Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.21 @ 14:03:42 Player: Dr.Shlurp Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1689) 1689 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 5485 Bonus ------- Follower Combat Kills 131 Aligned with FarCom 300 Cogmind --------- Core Integrity 498/700 Matter 271/300 Energy 275/275 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Medium Storage Unit Improved Sensor Array Signal Interpreter Transmission Jammer > --- WEAPON (2) ------- Field Laser > --- INVENTORY (10) --- Large Storage Unit Experimental Sensor Array Light Armor Plating Pulse Rifle Guided Plasma Cannon High-powered Shotgun Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Sensor Array Signal Interpreter Transmission Jammer > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle > --- INVENTORY -------- Large Storage Unit Experimental Sensor Array Light Armor Plating Field Laser Pulse Rifle Guided Plasma Cannon High-powered Shotgun Assault Cannon Improved Grenade Launcher Mining Laser [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 52 | 5 5 1 . 5 22 14 . Power 10 | 1 . 1 . 1 3 4 . Engine 6 | 1 . 1 . 1 1 2 . Core 4 | . . . . . 2 2 . Reactor . | . . . . . . . . Propulsion 19 | 1 2 . . 2 9 5 . Treads 5 | . . . . 2 3 . . Leg 14 | 1 2 . . . 6 5 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 2 . . . 4 2 . Device 6 | . 1 . . . 3 2 . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 1 . . 2 6 3 . Energy Gun 4 | 2 . . . . . 2 . Energy Cannon 4 | . 1 . . 1 2 . . Ballistic Gun 4 | . . . . 1 2 1 . Ballistic Cannon 2 | . . . . . 2 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . Parts Lost 5 | . 1 . . . . 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 1 1 Utility . | . . . . . . . . Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 2 | . 1 . . . . 2 1 To Critical Strikes . | . . . . . . . . Average Backups 9 | 5 6 8 8 9 9 9 10 Power . | . 1 1 1 1 . . . Propulsion 1 | 2 2 2 2 1 . . . Utility 2 | . 1 2 3 3 2 3 3 Weapon 4 | 2 1 1 2 2 6 6 7 Tool/Special . | . . . . . . . . Unused Backups 15 | . . . . 4 5 . 6 Power 3 | . . . . 2 1 . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . . . 1 1 . 3 Weapon 6 | . . . . . 3 . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 93 100 100 99 93 95 74 Engine 10 | . 14 14 14 14 7 7 7 Core 1 | . . . . . 1 5 . Treads 8 | . . . . 24 15 . . Leg 20 | . 24 28 28 3 19 29 13 Device 17 | . 11 14 14 14 21 21 23 Storage 10 | . 14 14 14 14 9 7 7 Processor 1 | . . . . . . 7 7 Energy Gun 6 | . 19 14 14 1 . . 7 Energy Cannon 9 | . 8 14 14 13 8 6 . Ballistic Gun 6 | . . . . 12 9 7 7 Peak Build Rating 41 | 5 7 8 8 16 27 41 32 Average Rating 19 | 2 6 7 8 14 23 33 31 On Entrance 12 | . 5 7 8 8 16 26 32 Avg Prop Armor Cover (%) 10 | . . . . . 10 . . Naked Turns . | . . . . . . . . Heaviest Build 43 | 13 20 20 20 27 30 43 30 Greatest Support 55 | 10 20 20 20 40 45 55 30 Greatest Overweight (x) 1 | 1 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 Most Carried 10 | 7 8 9 9 10 10 10 10 Average Carried 9 | 5 6 8 8 9 9 9 10 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 5 7 8 9 10 10 10 10 Class Distribution -------------------- 65% | Mutant 17% | Skirmisher 16% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1182 | 196 94 10 . 78 367 436 1 Remotely . | . . . . . . . . Salvage Created 2064 | . 332 124 . 224 748 636 . Parts 125 | . 26 7 . 15 51 26 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 53 | . 12 4 . 5 22 10 . Guns 29 | . 6 2 . 4 9 8 . Cannons 20 | . 3 2 . 1 12 2 . AOE 3 | . 3 . . . . . . Classes Destroyed 9 | . 3 . . 1 2 3 . Worker 1 | . . . . . . 1 . Recycler 2 | . . . . . . 2 . Operator 2 | . . . . . 1 1 . Watcher 3 | . 2 . . . 1 . . Swarmer 25 | . 9 2 . . 12 2 . Grunt 18 | . 3 2 . 3 4 6 . Duelist 3 | . . . . 2 . 1 . Sentry 6 | . . . . . 6 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | . 4 2 . 2 5 3 . Combat Bots Only 5 | . 3 2 . 2 5 2 . Max Kills in Single Turn 2 | . 2 1 . 1 1 1 . Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 266 | . 32 7 . 34 112 57 24 Missed 77 | . 12 2 . 8 34 16 5 Hits 189 | . 20 5 . 26 78 41 19 Melee 17 | . . . . 6 . 11 . Projectile 172 | . 20 5 . 20 78 30 19 Critical Strikes 8 | . . . . 2 1 4 1 Damage Taken 2336 | . 201 35 . 315 688 819 278 Core 407 | . 72 17 . 34 82 120 82 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 683 | . 63 12 . 97 210 226 75 Regen/Repaired (Parts) 45 | . . . . . . 45 . Core Remaining (%) 78 | 100 . . . 50 85 . . Volleys Fired 151 | . 22 7 . 29 57 36 . Largest 2 | . 2 2 . 2 2 2 . Hottest 120 | . 100 100 . 120 100 103 . Shots Fired 262 | . 41 14 . 39 102 65 1 Gun 170 | . 33 7 . 30 57 42 1 Cannon 92 | . 8 7 . 9 45 23 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 123 | . . . . 18 67 37 1 Thermal 126 | . 28 14 . 21 35 28 . Explosive . | . . . . . . . . Electromagnetic 13 | . 13 . . . . . . Robot Hit Streak 16 | . 8 8 . 8 13 16 . Robot Miss Streak 3 | . 1 1 . 3 2 1 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 198 | . 30 10 . 31 72 55 . Core Hits 88 | . 19 7 . 10 28 24 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 4 | . . . . . 2 2 . Meltdown 1 | . . . . . 1 . . Destroy 2 | . . . . . . 2 . Blast 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3781 | . 506 162 . 369 1481 1263 . Guns 1947 | . 279 57 . 225 604 782 . Cannons 1728 | . 121 105 . 144 877 481 . Explosions 103 | . 103 . . . . . . Melee . | . . . . . . . . Ramming 3 | . 3 . . . . . . Kinetic 1554 | . . . . 105 731 718 . Thermal 2089 | . 368 162 . 264 750 545 . Explosive . | . . . . . . . . Electromagnetic 135 | . 135 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 Average Corruption 3 | . . . . . . 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . . 13 9 Message Errors 7 | . . . . . . 5 2 Matter Fused 5 | . . . . . . 1 4 Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . 1 1 Misfires 2 | . . . . . . 1 1 Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 24 | . 4 . . . . 20 . Projectiles 24 | . 4 . . . . 20 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 139 | . 59 . . . . 80 . Shots 3 | . 2 . . . . 1 . Rammed . | . . . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked 2 | . 2 . . . . . . Crushed . | . . . . . . . . Highest Temperature 323 | . 162 123 . 323 199 206 . Average Temperature 78 | . 43 44 . 169 70 55 . Received Heat Transfer 675 | . 45 15 . 120 297 150 48 Effects 2 | . . . . 2 . . . Interference 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 7 | . 3 2 . . 2 . . Heat Transferred 3599 | . 734 347 . 557 1110 851 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 175 | . 141 75 . 81 175 79 . Initial 33 | . . . . . . 33 . Average 25 | . 41 13 . 9 38 18 . Influence Increases 1746 | . 320 195 . 214 638 379 . Destroy 0b10 Robot/C 1200 | . 240 160 . 160 440 200 . Destroy 0b10 Robot/NC 45 | . 10 . . 5 10 20 . Destroy Leader 246 | . 44 30 . 30 112 30 . Allied During Kill 6 | . . 5 . 1 . . . Successful Hack 87 | . 3 . . . 30 54 . Disable Machine 45 | . . . . 18 9 18 . Destroy Structure 42 | . 8 . . . 7 27 . Lose Combat Pursuer 75 | . 15 . . . 30 30 . Influence Decreases 1746 | . 320 195 . 214 551 456 10 Entered New Map 59 | . . . . . . 54 5 Time Decay 1593 | . 310 175 . 206 515 382 5 Lost Part 30 | . 10 . . . . 20 . Lost Ally 28 | . . 20 . 8 . . . Purge Threat 36 | . . . . . 36 . . Squads Dispatched 7 | . . . . 1 1 5 . Investigation 3 | . . . . . . 3 . Extermination 2 | . . . . . . 2 . Reinforcement 1 | . . . . . 1 . . Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 3 | . 1 . . . 1 1 . Communications Jammed 1 | . . . . . . 1 . Distress Signals . | . . . . . . . . Times Spotted 81 | . 19 7 . 10 27 17 1 Peak Tracking Total 5 | . 3 3 . 4 5 4 1 Tactical Retreats 4 | . 1 . . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . . 4 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 5 | . . . . 2 1 2 . Max in Single Turn 1 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 18 | . 4 . . . 8 6 . Terminals 13 | . 4 . . . 7 2 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 51 | . 10 . . . 22 19 . Successful 29 | . 7 . . . 15 7 . Failed 22 | . 3 . . . 7 12 . Catastrophic 4 | . . . . . 1 3 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 37 | . 10 . . . 18 9 . Fabricators 4 | . . . . . . 4 . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 21 | . 7 . . . 11 3 . Prototype ID Bank 2 | . 1 . . . 1 . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 4 | . 2 . . . 2 . . Disarm Traps 2 | . . . . . 2 . . Dispatch Records 4 | . 2 . . . 1 1 . Maintenance Status 1 | . . . . . 1 . . Patrol Status 2 | . . . . . 1 1 . Transport Status 2 | . 2 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 17 | . 3 . . . 8 6 . Full Trace Events 4 | . 1 . . . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating 6 | . . . . . . 6 . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 8 | . . . . . . 8 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 4 | . . 3 . 1 . . . Largest Group 2 | . . 2 1 1 . . . Highest-Rated Group 46 | . . 46 15 31 . . . Highest-Rated Ally 31 | . . 31 15 31 . . . Total Orders . | . . . . . . . . Ally Attacks 40 | . . 22 . 18 . . . Total Damage 393 | . . 193 . 200 . . . Kills 8 | . . 4 . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 6469 | . 831 1026 359 584 1919 1325 425 Sensors 2989 | . . . . . 1239 1325 425 Seismic 4638 | . 831 1026 359 584 1838 . . Jamming 1432 | . . . . . . 1007 425 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 7321 | 66 1021 1026 359 1180 1919 1325 425 Spaces Moved 3868 | 49 684 618 288 655 703 578 293 Core 13 | 13 . . . . . . . Treads 1125 | . . . . 611 514 . . Legs 2730 | 36 684 618 288 44 189 578 293 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 133 | 108 130 120 120 157 149 120 127 Slowest Speed 190 | 190 190 120 120 160 160 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 3 78 83 63 98 44 14 28 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 44 | . 6 . . . 5 33 . Melee . | . . . . . . . . Projectile 6 | . . . . . 5 1 . AOE 38 | . 6 . . . . 32 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 5780 | 61 769 888 301 773 1499 1144 345 Wait 1627 | . 49 260 13 68 685 500 52 Move 3861 | 48 683 617 287 654 702 577 293 Hop . | . . . . . . . . Pick Up 38 | 8 6 2 1 9 11 1 . Fast Attach 18 | 2 1 . . . 7 8 . Attach 14 | 3 2 . . 4 4 1 . Detach 1 | . . . . . 1 . . Swap 25 | . 2 1 . 2 11 9 . Drop 43 | . 2 1 . 7 21 12 . Fire 151 | . 22 7 . 29 57 36 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . 2 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 319 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 12) 534 | -10/Materials | Discovered new exit (range 10) 572 | -10/Materials | Discovered new exit (range 11) 795 | -10/Materials | Discovered new exit (range 16) 1088 | -10/Materials | Entered Mines 1091 | -10/Mines | Received a Mining Laser from a helpful Derelict 1138 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1138 | -10/Mines | Discovered new exit (range 5) 1208 | -10/Mines | Learned location of Zion (-7) 1358 | -10/Mines | Discovered new exit (range 7) 1898 | -10/Mines | Discovered new exit (range 6) 2114 | -10/Mines | Entered Exiles 2114 | -10/Exiles | Accompanied by 1 ally 2165 | -10/Exiles | Met 8R-AWN 2185 | -10/Exiles | Met EX-HEX 2231 | -10/Exiles | Met EX-DEC 2249 | -10/Exiles | Met EX-BIN 2265 | -10/Exiles | Aligned with FarCom system 2267 | -10/Exiles | Given EX-Vault access code 2297 | -10/Exiles | Opened EX-Vault 2303 | -10/Exiles | Found Prototype Energy Cannon 2330 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2462 | -10/Exiles | Discovered new exit (range 10) 2473 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2473 | -10/Exiles | Entered Mines 2600 | -9/Mines | Identified Gui. Plasma Cannon 2651 | -9/Mines | Discovered new exit (range 6) 2907 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2911 | -9/Mines | Found Prototype Device 2967 | -9/Mines | Met a Derelict testing a Signal Generator 3177 | -9/Mines | Discovered new exit (range 8) 3499 | -9/Mines | Learned Materials non-interactive machine intel 3532 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3653 | -9/Mines | Entered Materials 3653 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3654 | -8/Materials | Loaded intel: 33 non-interactive machine locations 3760 | -8/Materials | Identified Exp. Sensor Array 4620 | -8/Materials | Build established: Skirmisher 4704 | -8/Materials | Discovered new exit (range 15) 4898 | -8/Materials | Identified exit to Factory 5550 | -8/Materials | Build established: Scavenger-Skirmisher 5572 | -8/Materials | Entered Factory 5572 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6059 | -7/Factory | Identified exit to Lower Caves 6257 | -7/Factory | Repaired Aluminum Leg 6363 | -7/Factory | Fabricated Carbon-fiber Leg? 6831 | -7/Factory | Build established: Skirmisher 6897 | -7/Factory | Entered Lower Caves 7194 | -7/Lower Caves | Build established: Mutant 7252 | -7/Lower Caves | Spotted B-75 Beast 7322 | -7/Lower Caves | Self-destructed Last Messages --------------- GOAL=ESCAPE 06902_ &L&YRINZ7P#>50=RIOKN:OV 06926_ YSGVYB P=0WUK/FU%JVMWM 06941_ 06-VCT(k) breaks down the debris. 06980_ ZG-A25(k) breaks down the debris. 07009_ System corrupted: Component data lost. 07029_ ZG-A25(k) breaks down the debris. 07040_ System corrupted: Matter fused (-9). 07086_ System corrupted: Matter fused (-7). 07137_ System corrupted: FCS attempts to trigger Gauss Rifle. 07137_ System corrupted: Gauss Rifle misfires. 07187_ System corrupted: Energy discharge (-67). 07219_ System corrupted: Matter fused (-10). 07235_ Acquired 1 matter. 07252_ Carbon-fiber Leg destroyed. 07252_ Critical hit (Blast). 07300_ System corrupted: Matter fused (-10). 07305_ P0-VOQ(S) destroyed. 07321_ Gauss Rifle destroyed. 07321_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####???######???????????????? | | ????????????????????# ##?## ##??????????????? | | ????????????????????# ### #??????????????? | | ????????????????????### % ## #??????????????? | | ??????????????????????## @ #????????###???? | | ???????????????????????# #??###???## ##??? | | ???????????????????????### ### ###?# #### | | ?????????????????????????## % BB % #?# # | | ??????????????????????????####BB% #### % | | ??????????????????????????#### % ##### ### | | ?????????????????????###### ###?##% #?## | | ?????????????????????# ###??## #??# | | ?????????????????????# #### ##???## ##?# | | ??????????????????????????## ##???## % #?# | | ???????????????????????????## ##????# #?# | | ????????????????????????????# "??#### ##?## | | ????????????????????????????# #?## % ###### | | ????????????????????????????" ### ##? | | ????????????????????########" ## ## ## | | ????????????????????# ### # | | ????????????????????# #####"## #?## ## | | ????????????????????# #??#"#?## ####??# ### | | ????????????????????# #? #???# ####### ### | | ????????????????????# # ????# # | | ????????????????????# ?????# | | ????????????????????# ?????# ##" """ | | ???????????????????? ??????# ##" """"""" | | ??????????????????? #???????# # ##" """ " | | ?????????????????? ????????# ## #"""""""""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Repaired ---------- Aluminum Leg | 50% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed SupersonicDeepBarrier Manual? 0 Play Time 01:06:31 Cumulative 92.3 hours Start 2026.10.21 @ 09:44:08 End 2026.10.21 @ 14:03:42 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 78 Rogue 0 Adventurer 78 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a785498a-3589-4de1-b0e1-451b8497af16