Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 15:31:52 Player: Quartz Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1635) 1635 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3770 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Large Battery (200) Weight Redist. System Improved Signal Interpreter Targeting Computer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Reaction Control System Reaction Control System Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Field Recycling Unit (0) Splice Drone Bay Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Large Battery Weight Redist. System Improved Signal Interpreter Targeting Computer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Reaction Control System Reaction Control System Reaction Control System Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Field Recycling Unit Splice Drone Bay Beam Rifle Light EM Pulse Cannon [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 48 | 6 12 20 . 10 Power 5 | 1 2 2 . . Engine 4 | 1 1 2 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 16 | 2 4 9 . 1 Treads 2 | . . 1 . 1 Leg 14 | 2 4 8 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 1 . 3 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . 1 . . 3 Artifact . | . . . . . Weapon 19 | 2 3 8 . 6 Energy Gun 8 | . . 6 . 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 9 | 2 3 2 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 27 | . 7 10 . 10 Power 4 | . 1 2 . 1 Propulsion 12 | . 3 4 . 5 Utility 2 | . . 1 . 1 Weapon 9 | . 3 3 . 3 Highest Loss Streak 9 | . 4 3 . 9 To Critical Strikes 2 | . 1 . . 1 Average Slot Usage (%) 96 | . 92 96 100 93 Engine 7 | . 5 5 11 8 Core 3 | . 8 3 . . Treads 4 | . . 1 11 9 Leg 34 | . 26 41 33 23 Storage 11 | . 14 11 11 9 Processor 5 | . . 4 11 9 Protection 5 | . 8 6 . 9 Energy Gun 12 | . . 12 22 19 Ballistic Gun 10 | . 27 9 . 3 Peak Build Rating 22 | 6 10 16 16 22 Average Rating 13 | 3 8 13 16 19 On Entrance 9 | . 6 10 16 16 Naked Turns . | . . . . . Heaviest Build 101 | 13 92 96 93 101 Greatest Support 40 | 20 20 40 30 40 Greatest Overweight (x) 29 | . 4 3 3 29 Average Overweight (x) 2 | . . 2 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 6 14 25 25 25 Most Carried 25 | 5 8 23 19 25 Average Carried 13 | 2 6 13 18 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 24 | 1 8 18 19 24 Class Distribution -------------------- 71% | Scavenger-Mutant 23% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1369 | 92 488 643 . 146 Remotely . | . . . . . Salvage Created 2295 | . 698 1280 . 317 Parts 141 | . 55 72 . 14 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 45 | . 15 24 . 6 Guns 45 | . 15 24 . 6 Classes Destroyed 11 | . 7 3 . 1 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Hauler 3 | . 2 1 . . Recycler 4 | . . 4 . . Operator 1 | . 1 . . . Watcher 4 | . 1 2 . 1 Swarmer 8 | . 3 5 . . Grunt 27 | . 12 13 . 2 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 7 | . . 5 . 2 Best Kill Streak 5 | . 4 5 . 2 Combat Bots Only 4 | . 4 4 . 2 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 418 | . 117 147 . 154 Missed 106 | . 30 26 . 50 Damage Taken 4242 | . 1127 1428 . 1687 Core 1023 | . 203 270 . 550 Absorbed by Shields . | . . . . . Redirected to Shielding 27 | . . . . 27 Core Remaining (%) 50 | 100 18 . 32 . Volleys Fired 202 | . 91 89 . 22 Largest 3 | . 2 2 . 3 Hottest 186 | . 40 121 . 186 Shots Fired 405 | . 173 172 . 60 Gun 401 | . 173 172 . 56 Cannon 4 | . . . . 4 Launcher . | . . . . . Special . | . . . . . Kinetic 272 | . 173 87 . 12 Thermal 129 | . . 85 . 44 Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 11 | . 10 11 . 11 Robot Miss Streak 6 | . 6 4 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 270 | . 106 120 . 44 Core Hits 104 | . 41 46 . 17 Critical Kills 2 | . . 2 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 11 | . . 7 . 4 Burn 7 | . . 4 . 3 Destroy 3 | . . 3 . . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3768 | . 1262 1803 . 703 Guns 3667 | . 1235 1799 . 633 Cannons 70 | . . . . 70 Explosions . | . . . . . Melee . | . . . . . Ramming 31 | . 27 4 . . Kinetic 2224 | . 1235 896 . 93 Thermal 1443 | . . 903 . 540 Explosive . | . . . . . Electromagnetic 70 | . . . . 70 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 . . 4 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 9 . . 5 Message Errors 2 | . . . . 2 Matter Fused 4 | . 3 . . 1 Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 2 | . 1 . . 1 Data Loss (major) 1 | . 1 . . . Misfires 1 | . . . . 1 Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 16 | . 15 1 . . Kicked 16 | . 15 1 . . Crushed . | . . . . . Highest Temperature 436 | . 265 315 . 436 Average Temperature 103 | . 54 86 . 167 Received Heat Transfer 1599 | . 600 549 . 450 Effects 11 | . . . . 11 Shutdowns 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 3 . 4 Heat Transferred 4107 | . . 2590 . 1517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 265 | . 175 265 89 257 Initial 89 | . . 43 89 . Average 84 | . 57 139 18 94 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 88 | 100 100 73 100 95 Level 1 11 | . . 26 . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 2 . 4 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 2 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 25 30 . 19 Peak Tracking Total 5 | . 5 4 . 5 Tactical Retreats 7 | . 1 1 . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 1 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 3 4 1 . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 8 7 1 . Successful 10 | . 4 5 1 . Failed 6 | . 4 2 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 7 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 4 1 . Open Door 1 | . . . 1 . Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Locate Traps 2 | . 1 1 . . Maintenance Status 1 | . 1 . . . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 3 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 6873 | 38 1527 2938 1885 485 Spaces Moved 2282 | 32 656 925 568 101 Core 29 | 16 11 . . 2 Treads 9 | . . . . 9 Legs 2244 | 16 645 925 568 90 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 330 320 Average Speed 260 | 85 180 269 330 362 Slowest Speed 1500 | 120 400 330 330 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 84 61 100 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2836 | 42 833 1204 580 177 Wait 219 | . 42 132 12 33 Move 2278 | 31 655 924 567 101 Hop . | . . . . . Pick Up 59 | 5 14 30 1 9 Fast Attach 5 | 2 2 . . 1 Attach 30 | 4 7 14 . 5 Detach 2 | . 1 . . 1 Swap 13 | . 3 6 . 4 Drop 12 | . 3 8 . 1 Fire 202 | . 91 89 . 22 Melee . | . . . . . Ram . | . . . . . Kick 16 | . 15 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 8) 430 | -10/Materials | Core integrity fell below 50% 464 | -10/Materials | Lost 4 parts (2n2w) 628 | -10/Materials | Lost 3 parts (1p1n1w) 792 | -10/Materials | Discovered new exit (range 14) 1452 | -10/Materials | Core integrity fell below 20% 1494 | -10/Materials | Discovered new exit (range 16) 1566 | -10/Materials | Entered another Materials area 1566 | -9/Materials | Evolved 2 slots: Propulsion x2 1843 | -9/Materials | Identified exit to Materials 1864 | -9/Materials | Build established: Scavenger-Mutant 2567 | -9/Materials | Discovered new exit (range 8) 3265 | -9/Materials | Lost 3 parts (1n1u1w) 3370 | -9/Materials | Core integrity fell below 50% 4504 | -9/Materials | Entered Mines 4512 | -9/Mines | Found the Drone Emporium 4528 | -9/Mines | Found Prototype Device 4556 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5065 | -9/Mines | Learned Materials terminal intel 5076 | -9/Mines | Learned location of Storage (-8) 5260 | -9/Mines | Discovered exit to Materials (range 8) 5636 | -9/Mines | Discovered exit to Materials (range 16) 5644 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6389 | -9/Mines | Entered Materials 6389 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6390 | -8/Materials | Loaded intel: 12 terminal locations 6641 | -8/Materials | Garrison activated, responded to threat 6848 | -8/Materials | Core integrity fell below 50% 6870 | -8/Materials | Core integrity fell below 20% 6874 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 06841_ G-47 Trooper emerges from the garrison. 06843_ Slug penetrates Wall. 06845_ Lgt. Treads destroyed. 06847_ Penetrated by Slug. 06848_ Lgt. Treads destroyed. 06852_ Slug penetrates Wall. 06853_ R-06 Scavenger collects Lgt. Deuterium Engine. 06854_ Particle Gun destroyed. 06855_ Broken Lgt. EM Pulse Cannon destroyed. 06858_ R-06 Scavenger collects Imp. Sensor Array. 06860_ M-13 Machinist repairs Lgt. Ion Engine. 06863_ R-06 Scavenger collects Hammer. 06863_ Slug penetrates R-06 Scavenger. 06866_ CZ:FPX40P:IC|VWTS5#QO4|OAB%#IF 06867_ R-06 Scavenger collects Rnf. Ion Engine. 06868_ M-13 Machinist repairs Com. Wheel. 06869_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? +?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# +?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????+ #?????????????????????? | | ??????????# #?????????????????????? | | ###########@ ##????????????????????? | | # # ######### ##?????????? | | # " g% g % ??????? | | # "G" # hr ??????? | | # " " # m ### #####??????????? | | # ######??? #??????????????? | | #" " #??????? #??????????????? | | #""" #??????? #??????????????T | | #""" #??????? #??????????????? | | # #??????? #??????????????? | | ######+###??????? #??????????????? | | ?????# #????????? #??????????????? | | ?????# #????????? #??????????????? | | ?????# ########## ##########?????? | | ?????# ????? | | ?????# ^ ?????? | | ?????# ?????? | | ??#####+### ^ ????? | | ??#!! # ^ ?????? | | ??#! %+[ ?????? | | ??#!! # ^ ???????? | | ??### ##### % %######???????????? | | ????###########+# #????????????????? | | ??????# =!# #????????????????? | | ??????# #+######???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaHeavyAnalyzer Manual? 0 Play Time 00:29:35 Cumulative 11.0 hours Start 2025.05.03 @ 15:03:43 End 2025.05.03 @ 15:31:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2017b1fa-09d8-412d-b31b-ad858b7d085e