | . . 2 . 14 Damage Taken 4575 | . 272 799 302 3202 Core 750 | . 75 123 51 501 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 15 | . . 15 . . Core Remaining (%) 79 | 100 70 69 . . Volleys Fired 214 | 2 30 70 7 105 Largest 2 | 2 2 2 2 2 Hottest 130 | 60 60 46 51 130 Shots Fired 405 | 4 58 134 14 195 Gun 396 | 4 58 134 14 186 Cannon 5 | . . . . 5 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 360 | 2 48 134 14 162 Thermal 41 | 2 10 . . 29 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 18 | 2 8 12 14 18 Robot Miss Streak 3 | 1 2 3 2 3 Penetration Max . | . . . . . Secondary Targets 9 | . 1 3 . 5 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 284 | 2 36 91 9 146 Core Hits 134 | 1 15 41 5 72 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 5 | . 1 2 . 2 Burn 1 | . . . . 1 Destroy 3 | . 1 1 . 1 Smash 1 | . . 1 . . Melee Attacks 32 | . . 12 . 20 Impact 32 | . . 12 . 20 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4203 | 18 299 1202 115 2569 Guns 3599 | 18 299 1111 115 2056 Cannons 100 | . . . . 100 Explosions 369 | . . . . 369 Melee 135 | . . 91 . 44 Ramming . | . . . . . Kinetic 3206 | 8 247 1111 115 1725 Thermal 493 | 10 52 . . 431 Explosive 369 | . . . . 369 Electromagnetic . | . . . . . Impact 135 | . . 91 . 44 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 2 . 6 Average Corruption 4 | . . 2 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . . 3 . 47 Message Errors 12 | . . 1 . 11 Matter Fused 8 | . . 1 . 7 Heat Flow Errors 6 | . . . . 6 Energy Discharges 8 | . . . . 8 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 8 | . . 1 . 7 Data Loss (major) 2 | . . . . 2 Misfires 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 76 | . . 64 . 12 Projectiles . | . . . . . Explosions 12 | . . . . 12 Melee 64 | . . 64 . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 70 | . . . . 70 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 258 | 20 60 4 . 258 Average Temperature 58 | 15 25 2 . 73 Received Heat Transfer 1338 | . 30 228 72 1008 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . 2 . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 1127 | 25 125 . . 977 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 4 | . . 1 . 4 Low Security (%) 52 | 100 100 95 100 13 Level 1 9 | . . 4 . 15 Level 2 23 | . . . . 44 Level 3 9 | . . . . 18 Level 4 4 | . . . . 8 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1212 | 5 126 208 94 1212 Initial 82 | . 3 49 82 54 Average 333 | . 32 85 81 561 Influence Increases 2426 | 5 281 700 62 1378 Destroy 0b10 Robot/C 1320 | . 160 460 40 660 Destroy 0b10 Robot/NC 65 | 5 15 40 5 . Destroy Leader 172 | . 34 108 10 20 Successful Hack 58 | . 12 39 7 . Select Force Hacks 30 | . 30 . . . Disable Machine 45 | . . 30 . 15 Anti-Garrison Action 550 | . . . . 550 Destroy Structure 81 | . . 8 . 73 Lose Combat Pursuer 105 | . 30 15 . 60 Influence Decreases 1224 | . 168 622 174 260 Entered New Map 215 | . 2 69 114 30 Time Decay 699 | . 166 483 50 . Lost Part 310 | . . 70 10 230 Squads Dispatched 6 | . 2 3 1 . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 15 34 12 38 Peak Tracking Total 8 | . 5 7 8 6 Tactical Retreats 5 | . 1 1 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 10 | . . 3 . 7 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . 4 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . . 2 . 2 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 16 | . 3 9 3 1 Terminals 12 | . 2 7 2 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 56 | . 8 36 11 1 Successful 39 | . 4 27 8 . Failed 16 | . 4 8 3 1 Catastrophic 4 | . 1 2 . 1 Database Lockouts 1 | . . 1 . . Manual 17 | . 5 8 4 . Terminals 34 | . 6 17 10 1 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units 2 | . 2 . . . Scanalyzers 14 | . . 14 . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 2 6 5 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 2 | . . 1 1 . Recycling Unit Index 1 | . . 1 . . Alert Level 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Security Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Registered Components 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 13 | . . 13 . . Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Retrieve Study 5 | . . 5 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 9 | . 2 5 2 . Terminals 8 | . 1 5 2 . Botnet 8 | . 1 5 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 15 | . 3 8 3 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . 5 . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . . 7 Machine Destruction 4 | . . . . 4 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1777 | 8 543 1123 100 3 Sensors 783 | . . 684 99 . Terrain 771 | 8 543 220 . . Structural 365 | . . 264 98 3 T.N.C. 175 | . . 175 . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4573 | 74 543 1402 100 2454 Spaces Moved 1921 | 53 278 660 51 879 Core 9 | 2 . . . 7 Treads 383 | . . . . 383 Legs . | . . . . . Wheels 1529 | 51 278 660 51 489 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 140 125 Average Speed 168 | 98 101 127 140 225 Slowest Speed 1500 | 100 105 150 140 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 32 | 3 30 56 12 61 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 11 | . . 8 . 3 Terrain Destroyed 31 | . . 8 . 23 Melee 11 | . . 8 . 3 Projectile . | . . . . . AOE 20 | . . . . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2809 | 67 490 1075 65 1112 Wait 430 | . 164 257 . 9 Move 1918 | 52 277 659 51 879 Hop . | . . . . . Pick Up 74 | 6 11 29 1 27 Fast Attach 23 | 7 1 7 . 8 Attach 30 | . . 9 3 18 Detach 2 | . . . . 2 Swap 45 | . 2 14 2 27 Drop 33 | . 5 18 1 9 Fire 214 | 2 30 70 7 105 Melee 32 | . . 12 . 20 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 11) 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Utility x2 913 | -9/Materials | Lost 3 parts (1u2w) 977 | -9/Materials | Identified exit to Mines 1448 | -9/Materials | Repaired Sensor Array 1488 | -9/Materials | Discovered new exit (range 5) 1492 | -9/Materials | Identified exit to Materials 1671 | -9/Materials | Central database locked down 2020 | -9/Materials | Entered another Materials area 2020 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2120 | -8/Materials | Identified exit to Garrison 2120 | -8/Materials | Entered Garrison 2312 | -8/Garrison | Triggered checkpoint 2331 | -8/Garrison | Garrison Relay disabled 2378 | -8/Garrison | Triggered checkpoint 2402 | -8/Garrison | Triggered checkpoint 2530 | -8/Garrison | Discovered new exit (range 12) 2605 | -8/Garrison | Lost 4 parts (1p2n1u) 2660 | -8/Garrison | Triggered checkpoint 2686 | -8/Garrison | Core integrity fell below 50% 2892 | -8/Garrison | Triggered checkpoint 3122 | -8/Garrison | Lost 6 parts (1p2n2u1w) 3130 | -8/Garrison | Crushed by falling debris 3329 | -8/Garrison | Discovered new exit (range 14) 3536 | -8/Garrison | Triggered checkpoint 3562 | -8/Garrison | Core integrity fell below 20% 3706 | -8/Garrison | Build established: Scavenger-Mutant 4140 | -8/Garrison | Installed Relay Interface Framework 4574 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04328_ Slug penetrates Reinforced Barrier. 04329_ Acquired 17 matter. 04331_ Slug penetrates S-10 Pest. 04334_ Destroyed Lgt. Ion Engine. 04334_ Slug penetrates Wall. 04337_ Slug penetrates S-10 Pest. 04337_ S-10 Pest destroyed. 04340_ Acquired 25 matter. 04360_ Acquired 12 matter. 04370_ ALERT: Garrison interior compromised. 04374_ DGWP3ZFENE56QTYV XGY9XDNAHHQWCU#PZ>T 04481_ System corrupted: Substantial component data lost. 04481_ Acquired 53 matter. 04494_ Detecting nearby RIF Installer. 04507_ Acquired 28 matter. 04520_ ALERT: Garrison interior compromised. 04539_ System corrupted: Heat flow error (+227). 04568_ Lgt. Treads destroyed. 04572_ System corrupted: Lgt. Treads fused. Map ----- +----------------------------------------------------+ | ##### %=! 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Armor Plating | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Med. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 25% | -9/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Maul | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedElectrostormAutogun Manual? 0 Play Time 00:49:27 Cumulative 55.3 hours Start 2026.04.05 @ 07:30:57 End 2026.04.05 @ 08:19:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5eba45c-6178-4d1b-983a-fbda48d1a89c