Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.07 @ 08:25:47 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (1707) 1707 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 4504 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 86 Aligned with FarCom 300 Friendly Fire -123 Cogmind --------- Core Integrity 105/400 Matter 182/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Rolling (200) Ox8 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Cooling System Huge Storage Unit Modified TNC Hardened Light Armor Plating > --- WEAPON (2) ------- Minigun > --- INVENTORY (25) --- Improved Ion Engine Wheel Wheel Compact Wheel Compact Wheel Cooling System High-capacity Matter Pod (200) Signal Interpreter Light Armor Plating Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Minigun Minigun Rocket Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Modified TNC Hardened Light Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Wheel Wheel Compact Wheel Compact Wheel Cooling System High-capacity Matter Pod Signal Interpreter Light Armor Plating Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Minigun Minigun Rocket Launcher Mini Grenade Launcher Plasma Cutter [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Modified TNC Protection Power Shielding Weapon Minigun Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 49 | 6 7 . 28 4 4 Power 5 | 1 1 . 2 1 . Engine 4 | 1 . . 2 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 . 2 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel 8 | 2 2 . 2 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 3 . 11 1 2 Device 2 | . . . 2 . . Storage 4 | 1 2 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 11 | . 1 . 8 1 1 Artifact . | . . . . . . Weapon 18 | 2 1 . 13 . 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 1 . 9 . 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . . 4 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 3 . 7 . 3 Power 3 | . . . 2 . 1 Propulsion 5 | . 2 . 2 . 1 Utility 2 | . . . 2 . . Weapon 3 | . 1 . 1 . 1 Highest Loss Streak 3 | . 3 . 2 . 3 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 98 | . 99 100 97 100 100 Engine 7 | . 3 . 8 11 11 Core 4 | . 10 14 1 . . Wheel 23 | . 27 28 21 22 22 Device 7 | . . . 10 11 11 Storage 11 | . 14 14 11 11 11 Protection 18 | . 13 14 21 22 17 Ballistic Gun 23 | . 28 28 20 22 21 Naked Turns . | . . . . . . Heaviest Build 109 | 13 48 48 103 109 109 Greatest Support 26 | 20 26 26 26 20 20 Greatest Overweight (x) 10 | . 2 1 9 5 10 Average Overweight (x) 2 | . . 1 3 5 5 Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 21 | 7 14 20 23 25 25 Most Carried 25 | 1 12 14 25 25 25 Average Carried 18 | . 8 12 21 24 25 Final Capacity 25 | 8 20 20 25 25 25 Final Carried 25 | 1 12 14 25 25 25 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 2187 | 198 621 20 1134 214 . Remotely . | . . . . . . Salvage Created 3204 | . 1067 188 1727 222 . Parts 189 | . 66 7 107 9 . Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 5 | . 4 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 45 | . 14 2 25 4 . Guns 39 | . 14 2 19 4 . AOE 6 | . . . 6 . . Classes Destroyed 14 | . 7 . 5 2 . Worker 11 | . 4 . 7 . . Builder 3 | . 2 . . 1 . Tunneler 1 | . . . . 1 . Hauler 8 | . 2 . 6 . . Recycler 8 | . 2 1 5 . . Mechanic 1 | . 1 . . . . Operator 1 | . . . 1 . . Watcher 7 | . 3 . 4 . . Swarmer 8 | . . . 8 . . Grunt 24 | . 14 2 6 2 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 9 | . . . 9 . . Assembled 2 | . . . . 2 . Thug 1 | . . . . 1 . Best Kill Streak 7 | . 6 3 7 2 . Combat Bots Only 5 | . 3 2 5 2 . Max Kills in Single Turn 3 | . 1 1 3 1 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 2145 | . 598 77 957 130 383 Core 497 | . 172 30 196 25 74 Absorbed by Shields . | . . . . . . Redirected to Shielding 24 | . 9 3 12 . . Core Remaining (%) 59 | 100 . 19 . . . Volleys Fired 259 | . 108 11 121 16 3 Largest 2 | . 2 2 2 2 2 Hottest 63 | . 40 40 63 50 50 Shots Fired 517 | . 216 22 240 34 5 Gun 510 | . 216 22 234 34 4 Cannon . | . . . . . . Launcher 7 | . . . 6 . 1 Special . | . . . . . . Kinetic 510 | . 216 22 234 34 4 Thermal . | . . . . . . Explosive 7 | . . . 6 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 14 9 13 10 1 Robot Miss Streak 6 | . 5 3 6 3 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 319 | . 141 17 140 20 1 Core Hits 140 | . 61 6 64 9 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 3 . . Critical Strikes 3 | . . . 3 . . Destroy 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4458 | . 1270 131 2644 361 52 Guns 4044 | . 1270 131 2231 361 51 Cannons . | . . . . . . Explosions 414 | . . . 413 . 1 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4044 | . 1270 131 2231 361 51 Thermal . | . . . . . . Explosive 414 | . . . 413 . 1 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 4 4 8 Average Corruption 3 | . . . 3 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 66 | . . . 37 19 10 Message Errors 11 | . . . 7 3 1 Matter Fused 22 | . . . 11 6 5 Heat Flow Errors 5 | . . . 3 2 . Energy Discharges 7 | . . . 6 1 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 12 | . . . 5 4 3 Data Loss (major) 3 | . . . 1 1 1 Misfires 4 | . . . 2 2 . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 38 | . . . 38 . . Projectiles . | . . . . . . Explosions 38 | . . . 38 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . 28 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 231 | . 50 16 231 168 . Average Temperature 19 | . 9 6 80 83 . Received Heat Transfer 700 | . 339 42 231 48 40 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 573 | . 249 114 573 251 . Initial 201 | . . 38 . 201 . Average 240 | . 125 55 396 130 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 46 | 100 85 100 7 53 . Level 1 27 | . 14 . 34 46 . Level 2 26 | . . . 58 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 5 1 5 . . Investigation 9 | . 4 1 4 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 7 | . 1 . 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 25 3 39 7 8 Peak Tracking Total 9 | . 6 2 5 2 9 Tactical Retreats 6 | . 4 . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 18 | . 8 1 7 . 2 Terminals 12 | . 6 1 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 17 4 22 . 2 Successful 17 | . 7 2 6 . 2 Failed 27 | . 9 2 16 . . Catastrophic 6 | . 3 . 3 . . Database Lockouts 1 | . 1 . . . . Manual 38 | . 17 . 20 . 1 Terminals 35 | . 13 4 18 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 4 . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 2 3 . 2 Record 1 | . . . . . 1 Robot Analysis 3 | . 1 . 2 . . Prototype ID Bank 2 | . 1 . 1 . . Patrol Status 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 5 . 3 . . Terminals 6 | . 4 . 2 . . Disrupt 6 | . 4 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Tunnel 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 12 | . 5 1 6 . . Full Trace Events 10 | . 4 1 5 . . Feedback Events 2 | . . . 2 . . Corruption 2 | . . . 2 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 6 | . . 5 . 1 . Largest Group 4 | . . 4 4 1 . Highest-Rated Group 50 | . . 50 50 31 . Highest-Rated Ally 31 | . . 31 16 31 . Total Orders . | . . . . . . Ally Attacks 28 | . . 5 21 2 . Total Damage 319 | . . 61 236 22 . Kills 6 | . . 1 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total 3 | . 1 . 2 . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 5485 | 40 1359 450 2208 857 571 Spaces Moved 3515 | 40 993 386 1230 508 358 Core 5 | 5 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 3510 | 35 993 386 1230 508 358 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 105 105 155 155 Average Speed 125 | 76 96 105 136 155 155 Slowest Speed 230 | 80 110 105 215 155 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 3 98 86 94 95 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 20 | . . . 20 . . Terrain Destroyed 43 | . . . 35 . 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . . 35 . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 4132 | 46 1215 413 1536 555 367 Wait 245 | . 90 15 120 19 1 Move 3510 | 39 992 385 1229 507 358 Hop . | . . . . . . Pick Up 40 | 1 14 2 20 3 . Fast Attach 18 | 6 3 . 7 . 2 Attach 7 | . 2 . 5 . . Detach . | . . . . . . Swap 24 | . 2 . 16 4 2 Drop 29 | . 4 . 18 6 1 Fire 259 | . 108 11 121 16 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 41 | -11/Junkyard | Entered Materials 209 | -10/Materials | Central database locked down 214 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 9) 629 | -10/Materials | Core integrity fell below 50% 643 | -10/Materials | Lost 3 parts (2n1w) 878 | -10/Materials | Discovered new exit (range 8) 974 | -10/Materials | Discovered new exit (range 8) 1085 | -10/Materials | Discovered new exit (range 13) 1400 | -10/Materials | Entered Mines 1595 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1642 | -10/Mines | Discovered new exit (range 7) 1670 | -10/Mines | Core integrity fell below 20% 1716 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1824 | -10/Mines | Discovered new exit (range 12) 1841 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1850 | -10/Mines | Entered Materials 1850 | -9/Materials | Accompanied by 4 allies 1850 | -9/Materials | Evolved 2 slots: Utility x2 2102 | -9/Materials | Discovered new exit (range 13) 2187 | -9/Materials | Build established: Scavenger-Mutant 2539 | -9/Materials | Discovered new exit (range 10) 2705 | -9/Materials | Discovered new exit (range 4) 2978 | -9/Materials | Discovered new exit (range 15) 3408 | -9/Materials | Build established: Mutant 3623 | -9/Materials | Discovered new exit (range 4) 4058 | -9/Materials | Entered Mines 4072 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4182 | -9/Mines | Core integrity fell below 50% 4239 | -9/Mines | Assembled infested the area 4317 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4346 | -9/Mines | Learned location of 1 exit from Materials 4541 | -9/Mines | Discovered new exit (range 7) 4626 | -9/Mines | Received a Mining Laser from a helpful Derelict 4894 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4894 | -9/Mines | Discovered new exit (range 5) 4901 | -9/Mines | Discovered new exit (range 5) 4915 | -9/Mines | Entered Exiles 4953 | -9/Exiles | Met 8R-AWN 4979 | -9/Exiles | Met EX-HEX 5039 | -9/Exiles | Met EX-DEC 5053 | -9/Exiles | Learned location of Zion (-6) 5086 | -9/Exiles | Met EX-BIN 5109 | -9/Exiles | Aligned with FarCom system 5111 | -9/Exiles | Given EX-Vault access code 5151 | -9/Exiles | Opened EX-Vault 5185 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5265 | -9/Exiles | Found Modified TNC 5458 | -9/Exiles | Attacked by the Exiles 5465 | -9/Exiles | Discovered new exit (range 14) 5486 | -9/Exiles | Self-destructed Last Messages --------------- 05411_ System corrupted: Substantial component data lost. 05444_ System corrupted: Component data lost. 05458_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 05460_ Rigged Nuclear Core explodes. 05465_ EXIT=FOUND 05474_ Hrd. Light Armor Plating severed. 05475_ Acquired Hrd. Light Armor Plating. 05478_ &H4P|IGJPWWXMUE|MI8LY 05483_ Wheel destroyed. 05484_ Penetrated by HV Slug. 05484_ Critical hit (Destroy). 05484_ Minigun destroyed. 05484_ HV Slug penetrates Wall. 05484_ Penetrated by HV Slug. 05484_ HV Slug penetrates Wall. 05485_ as-99078 destroyed. 05485_ Lgt. Angular Momentum Engine destroyed. 05485_ System corrupted by crushing effect (+4). 05486_ as-69353 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????###????????????????? | | ???????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ?????????????????????????? < #????????????????? | | ????????????????????????## #????????????????? | | ????????????????????????#; #????????????????? | | ????????????????????????#; #?????????????????? | | ???????????????????????## ##????????????????? | | ???????????????????????# @ #????????????????? | | ???#####???????????????# a #????????????????? | | ??##" #??????????????##% #????????????????? | | ??#" #?????????????##a% # #????????????????? | | ?##" ##????????????# a #?#????????????????? | | ## ###?????###### a a ##??????????????????? | | #######""" g #???????????????????? | | #""""#" ##???????????????????? | | ##???????????????????? | | * #???????????????????? | | #### ##??????????????????? | | ""#?#"""""#### ###????????????????? | | ""##?#######??#### * ###??????????????? | | ###??????????????##### ##?????????????? | | ?????????????????????### #?????????????? | | ???????????????????????### #?????????????? | | ?????????????????????????### #?????????????? | | ??????????????????????????#" ##????????????? | | ??????????????????????????#### ###??????????? | | ?????????????????????????????# ##?????????? | | ?????????????????????????????## ###???????? | | ??????????????????????????????### #???????? | | ????????????????????????????????# ##???????? | | ????????????????????????????????## ##????????? | | ?????????????????????????????????#####?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 33 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridDataNanoactuators Manual? 0 Play Time 00:28:04 Cumulative 279.0 hours Start 2023.06.07 @ 07:56:51 End 2023.06.07 @ 08:25:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 821 Rogue 821 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/0/6/2/0/0/0/0/0 Lore% 89 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 650c5226-5cfe-4cb5-a76a-cada07b5cd4f