Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.31 @ 20:05:30 Player: Dosh Result: Destroyed by as-04466 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (669) 669 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 1483 Bonus ------- Follower Combat Kills 85 Friendly Fire -41 Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 265/265 System Corruption 1% Temperature Cool (20) Movement Core (500) Ox9 Location -10/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Heat Sink Compact Battery (200) Structural Scanner Hacking Suite Improved Trap Extractor (0/6) EM Pulse Gun EM Pulse Cannon Improved Assault Rifle Improved Light Cannon Grenade Launcher Improved Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Insulated Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Wheel Improved Heat Sink Compact Battery Structural Scanner Hacking Suite Improved Trap Extractor EM Pulse Gun EM Pulse Cannon Improved Assault Rifle Improved Light Cannon Grenade Launcher Improved Datajack Heavy Hammer [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Insulated Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -10 ------- Run | Jun Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 15 2 . Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads 5 | 2 3 . . Leg . | . . . . Wheel 2 | . 1 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 6 . . Energy Gun 4 | 1 3 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 7 | . 2 1 4 Power . | . . . . Propulsion 5 | . 2 1 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 4 | . 2 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 99 97 Engine 14 | . 14 14 14 Treads 24 | . 25 23 14 Wheel 3 | . 1 4 12 Device 7 | . 12 . . Storage 14 | . 14 14 14 Protection 5 | . . 13 12 Energy Gun 3 | . 6 . . Ballistic Gun 23 | . 20 28 28 Naked Turns . | . . . . Heaviest Build 36 | 13 34 36 36 Greatest Support 40 | 40 40 40 10 Greatest Overweight (x) 3 | . 2 3 3 Average Overweight (x) . | . . 1 3 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 9 15 15 Most Carried 15 | 2 10 15 14 Average Carried 9 | . 7 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 2 10 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Jun Mat Min Exi Matter Collected 775 | 172 411 192 . Remotely . | . . . . Salvage Created 1138 | . 864 219 55 Parts 62 | . 55 5 2 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Jun Mat Min Exi Combat Hostiles Destroyed 22 | . 15 7 . Guns 21 | . 14 7 . AOE 1 | . 1 . . Classes Destroyed 8 | . 7 1 . Worker 1 | . 1 . . Hauler 2 | . 2 . . Recycler 2 | . 2 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 14 | . 9 5 . Assembled 2 | . . 2 . Best Kill Streak 5 | . 5 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Jun Mat Min Exi Damage Taken 1486 | . 670 476 340 Core 250 | . 93 42 115 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 112 | . 84 24 4 Largest 2 | . 2 2 2 Hottest 80 | . 80 46 46 Shots Fired 225 | . 168 49 8 Gun 225 | . 168 49 8 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 158 | . 101 49 8 Thermal 57 | . 57 . . Explosive . | . . . . Electromagnetic 10 | . 10 . . Robot Hit Streak 15 | . 15 13 4 Robot Miss Streak 8 | . 8 2 1 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 141 | . 98 38 5 Core Hits 52 | . 39 12 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . 5 1 . Burn 4 | . 4 . . Destroy 1 | . . 1 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1949 | 2 1241 605 101 Guns 1917 | . 1217 599 101 Cannons . | . . . . Explosions 23 | . 23 . . Melee . | . . . . Ramming 9 | 2 1 6 . Kinetic 1339 | . 639 599 101 Thermal 519 | . 519 . . Explosive . | . . . . Electromagnetic 82 | . 82 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 3 5 1 Message Errors 2 | . 2 . . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . . . 1 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | 1 1 2 . Targets Rammed 4 | 1 1 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 296 | . 296 147 16 Average Temperature 53 | . 46 63 7 Received Heat Transfer 511 | . 276 195 40 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 1776 | . 1776 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Jun Mat Min Exi Peak Influence 301 | . 301 161 . Initial 51 | . . 51 . Average 117 | . 155 72 . Maximum Alert Level 1 | . 1 . . Low Security (%) 81 | 100 67 100 . Level 1 18 | . 32 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Jun Mat Min Exi Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 25 10 3 Peak Tracking Total 11 | . 4 3 11 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -10 ------- Run | Jun Mat Min Exi Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Jun Mat Min Exi Machines Disabled 5 | . 1 1 3 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Jun Mat Min Exi Machines Accessed 10 | . 9 1 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 24 1 . Successful 11 | . 10 1 . Failed 13 | . 13 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 25 | . 25 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Robot Analysis 5 | . 5 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 3 | . 3 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Jun Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Jun Mat Min Exi Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 17 | . . 11 6 Total Damage 300 | . . 235 65 Kills 4 | . . 3 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Jun Mat Min Exi Robot Analysis Total 5 | . 5 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Jun Mat Min Exi Turns Passed 2456 | 85 1336 910 125 Spaces Moved 1310 | 49 671 501 89 Core 4 | 4 . . . Treads 896 | 45 570 281 . Legs . | . . . . Wheels 410 | . 101 220 89 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 125 125 Average Speed 147 | 151 151 145 125 Slowest Speed 240 | 160 160 240 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 3 99 95 34 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Jun Mat Min Exi Total 1623 | 57 836 635 95 Wait 141 | . 39 100 2 Move 1307 | 48 670 500 89 Hop . | . . . . Pick Up 18 | 2 11 5 . Fast Attach 18 | 6 11 1 . Attach 3 | . 2 1 . Detach 7 | . 6 1 . Swap 2 | . 2 . . Drop 11 | . 10 1 . Fire 112 | . 84 24 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | 1 1 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 11) 654 | -10/Materials | Discovered new exit (range 9) 824 | -10/Materials | Discovered new exit (range 10) 1123 | -10/Materials | Discovered new exit (range 6) 1354 | -10/Materials | Discovered new exit (range 13) 1408 | -10/Materials | Central database locked down 1422 | -10/Materials | Entered Mines 1433 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1610 | -10/Mines | Excavation squad dispatched 1610 | -10/Mines | A large section of the Mines collapsed 1675 | -10/Mines | Discovered new exit (range 15) 1803 | -10/Mines | Met a Derelict testing a Signal Generator 1854 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1854 | -10/Mines | Discovered new exit (range 5) 2030 | -10/Mines | Discovered new exit (range 10) 2040 | -10/Mines | Core integrity fell below 50% 2224 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2332 | -10/Mines | Entered Exiles 2332 | -10/Exiles | Accompanied by 1 ally 2351 | -10/Exiles | Discovered new exit (range 15) 2366 | -10/Exiles | Met 8R-AWN 2384 | -10/Exiles | Met EX-HEX 2441 | -10/Exiles | Met EX-DEC 2445 | -10/Exiles | Attacked by the Exiles 2454 | -10/Exiles | Core integrity fell below 20% 2457 | -10/Exiles | Destroyed by as-04466 with Assembled F-torch Last Messages --------------- up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 02444_ A-02 Transporter destroyed. 02445_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 02446_ V2-SII(z) destroyed. 02447_ EX-DEC: "Let's see what this bad boy can do..." 02448_ Wheel destroyed. 02448_ Insulated Plating destroyed. 02448_ Knocked back. 02453_ Machine disabled. 02453_ Imp. Assault Rifle destroyed. 02455_ Lgt. Treads destroyed. 02455_ Knocked back. 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"""#????#" !#???????????????? | | ?????????? ??????#" "#???????????????? | | ???????????" ????????#!!""!"#???????????????? | | ????????????? ?????????########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicDefenseBiocell Manual? 0 Play Time 00:12:36 Cumulative 149.9 hours Start 2024.01.31 @ 19:53:16 End 2024.01.31 @ 20:05:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80467cdc-5bc9-48b9-a238-25f6933ca654