Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 00:12:04 Player: Rockstar Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (35) 175 Value Destroyed (1636) 1636 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8811 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 265/300 Energy 87/340 System Corruption 14% Temperature Cool (9) Movement Rolling (110) Ox1 Location -2/Testing Parts ------- > --- POWER (4) -------- Particle Reactor > --- PROPULSION (5) --- Centrium Wheel > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Improved Phase Shifter Force Field Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Plasma Rifle Phase Cannon Phase Cannon > --- INVENTORY -------- Flexi-carbon Leg Biometal Leg Compact HERF Cannon [Rating: 114] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Array Utility Advanced Visual Processing Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Phase Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Slots Evolved 16 | . . . 2 2 2 2 . . 2 . . 2 2 2 . Power 3 | . . . . . 1 . . . 1 . . . . 1 . Propulsion 3 | . . . . 2 . . . . . . . . . 1 . Utility 9 | . . . 2 . 1 1 . . 1 . . 2 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 97 | 6 5 6 8 6 17 . 3 1 2 . 3 . 29 9 2 Power 15 | 1 1 1 1 . 2 . 1 . . . . . 5 2 1 Engine 6 | 1 1 . 1 . 2 . 1 . . . . . . . . Core 2 | . . 1 . . . . . . . . . . 1 . . Reactor 7 | . . . . . . . . . . . . . 4 2 1 Propulsion 26 | 2 1 2 3 1 3 . 2 . . . . . 8 4 . Treads . | . . . . . . . . . . . . . . . . Leg 12 | . . 2 . . 3 . . . . . . . 7 . . Wheel 4 | 2 1 . . . . . . . . . . . . 1 . Hover 6 | . . . 3 1 . . 1 . . . . . . 1 . Flight 4 | . . . . . . . 1 . . . . . 1 2 . Utility 39 | 1 2 1 4 3 9 . . 1 1 . 2 . 13 1 1 Device 20 | . 1 . 1 . 5 . . . . . 1 . 11 1 . Storage 7 | 1 1 1 2 . 1 . . . . . . . 1 . . Processor 6 | . . . 1 . 1 . . 1 . . 1 . 1 . 1 Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 5 | . . . . 3 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 17 | 2 1 2 . 2 3 . . . 1 . 1 . 3 2 . Energy Gun 5 | 2 . . . 1 1 . . . . . . . 1 . . Energy Cannon 5 | . . . . . 1 . . . 1 . 1 . 2 . . Ballistic Gun 2 | . . 2 . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . . . 1 . . . . . . . . 1 . Launcher 1 | . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 53 | . 1 3 3 . 15 . 1 . 1 . . . 22 5 2 Power 10 | . . 1 1 . 2 . . . 1 . . . 4 1 . Propulsion 14 | . 1 1 . . 6 . 1 . . . . . 2 2 1 Utility 18 | . . . 1 . 3 . . . . . . . 12 1 1 Weapon 11 | . . 1 1 . 4 . . . . . . . 4 1 . Highest Loss Streak 11 | . 1 3 2 . 8 . 1 . 1 . . . 11 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 5 | 2 7 10 8 9 7 4 5 5 5 2 3 5 3 4 4 Power . | . 1 1 . . . . . . . . . 1 . . 1 Propulsion 1 | . 2 1 2 4 1 . . . . . . . 1 2 1 Utility 2 | . 1 4 3 3 4 4 4 4 4 1 1 1 . . . Weapon 1 | . 2 3 1 1 1 . . 1 1 1 2 3 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 4 | . 2 . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . Utility 1 | . 1 . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 95 90 92 97 88 15 19 24 24 17 22 26 63 17 5 Engine 4 | . 14 5 1 9 6 . 3 6 4 . . . . . . Core 1 | . . 8 9 . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 7 1 1 Leg 8 | . . 14 17 . 15 . . . . . . . 12 . . Wheel 4 | . 27 10 . . . . . . . . . . . . . Hover 4 | . . . 4 34 13 . 3 6 4 . . . . 3 . Device 8 | . 10 14 8 3 8 6 3 . . . . 5 13 2 . Storage 6 | . 14 14 22 10 8 . . . . . . . . . . Processor 7 | . . . 10 9 7 6 6 10 11 11 11 15 13 . 1 Hackware 1 | . . . . . . . . . 2 5 5 5 3 . . Protection 2 | . . . . 13 10 . . . . . . . . . . Energy Gun 5 | . 26 5 . 7 4 . . . . . . . 1 . . Energy Cannon 2 | . . . . . 3 . . . . . 2 . 7 . . Ballistic Gun 2 | . . 10 16 6 2 . . . . . . . . . . Ballistic Cannon 1 | . 1 9 1 . 2 . . . . . . . . 1 . Peak Build Rating 114 | 6 8 16 20 25 33 18 17 18 24 12 23 19 114 67 29 Average Rating 32 | 4 6 11 17 19 27 7 12 16 19 11 16 19 73 39 14 On Entrance 13 | . 6 8 15 15 25 12 8 13 18 12 11 19 19 2 35 Naked Turns 42 | . . . . . . . . . . . . . 5 2 35 Heaviest Build 75 | 13 31 34 29 27 40 1 9 9 9 . 8 1 75 31 15 Greatest Support 103 | 26 26 30 30 28 40 3 9 9 9 3 3 3 103 31 15 Greatest Overweight (x) 11 | . 1 11 3 . 4 . . . . . 2 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 10 12 9 10 10 5 5 5 5 5 5 5 5 5 5 Most Carried 13 | 4 12 13 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 7 10 8 9 7 4 4 5 4 2 3 5 3 4 4 Final Capacity 15 | 8 15 8 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 4 12 8 10 10 5 5 5 5 5 2 5 5 4 3 3 Class Distribution -------------------- 72% | Mutant 7% | Scavenger-Mutant 6% | Skirmisher 4% | Scavenger-Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scout | -4/Factory Skirmisher | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Matter Collected 1308 | 187 132 79 83 . 108 . 51 5 . . 90 . 483 86 4 Remotely 50 | . . . . . . . . . . . . . 50 . . Salvage Created 1645 | . 313 9 128 . 137 . . . . . 90 . 888 80 . Parts 83 | . 19 . 8 . 10 . . . . . 3 . 41 2 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 . . Parts Field Recycled 8 | . . . . . 8 . . . . . . . . . . Retrieved Matter 72 | . . . . . 72 . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Combat Hostiles Destroyed 32 | . 11 2 3 . 3 . . . . . 1 . 11 1 . Guns 13 | . 10 . 3 . . . . . . . . . . . . Cannons 14 | . 1 2 . . 1 . . . . . . . 10 . . AOE 2 | . . . . . 2 . . . . . . . . . . Classes Destroyed 9 | . 4 1 1 . 1 . . . . . . . 2 . . Worker 2 | . 1 . . . . . . . . . . . 1 . . Builder 1 | . . . . . . . . . . . . . 1 . . Watcher 2 | . 1 . . . . . . . . . . . 1 . . Swarmer 6 | . 6 . . . . . . . . . . . . . . Grunt 14 | . 5 . 2 . 1 . . . . . . . 6 . . Sentry 4 | . . . 1 . 1 . . . . . 1 . . 1 . Hunter 4 | . . . . . . . . . . . . . 4 . . Programmer 2 | . . . . . 1 . . . . . . . 1 . . Assembled 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 6 | . 5 2 2 . 1 . . . . . 1 . 6 1 . Combat Bots Only 5 | . 5 2 2 . 1 . . . . . 1 . 5 1 . Max Kills in Single Turn 2 | . 1 1 1 . 1 . . . . . 1 . 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Hostile Shots Fired 809 | . 44 14 34 . 203 . 22 . 15 . 4 9 263 114 87 Missed 338 | . 13 3 7 . 81 . 12 . 7 . 2 3 107 60 43 Hits 471 | . 31 11 27 . 122 . 10 . 8 . 2 6 156 54 44 Melee 1 | . . . . . . . . . . . . . 1 . . Projectile 470 | . 31 11 27 . 122 . 10 . 8 . 2 6 155 54 44 AOE 5 | . . 5 . . . . . . . . . . . . . Critical Strikes 22 | . . . 2 . 4 . . . . . . . 10 3 3 Part Disruptions 3 | . . . . . . . . . . . . . 2 1 . Damage Taken 8962 | . 300 290 372 . 1816 . 148 . 264 . 47 103 3096 1278 1248 Core 3375 | . 46 68 64 . 282 . 64 . 247 . 22 84 1025 403 1070 Absorbed by Shields 236 | . . . . . . . . . . . . . 236 . . Redirected to Shielding 160 | . . . . . 160 . . . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . . . . . . . . . 19 . . Core Remaining (%) 75 | 100 . 54 84 100 59 . . 92 . . 73 92 21 . . Volleys Fired 129 | . 30 6 17 . 30 . . . . . 5 . 41 . . Largest 3 | . 2 2 2 . 2 . . . . . 1 . 3 . . Hottest 245 | . 90 80 50 . 108 . . . . . 85 . 245 . . Shots Fired 240 | . 60 8 26 . 50 . . . . . 5 . 91 . . Gun 114 | . 54 2 19 . 24 . . . . . . . 15 . . Cannon 122 | . 6 6 7 . 22 . . . . . 5 . 76 . . Launcher 4 | . . . . . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 73 | . 6 6 26 . 35 . . . . . . . . . . Thermal 152 | . 54 2 . . . . . . . . 5 . 91 . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 15 | . . . . . 15 . . . . . . . . . . Robot Hit Streak 14 | . 12 1 7 . 4 . . . . . 3 . 14 . . Robot Miss Streak 9 | . 4 2 4 . 9 . . . . . 1 . 7 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 138 | . 38 2 16 . 23 . . . . . 3 . 53 3 . Core Hits 69 | . 18 1 9 . 12 . . . . . 1 . 28 . . Critical Kills 3 | . . . 1 . . . . . . . 1 . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 9 | . 3 1 1 . . . . . . . 1 . 2 1 . Burn 4 | . 3 . . . . . . . . . . . 1 . . Meltdown 2 | . . . . . . . . . . . 1 . 1 . . Destroy 1 | . . . 1 . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 3 | . . . . . . . . . . . . . . 3 . Impact 3 | . . . . . . . . . . . . . . 3 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3653 | . 486 55 147 . 754 . . . . . 91 . 2029 91 . Guns 890 | . 438 . 96 . 119 . . . . . . . 237 . . Cannons 2262 | . 48 55 51 . 248 . . . . . 91 . 1769 . . Explosions 387 | . . . . . 387 . . . . . . . . . . Melee 91 | . . . . . . . . . . . . . . 91 . Ramming 23 | . . . . . . . . . . . . . 23 . . Kinetic 497 | . 48 55 147 . 247 . . . . . . . . . . Thermal 2620 | . 438 . . . 85 . . . . . 91 . 2006 . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 422 | . . . . . 422 . . . . . . . . . . Impact 91 | . . . . . . . . . . . . . . 91 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 2 . . . . . . 1 10 5 14 Average Corruption 3 | . . . . . 1 . . . . . . 1 6 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 19 | . . . . . 7 . . . . . . . 5 1 6 Message Errors 3 | . . . . . 2 . . . . . . . . . 1 Matter Fused 5 | . . . . . 1 . . . . . . . 3 . 1 Heat Flow Errors 2 | . . . . . 1 . . . . . . . . 1 . Energy Discharges 3 | . . . . . 1 . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 59 | . . . . . 15 . . . . . . . 10 34 . Projectiles 25 | . . . . . 15 . . . . . . . 10 . . Explosions . | . . . . . . . . . . . . . . . . Melee 34 | . . . . . . . . . . . . . . 34 . Knockbacks 4 | . 1 . . . 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . 1 . . . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . 3 . . Shots . | . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . 3 . . Targets Rammed 4 | . . . . . . . . . . . . . 4 . . Kicked 1 | . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 456 | . 228 . 37 . 163 . . . . . 17 . 456 255 . Average Temperature 91 | . 85 . 18 . 25 . . . . . 8 . 129 145 . Received Heat Transfer 1030 | . 72 60 189 . 171 . . . . . 9 . 376 45 108 Effects 7 | . . . . . . . . . . . . . 7 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . . . . 5 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted 3 | . . . . . . . . . . . 1 . 2 . . Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . . Parts Melted 9 | . 5 . . . . . . . . . . . 4 . . Heat Transferred 4182 | . 1423 . . . 100 . . . . . 111 . 2548 . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 100 100 100 . . 100 100 100 100 98 100 100 Level 1 . | . . . . . . . . . . . . . 1 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 203 | . 157 57 50 15 52 . . . 8 . 37 12 203 83 29 Initial 63 | . . 57 . . 2 . . . 8 . . 12 . 63 24 Average 30 | . 49 15 17 1 8 . . . 1 . 9 6 58 54 9 Influence Increases 1422 | . 315 . 80 22 208 . 30 . . . 47 . 555 150 15 Destroy 0b10 Robot/C 600 | . 220 . 60 . 60 . . . . . 20 . 220 20 . Destroy 0b10 Robot/NC 25 | . 10 . . . . . . . . . . . 15 . . Destroy Leader 134 | . 32 . 20 . 20 . . . . . 10 . 42 10 . Successful Hack 22 | . 8 . . 7 . . . . . . . . 7 . . Disable Machine 30 | . . . . . . . . . . . 15 . 15 . . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . Destroy Structure 26 | . . . . . 8 . . . . . 2 . 16 . . Partial Spotted 60 | . . . . 15 15 . . . . . . . . 15 15 Lose Combat Pursuer 375 | . 45 . . . 105 . 30 . . . . . 90 105 . Influence Decreases 1422 | . 166 149 80 15 215 . . 16 14 . 20 27 442 220 58 Entered New Map 193 | . . 92 . . 5 . . 6 6 . . 15 . 50 19 Time Decay 861 | . 156 27 60 15 161 . . 10 8 . 20 12 242 120 30 Lost Part 368 | . 10 30 20 . 49 . . . . . . . 200 50 9 Squads Dispatched 15 | . 1 . . . 2 1 . . 2 . . . 4 3 2 Investigation 3 | . 1 . . . . . . . 1 . . . . . 1 Extermination 4 | . . . . . 1 . . . . . . . 1 2 . Reinforcement 6 | . . . . . 1 1 . . 1 . . . 1 1 1 Assault 2 | . . . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Distress Signals 5 | . . . . . . . . . . . 1 . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 156 | . 18 17 5 2 21 1 5 . 4 6 3 7 34 20 13 Peak Tracking Total 20 | . 5 20 3 2 6 2 5 . 3 6 2 7 16 9 12 Tactical Retreats 12 | . 2 1 . . 2 . 1 . . . . . 3 3 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Traps Triggered 11 | . 2 . . . 2 1 . . 2 . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Machines Disabled 3 | . . . . . . . . . . . 1 . 2 . . Max in Single Turn 1 | . . . . . . . . . . . 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Machines Accessed 14 | . 3 . 1 2 2 . . . . . . . 3 . 3 Terminals 11 | . 3 . 1 2 1 . . . . . . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Total Hacks 24 | . 6 . 1 4 2 . . . . . . . 5 . 6 Successful 5 | . 1 . . 1 . . . . . . . . 3 . . Failed 19 | . 5 . 1 3 2 . . . . . . . 2 . 6 Catastrophic 7 | . 1 . 1 . 1 . . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 17 | . 6 . 1 4 1 . . . . . . . 3 . 2 Terminals 20 | . 6 . 1 4 1 . . . . . . . 2 . 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Terminal Hacks 2 | . 1 . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . 1 2 2 . . . . . . . 2 . 3 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . Time 19 | . . . . . . . . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Active Infowar (turns) 2195 | . . . 183 77 743 71 91 24 87 46 63 43 707 . 60 Optics 2112 | . . . 183 77 743 71 91 24 87 46 63 43 684 . . Sensors 498 | . . . . . . . . . . . 7 43 448 . . Machine Analysis 60 | . . . . . . . . . . . . . . . 60 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Turns Passed 3136 | 49 416 130 184 77 743 71 91 24 87 46 63 43 730 241 141 Spaces Moved 3216 | 39 304 75 106 123 572 122 155 37 141 89 48 77 552 475 301 Core 895 | 1 . 2 . . 1 122 73 . 9 89 48 77 170 151 152 Treads . | . . . . . . . . . . . . . . . . Legs 715 | . . 43 81 . 231 . . . . . . . 360 . . Wheels 373 | 38 304 30 . . . . . . . . . . . 1 . Hover 736 | . . . 25 123 340 . 79 37 132 . . . . . . Flight 497 | . . . . . . . 3 . . . . . 22 323 149 Fastest Speed 35 | 50 90 105 116 48 48 50 50 60 50 50 50 50 35 39 40 Average Speed 74 | 89 94 136 120 48 95 50 55 60 59 50 91 50 92 44 45 Slowest Speed 600 | 100 115 600 240 48 250 50 60 60 60 50 150 50 180 110 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 1 3 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 65 17 17 18 18 5 41 10 8 96 2 2 18 18 40 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . 1 . . . 1 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . 1 . . . . 1 1 . Scrap Searched 2 | . . . . . . . 1 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 17 | . . . . . 8 . . . . . 1 . 8 . . Melee . | . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . . 1 . 8 . . AOE 8 | . . . . . 8 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac Fac Res Res Tes Total 3713 | 50 374 94 139 140 722 133 159 37 145 91 61 80 686 495 307 Wait 129 | 1 20 1 1 . 77 . . . . . . 4 24 1 . Move 3195 | 38 303 74 105 122 571 121 154 36 141 88 47 76 550 468 301 Hop 4 | . . . . . . . . . . . . . 1 3 . Pick Up 52 | 5 11 4 3 5 5 2 1 . . . 5 . 6 5 . Fast Attach 54 | 5 2 3 3 . 6 1 2 1 1 . . . 22 7 1 Attach 47 | 1 1 2 4 3 12 3 1 . 1 . 3 . 11 3 2 Detach 23 | . 1 1 2 1 4 3 . . 1 . 1 . 6 1 2 Swap 21 | . 2 1 3 5 8 . . . . . . . 2 . . Drop 40 | . 4 2 1 4 9 3 1 . 1 3 . . 7 4 1 Fire 129 | . 30 6 17 . 30 . . . . . 5 . 41 . . Melee 3 | . . . . . . . . . . . . . . 3 . Ram 2 | . . . . . . . . . . . . . 2 . . Kick 1 | . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 10) 186 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 466 | -10/Materials | Entered Mines 467 | -10/Mines | Assembled infested the area 472 | -10/Mines | Assisted by a Guerilla fighting off Assembled 480 | -10/Mines | Met a Derelict bent on vengeance 537 | -10/Mines | Lost 3 parts (1p1n1w) 571 | -10/Mines | Discovered new exit (range 8) 596 | -10/Mines | Entered Materials 596 | -9/Materials | Evolved 2 slots: Utility x2 757 | -9/Materials | Discovered new exit (range 18) 780 | -9/Materials | Entered another Materials area 780 | -8/Materials | Evolved 2 slots: Propulsion x2 853 | -8/Materials | Discovered new exit (range 9) 857 | -8/Materials | Entered Factory 857 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1216 | -7/Factory | Lost 5 parts (1p2n1u1w) 1590 | -7/Factory | Discovered new exit (range 8) 1600 | -7/Factory | Entered another Factory area 1600 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1630 | -6/Factory | Lost 8 parts (4n1u3w) 1663 | -6/Factory | Discovered new exit (range 8) 1671 | -6/Factory | Entered Lower Caves 1752 | -6/Lower Caves | Identified exit to Lower Caves 1762 | -6/Lower Caves | Entered another Lower Caves area 1768 | -6/Lower Caves | Encountered a Warlord checkpoint 1773 | -6/Lower Caves | Discovered new exit (range 15) 1786 | -6/Lower Caves | Entered Factory 1786 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1873 | -5/Factory | Sucked down chute 1873 | -5/Factory | Entered Waste 1887 | -5/Waste | Spotted C-40 Crusher 1889 | -5/Waste | Spotted C-40 Crusher 1892 | -5/Waste | Spotted C-40 Crusher 1899 | -5/Waste | Spotted C-40 Crusher 1904 | -5/Waste | Spotted C-40 Crusher 1906 | -5/Waste | Spotted C-40 Crusher 1914 | -5/Waste | Discovered new exit (range 11) 1919 | -5/Waste | Entered Factory 1978 | -5/Factory | Discovered new exit (range 5) 1981 | -5/Factory | Identified exit to Factory 1982 | -5/Factory | Entered another Factory area 1982 | -4/Factory | Evolved 2 slots: Utility x2 2020 | -4/Factory | Discovered new exit (range 9) 2024 | -4/Factory | Identified exit to Research 2025 | -4/Factory | Entered Research 2025 | -3/Research | Evolved 2 slots: Utility x2 2238 | -3/Research | Repaired Imp. Sensor Array 2350 | -3/Research | Lost 6 parts (1p4u1w) 2727 | -3/Research | System corruption reached 10% 2739 | -3/Research | Core integrity fell below 50% 2751 | -3/Research | Discovered new exit (range 10) 2755 | -3/Research | Entered another Research area 2755 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 2782 | -2/Research | Lost 11 parts (2p1n5u3w) 2933 | -2/Research | Spotted B-90 Cyclops 2982 | -2/Research | Discovered new exit (range 6) 2996 | -2/Research | Entered Testing 3024 | -2/Testing | Spotted PP-062XB1MUMY 3025 | -2/Testing | Lost 4 parts (2n1u1w) 3061 | -2/Testing | System corruption reached 10% 3063 | -2/Testing | Core integrity fell below 50% 3132 | -2/Testing | Core integrity fell below 20% 3137 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Dropped Lgt. Quantum Reactor. Connecting with Terminal... 9%5EK4 SG |UBVWG2YMLUR U-05 Engineer builds a Wall. Acquired 4 matter. K-01 Serf collects debris. W-44 Eye sends out distress signal. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. PP-062XB1MUMY resets K-01 Serf, system corruption cleaned. Machine Analyzer destroyed. K-01 Serf cleans the Sonic Impulse Analyzer. Sonic Impulse Analyzer disabled. System corrupted: IFF burst signal emitted. Harmonic Fracturing Unit disabled. Door malfunctions. U-05 Engineer repairs door. PP-062XB1MUMY resets G-73 Enforcer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????##################+####?????????????? | | ?????????????# #?????????????? | | ?????????????# #?????????????? | | ?????????????# #?????????????? | | ?????????????# #???????????### | | ?????????????###########+###### #???????????# | | ????????????????????# ### #????"""????# " | | ????????????????????# #?T #????"""????# " | | ??######?#######????# #?# +?????R"????# " | | ??#= # #????# "" #?# #????"""????# " | | ??# ! # "" ###### "" #?# #???????????# " | | ??# + "T + "" #?# #???????????# | | ??# # ### ## S #?# #???????????# | | ??#! ] # #?# ## "" #?# #???????????# | | ??# ?## ##?# ## "" #?# ############### | | ??######### #??# ## "" ### | | # + #??# ## + | | # """ """ # #??# ############ | | ????" ""??+ #??# #?????????#T | | ????" ????## ##??# #?????????## ###+########### | | ???????????# #???? ???????????# g #? ??????# | | ???????????# #???? ????######## k #? ??????# | | ???????????# #???# ##### # """"???# | | ???????????# #???# g # """"???# | | ??????????##+#####+##### g #!! """"???# | | ??????????# # @gg #!/ """"???#### | | ??????????# # g########! ?????????? | | ??????????# # #??????# !?????????? | | ??????????# " """ # gg#??????#####?????????? | | ??????????# """""""""" # #####################? | | ??????????# " """ + ## | | ??????????# " """&"""" # | | ??????????# """"" # ###################### | | ??????????# """"" ## ##????????????????????? | | ??????????# ##k #?????????????????????? | | ??????????# ## #?????????????????????? | | ??????????# ##k #?????????????????????? | | ??????????############### #?????????????????????? | | ????????????????????????#c##?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? "" ?????????????????????? | | ??????????????????????? "" ?????????????????????? | | ??????????????????????" """ #????????????????????? | | ??????????????????????"""" +????????????????????? | | ????????????????????? #????????????????????? | | ?????????????????????####?###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 33 Phase Shifting 10 Evasion (%) 65 Matter Filtering 30 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Sensor Array | 13% | -3/Research Alien Tech Used ----------------- None Achievements -------------- Hunted I Survived The Infestation Challenges ------------ None Game ------ Seed AmuletMachineGravjet Manual? 0 Play Time 01:30:23 Cumulative 46.8 hours Start 2025.07.07 @ 22:34:29 End 2025.07.08 @ 00:12:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 35 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ce41cfe2-cb6a-4f39-814c-f532e60684fe