Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.13 @ 20:45:11 Player: Biby Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1682) 1682 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 3788 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/550 Matter 395/400 Energy 121/250 System Corruption 0% Temperature Cool (45) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Small Storage Unit Improved Sensor Array Improved Signal Interpreter Heavy Armor Plating Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Matter Pod Advanced Visual Processing Unit > --- WEAPON ----------- Shock Rifle Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Small Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Medium Armor Plating Heavy Armor Plating Heavy EM Pulse Gun Medium Laser Beam Rifle Pulse Rifle Missile Launcher Missile Launcher [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Matter Pod Device Disposable Heat Sink Storage Medium Matter Pod Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Minigun Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 58 | 5 1 1 20 31 Power 13 | 1 . . 2 10 Engine 8 | 1 . . 2 5 Core 5 | . . . . 5 Reactor . | . . . . . Propulsion 13 | 2 . . 7 4 Treads 4 | . . . 3 1 Leg 4 | 2 . . 2 . Wheel 5 | . . . 2 3 Hover . | . . . . . Flight . | . . . . . Utility 9 | . 1 1 2 5 Device 2 | . . . 1 1 Storage 5 | . 1 1 1 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 23 | 2 . . 9 12 Energy Gun 13 | . . . 5 8 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . . 4 . Ballistic Cannon . | . . . . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 38 | . . . 11 27 Power 8 | . . . 1 7 Propulsion 7 | . . . 3 4 Utility 3 | . . . . 3 Weapon 20 | . . . 7 13 Highest Loss Streak 8 | . . . 5 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 85 | . 74 100 84 85 Engine 8 | . 14 14 9 6 Core 3 | . . . . 7 Treads 7 | . . . 9 5 Leg 2 | . 28 28 2 . Wheel 5 | . . . 5 6 Device 6 | . . . 10 4 Storage 20 | . 3 28 22 19 Processor 4 | . . . . 9 Protection 1 | . . . . 2 Energy Gun 12 | . . . 14 12 Ballistic Gun 10 | . 28 28 11 7 Launcher 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 66 | 7 9 11 39 66 Greatest Support 46 | 20 20 20 46 43 Greatest Overweight (x) 11 | . . . 3 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 5 5 15 15 Average Capacity 10 | 5 5 5 5 15 Most Carried 14 | 5 5 5 11 14 Average Carried 7 | 2 4 4 3 10 Final Capacity 15 | 5 5 5 15 15 Final Carried 9 | 5 5 4 9 8 Class Distribution -------------------- 63% | Mutant 16% | Gunner 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1462 | 268 . . 507 687 Remotely . | . . . . . Salvage Created 2133 | 43 . 50 707 1333 Parts 110 | 2 . 2 47 59 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 40 | 1 . 1 16 22 Guns 28 | 1 . 1 15 11 AOE 8 | . . . . 8 Classes Destroyed 11 | 1 . . 6 4 Worker 2 | . . . . 2 Builder 3 | . . . 1 2 Recycler 4 | . . . 1 3 Mechanic 1 | . . . . 1 Watcher 4 | . . . 3 1 Swarmer 10 | . . . 7 3 Grunt 18 | 1 . 1 3 13 Duelist 1 | . . . 1 . Sentry 9 | . . . 5 4 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 . 1 4 7 Combat Bots Only 4 | 1 . 1 4 4 Max Kills in Single Turn 2 | 1 . 1 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4789 | 22 . 168 1446 3153 Core 891 | . . 29 312 550 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 88 22 . Volleys Fired 173 | 3 . 2 62 106 Largest 3 | 2 . 2 3 3 Hottest 152 | 40 . 40 152 151 Shots Fired 367 | 6 . 4 146 211 Gun 353 | 6 . 4 146 197 Cannon . | . . . . . Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 179 | 6 . 4 68 101 Thermal 113 | . . . 64 49 Explosive 5 | . . . . 5 Electromagnetic 70 | . . . 14 56 Robot Hit Streak 15 | 2 . 3 11 15 Robot Miss Streak 5 | 1 . 1 4 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 206 | 2 . 2 82 120 Core Hits 86 | 2 . 2 31 51 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 8 | . . . 5 3 Burn 5 | . . . 3 2 Destroy 1 | . . . 1 . Corrupt 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4203 | 54 . 24 1092 3033 Guns 3016 | 54 . 24 1092 1846 Cannons . | . . . . . Explosions 1187 | . . . . 1187 Melee . | . . . . . Ramming . | . . . . . Kinetic 1506 | 54 . 24 422 1006 Thermal 1601 | . . . 539 1062 Explosive 428 | . . . . 428 Electromagnetic 668 | . . . 131 537 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 109 | . . . . 109 Projectiles . | . . . . . Explosions 109 | . . . . 109 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 192 | . . . . 192 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 426 | . . . 193 426 Average Temperature 94 | . . . 60 119 Received Heat Transfer 1566 | 12 . 90 339 1125 Effects 7 | . . . . 7 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . 1 2 Impact Corruptions . | . . . . . Robots Melted 3 | . . . 1 2 Combat Hostiles 3 | . . . 1 2 Parts Melted 7 | . . . 3 4 Heat Transferred 3463 | . . . 1570 1893 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . . 4 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 529 | 20 13 39 249 529 Initial 60 | . 13 4 14 60 Average 149 | 3 13 25 108 207 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 75 | 100 100 100 96 53 Level 1 20 | . . . 3 38 Level 2 4 | . . . . 8 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . . . 9 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | 1 . 2 27 33 Peak Tracking Total 7 | 1 . 2 7 6 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 11 | . . . 1 10 Max in Single Turn 3 | . . . 1 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . . . 1 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . 3 1 Successful 4 | . . . 3 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 3 1 Record 4 | . . . 3 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2456 | 134 39 46 990 1247 Spaces Moved 1036 | 98 30 16 423 469 Core 114 | 20 . . 74 20 Treads 316 | . . . 181 135 Legs 201 | 78 30 16 77 . Wheels 405 | . . . 91 314 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 80 105 Average Speed 144 | 105 120 120 139 159 Slowest Speed 600 | 120 120 120 200 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 5 11 9 29 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . . . 101 Melee . | . . . . . Projectile . | . . . . . AOE 101 | . . . . 101 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1701 | 122 33 39 704 803 Wait 357 | 7 . 21 171 158 Move 1032 | 97 29 15 422 469 Hop . | . . . . . Pick Up 65 | 10 2 . 24 29 Fast Attach . | . . . . . Attach 49 | 5 1 1 16 26 Detach . | . . . . . Swap 9 | . . . 4 5 Drop 16 | . 1 . 5 10 Fire 173 | 3 . 2 62 106 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 135 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 6) 174 | -10/Materials | Entered Mines 174 | -10/Mines | Discovered new exit (range 13) 220 | -10/Mines | Entered Materials 220 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 354 | -9/Materials | Lost 3 parts (2n1w) 601 | -9/Materials | Core integrity fell below 50% 625 | -9/Materials | Lost 5 parts (1p1n3w) 1168 | -9/Materials | Discovered new exit (range 15) 1210 | -9/Materials | Entered another Materials area 1210 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1419 | -8/Materials | Garrison activated, responded to threat 1517 | -8/Materials | Lost 3 parts (1p1n1w) 1628 | -8/Materials | Garrison activated, responded to threat 1680 | -8/Materials | Lost 4 parts (2p1n1w) 1753 | -8/Materials | Lost 5 parts (2p1n2w) 1834 | -8/Materials | Core integrity fell below 50% 2211 | -8/Materials | Garrison activated, responded to threat 2256 | -8/Materials | Build established: Mutant 2261 | -8/Materials | Lost 4 parts (1u3w) 2433 | -8/Materials | Core integrity fell below 20% 2457 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02424_ Slug penetrates Wall. 02424_ X-57 Shotgunner suffers critical hit (Burn). 02427_ T-07 Excavator is excavating. 02427_ Imp. Heat Sink melted. 02427_ X-57 Shotgunner destroyed. 02428_ Hvy. EM Pulse Gun destroyed. 02430_ Missile Launcher destroyed. 02430_ Acquired 8 matter. 02431_ T-07 Excavator is excavating. 02431_ Hvy. EM Pulse Gun destroyed. 02433_ Deuterium Engine destroyed. 02433_ Knocked back. 02435_ T-07 Excavator is excavating. 02448_ G-47 Trooper suffers critical hit (Burn). 02448_ T-07 Excavator is excavating. 02452_ Arm. Huge Wheel destroyed. 02453_ T-07 Excavator is excavating. 02457_ Penetrated by Slug. 02457_ Lrg. Storage Unit destroyed. 02457_ Med. Laser destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????########?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# t @ #?????????????????????? | | ???????????????????####;%##?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#g x#?????????????????????? | | ??????????????????????# Hg;?????????????????????? | | ??????????????????????# #?????"???????????????? | | ???????????????# ?????#g #????""???????????????? | | ?????????????### ##### #??"""" ??????????????? | | ??????????#### ; #? ???????????????? | | ????????? # """""???????????????? | | ????????? =%= % ; """""???????????????? | | ????????? * r % """""???????????????? | | ??????????#### #;; ;; #?????????????? | | ?????????????## ### ##########?????????????? | | ??????????????##### ???#r#??????????????????????? | | ??????????????????##???# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????###?? | | ???????????????????????# #?????????????????"""#?? | | ???????????????????????# #?????????????????"R"#?? | | ???????????????????????# #????????????#####" "### | | ???????????????????????# #????????????# | | ???????????????????????# #????????????# | | ???????????????????????# #????????????# "%"" " | | ???????????????????????# #????######### """" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 23 Energy Capacity 430 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed ImpactMinesnifferRedirector Manual? 0 Play Time 00:38:29 Cumulative 3.3 hours Start 2022.04.13 @ 20:07:26 End 2022.04.13 @ 20:45:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0f0a1db3-8ba2-49bb-8896-9c06727fa495