Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.08 @ 14:56:09 Player: Bob Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1988) 1988 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 5776 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 803/850 Matter 300/300 Energy 200/200 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Targeting Computer Improved Reaction Control System Hardened Medium Armor Plating > --- WEAPON (4) ------- Pulse Rifle Autogun Autogun Autogun > --- INVENTORY (5) ---- Light Deuterium Engine Improved Reaction Control System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Targeting Computer Improved Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Plasma Cannon Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Light Deuterium Engine Improved Reaction Control System [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . 1 . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . . 1 1 . . 2 Weapon 2 | . . . 1 1 . . . Parts Attached 48 | 6 4 4 16 2 4 . 12 Power 9 | 1 1 1 4 . . . 2 Engine 3 | 1 . . 2 . . . . Core 6 | . 1 1 2 . . . 2 Reactor . | . . . . . . . . Propulsion 13 | 2 . 2 7 . . . 2 Treads . | . . . . . . . . Leg 13 | 2 . 2 7 . . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 1 3 . 2 . 4 Device 7 | . 1 . 2 . 2 . 2 Storage 1 | 1 . . . . . . . Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection 2 | . . 1 . . . . 1 Artifact . | . . . . . . . . Weapon 14 | 2 2 . 2 2 2 . 4 Energy Gun 2 | 1 . . . 1 . . . Energy Cannon 3 | . 1 . . . 2 . . Ballistic Gun 7 | 1 . . 2 . . . 4 Ballistic Cannon 1 | . 1 . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 7 | . 1 1 1 . . . 4 Power 1 | . . . 1 . . . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . . . . . . 2 Weapon 3 | . 1 . . . . . 2 Highest Loss Streak 1 | . 1 1 1 . . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 93 87 99 87 96 100 96 Engine 4 | . 2 . 5 7 7 7 1 Core 11 | . 11 17 12 7 7 7 11 Leg 24 | . 28 25 27 23 23 23 20 Device 12 | . 11 11 9 7 11 15 17 Storage 1 | . 14 4 . . . . . Processor 6 | . . . 9 7 7 7 13 Protection 6 | . . 6 9 7 7 7 5 Energy Gun 3 | . 4 . . . 7 7 6 Energy Cannon 10 | . 6 11 9 7 11 15 11 Ballistic Gun 9 | . 13 . 18 15 10 7 6 Ballistic Cannon 1 | . . 11 . . . . . Peak Build Rating 54 | 6 9 14 27 31 42 42 54 Average Rating 29 | 3 8 11 24 28 37 42 49 On Entrance 21 | . 6 9 14 27 30 42 42 Naked Turns . | . . . . . . . . Heaviest Build 51 | 12 17 22 25 28 44 44 51 Greatest Support 51 | 20 20 30 45 45 45 45 51 Greatest Overweight (x) 1 | . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 5 5 5 Average Carried 3 | . 1 2 4 4 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 5 | . 2 5 5 4 4 5 2 Class Distribution -------------------- 25% | Tank 24% | Mutant 17% | Scavenger-Gunner 16% | Gunner 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1221 | 161 169 170 341 . 123 . 257 Remotely . | . . . . . . . . Salvage Created 2174 | . 188 427 694 . 184 . 681 Parts 139 | . 19 34 40 . 7 . 39 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 55 | . 5 13 17 . 5 . 15 Guns 32 | . 5 . 12 . 1 . 14 Cannons 22 | . . 13 5 . 3 . 1 Classes Destroyed 9 | . 3 1 2 . 2 . 1 Worker 1 | . . . 1 . . . . Recycler 1 | . . . . . . . 1 Watcher 5 | . 1 2 2 . . . . Swarmer 26 | . 2 5 8 . 3 . 8 Grunt 12 | . 3 4 1 . . . 4 Sentry 11 | . . 4 6 . . . 1 Hunter 2 | . . . 2 . . . . Programmer 3 | . . . . . 1 . 2 Mutant 1 | . . . . . 1 . . Best Kill Streak 9 | . 2 9 6 . 3 . 5 Combat Bots Only 6 | . 2 5 6 . 3 . 5 Max Kills in Single Turn 2 | . 1 1 2 . 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 335 | . 26 54 83 . 23 . 149 Missed 111 | . 6 15 21 . 9 . 60 Damage Taken 2278 | . 164 355 510 . 171 . 1078 Core 226 | . 8 60 88 . 23 . 47 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 678 | . 54 103 157 . 50 . 314 Core Remaining (%) 92 | 100 96 85 84 . . 96 . Volleys Fired 142 | . 19 31 34 . 9 . 49 Largest 4 | . 2 2 3 . 4 . 4 Hottest 266 | . 80 95 106 . 266 . 243 Shots Fired 307 | . 28 62 102 . 30 . 85 Gun 194 | . 27 . 68 . 18 . 81 Cannon 113 | . 1 62 34 . 12 . 4 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 170 | . 19 31 68 . 11 . 41 Thermal 129 | . 1 31 34 . 19 . 44 Explosive . | . . . . . . . . Electromagnetic 8 | . 8 . . . . . . Robot Hit Streak 32 | . 13 18 19 . 32 . 29 Robot Miss Streak 6 | . 2 2 6 . 1 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 217 | . 22 43 70 . 15 . 67 Core Hits 108 | . 10 21 35 . 7 . 35 Critical Kills 2 | . . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 2 1 . 1 . 3 Burn 3 | . . . . . . . 3 Meltdown 1 | . . . . . 1 . . Destroy 1 | . . . 1 . . . . Blast 2 | . . 2 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3875 | . 282 779 1095 . 364 . 1355 Guns 2236 | . 265 . 659 . 98 . 1214 Cannons 1639 | . 17 779 436 . 266 . 141 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1897 | . 184 341 659 . 47 . 666 Thermal 1897 | . 17 438 436 . 317 . 689 Explosive . | . . . . . . . . Electromagnetic 81 | . 81 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . 1 . . . . Projectiles 1 | . . . 1 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . 6 . . . . . Impact . | . . . . . . . . Kinetic 4 | . . 4 . . . . . Secondary 2 | . . 2 . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 512 | . 54 225 123 . 512 . 258 Average Temperature 70 | . 34 70 39 . 176 . 54 Received Heat Transfer 718 | . 102 189 90 . 29 . 308 Effects 3 | . . . . . 3 . . Shutdowns 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 5 | . . 1 . . 3 . 1 Heat Transferred 4028 | . 37 925 925 . 535 . 1606 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 559 | . 182 459 559 217 . . 425 Initial 217 | . . 65 134 217 . . 21 Average 222 | . 133 278 318 217 . . 132 Maximum Alert Level 2 | . . 2 2 1 . . 2 Low Security (%) 49 | 100 100 25 18 . . . 82 Level 1 36 | . . 44 61 100 . . 13 Level 2 14 | . . 30 20 . . . 3 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . 1 3 . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . 1 . . . . . Assault 1 | . . . . . . . 1 Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 6 | . . 1 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 9 21 23 . 10 . 27 Peak Tracking Total 9 | . 3 7 5 . 9 1 8 Tactical Retreats 9 | . 1 2 2 . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 6 | . . . . . 1 . 5 Max in Single Turn 5 | . . . . . 1 . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 8 | . 2 1 1 1 1 . 2 Terminals 6 | . 2 1 1 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 12 | . 5 2 1 1 1 . 2 Successful 8 | . 3 2 . 1 1 . 1 Failed 4 | . 2 . 1 . . . 1 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . 5 2 1 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 8 | . 3 2 . 1 1 . 1 Record 2 | . 1 . . . . . 1 Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . Maintenance Status 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 1 1 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 3583 | 56 291 613 722 90 982 118 711 Spaces Moved 2423 | 39 189 366 478 73 786 97 395 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs 2420 | 36 189 366 478 73 786 97 395 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 126 | 114 120 138 120 120 120 120 141 Slowest Speed 190 | 120 120 190 120 120 120 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 30 31 42 2 66 13 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 31 | . . . . . 2 . 29 Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 29 | . . . . . . . 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 2689 | 50 225 412 553 75 805 98 471 Wait 12 | . 6 1 4 . . 1 . Move 2416 | 38 188 365 477 72 785 96 395 Hop . | . . . . . . . . Pick Up 42 | 6 6 8 9 . 3 1 9 Fast Attach 3 | . . 1 . 1 1 . . Attach 27 | 6 3 3 3 1 3 . 8 Detach . | . . . . . . . . Swap 18 | . 1 . 13 . . . 4 Drop 28 | . 2 3 13 1 3 . 6 Fire 142 | . 19 31 34 . 9 . 49 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 938 | -9/Materials | Discovered new exit (range 10) 961 | -9/Materials | Entered another Materials area 961 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1362 | -8/Materials | Build established: Scavenger-Gunner 1473 | -8/Materials | Garrison activated, responded to threat 1648 | -8/Materials | Discovered new exit (range 8) 1683 | -8/Materials | Entered Factory 1683 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1744 | -7/Factory | Discovered new exit (range 14) 1773 | -7/Factory | Entered Lower Caves 1959 | -7/Lower Caves | Build established: Gunner 2139 | -7/Lower Caves | Learned location of 1 exit from Factory 2453 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2465 | -7/Lower Caves | Build established: Tank 2700 | -7/Lower Caves | Learned 12 Factory zone layouts 2751 | -7/Lower Caves | Discovered new exit (range 4) 2753 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2755 | -7/Lower Caves | Entered another Lower Caves area 2802 | -7/Lower Caves | Encountered a Warlord checkpoint 2863 | -7/Lower Caves | Discovered new exit (range 8) 2873 | -7/Lower Caves | Entered Factory 2873 | -6/Factory | Evolved 2 slots: Utility x2 2874 | -6/Factory | Identified exit to Factory 2875 | -6/Factory | Identified exit to Lower Caves 3200 | -6/Factory | Build established: Skirmisher 3573 | -6/Factory | First assault squad dispatched 3584 | -6/Factory | Cargo convoy interrupted 3584 | -6/Factory | Self-destructed Last Messages --------------- assault force dispatched. 03573_ K-01 Serf collects debris. 03574_ Acquired 10 matter. 03575_ K-01 Serf cleans the Nuclear Reactor. 03575_ R-10 Processor collects Gravmag System. 03576_ K-01 Serf collects debris. 03579_ R-10 Processor collects VTOL Module. 03583_ C-30 ARC bursts open, deploying its payload. 03583_ H-66 Slayer unfolds itself. 03583_ P-60 Hacker unfolds itself. 03583_ H-66 Slayer unfolds itself. 03583_ Slug penetrates Wall. 03583_ Slug penetrates P-60 Hacker. 03583_ Slug penetrates Wall. 03583_ K-01 Serf cleans the Nuclear Reactor. 03583_ R-10 Processor collects Autogun. 03584_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03584_ R-10 Processor collects VTOL Module. 03584_ K-01 Serf cleans the Nuclear Reactor. 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""" """ #??????? | | / """ """ #???# #??????? | | """" """" # #???# ! #??????? | | """" """" # #???# #??????? | | """" """" ##### #???# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 25 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapReflectiveBroadsword Manual? 0 Play Time 00:28:40 Cumulative 178.8 hours Start 2024.08.08 @ 14:28:41 End 2024.08.08 @ 14:56:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 279 Rogue 241 Adventurer 38 Explorer 0 Win Type - Total 4 Types 1/1/0/2/0/0/0/0/0 Lore% 28 Gallery% 54 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a47a081c-023a-4657-b9d9-fb83f0efa5f4