Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 15:45:14 Player: H3-MLN Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (674) 3370 Value Destroyed (38061) 38061 Prototype IDs (407) 8140 Alien Tech Used (12) 2400 Bonus (66218) 66218 TOTAL SCORE: 128489 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 13787 Follower Combat Kills 2269 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1104 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -542 Cogmind --------- Core Integrity 129/1600 Matter 275/300 Energy 93/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Potential Cannon Sigix Broadsword Experimental Jetlance Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Experimental Antigrav System Experimental Antigrav System Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit > --- UTILITY ---------- Concept Thermoelectric Network Concept Antigrav Storage Unit Concept Core Analysis Suite Experimental Armor Integrity Analyzer Improved Transmission Jammer Concept Cloak Mesh Concept Cloak Mesh Centrium Medium Armor Plating Experimental Shield Generator Concept Network Penetrator Concept Network Penetrator > --- WEAPON ----------- Concept Plasma Driver Concept XC Strikerail Concept XC Strikerail Concept Deflector Sword > --- INVENTORY -------- Experimental Antimatter Reactor Gravjet Array Advanced Power Amplifier Concept Phasing Heat Sink Improved Energy Well Concept Chromion Battery Concept NT7 Matterbank Concept Core Analysis Suite Advanced Weapon Cycler Femtoactuators Experimental Actuator Array Graphene Brace Experimental EM Shield Experimental Force Field Crosscalibrator Concept Impact Drone Bay Concept Impact Drone Bay Transdimensional Reconstructor Transdimensional Reconstructor Vortex Driver Concept Plasma Driver Concept Tactical Fusion Warhead Experimental Jetlance Experimental Jetlance [Rating: 309] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Wheel Treads Light Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Cooled Linear Gravjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Authchip [Weapon] Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Heavy Quantum Rifle Energy Gun Heavy Quantum Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Graviton Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . . 2 . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 2 . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Utility 9 | . . . . . 2 . . . . . . . . . 2 . 1 . . . . 1 . 2 . . 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 556 | 8 9 6 4 5 29 34 7 14 4 7 17 10 31 6 1 18 65 3 4 23 6 26 38 29 25 58 6 45 18 Power 60 | 1 3 . . . 2 3 . 2 1 2 3 1 4 1 . 1 8 1 . 1 . 5 4 3 2 9 . 2 1 Engine 17 | 1 3 . . . 2 1 . . 1 . 3 . 1 . . 1 3 1 . . . . . . . . . . . Core 13 | . . . . . . 2 . 2 . 2 . 1 . . . . 2 . . . . . . . . 4 . . . Reactor 30 | . . . . . . . . . . . . . 3 1 . . 3 . . 1 . 5 4 3 2 5 . 2 1 Propulsion 155 | 2 2 1 2 1 7 13 3 7 1 1 2 2 14 2 . 8 21 . . 9 1 4 6 5 7 12 1 19 2 Treads 33 | 2 2 1 . 1 5 4 2 2 . . . . . . . 7 4 . . . . 2 . . . . . 1 . Leg 48 | . . . . . . 2 1 . . . . 1 4 2 . 1 2 . . 7 1 2 5 4 2 . . 12 2 Wheel 22 | . . . 2 . 1 5 . 1 . 1 2 . . . . . 10 . . . . . . . . . . . . Hover 38 | . . . . . . . . . . . . . 9 . . . 3 . . 2 . . 1 1 4 11 1 6 . Flight 14 | . . . . . 1 2 . 4 1 . . 1 1 . . . 2 . . . . . . . 1 1 . . . Utility 211 | 2 2 1 1 3 8 9 2 3 1 1 8 4 9 3 1 5 21 1 3 6 2 14 19 17 11 22 5 14 13 Device 107 | 1 . . . . 4 4 1 2 1 . 4 3 1 1 . 3 15 1 2 2 1 8 11 8 5 11 2 8 8 Storage 28 | 1 2 1 1 . 1 2 1 1 . 1 . 1 1 1 . . . . . . 1 1 1 3 2 4 1 1 . Processor 25 | . . . . . . . . . . . 1 . . . . . 3 . 1 3 . 2 . 4 1 4 . 4 2 Hackware 7 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . 1 . 2 . . Protection 42 | . . . . 3 3 3 . . . . 3 . 6 1 . 2 2 . . 1 . 2 5 2 2 3 . 1 3 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon 130 | 3 2 4 1 1 12 9 2 2 1 3 4 3 4 . . 4 15 1 1 7 3 3 9 4 5 15 . 10 2 Energy Gun 23 | . . . . . 2 2 . . . . . 1 2 . . 2 3 1 . 2 . 1 1 . . 3 . 3 . Energy Cannon 30 | . 1 . . . 3 4 1 . . 1 2 . . . . . 1 . . 4 . 1 3 . 3 2 . 3 1 Ballistic Gun 26 | 3 . . . . 4 2 . 2 . 2 1 . . . . . 1 . 1 . 1 1 1 . 1 5 . 1 . Ballistic Cannon 10 | . . 1 . 1 1 . . . . . . . . . . 2 2 . . 1 . . . . . . . 2 . Launcher 13 | . 1 3 . . 2 . 1 . . . . . 1 . . . 1 . . . . . 2 1 . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . 1 . 1 . . . 1 . . . 2 . 1 . . . . . . Slashing Weapon 9 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . 1 1 . 3 . . 1 Piercing Weapon 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . 1 . 1 . Special Melee Weapon 5 | . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Unidentified Prototypes 107 | . 1 . . . 4 11 2 . 1 . . 3 7 . . . 4 . . 10 . 5 16 8 12 20 2 . 1 Corrupted Parts 7 | . . . . . . . . . . . 1 2 . 3 . . . . . . . . . . . . . 1 . System Corruption 39 | . . . . . . . . . . . 8 6 . 24 . . . . . . . . . . . . . 1 . Parts Lost 183 | . 1 2 . . 10 5 . 6 . . 11 . 25 1 . 30 16 8 . . 2 7 7 . 1 13 1 24 13 Power 30 | . 1 . . . 1 . . 1 . . 3 . 5 . . 4 4 2 . . . 2 1 . . 2 . 3 1 Propulsion 66 | . . . . . 3 2 . 3 . . 3 . 13 1 . 11 4 2 . . . 3 1 . . 6 . 11 3 Utility 49 | . . 1 . . 1 1 . 1 . . . . 6 . . 9 4 2 . . 1 1 3 . 1 3 1 5 9 Weapon 38 | . . 1 . . 5 2 . 1 . . 5 . 1 . . 6 4 2 . . 1 1 2 . . 2 . 5 . Highest Loss Streak 25 | . 1 1 . . 3 2 . 2 . . 6 . 11 1 . 25 5 7 . . 1 5 4 . 1 5 1 9 3 To Critical Strikes 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . Average Backups 16 | 2 9 14 13 13 16 17 16 15 6 15 19 23 7 22 21 11 17 5 4 9 22 23 23 23 22 19 22 12 18 Power . | . . . . . . . . . 2 1 1 1 . 1 2 1 . . . . 1 . . . . . 1 . . Propulsion 3 | 1 3 5 4 3 2 3 4 3 . 2 4 4 1 4 4 2 8 . . 2 6 3 3 4 5 1 1 1 2 Utility 6 | . 1 3 4 5 7 4 3 4 1 5 8 11 3 9 9 4 4 2 2 4 9 13 13 9 9 9 13 5 9 Weapon 4 | . 3 4 4 3 6 8 7 7 2 5 4 5 2 5 5 3 4 2 2 2 5 5 5 5 4 4 5 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 141 | . 3 . 2 1 9 4 . 4 . 3 1 7 . . . 5 17 . . 1 . 5 7 3 2 10 2 53 2 Power 9 | . . . . . . . . . . 1 . . . . . 2 1 . . . . 1 . . . . . 4 . Propulsion 46 | . 3 . 1 1 . 1 . . . 1 . 1 . . . . 10 . . . . 4 2 1 2 1 1 17 . Utility 64 | . . . 1 . 8 2 . 2 . 1 . 5 . . . 1 5 . . 1 . . 5 . . 7 1 24 1 Weapon 21 | . . . . . 1 1 . 2 . . 1 1 . . . 2 1 . . . . . . 2 . 2 . 8 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 99 98 85 100 89 87 74 67 63 66 62 62 78 95 97 54 82 76 66 81 92 91 78 78 81 86 94 84 84 Engine 3 | . 13 14 14 14 9 4 . . 2 . 7 12 4 . . . 2 . 5 7 . . . . . . . . . Core 1 | . . . . . . 2 7 6 6 9 1 . 3 . . . 4 4 . . . . . . . 2 6 . . Reactor 2 | . . . . . . . . . . . . . 3 13 11 3 1 . . 1 5 6 8 8 8 4 1 3 3 Treads 5 | . 27 28 25 21 22 19 10 20 . . . . . . . 7 8 . . . . 2 . . . . . . . Leg 10 | . . . . . . 4 . . . . . 3 13 39 35 12 . . . 13 31 29 21 16 14 . . 20 22 Wheel 5 | . . . 2 6 4 9 16 . . 3 7 20 10 . . . 11 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 3 . . . . 5 5 6 . . . . 4 25 27 2 . Flight 2 | . . . . . . 1 . 1 40 32 7 . 5 . . 1 1 17 10 5 . . . . . . . . . Device 10 | . 14 1 . . 11 3 1 . 5 6 8 3 5 8 11 6 16 17 19 13 12 8 11 16 16 12 19 21 21 Storage 6 | . 14 25 28 17 9 7 8 6 6 6 6 6 5 6 8 2 4 . . 2 6 4 4 4 4 4 4 4 3 Processor 6 | . . . . . . . . . . . . . . . . . 7 5 7 14 12 12 13 12 12 16 8 15 15 Protection 3 | . . . . 10 6 7 5 6 . . 3 1 4 9 8 4 1 3 . . 2 3 4 9 6 4 5 1 2 Energy Gun 2 | . . . . . 2 4 . . . . . . . 5 11 3 4 2 . 2 1 . . . . 1 . 7 6 Energy Cannon 3 | . 9 1 . 8 6 5 19 21 . 2 6 2 . . . 1 1 . . 2 4 3 3 3 3 . 4 2 6 Ballistic Gun 3 | . 18 12 1 11 12 10 . . . 4 5 2 . . . . . . 1 . 4 2 . . . 1 6 1 . Launcher 1 | . . 1 . 2 3 . 2 . . . . . 3 3 . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . 2 . . 3 1 5 5 3 8 8 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . 3 5 9 6 5 . 1 . . . . . 3 3 3 5 4 . . Peak Build Rating 309 | 9 15 15 15 17 46 92 96 98 65 69 75 55 86 94 102 106 120 97 77 145 152 162 200 223 226 282 309 306 283 Average Rating 117 | 5 12 13 13 15 37 56 85 91 59 62 54 47 55 86 100 65 91 84 72 104 143 150 177 216 215 226 299 247 268 On Entrance 99 | . 9 15 14 14 17 39 72 96 30 59 69 52 55 82 94 100 51 97 65 70 145 142 150 200 217 202 272 305 263 Avg Prop Armor Cover (%) 8 | . . . . . 9 11 7 7 . 7 3 4 5 3 . 43 22 1 1 9 . 12 . . . 3 1 4 5 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 306 | 12 34 38 37 42 84 116 123 123 34 108 122 306 252 124 124 141 136 31 19 148 149 192 180 169 195 119 109 135 137 Greatest Support 244 | 40 46 46 46 46 63 80 140 163 30 30 48 48 116 132 132 210 140 34 22 150 150 176 184 182 182 137 128 244 244 Greatest Overweight (x) 8 | . . . 1 1 6 7 5 7 1 3 4 6 5 1 . 3 8 . . 1 1 1 1 1 2 4 . 6 . Average Overweight (x) . | . . . . . 2 2 2 . . 1 3 4 1 . . . 2 . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 20 20 20 20 15 25 25 35 35 25 25 25 25 5 5 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 15 15 15 18 20 20 19 15 20 25 34 26 25 25 12 23 5 5 14 25 25 25 25 23 20 25 25 24 Most Carried 35 | 5 15 15 15 15 20 20 20 20 14 22 25 35 35 25 22 25 25 5 5 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 2 9 14 14 14 18 19 19 19 7 17 23 32 16 23 21 11 18 4 4 10 24 23 24 24 23 20 24 13 22 Final Capacity 35 | 8 15 15 15 15 20 20 20 15 15 25 25 35 25 25 25 5 5 5 5 25 25 25 25 25 15 25 25 25 5 Final Carried 34 | 5 15 15 13 15 20 20 20 8 14 20 25 34 19 23 21 5 5 5 5 25 25 25 25 24 15 25 25 25 5 Scrap Suit Usage (%) 2 | . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . Parts Cannibalized 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 20% | Scavenger-Mutant 15% | Mutant 12% | Hauler-Mutant 9% | Gunner 8% | Tank 5% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Derelict-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Tank | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Scout | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/DSF Scavenger-Assassin | -4/Factory Scavenger-Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Sprinter | -2/Protoforge Wizard-Sprinter | -1/Access Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Matter Collected 25666 | 306 564 72 . 479 1817 1787 380 533 34 178 358 2006 4213 84 . 371 1018 92 107 376 229 841 1105 1026 1100 3156 609 2344 481 Remotely 101 | . . . . . . 81 . . . . . . . . . . 20 . . . . . . . . . . . . Salvage Created 35395 | 114 919 66 . 310 2847 2626 567 1564 38 . 1005 . 349 478 . 382 2737 26 134 401 645 1753 1752 2096 3258 5383 1150 2851 1944 Parts 1645 | 7 58 13 . 25 156 122 3 83 5 . 42 . 24 4 . 21 102 5 2 11 22 63 109 59 166 286 50 118 89 Haulers Intercepted 18 | . 2 . . . 5 5 . 1 . . . . . . . . 1 . . . . . . 1 1 . 2 . . Recyclers Shooed 15 | . 1 . . . 5 4 . 2 . . . . . . . . 1 . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 1 20 . . 1 . . . 1 . . 9 . . . . . . . . Prevented 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Parts Restored 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 . . Faulty 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Combat Hostiles Destroyed 532 | . 14 24 . 9 54 62 3 40 3 . 8 . 9 4 . 6 25 . . 9 10 25 25 26 32 79 6 38 21 Melee 64 | . . . . . . . . . . . . . 1 . . . 7 . . . . 4 1 1 15 35 . . . Guns 83 | . 6 . . 2 14 8 . 3 . . 1 . . 3 . 4 1 . . 4 6 . . . . 12 1 7 11 Cannons 123 | . 4 . . . 17 20 2 20 . . 5 . . . . 1 5 . . 2 2 9 6 5 8 1 . 9 7 AOE 188 | . 3 24 . 7 22 33 1 17 3 . . . 7 1 . . 3 . . 3 2 5 2 6 3 23 4 19 . Classes Destroyed 37 | 2 6 2 . 1 6 2 1 . . . 2 . 2 1 . . 1 . . 1 1 . 1 2 2 3 . 1 . Worker 31 | . 5 . . . 1 4 . 4 . . . . . . . . 8 . . . . . . 1 . 2 4 2 . Builder 24 | . . 1 . . 4 2 . 2 . . . . . . . . 5 . . . . 2 . 1 2 1 4 . . Tunneler 4 | 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . . . 5 5 . 1 . . . . . . . . 1 . . . . . . 1 1 . 2 . . Recycler 35 | 1 2 . . 2 7 8 . 1 . . . . . . . . 5 . . . . 3 . . 1 . 4 1 . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Mechanic 11 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . 2 . 4 . Operator 10 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . 2 1 1 . . 2 . Drone 11 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 10 . . . Watcher 26 | . 3 . . . 3 3 . 1 . . . . . . . . 5 . . . . 2 1 1 2 . 2 3 . Swarmer 78 | . 6 6 . 7 12 13 . 3 3 . . . . . . . . . . 2 . 4 2 4 . . 4 12 . Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Grunt 171 | . 8 . . . 28 22 . 23 . . 5 . . 2 . . 7 . . 4 3 11 3 12 13 22 . 8 . Brawler 14 | . . . . . 2 2 . 1 . . . . . 1 . . . . . 1 1 . . 1 1 4 . . . Duelist 13 | . . . . . 1 4 . 4 . . 1 . . . . . . . . . . . . . 1 . . 2 . Protector 10 | . . . . . 2 3 . 2 . . . . . . . . . . . . . . . . . 1 . 2 . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Sentry 30 | . . . . 2 5 2 . 3 . . . . . . . . 3 . . . . 1 . 2 . 10 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 17 | . . . . . . 6 . . . . . . . . . 3 . . . . . 2 . . 6 . . . . Hunter 19 | . . . . . 2 2 . 2 . . 2 . . . . 2 4 . . . . . . 2 1 . 2 . . Programmer 58 | . . . . . . 8 . 1 . . . . . . . . 10 . . . . 6 4 . 8 16 . 5 . Heavy 5 | . . . . . 2 . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Compactor 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Decapitator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Decomposer 10 | . . . . . . . . . . . 5 . . . . . . . 4 . 1 . . . . . . . . Samaritan 8 | . . . . . . . . . . . 7 . . . . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 23 | . . 18 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Savage 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 20 | 2 4 16 . 6 5 20 1 12 3 . 3 . 5 3 . 1 9 1 . 5 4 6 6 7 7 10 10 8 3 Combat Bots Only 16 | . 3 16 . 6 5 15 1 12 3 . 3 . 2 3 . 1 3 . . 5 4 6 6 7 6 10 6 7 3 Max Kills in Single Turn 7 | 1 3 3 . 2 3 7 1 4 2 . 1 . 2 1 . 1 6 1 1 2 1 3 3 3 3 6 4 6 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 3 . 2 3 4 1 4 2 . . . 2 1 . . 3 . . 2 1 3 2 3 3 4 4 6 . Melee 1 | . . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 1 1 1 . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Hostile Shots Fired 4151 | . 61 24 . 23 211 233 . 473 4 . 88 1 115 24 . 463 265 66 2 70 23 153 210 93 263 460 14 208 604 Missed 1415 | . 18 5 . 2 57 89 . 153 3 . 20 . 41 8 . 111 73 34 . 33 9 37 71 31 96 143 5 63 313 Deflected 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 6 7 Hits 2736 | . 43 19 . 21 154 144 . 320 1 . 68 1 74 16 . 352 192 32 2 37 14 116 139 62 167 317 9 145 291 Melee 46 | . . 5 . . 6 6 . 4 . . . . . 1 . . 1 . . . 1 . . 6 1 11 . . 4 Projectile 2690 | . 43 14 . 21 148 138 . 316 1 . 68 1 74 15 . 352 191 32 2 37 13 116 139 56 166 306 9 145 287 AOE 32 | . . . . . . . . . . . . . . . . . . . . . . . . 3 25 . . 4 . Critical Strikes 175 | . . 2 . 1 4 8 . 8 . . 3 . . . . 10 14 2 . 7 1 13 14 3 12 23 . 17 33 Actively Blocked 81 | . . . . . . . . . . . . . . . . 2 6 2 . 7 1 13 14 3 9 18 . 4 2 Part Disruptions 9 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . 4 1 Damage Taken 52883 | . 453 392 . 255 3279 2276 152 4350 17 . 1225 19 2369 312 . 5598 3862 567 37 607 246 3004 4022 1727 2165 5712 185 4433 5619 Core 5913 | . 81 98 . 57 433 156 . 321 . . 167 . 578 78 . 916 345 169 37 107 40 105 191 69 121 432 . 807 605 Absorbed by Shields 5002 | . . . . . . 8 . . . . . . 105 . . . 8 . . . 45 . 111 . . 1026 . 89 3610 Reduced by Siege Mode 67 | . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . Redirected to Shielding 1019 | . . . . . . . . . . . . . 85 . . 514 . 45 . . . . . . 27 81 47 . 220 Ignored by Resistances 5063 | . . . . . . . . . . . . . . . . . . . . 202 . 153 432 163 2088 1699 . 326 . Regen/Repaired (Parts) 4736 | . 43 . . . 202 . 188 112 . . . . . . . . 392 . . 56 . . 1000 593 569 1240 . 56 285 Core Remaining (%) 33 | 100 . . . 5 21 . . 31 . . . . . 3 . 8 . . . . 39 . 67 . . 53 . . 8 Volleys Fired 1538 | 9 63 19 2 19 181 125 20 97 3 7 27 . 26 39 . 37 98 . 10 26 38 58 88 61 75 86 23 169 132 Largest 4 | 2 2 2 1 2 3 3 3 3 1 1 3 . 1 2 . 3 3 . 1 3 3 2 2 1 1 3 3 3 4 Hottest 440 | 40 80 50 60 80 193 300 300 325 105 105 240 . 105 120 . 225 190 . 25 190 185 186 220 80 150 312 312 440 440 Shots Fired 2794 | 18 125 20 2 31 445 293 45 241 3 7 50 1 26 49 . 78 119 . 10 44 66 67 97 61 75 110 37 234 440 Gun 1274 | 18 85 1 . 12 231 145 3 38 . . 23 1 10 48 . 51 94 . 10 32 32 9 27 . . 73 11 100 220 Cannon 1332 | . 39 1 2 12 189 105 33 193 1 6 27 . 5 . . 27 24 . . 12 34 55 57 50 67 26 24 123 220 Launcher 187 | . 1 18 . 7 25 43 9 10 2 1 . . 11 1 . . . . . . . 3 13 11 8 11 2 11 . Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 733 | 18 85 2 . 13 238 79 2 38 . . 23 1 . . . 13 15 . 10 2 21 22 . . . 28 11 112 . Thermal 1503 | . 39 . 2 11 146 171 34 193 1 6 25 . 5 . . 42 75 . . 10 34 39 49 . 49 22 24 92 434 Explosive 158 | . 1 18 . 7 25 43 9 10 2 1 . . 11 1 . . . . . . . 3 2 1 . 11 2 11 . Electromagnetic 243 | . . . . . 36 . . . . . 2 . . . . . 28 . . . . 2 38 60 26 45 . . 6 Entropic 75 | . . . . . . . . . . . . . . . . . . . . 32 11 1 8 . . 4 . 19 . Phasic 81 | . . . . . . . . . . . . . 10 48 . 23 . . . . . . . . . . . . . Robot Hit Streak 27 | 6 11 2 . 7 13 13 14 9 7 . 7 . 2 11 . 8 12 . 3 9 12 9 11 14 15 25 7 26 27 Robot Miss Streak 8 | 1 4 4 . 1 7 8 4 4 . . 3 . 4 3 . 3 4 . 1 2 3 2 3 4 3 6 2 3 3 Penetration Max 2 | . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . . 1 . 2 1 1 . Secondary Targets 7 | . . . . . . 1 . 2 . . . . . . . . . . . 2 . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . . . Capacitor 49 | . . . . . . . . . . . . . . . . . 49 . . . . . . . . . . . . Shots Hit Robots 2021 | 13 72 3 4 19 263 183 31 126 1 . 52 2 24 23 . 55 126 1 9 36 38 72 62 44 97 205 18 145 297 Core Hits 1358 | 5 35 51 . 14 141 201 6 104 3 1 22 . 32 10 . 15 60 . 4 20 21 23 48 47 69 132 17 119 158 Critical Kills 24 | . 1 . . . 1 1 . . . . . . . . . . 3 . . . . 1 . . . 5 3 7 2 Critical Parts Destroyed 39 | . 1 . . 1 . . . 1 . . 1 . 1 . . . 3 . . 3 1 10 3 . . 1 1 12 . Critical Strikes 150 | . 2 . . 1 2 1 . 1 . . 1 . 3 2 . 8 24 . . 3 2 12 7 8 4 33 4 30 2 Burn 14 | . . . . . 1 . . . . . . . . . . 4 9 . . . . . . . . . . . . Meltdown 15 | . 1 . . . 1 1 . . . . . . . . . . 2 . . . . . . . . 3 2 3 2 Destroy 30 | . 1 . . 1 . . . 1 . . . . . . . . 3 . . . 1 . . . . 3 2 18 . Blast 4 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . . Smash 17 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . 11 3 . . . . . . Sever 22 | . . . . . . . . . . . . . 2 1 . . 2 . . . . . . 2 3 12 . . . Impale 30 | . . . . . . . . . . . . . . . . . 7 . . . . . . . 1 13 . 9 . Detonate 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Intensify 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Melee Attacks 679 | . . . 4 . . 2 1 . 16 . 33 3 35 9 . 18 86 2 6 5 10 67 31 23 92 210 3 23 . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 . . . . Impact 144 | . . . . . . . . . . . 11 . 3 . . 17 20 1 6 3 10 67 6 . . . . . . Slashing 375 | . . . . . . . . . 16 . 22 1 27 9 . 1 18 . . . . . 18 23 76 156 3 5 . Piercing 135 | . . . . . . . . . . . . . . . . . 48 1 . . . . . . 14 54 . 18 . Sneak Attacks 96 | . . . 4 . . 2 1 . . . 22 2 10 . . 1 18 1 2 2 1 4 . 2 7 12 3 2 . Combat Hostiles 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 . . . Follow-up Attacks 65 | . . . . . . . . . . . . . . . . . 12 . . . . 10 . . 11 30 . 2 . Damage Inflicted 119654 | 150 1140 1358 . 641 7980 10185 1567 8428 238 18 2398 . 1843 1058 . 1742 5888 120 328 2560 1673 4690 4255 4131 7597 18909 2454 14280 14023 Guns 21579 | 150 531 . . 129 2602 2060 49 512 . . 237 . 33 462 . 969 1407 . 106 1335 885 214 610 . . 1905 121 1866 5396 Cannons 33521 | . 491 . . 144 2784 2675 996 4529 . . 417 . . . . 565 553 . . 524 452 1572 1330 1863 1932 731 1176 3876 6911 Explosions 36950 | . 118 1358 . 368 2594 5450 522 3363 238 18 . . 880 78 . . 1179 . . 701 209 778 1238 1633 1055 5522 730 7202 1716 Melee 27577 | . . . . . . . . . . . 1744 . 930 518 . 208 2749 120 222 . 127 2126 1077 635 4610 10751 427 1333 . Ramming 27 | . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . 3 . Kinetic 11141 | 150 531 . . 151 2540 688 17 512 . . 237 . . . . 387 289 . 106 144 487 1158 246 . 168 851 121 2358 . Thermal 40862 | . 491 . . 122 2567 5248 1028 5111 . . 382 . . . . 520 1431 . . 1081 661 809 759 . 1619 633 1176 3307 13917 Explosive 28770 | . 118 1358 . 368 2346 4249 522 2747 238 18 . . 880 78 . . 897 . . . . 513 318 732 . 5456 730 7202 . Electromagnetic 8024 | . . . . . 527 . . 34 . . 35 . . . . . 522 . . . . 84 1530 2764 1368 1054 . . 106 Impact 3668 | . . . . . . . . . . . 189 . 104 . . 123 443 120 222 . 127 2126 214 . . . . . . Slashing 18374 | . . . . . . . . . . . 1555 . 826 518 . 85 487 . . . . . 617 635 4002 8863 427 359 . Piercing 5121 | . . . . . . . . . . . . . . . . . 1819 . . . . . . . 440 1888 . 974 . Entropic 2545 | . . . . . . . . . . . . . . . . . . . . 1335 398 . 571 . . 164 . 77 . Phasic 1122 | . . . . . . . . . . . . . 33 462 . 627 . . . . . . . . . . . . . Highest Corruption 24 | . . 5 5 5 1 3 3 7 . . 8 6 . 24 . . 10 11 11 6 2 7 3 . 4 2 . 11 1 Average Corruption 3 | . . 5 5 5 1 2 3 3 . . 3 3 . 18 . . 5 10 8 1 1 3 1 . 2 1 . 8 1 Corruption Purged 46 | . . . . . . . . 3 . . 5 . . . . . . . 6 . . 12 4 . 4 . . 12 . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Effects 274 | . . 6 13 8 2 28 18 18 . . 23 2 . . . . 58 7 7 3 10 11 20 . 15 1 . 20 4 Message Errors 56 | . . . 3 1 1 6 4 6 . . 5 . . . . . 15 . 3 . 2 . 5 . 2 . . 2 1 Matter Fused 77 | . . 2 1 3 . 11 6 1 . . 8 1 . . . . 16 3 2 . 2 4 4 . 7 1 . 4 1 Heat Flow Errors 32 | . . . 3 1 1 1 1 2 . . 2 . . . . . 3 . 2 2 3 2 4 . 1 . . 3 1 Energy Discharges 34 | . . 2 1 . . 2 2 . . . 6 . . . . . 7 . . . . 3 5 . 2 . . 3 1 Parts Rejected 8 | . . 1 . 1 . 1 3 . . . . . . . . . . . . . . 1 . . . . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . Data Loss (minor) 31 | . . 1 2 2 . 3 1 4 . . . . . . . . 9 1 . . 2 1 1 . 3 . . 1 . Data Loss (major) 15 | . . . 3 . . 2 1 1 . . 1 . . . . . 1 1 . 1 1 . 1 . . . . 2 . Misfires 5 | . . . . . . 1 . 1 . . . 1 . . . . 2 . . . . . . . . . . . . Alerts 4 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Weapon Failures 7 | . . . . . . . . 3 . . 1 . . . . . 1 . . . . . . . . . . 2 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 7803 | . . 12 . 1 86 307 . 212 6 . 802 . 244 77 . 23 655 80 208 57 58 957 372 261 522 1732 450 476 205 Projectiles 1312 | . . . . 1 40 72 . 95 . . . . . . . 23 42 . . 57 . 101 125 56 63 45 378 41 173 Explosions 1445 | . . 12 . . 46 235 . 117 6 . . . 12 . . . 155 . . . . 77 3 160 . 195 72 323 32 Melee 5046 | . . . . . . . . . . . 802 . 232 77 . . 458 80 208 . 58 779 244 45 459 1492 . 112 . Knockbacks 40 | . . . . . 10 . . . . . 1 . 2 . . 6 2 . . . 1 12 3 . . . . 3 . Impact 20 | . . . . . . . . . . . 1 . 2 . . 1 2 . . . 1 10 3 . . . . . . Kinetic 19 | . . . . . 10 . . . . . . . . . . 5 . . . . . 1 . . . . . 3 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 1094 | . 19 111 . 22 134 164 . 145 . . . . 19 . . . . . . . . 67 54 . 80 170 . 109 . Shots 53 | . 1 7 . 2 7 5 . 5 . . . . 1 . . . . . . . . 2 6 . 12 4 . 1 . Rammed 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 231 84 227 276 447 250 365 332 54 152 321 . 132 255 . 198 465 1 201 242 243 432 369 8 118 356 223 223 203 Average Temperature 93 | . 48 38 72 74 105 50 182 99 22 32 116 . 36 69 . 66 109 1 83 81 80 118 110 7 23 66 63 111 144 Received Heat Transfer 7995 | . 141 120 . 63 900 507 . 1590 . . 447 . 567 135 . 1176 348 87 . 102 57 375 120 81 423 546 . 174 36 Thermoelectric Energy+ 8263 | . . . . . . . . . . . . . . . . . . . . . . . . . . 71 115 1159 6918 Effects 14 | . . . . . 5 . 3 . . . 2 . . . . . 1 . . . . . 1 . . . . . 2 Energy Bleed 7 | . . . . . 1 . 3 . . . 1 . . . . . . . . . . . 1 . . . . . 1 Interference 6 | . . . . . 3 . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Turns 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . Longest Duration 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Total Turns 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Corrupted 59 | . . . . . . . . . . . 2 . 1 . . . 3 . . . . 10 15 15 7 5 . . 1 Combat Hostiles 52 | . . . . . . . . . . . 2 . 1 . . . 2 . . . . 7 14 14 6 5 . . 1 Parts Fried 116 | . . . . . 5 . . . . . 3 . . . . . 5 . 4 . . 20 37 20 10 6 . . 6 Impact Corruptions 52 | . . . . . . . . . . . 4 . 1 . . . 2 1 9 . 4 25 6 . . . . . . Robots Melted 21 | . 1 . . . 1 1 . . . . . . . . . 1 7 . . . . . . . . 3 2 3 2 Combat Hostiles 20 | . 1 . . . 1 1 . . . . . . . . . 1 7 . . . . . . . . 3 1 3 2 Parts Melted 77 | . 2 . . . 8 4 . 4 . . . . . . . 6 26 . . . . . . . 3 10 7 1 6 Heat Transferred 31485 | . 1036 . . 259 4931 3983 75 2065 . . 559 . . . . 1535 3231 . . 650 100 350 . . 1321 548 700 1508 8634 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . Power Chain Reactions 20 | . . . . . 4 4 . 3 . . . . . . . . 1 . . . 1 2 1 1 2 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Maximum Alert Level 5 | . . . . . 3 5 4 5 5 . . . . . . . 3 . . . . 2 2 3 3 5 5 5 . Low Security (%) 19 | 100 100 100 . 100 13 . . . . . . . . . 100 100 60 . . . . 57 13 9 . . . . . Level 1 12 | . . . . . 28 . . 4 . . . . . . . . 5 . . . . 3 47 59 . . . . . Level 2 24 | . . . . . 44 63 31 30 . . . . . . . . 13 . . . . 39 39 24 69 6 . . . Level 3 11 | . . . . . 14 15 66 11 . . . . . . . . 21 . . . . . . 6 30 20 . . . Level 4 5 | . . . . . . 17 1 18 . . . . . . . . . . . . . . . . . 29 33 2 . Level 5 23 | . . . . . . . . 9 100 . . . . . . . . . . . . . . . . 43 5 92 . High Security 3 | . . . . . . 1 . 25 . . . . . . . . . . . . . . . . . . 60 4 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3678 | 5 104 92 . 138 991 1701 1100 3678 2037 . . . . . 12 109 868 . . . . 620 593 798 995 2315 1932 2512 . Initial 1801 | . . 24 . . 38 448 1100 412 1801 . . . . . 12 8 56 . . . . . 336 218 440 558 1388 1236 . Average 642 | . 43 44 . 80 456 825 791 1462 1909 . . . . . 12 39 296 . . . . 286 379 362 664 1482 1659 1740 . Influence Increases 22498 | 15 443 224 . 249 1765 1967 11 4076 276 . 230 . . 85 . 271 1645 155 15 195 90 1071 1117 1160 1118 2513 614 2245 948 Destroy 0b10 Robot/C 9920 | . 280 120 . 180 1040 1180 . 1420 60 . 160 . . 60 . 120 500 . . 180 80 500 500 520 680 1480 120 740 . Destroy 0b10 Robot/NC 995 | 15 75 5 . 10 125 150 . 115 . . 10 . . 15 . . 120 5 . . . 35 15 25 35 80 80 80 . Destroy Leader 1720 | . 60 20 . 20 246 226 . 246 10 . 30 . . 10 . 20 132 . . . 10 94 152 84 86 140 28 106 . Allied During Kill 838 | . . . . . . . . 809 . . . . . . . . . . . . . . . . . . . 29 . Successful Hack 244 | . 16 . . . 22 19 . 21 . . . . . . . . 50 . . . . . 40 . 44 14 9 9 . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 2130 | . . . . . 105 165 . 615 30 . . . . . . . 210 . . . . 60 270 75 105 345 30 30 90 Anti-Garrison Action 1300 | . . . . . . . . 300 150 . . . . . . . 300 . . . . 200 . 150 . 200 . . . Destroy Structure 3986 | . 12 79 . 39 167 152 11 415 26 . . . . . . 26 168 . . . . 152 140 216 93 104 302 1056 828 Partial Spotted 120 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . . 15 45 30 Lose Combat Pursuer 1215 | . . . . . 30 75 . 135 . . 30 . . . . 105 135 150 15 15 . 30 . 90 75 150 30 150 . Influence Decreases 22285 | 15 380 273 14 150 879 1251 1628 987 1927 1179 810 268 . 65 8 174 1167 398 196 266 182 472 1327 766 909 1190 997 1316 3091 Entered New Map 11291 | . . 39 14 . 61 537 1106 177 1877 751 162 268 . . 8 4 53 218 66 163 92 . 263 171 343 434 927 696 2861 Time Decay 8216 | 15 360 214 . 150 720 664 422 490 50 428 538 . . 55 . . 674 100 110 103 80 402 694 595 556 626 60 110 . Lost Part 1418 | . 10 20 . . 98 50 . 60 . . 110 . . 10 . 170 140 80 . . 10 70 70 . 10 130 10 240 130 Lost Ally 610 | . 10 . . . . . 100 260 . . . . . . . . . . 20 . . . . . . . . 120 100 Purge Threat 750 | . . . . . . . . . . . . . . . . . 300 . . . . . 300 . . . . 150 . Squads Dispatched 127 | . 2 . . . 9 13 . 30 2 . . . . . . 2 18 . . . . 5 2 1 7 15 9 12 . Investigation 9 | . . . . . 3 . . . . . . . . . . . 2 . . . . 1 . . 1 1 1 . . Extermination 24 | . . . . . . 4 . 2 . . . . . . . . 5 . . . . 1 1 . 4 6 . 1 . Reinforcement 24 | . 2 . . . 2 4 . 4 . . . . . . . 2 1 . . . . 2 1 1 1 1 . 3 . Assault 65 | . . . . . 3 5 . 23 2 . . . . . . . 7 . . . . 1 . . 1 7 8 8 . Garrison 5 | . . . . . 1 . . 1 . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Distress Signals 49 | . . 1 . . 7 1 . 1 . . . . . . . . . . . 2 . 2 1 8 3 . . 23 . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Times Spotted 852 | . 21 25 . 9 71 83 6 111 3 . 10 1 19 4 . 14 49 18 1 47 11 35 31 30 45 90 4 56 58 Peak Tracking Total 26 | . 3 17 9 4 6 9 1 26 3 1 5 1 5 3 . 6 11 13 1 14 4 6 6 4 8 8 3 12 7 Tactical Retreats 48 | . . 1 . . 1 4 . 2 . . 1 . 2 . . 5 3 4 1 1 . 1 . 3 4 5 1 6 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Traps Triggered 22 | . 1 . . . . 5 . . . . . . . . . 2 1 . . . . . . . . 10 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . . Reused 11 | . . . . . . . . . . . . 1 10 . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Installed 88 | . . . . . . . . . . . . 2 83 . . . . 3 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 101 | . . . . . . . . . . . . 36 65 . . . . . . . . . . . . . . . . Most Traps Carried 34 | . . . . . . . . . . . 4 19 34 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Disabled 155 | . . . 1 . 7 11 . 43 3 . . . . . . . 16 . . 2 . 4 18 6 7 27 2 2 6 Max in Single Turn 14 | . . . 1 . 1 8 . 14 1 . . . . . . . 4 . . 1 . 1 1 1 1 2 1 1 1 Garrison Access 10 | . . . . . . . . 2 1 . . . . . . . 2 . . . . 1 . 3 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Accessed 81 | . 7 1 2 . 8 9 . 7 2 . 1 . . . 1 . 7 . . 1 . 4 7 . 8 5 5 6 . Terminals 45 | . 6 . . . 4 5 . 4 1 . 1 . . . 1 . 1 . . . . 1 4 . 5 4 3 5 . Fabricators 8 | . . . . . . 2 . 1 . . . . . . . . 2 . . . . . . . 2 . 1 . . Repair Stations 7 | . 1 . . . 2 . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . Recycling Units 5 | . . . . . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 6 | . . . . . . . . 1 . . . . . . . . 2 . . . . . 1 . 1 . 1 . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . 2 1 . . 1 . . . Total Hacks 186 | . 16 1 5 . 27 23 . 15 3 . 1 . . . 1 . 21 . . 1 . 9 19 . 13 7 11 13 . Successful 81 | . 3 1 5 . 11 10 . 3 . . 1 . . . 1 . 9 . . 1 . 1 7 . 4 3 9 12 . Failed 105 | . 13 . . . 16 13 . 12 3 . . . . . . . 12 . . . . 8 12 . 9 4 2 1 . Catastrophic 30 | . 2 . . . 1 3 . 6 1 . . . . . . . 2 . . . . 3 5 . 5 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 10 . 1 . 10 10 . 5 2 . . 5 . . . . 3 . . . . 3 6 . 5 5 5 7 . Terminals 94 | . 14 . . . 15 14 . 7 2 . 1 . . . 1 . 1 . . . . 1 7 . 8 6 6 11 . Fabricators 21 | . . . . . . 4 . 2 . . . . . . . . 10 . . . . . . . 2 . 3 . . Repair Stations 21 | . 2 . . . 7 . . . 1 . . . . . . . 3 . . . . . 6 . . . . 2 . Recycling Units 15 | . . . . . 5 5 . . . . . . . . . . . . . . . 5 . . . . . . . Scanalyzers 18 | . . . . . . . . 4 . . . . . . . . 5 . . . . . 4 . 3 . 2 . . Garrison Access 10 | . . . . . . . . 2 . . . . . . . . 2 . . . . 3 2 . . 1 . . . Terminal Hacks 39 | . . 1 5 . 4 3 . 1 . . 1 . . . 1 . 1 . . 1 . . 4 . 2 1 4 10 . Record 6 | . . . 4 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Locate Traps 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Proto ID Catalog 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Build 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 13 | . 2 . . . 5 . . . . . . . . . . . 2 . . . . . 2 . . . . 2 . Scan Component 7 | . 1 . . . 3 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Repair 6 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 2 . . . . . . . . 2 . . . . . 1 . 1 . 2 . . Insert Component 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . . . 2 5 . . . . . . . . . . 1 . . . . 1 . . 1 2 1 . . Terminals 8 | . 1 . . . 1 4 . . . . . . . . . . . . . . . . . . 1 1 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Used 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 67 | . 6 . . . 8 9 . 7 2 . 1 . . . . . 7 . . . . 3 5 . 7 3 5 4 . Full Trace Events 5 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . 1 . . . 15 . . . . . . . . . . . . 5 1 2 . . Parts Built 5 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . 95 . . . . . . . . . . 58 . . . . . . . . . 37 . . Total Part Build Rating 33 | . . . . . . 10 . . . . . . . . . . 14 . . . . . . . . . 9 . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . Parts Repaired 6 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Time 260 | . 26 . . . 64 . . . . . . . . . . . 62 . . . . . 54 . . . . 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . 4 . . 2 1 . . . . 2 1 . . . . . . 2 . . . . . . . . . Non-combat 5 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . 1 . . . 1 . . . . 2 1 . . . . . . 2 . . . . . . . . . Robot Hacks Applied 12 | . . . 4 . . 2 1 . . . . 2 1 . . . . . . 2 . . . . . . . . . parse_system 10 | . . . 4 . . . 1 . . . . 2 1 . . . . . . 2 . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 3 1 . . . . . . . 2 . . . . . . 1 . 3 . . . Machine Destruction 10 | . . . . . . . . 3 1 . . . . . . . 2 . . . . . . 1 . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Total Allies 21 | . 1 . . . . . 19 . . . . . 1 . . . . . . . . . . . . . . . . Largest Group 19 | . 1 . . . . . 19 19 . . . . 1 1 . . . . . . . . . . . . . . . Highest-Rated Group 475 | . 10 . . . . . 475 475 . . . . 70 70 . . . . . . . . . . . . . . . Highest-Rated Ally 70 | . 10 . . . . . 35 35 . . . . 70 70 . . . . . . . . . . . . . . . Total Orders 133 | . . . . . . . 6 . . . . . 2 2 . . 5 . 2 . . 1 7 . . . . 31 77 STAY 6 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . 3 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 13 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 8 3 EXPLORE 23 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 21 RETURN 90 | . . . . . . . 5 . . . . . . . . . 5 . . . . 1 7 . . . . 23 49 Ally Attacks 539 | . . . . . . . 15 299 . . . . . . . . . . . . . . . . . . . 101 124 Total Damage 19643 | . . . . . . . . 6699 . . . . . . . . . . . . . . . . . . . 6953 5991 Kills 65 | . . . . . . . . 49 . . . . . . . . . . . . . . . . . . . 5 11 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Active Infowar (turns) 23515 | 7 1464 23 . . . . . . 74 1053 1465 189 2602 730 7 97 2109 133 228 1062 1239 1120 2872 1886 1623 1114 328 2090 . Sensors 4816 | . . . . . . . . . . . . . . . . . 1364 . . . . . . 1522 1212 718 . . . A.S.S. 1592 | . . . . . . . . . 74 1053 465 . . . . . . . . . . . . . . . . . . IFF 4626 | . . . . . . . . . . . 1000 189 2602 730 7 97 . . . . . . 1 . . . . . . Terrain 4726 | 7 1464 23 . . . . . . . . . . . . . . 990 133 228 570 487 220 373 231 . . . . . Structural 2225 | . . . . . . . . . . . . . . . . . 2109 116 . . . . . . . . . . . Seismic 57 | . . . . . . . . . . . . . . . . . . . . . . . 57 . . . . . . Decoding 9457 | . . . . . . . . . . . . . . . . . . . . 901 1239 1120 2872 1886 1439 . . . . Cloaking 3076 | . . . . . . . . . . . . . . . . . . . . . . . . 108 163 430 323 2052 . Jamming 1607 | . . . . . . . . . . . . . . . . . . . . . . . . 1 778 233 328 267 . ECM 23 | . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . 1 1 1 . . . . . 1 3 . . . . . . . . . . Drone Launches 134 | . . . . . . . 22 . . . . . . . . . 5 . 3 . . 1 7 . . . . 44 52 Drone Recoveries 104 | . . . . . . . 6 . . . . . . . . . 5 . 1 . . 1 7 . . . . 37 47 Decoded 0b10 Intel 314 | . . . . . . . . . . . . . . . . . . . . . . 57 70 122 65 . . . . Items 314 | . . . . . . . . . . . . . . . . . . . . . . 57 70 122 65 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Turns Passed 50672 | 122 1464 453 632 351 3380 2573 1024 1732 112 1053 1531 4185 7715 765 7 467 2649 210 229 1062 1239 1120 2872 1886 1623 2158 328 6524 1206 Spaces Moved 31586 | 52 713 202 392 190 928 995 459 935 155 1008 865 1914 3794 423 3 241 1365 521 496 1329 883 562 1971 1329 984 2687 606 4885 699 Core 209 | 3 . . . . . . . . . . . . . . . 178 19 . . . . . . . . . . . 9 Treads 3190 | 49 713 202 353 145 487 242 79 801 . . . . . . . 13 5 . . . . . . . . . . 101 . Legs 12304 | . . . . . . . . . . . . . 1376 423 3 50 . . . 319 883 562 1971 1329 670 . . 4028 690 Wheels 7410 | . . . 39 45 441 753 380 5 . 360 865 1914 1580 . . . 1028 . . . . . . . . . . . . Hover 4741 | . . . . . . . . . . . . . 375 . . . . . . 3 . . . . 314 2687 606 756 . Flight 3732 | . . . . . . . . 129 155 648 . . 463 . . . 313 521 496 1007 . . . . . . . . . Fastest Speed 15 | 50 160 160 105 105 105 108 116 24 20 20 116 116 32 112 115 50 28 28 34 34 106 104 101 108 17 15 18 18 50 Average Speed 105 | 153 160 160 154 146 191 165 135 146 20 64 145 150 121 120 115 78 110 30 34 52 106 110 112 114 94 34 27 99 107 Slowest Speed 420 | 160 160 160 160 160 320 242 240 240 92 145 160 176 235 202 115 310 295 34 34 183 179 180 197 209 209 300 36 420 121 Overloaded Moves 200 | . . . . . . . . 29 . . . . . . . . . . . . . . . . 47 47 68 9 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 1 Exploration Rate (%) 59 | 4 94 40 71 61 52 26 89 28 4 93 86 89 86 59 . 96 35 68 66 90 61 17 98 40 89 37 18 88 54 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 4 | . . . 1 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . . . . . . 1 1 1 . 1 . 1 1 . 1 1 1 . 1 . . 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . . 1 . 1 . . . . . . 1 . 1 1 . . . . 1 . Scrap Searched 29 | . . . . 2 . . . . . 5 9 3 . . . . . 2 3 . 5 . . . . . . . . Spaces Dug 208 | . . . . . . . 1 4 1 3 8 . 6 11 . 8 15 1 4 2 14 22 12 9 14 1 12 32 28 Terrain Destroyed 2724 | . 9 135 . 44 182 166 43 276 28 12 13 . 124 56 . 13 92 1 4 12 61 77 83 89 35 69 144 705 251 Melee 68 | . . . . . . . . . 1 . 3 . 2 . . 4 9 1 4 2 8 7 2 9 12 1 . 3 . Projectile 554 | . . . . . 43 24 5 49 . 6 10 . 11 34 . 9 6 . . 3 30 28 29 8 11 14 31 88 115 AOE 2101 | . 9 135 . 44 139 142 38 227 27 6 . . 111 22 . . 77 . . 7 23 42 52 71 12 54 113 614 136 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Total 45984 | 74 918 307 416 231 2230 1703 824 1115 204 1406 1037 3237 6883 611 6 414 2303 567 535 1647 1100 903 2487 1609 1472 3585 726 6456 978 Wait 9256 | 1 100 73 . . 1002 460 300 24 8 360 62 1239 2596 123 1 55 563 39 17 187 136 127 181 61 185 260 51 993 52 Move 31550 | 51 712 201 391 189 927 995 458 932 154 1007 864 1913 3793 422 2 240 1364 517 495 1328 882 561 1970 1328 983 2685 605 4883 698 Hop 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Pick Up 661 | 5 18 1 4 4 30 11 5 12 9 13 15 27 84 4 . 13 50 . . 31 3 20 47 20 15 61 10 130 19 Fast Attach 445 | 7 5 2 2 3 18 28 12 7 2 2 10 7 38 2 . 15 42 3 4 17 5 13 32 33 31 57 6 33 9 Attach 313 | . 1 2 3 . 13 9 4 11 6 6 10 9 44 3 2 14 14 . 1 9 2 13 24 6 14 31 4 37 21 Detach 139 | . . . . 1 3 4 2 3 5 2 2 8 23 3 . 4 7 1 1 10 2 5 9 3 6 16 . 18 1 Swap 424 | 1 8 8 2 8 23 21 4 7 . 1 5 3 11 6 1 7 42 . . 8 5 25 34 20 35 78 15 21 25 Drop 873 | . 11 1 8 7 33 32 18 18 1 8 9 26 150 . . 11 46 1 1 26 6 25 72 54 50 88 9 141 21 Fire 1538 | 9 63 19 2 19 181 125 20 97 3 7 27 . 26 39 . 37 98 . 10 26 38 58 88 61 75 86 23 169 132 Melee 597 | . . . 4 . . 2 1 . 16 . 33 3 35 9 . 18 73 2 6 5 10 56 30 23 78 169 3 21 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 58 | . . . . . . 16 . . . . . . . . . . 4 . . . . . . . . 37 . 1 . Rewire 16 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . 5 . Trap 105 | . . . . . . . . . . . . 2 83 . . . . 3 . . . . . . . 17 . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Repaired Assault Rifle 515 | -10/Materials | Discovered new exit (range 11) 797 | -10/Materials | Discovered new exit (range 16) 1013 | -10/Materials | Discovered new exit (range 16) 1425 | -10/Materials | Discovered new exit (range 16) 1587 | -10/Materials | Entered Mines 1741 | -10/Mines | Assembled infested the area 1763 | -10/Mines | Core integrity fell below 50% 1798 | -10/Mines | Destroyed 16 combat bots 1840 | -10/Mines | Learned Materials trap positions 1911 | -10/Mines | Found the Drone Emporium 1922 | -10/Mines | Found Prototype Device 1964 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1964 | -10/Mines | Discovered new exit (range 5) 2040 | -10/Mines | Entered Exiles 2067 | -10/Exiles | Discovered new exit (range 15) 2087 | -10/Exiles | Met 8R-AWN 2111 | -10/Exiles | Met EX-HEX 2158 | -10/Exiles | Met EX-BIN 2226 | -10/Exiles | Met EX-DEC 2232 | -10/Exiles | Learned location of Zion (-6) 2318 | -10/Exiles | Aligned with FarCom system 2320 | -10/Exiles | Given EX-Vault access code 2357 | -10/Exiles | Opened EX-Vault 2370 | -10/Exiles | Found Superbattery 2401 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2647 | -10/Exiles | Attacked by the Exiles 2664 | -10/Exiles | Discovered new exit (range 10) 2672 | -10/Exiles | Entered Mines 2733 | -9/Mines | Core integrity fell below 20% 2888 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2971 | -9/Mines | Learned Materials emergency access door positions 2982 | -9/Mines | Discovered new exit (range 10) 2995 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3001 | -9/Mines | Found Scrap Suit 3023 | -9/Mines | Entered Materials 3023 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3024 | -8/Materials | Loaded intel: 8 trap records 3563 | -8/Materials | Build established: Gunner 3699 | -8/Materials | Repaired Imp. Treads 3733 | -8/Materials | Repaired Arm. Wheel 4074 | -8/Materials | Core integrity fell below 50% 4103 | -8/Materials | Found Prototype Device 4114 | -8/Materials | Lost 3 parts (1n2w) 4535 | -8/Materials | Identified Bomb Drone Bay 4574 | -8/Materials | Build established: Tank 4697 | -8/Materials | Discovered new exit (range 9) 4984 | -8/Materials | Garrison activated, responded to threat 5023 | -8/Materials | First assault squad dispatched 6257 | -8/Materials | Build established: Scavenger-Tank 6281 | -8/Materials | Sterilization system engaged 6281 | -8/Materials | Non-combat units ordered to evacuate 6381 | -8/Materials | Combat units ordered to evacuate 6403 | -8/Materials | Entered Factory 6403 | -7/Factory | Evolved 2 slots: Propulsion x2 6857 | -7/Factory | Fabricated Adv. Heat Sink? 6969 | -7/Factory | Build established: Tank 7596 | -7/Factory | Build established: Scavenger-Tank 8046 | -7/Factory | Cargo convoy interrupted 8083 | -7/Factory | Destroyed 8 combat bots 8144 | -7/Factory | Found Prototype Protection 8176 | -7/Factory | Identified Active Cooling Armor 8403 | -7/Factory | First assault squad dispatched 8481 | -7/Factory | Build established: Gunner 8628 | -7/Factory | Destroyed 15 combat bots 8932 | -7/Factory | High security lockdown imminent 8976 | -7/Factory | Sucked down chute 8976 | -7/Factory | Entered Waste 8988 | -7/Waste | Spotted C-40 Crusher 8994 | -7/Waste | Destroyed C-40 Crusher 9035 | -7/Waste | Spotted C-40 Crusher 9049 | -7/Waste | Spotted C-40 Crusher 9074 | -7/Waste | Spotted C-40 Crusher 9088 | -7/Waste | Spotted C-40 Crusher 9113 | -7/Waste | Destroyed C-40 Crusher 9140 | -7/Waste | Lost 14 allies 9140 | -7/Waste | Spotted C-40 Crusher 9170 | -7/Waste | Found Damper Plating 9219 | -7/Waste | Destroyed C-40 Crusher 9308 | -7/Waste | Build established: Scavenger-Tank 9310 | -7/Waste | Discovered new exit (range 16) 9372 | -7/Waste | Warlord forces began an assault 9889 | -7/Waste | Build established: Tank 10000 | -7/Waste | Entered Factory 10000 | -7/Factory | Accompanied by 19 allies 10400 | -7/Factory | First assault squad dispatched 10578 | -7/Factory | Lost 3 allies 10667 | -7/Factory | Lost 6 allies 10972 | -7/Factory | Lost 4 allies 11134 | -7/Factory | Identified exit to Factory 11290 | -7/Factory | High security lockdown imminent 11370 | -7/Factory | High security lockdown engaged 11487 | -7/Factory | Garrison activated, responded to threat 11548 | -7/Factory | Destroyed 7 combat bots 11576 | -7/Factory | Lost 4 allies 11604 | -7/Factory | Destroyed 12 combat bots 11645 | -7/Factory | Core integrity fell below 50% 11695 | -7/Factory | Destroyed 9 combat bots 11731 | -7/Factory | Found Prototype Device 11732 | -7/Factory | Entered another Factory area 11732 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11733 | -6/Factory | Identified Active Sensor Suite 11754 | -6/Factory | Discovered new exit (range 14) 11811 | -6/Factory | Identified exit to Lower Caves 11844 | -6/Factory | Entered Lower Caves 11990 | -6/Lower Caves | Encountered a Warlord checkpoint 12110 | -6/Lower Caves | Build established: Scavenger-Scout 12515 | -6/Lower Caves | Learned Factory emergency access door positions 12623 | -6/Lower Caves | Discovered new exit (range 6) 12630 | -6/Lower Caves | Identified exit to Lower Caves 12816 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12897 | -6/Lower Caves | Entered another Lower Caves area 13054 | -6/Lower Caves | Lost 3 parts (1p1n1w) 13196 | -6/Lower Caves | Discovered new exit (range 8) 13205 | -6/Lower Caves | Identified exit to Factory 13411 | -6/Lower Caves | Lost 6 parts (1p2n3w) 13636 | -6/Lower Caves | Build established: Derelict-Mutant 14201 | -6/Lower Caves | Discovered new exit (range 6) 14428 | -6/Lower Caves | Entered Zion 14464 | -6/Zion | Found Prototype Device 14464 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14478 | -6/Zion | Discovered new exit (range 16) 14526 | -6/Zion | Build established: Scavenger-Mutant 14543 | -6/Zion | System corruption cleaned by Quarantine Array 14669 | -6/Zion | Learned Factory terminal intel 14691 | -6/Zion | Given A8's code to call for help 14807 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14831 | -6/Zion | Given the Hacking Drone Bay 14834 | -6/Zion | Found Prototype Device 14837 | -6/Zion | Identified Hacking Drone Bay 14917 | -6/Zion | Build established: Hauler-Mutant 15037 | -6/Zion | Met Imprinter 15111 | -6/Zion | Identified exit to Deep Caves 15240 | -6/Zion | Found Prototype Device 15240 | -6/Zion | Identified Bomb Factory No. 2 15285 | -6/Zion | Learned location of Armory (-4) 15508 | -6/Zion | Received a hallucinogenic algorithm 15508 | -6/Zion | Ran a hallucination algorithm 16109 | -6/Zion | System corruption cleaned by Quarantine Array 16304 | -6/Zion | Opened final containment barrier to the Deep Caves 17796 | -6/Zion | Warned about trapping Zion interior 18519 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18587 | -6/Zion | Attacked by Zionites 18613 | -6/Zion | Entered Deep Caves 18721 | -6/Deep Caves | Build established: Derelict-Mutant 20040 | -6/Deep Caves | Build established: Hauler-Mutant 22708 | -6/Deep Caves | Attacked by Z-Imprinter 22760 | -6/Deep Caves | Core integrity fell below 50% 22786 | -6/Deep Caves | Lost 11 parts (2p6n2u1w) 22789 | -6/Deep Caves | Found Prototype Protection 22789 | -6/Deep Caves | Identified Zio. Weapon Casing 23151 | -6/Deep Caves | Build established: Scavenger-Mutant 23773 | -6/Deep Caves | Z-Facility disabled 23817 | -6/Deep Caves | Lost 9 parts (2p5n2u) 24101 | -6/Deep Caves | Found Zio. Weapon Casing 24331 | -6/Deep Caves | Found Zio. Weapon Casing 24665 | -6/Deep Caves | Build established: Mutant 24798 | -6/Deep Caves | Discovered new exit (range 6) 25213 | -6/Deep Caves | Build established: Scavenger-Mutant 25691 | -6/Deep Caves | Found Zio. Weapon Casing 25885 | -6/Deep Caves | Spotted Golem 25964 | -6/Deep Caves | Core integrity fell below 20% 25971 | -6/Deep Caves | Destroyed Golem 26328 | -6/Deep Caves | Entered Proximity Caves 26328 | -5/Proximity Caves | Accompanied by 1 ally 27078 | -5/Proximity Caves | Discovered exit to Factory (range 5) 27088 | -5/Proximity Caves | System corruption reached 10% 27093 | -5/Proximity Caves | Entered Factory 27093 | -5/Factory | Evolved 2 slots: Utility x2 27095 | -5/Factory | Loaded intel: 26 terminal locations 27100 | -5/Factory | Identified exit to DSF 27100 | -5/Factory | Entered DSF 27140 | -5/DSF | Additional patrols routed to DSF 27308 | -5/DSF | Core integrity fell below 50% 27338 | -5/DSF | Lost 25 parts (3p8n8u6w) 27408 | -5/DSF | Discovered new exit (range 14) 27475 | -5/DSF | Core integrity fell below 20% 27524 | -5/DSF | Build established: Mutant 27539 | -5/DSF | Lost 5 parts (1p3n1u) 27567 | -5/DSF | Entered Factory 27567 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 27630 | -4/Factory | Garrison activated, responded to threat 27675 | -4/Factory | Found Quantum Capacitor 27891 | -4/Factory | Build established: Scavenger-Mutant 28151 | -4/Factory | Fabricated Imp. Linear Gravjet? 28330 | -4/Factory | Found Prototype Device 28330 | -4/Factory | Identified Exp. ECM Suite 28570 | -4/Factory | Repaired Hvy. Siege Treads 28643 | -4/Factory | Lost 3 parts (1p1u1w) 28734 | -4/Factory | Build established: Scavenger-Assassin 28878 | -4/Factory | Lost 5 parts (1p1n2u1w) 29111 | -4/Factory | Discovered new exit (range 7) 29119 | -4/Factory | Identified exit to Research 29567 | -4/Factory | First assault squad dispatched 29952 | -4/Factory | System corruption reached 10% 30151 | -4/Factory | Identified exit to Upper Caves 30151 | -4/Factory | Identified exit to Extension 30151 | -4/Factory | Identified exit to Armory 30216 | -4/Factory | Entered Upper Caves 30253 | -4/Upper Caves | Learned 4 Research zone layouts 30349 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30366 | -4/Upper Caves | Ambushed by wild Derelicts 30404 | -4/Upper Caves | Lost 7 parts (1p2n2u2w) 30421 | -4/Upper Caves | Discovered new exit (range 9) 30424 | -4/Upper Caves | Identified exit to Upper Caves 30425 | -4/Upper Caves | Encountered a Warlord checkpoint 30426 | -4/Upper Caves | Entered another Upper Caves area 30461 | -4/Upper Caves | Identified exit to Warlord 30510 | -4/Upper Caves | Learned Research terminal intel 30655 | -4/Upper Caves | Entered Warlord 30666 | -4/Warlord | Discovered new exit (range 8) 30675 | -4/Warlord | System corruption cleaned by Quarantine Array 30676 | -4/Warlord | Build established: Mutant 30790 | -4/Warlord | Found Prototype Device 30790 | -4/Warlord | Identified Thermal Barrier 30908 | -4/Warlord | Met Warlord 30909 | -4/Warlord | Warlord's base attacked by MAIN.C 30948 | -4/Warlord | Found Prototype Energy Cannon 30948 | -4/Warlord | Identified Vortex Driver 30950 | -4/Warlord | Found Prototype Energy Gun 30950 | -4/Warlord | Identified Vortex Rifle 30955 | -4/Warlord | Found Vortex Driver 31089 | -4/Warlord | P-80 Master assimilated allied 8Y-978(M) 31098 | -4/Warlord | P-80 Master assimilated allied ZB-MVQ(Y) 31128 | -4/Warlord | Spotted B-86 Titan 31171 | -4/Warlord | Spotted B-90 Cyclops 31176 | -4/Warlord | Found Prototype Ballistic Cannon 31176 | -4/Warlord | Identified Hvy. Autocannon 31183 | -4/Warlord | Destroyed B-90 Cyclops 31194 | -4/Warlord | Warlord forces counterattacked 31196 | -4/Warlord | Core integrity fell below 50% 31210 | -4/Warlord | Lost 12 allies 31247 | -4/Warlord | Found Exp. Targeting Computer 31250 | -4/Warlord | Found Prototype Reactor 31255 | -4/Warlord | Found Prototype Processor 31263 | -4/Warlord | Found Prototype Hackware 31378 | -4/Warlord | Found Vortex Rifle 31448 | -4/Warlord | Identified Vortex Chain Reactor 31468 | -4/Warlord | P-70 Sage assimilated allied VC-WYG(Y) 31512 | -4/Warlord | Spotted Executioner 31548 | -4/Warlord | Lost 6 allies 31551 | -4/Warlord | Build established: Scavenger-Mutant 31584 | -4/Warlord | Warlord base infiltrated, sounded retreat 31609 | -4/Warlord | Spotted Striker 31709 | -4/Warlord | Spotted Striker 31709 | -4/Warlord | Spotted B-90 Cyclops 31711 | -4/Warlord | Spotted Striker 31717 | -4/Warlord | Entered Proximity Caves 31747 | -3/Proximity Caves | Lost 6 allies 31875 | -3/Proximity Caves | Attacked by a faux Warlord 32498 | -3/Proximity Caves | Discovered exit to Research (range 3) 32956 | -3/Proximity Caves | Entered Research 32956 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32958 | -3/Research | Loaded intel: 23 terminal locations 33001 | -3/Research | Identified Ghost Barrier 33355 | -3/Research | Lost 5 parts (1p2n1u1w) 33366 | -3/Research | Discovered new exit (range 14) 33540 | -3/Research | Found Gamma Bomb Array 33663 | -3/Research | Identified Exp. Armor Integrity Analyzer 33706 | -3/Research | First assault squad dispatched 33763 | -3/Research | Found Prototype Device 33763 | -3/Research | Identified Exp. Focal Shield 34076 | -3/Research | Entered Quarantine 34135 | -3/Quarantine | Found Alien Artifact 34135 | -3/Quarantine | Identified Phase Redirector 34156 | -3/Quarantine | Repaired Exp. Myomer Leg 34223 | -3/Quarantine | Cryocooling Duct disabled 34238 | -3/Quarantine | Ambient heat levels rising (+20) 34238 | -3/Quarantine | Non-combat units ordered to evacuate 34406 | -3/Quarantine | Spotted Alpha 7 34443 | -3/Quarantine | Build established: Mutant 34458 | -3/Quarantine | Destroyed Alpha 7 34473 | -3/Quarantine | Found Prototype Energy Gun 34473 | -3/Quarantine | Identified Enh. Gamma Rifle 34574 | -3/Quarantine | Found Alien Launcher 34626 | -3/Quarantine | Found Alien Slashing Weapon 34626 | -3/Quarantine | Identified Sigix Broadsword 34652 | -3/Quarantine | Identified Sigix Terminator 34767 | -3/Quarantine | Cryocooling Duct disabled 34782 | -3/Quarantine | Ambient heat levels rising (+20) 34782 | -3/Quarantine | Combat units ordered to evacuate 34855 | -3/Quarantine | Discovered new exit (range 8) 34870 | -3/Quarantine | Found Alien Impact Weapon 34882 | -3/Quarantine | Quarantine Guard activated 34882 | -3/Quarantine | Spotted Quarantine Guard 34882 | -3/Quarantine | Spotted Quarantine Guard 34882 | -3/Quarantine | Spotted Quarantine Guard 34882 | -3/Quarantine | Spotted Quarantine Guard 34882 | -3/Quarantine | Spotted Quarantine Guard 34882 | -3/Quarantine | Spotted Quarantine Guard 34902 | -3/Quarantine | Destroyed Quarantine Guard 34902 | -3/Quarantine | Destroyed Quarantine Guard 34902 | -3/Quarantine | Destroyed Quarantine Guard 34904 | -3/Quarantine | Destroyed Quarantine Guard 34914 | -3/Quarantine | Destroyed Quarantine Guard 34921 | -3/Quarantine | Destroyed Quarantine Guard 34986 | -3/Quarantine | Spotted Quarantine Guard 34994 | -3/Quarantine | Destroyed Quarantine Guard 35098 | -3/Quarantine | Found Alien Artifact 35128 | -3/Quarantine | Found Alien Energy Cannon 35165 | -3/Quarantine | Spotted Quarantine Guard 35178 | -3/Quarantine | Destroyed Quarantine Guard 35190 | -3/Quarantine | Spotted Quarantine Guard 35215 | -3/Quarantine | Destroyed Quarantine Guard 35336 | -3/Quarantine | Spotted Quarantine Guard 35351 | -3/Quarantine | Identified Core Stripper 35406 | -3/Quarantine | Destroyed Quarantine Guard 35424 | -3/Quarantine | Lost 4 parts (1n2u1w) 35467 | -3/Quarantine | Spotted Quarantine Guard 35487 | -3/Quarantine | Destroyed Quarantine Guard 35731 | -3/Quarantine | Spotted Quarantine Guard 35756 | -3/Quarantine | Destroyed Quarantine Guard 36018 | -3/Quarantine | Found Alien Artifact 36018 | -3/Quarantine | Identified Phase Armor 36171 | -3/Quarantine | Identified Core Cannon 36288 | -3/Quarantine | Met incapacitated Sigix Warrior 36288 | -3/Quarantine | Lockdown squad dispatched 36291 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 36294 | -3/Quarantine | Unlocked Sigix quarantine chamber 36381 | -3/Quarantine | Spotted Lightning 36385 | -3/Quarantine | Spotted Lightning 36386 | -3/Quarantine | Destroyed Lightning 36389 | -3/Quarantine | Spotted Lightning 36394 | -3/Quarantine | Found Prototype Device 36394 | -3/Quarantine | Identified Exp. EM Shield 36400 | -3/Quarantine | Destroyed Lightning 36432 | -3/Quarantine | Destroyed Lightning 36446 | -3/Quarantine | Found Prototype Energy Cannon 36446 | -3/Quarantine | Identified EMDS 36450 | -3/Quarantine | Found Prototype Device 36450 | -3/Quarantine | Identified Exp. Phase Shifter 36462 | -3/Quarantine | Found Exp. EM Shield 36503 | -3/Quarantine | Found EMDS 36528 | -3/Quarantine | Build established: Gladiator 36535 | -3/Quarantine | Found Alien Artifact 36535 | -3/Quarantine | Identified Terrabomb 36535 | -3/Quarantine | Used Terrabomb 36627 | -3/Quarantine | Found Alien Artifact 36627 | -3/Quarantine | Identified Dimensional Node Initializer 36627 | -3/Quarantine | Initialized slip node 36633 | -3/Quarantine | Found Alien Artifact 36633 | -3/Quarantine | Identified Transdimensional Reconstructor 36633 | -3/Quarantine | Warped through subspace to slip node 36641 | -3/Quarantine | Found Alien Artifact 36641 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 36641 | -3/Quarantine | Warped through subspace to slip node 36664 | -3/Quarantine | Found Alien Reactor 36664 | -3/Quarantine | Identified Matter Drive 36698 | -3/Quarantine | Found Transdimensional Reconstructor 36704 | -3/Quarantine | Found Transdimensional Reconstructor 36714 | -3/Quarantine | Found Dimensional Node Initializer 36948 | -3/Quarantine | Entered Research 36948 | -2/Research | Warlord forces began assault on 0b10 36948 | -2/Research | Evolved 2 slots: Utility x2 37013 | -2/Research | Lost 4 allies 37013 | -2/Research | Discovered new exit (range 16) 37056 | -2/Research | Identified exit to Access 37058 | -2/Research | Research machine network offline 37093 | -2/Research | Found Fusion Bomb Launcher 37105 | -2/Research | Found Prototype Launcher 37105 | -2/Research | Identified Ragnarok Missile Launcher 37226 | -2/Research | Met up with Warlord 37262 | -2/Research | Lost 3 allies 37306 | -2/Research | Borebot progress halted 37334 | -2/Research | Found Prototype Device 37334 | -2/Research | Identified Exp. EM Disruption Field 37519 | -2/Research | Borebot progress halted 37539 | -2/Research | P-80 Master assimilated allied VZ-RIS(l) 37609 | -2/Research | Borebot progress halted 37671 | -2/Research | Build established: Scavenger-Mutant 37983 | -2/Research | Found Prototype Processor 37983 | -2/Research | Identified Exp. Signal Interpreter 38094 | -2/Research | Found Prototype Device 38094 | -2/Research | Identified Adv. Kinecellerator 38266 | -2/Research | Discovered new exit (range 15) 38383 | -2/Research | Build established: Mutant 38425 | -2/Research | Warlord destroyed during the assault 38596 | -2/Research | Spotted Striker 38607 | -2/Research | Spotted Striker 38614 | -2/Research | Destroyed Striker 38640 | -2/Research | Destroyed Striker 38724 | -2/Research | Spotted Striker 38734 | -2/Research | Destroyed Striker 38758 | -2/Research | Destroyed 7 combat bots 38832 | -2/Research | Identified exit to Testing 38834 | -2/Research | Entered Testing 38875 | -2/Testing | Lost 5 allies 38951 | -2/Testing | Spotted PG-W2NIBZF9V3 38965 | -2/Testing | Destroyed PG-W2NIBZF9V3 39148 | -2/Testing | Found Prototype Hackware 39148 | -2/Testing | Identified System Mapper 39222 | -2/Testing | Scanned by Researcher 39243 | -2/Testing | Found Prototype Device 39243 | -2/Testing | Identified 2N-1CE's Frost Array 39329 | -2/Testing | Build established: Scavenger-Mutant 39588 | -2/Testing | Found Prototype Energy Cannon 39588 | -2/Testing | Identified Hpw. Disruptor Cannon 39732 | -2/Testing | Found Prototype Protection 39732 | -2/Testing | Identified Centrium Heavy Armor Plating 39765 | -2/Testing | Found Prototype Energy Cannon 39765 | -2/Testing | Identified Cld. Nova Cannon 39820 | -2/Testing | Spotted Striker 39822 | -2/Testing | Spotted Striker 39859 | -2/Testing | Found Prototype Device 39859 | -2/Testing | Identified Exp. Shock Absorption System 40084 | -2/Testing | First assault squad dispatched 40272 | -2/Testing | Discovered exit to Access (range 13) 40428 | -2/Testing | Spotted Fortress 40443 | -2/Testing | Discovered new exit (range 5) 40443 | -2/Testing | Discovered new exit (range 6) 40457 | -2/Testing | Identified exit to Protoforge 40457 | -2/Testing | Entered Protoforge 40457 | -2/Protoforge | Spotted B-90 Cyclops 40511 | -2/Protoforge | Discovered exit to Access (range 15) 40514 | -2/Protoforge | Initialized slip node 40522 | -2/Protoforge | Spotted Hotshot 40522 | -2/Protoforge | Spotted Hotshot 40523 | -2/Protoforge | Spotted Hotshot 40530 | -2/Protoforge | Found Prototype Storage 40530 | -2/Protoforge | Identified Cep. Chromion Battery 40536 | -2/Protoforge | Found Cep. Chromion Battery 40538 | -2/Protoforge | Found Cep. Chromion Battery 40542 | -2/Protoforge | Found Prototype Device 40595 | -2/Protoforge | Superfortress began startup sequence 40629 | -2/Protoforge | Found Exp. Armor Integrity Analyzer 40645 | -2/Protoforge | Found Prototype Ballistic Gun 40645 | -2/Protoforge | Identified Multirail 40661 | -2/Protoforge | Identified Exp. Trap Extractor 40662 | -2/Protoforge | Found Prototype Energy Gun 40662 | -2/Protoforge | Identified Cep. Variable Chargecaster 40666 | -2/Protoforge | Spotted Immortal 40668 | -2/Protoforge | Spotted Decapitator 40668 | -2/Protoforge | Spotted Decapitator 40688 | -2/Protoforge | Destroyed Decapitator 40690 | -2/Protoforge | Destroyed Decapitator 40723 | -2/Protoforge | Found Prototype Slashing Weapon 40751 | -2/Protoforge | Build established: Scavenger-Sprinter 40776 | -2/Protoforge | Identified Exp. Terror Saw 40780 | -2/Protoforge | Found Cep. Tactical Fusion Warhead 40823 | -2/Protoforge | Spotted V712-a 40858 | -2/Protoforge | Destroyed V712-a 41037 | -2/Protoforge | Spotted Decapitator 41037 | -2/Protoforge | Spotted Decapitator 41037 | -2/Protoforge | Spotted Decapitator 41037 | -2/Protoforge | Spotted Decapitator 41043 | -2/Protoforge | Destroyed Decapitator 41043 | -2/Protoforge | Destroyed Decapitator 41046 | -2/Protoforge | Destroyed Decapitator 41081 | -2/Protoforge | Found Prototype Power Core 41081 | -2/Protoforge | Identified Cep. Zero-point Core 41105 | -2/Protoforge | Found Prototype Processor 41105 | -2/Protoforge | Identified Exp. Target Analyzer 41111 | -2/Protoforge | Found Cep. Chromion Battery 41207 | -2/Protoforge | First assault squad dispatched 41252 | -2/Protoforge | Spotted Immortal 41272 | -2/Protoforge | Destroyed Immortal 41290 | -2/Protoforge | Spotted V362-s 41297 | -2/Protoforge | Destroyed V362-s 41354 | -2/Protoforge | Found Prototype Storage 41354 | -2/Protoforge | Identified Cep. NT7 Matterbank 41364 | -2/Protoforge | Found Cep. Antigrav Storage Unit 41366 | -2/Protoforge | Found Cep. Chromion Battery 41375 | -2/Protoforge | Found Cep. Matter Streamer 41450 | -2/Protoforge | Found Cep. Combat Aerolev Unit 41458 | -2/Protoforge | Found Prototype Protection 41458 | -2/Protoforge | Identified Med. Regenerative Plating 41469 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 41536 | -2/Protoforge | Found Exp. Jetlance 41543 | -2/Protoforge | Found Faulty Cep. Plasma Driver 41545 | -2/Protoforge | Found Prototype Energy Gun 41545 | -2/Protoforge | Identified Cep. Lightning Penetrator 41546 | -2/Protoforge | Found Faulty Cep. Plasma Driver 41548 | -2/Protoforge | Found Cep. XC Strikerail 41553 | -2/Protoforge | Found Prototype Slashing Weapon 41553 | -2/Protoforge | Identified Cep. Deflector Sword 41632 | -2/Protoforge | Found Prototype Device 41632 | -2/Protoforge | Identified Crosscalibrator 41644 | -2/Protoforge | Destroyed Immortal 41648 | -2/Protoforge | Found Corrupted Exp. Jetlance 41671 | -2/Protoforge | Found Cep. Network Penetrator 41675 | -2/Protoforge | Found Cep. Network Penetrator 41709 | -2/Protoforge | Found Exp. Force Field 41813 | -2/Protoforge | Found Exp. Shock Absorption System 41839 | -2/Protoforge | Lost 5 parts (3n1u1w) 41855 | -2/Protoforge | Destroyed 9 combat bots 41910 | -2/Protoforge | Lost 4 parts (3n1u) 41918 | -2/Protoforge | Destroyed 10 combat bots 41998 | -2/Protoforge | Found Exp. Terror Saw 42050 | -2/Protoforge | Found Cep. Zero-point Core 42055 | -2/Protoforge | Found Cep. Zero-point Core 42081 | -2/Protoforge | Found Faulty Cep. Zero-point Core 42118 | -2/Protoforge | Found Cep. Gyrokinetic System 42125 | -2/Protoforge | Spotted V500-f 42125 | -2/Protoforge | Spotted V388-l 42208 | -2/Protoforge | Destroyed AP7-3 42211 | -2/Protoforge | Destroyed AP7-3 42233 | -2/Protoforge | Found Prototype Device 42233 | -2/Protoforge | Identified Cep. Impact Drone Bay 42236 | -2/Protoforge | Found Prototype Device 42236 | -2/Protoforge | Identified Cep. Thermoelectric Network 42238 | -2/Protoforge | Identified Subatomic Replicator 42238 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Cep. Impact Drone Bay 42247 | -2/Protoforge | Found Prototype Processor 42247 | -2/Protoforge | Identified Cep. Core Analysis Suite 42249 | -2/Protoforge | Found Faulty Cep. Core Analysis Suite 42256 | -2/Protoforge | Found Cep. Cloak Mesh 42260 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 42264 | -2/Protoforge | Found Cep. XC Strikerail 42266 | -2/Protoforge | Found Cep. XC Strikerail 42344 | -2/Protoforge | Found Cep. Chromion Battery 42399 | -2/Protoforge | Additional patrols dispatched to research labs 42415 | -2/Protoforge | Found Transdimensional Reconstructor 42529 | -2/Protoforge | Spotted V233-h 42529 | -2/Protoforge | Spotted V232-t 42562 | -2/Protoforge | Found Prototype Device 42562 | -2/Protoforge | Identified Exp. Actuator Array 42568 | -2/Protoforge | Found Prototype Device 42595 | -2/Protoforge | Spotted V940-a 42600 | -2/Protoforge | Spotted V978-b 42608 | -2/Protoforge | Warped through subspace to slip node 42611 | -2/Protoforge | Found Exp. Jetlance 42615 | -2/Protoforge | Entered Access 42615 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 42617 | -1/Access | Identified Exp. Shield Generator 42720 | -1/Access | Identified exit to Command 42743 | -1/Access | High security lockdown imminent 42814 | -1/Access | Fabricated Femtoactuators (x1) 42823 | -1/Access | High security lockdown engaged 42857 | -1/Access | Spotted B-99 Colossus 42869 | -1/Access | Found Launcher Loader 42943 | -1/Access | Entered Command 42946 | -1/Command | Spotted B-99 Colossus 42980 | -1/Command | Build established: Wizard-Sprinter 42990 | -1/Command | Disengaged cave seal 43032 | -1/Command | Destroyed B-99 Colossus 43058 | -1/Command | Spotted Striker 43091 | -1/Command | Repaired Exp. Shield Generator 43092 | -1/Command | Spotted Executioner 43094 | -1/Command | Spotted Alpha 7 43170 | -1/Command | High security lockdown imminent 43184 | -1/Command | Crushed by falling debris 43194 | -1/Command | Destroyed Executioner 43197 | -1/Command | Found Exp. Core Analyzer 43210 | -1/Command | Destroyed Alpha 7 43250 | -1/Command | High security lockdown engaged 43264 | -1/Command | Destroyed 7 combat bots 43265 | -1/Command | Spotted Combat Programmer 43307 | -1/Command | Spotted M Guard 43307 | -1/Command | Spotted M Guard 43307 | -1/Command | Spotted Combat Programmer 43307 | -1/Command | Door terminal overloaded 43319 | -1/Command | Destroyed Combat Programmer 43330 | -1/Command | Destroyed M Guard 43338 | -1/Command | Destroyed Combat Programmer 43338 | -1/Command | All MAIN.C guards destroyed 43359 | -1/Command | Lost 7 parts (1p2n2u2w) 43377 | -1/Command | Destroyed 7 combat bots 43380 | -1/Command | System corruption reached 10% 43416 | -1/Command | Lost 4 parts (2n2w) 43417 | -1/Command | Spotted Striker 43419 | -1/Command | Destroyed Striker 43432 | -1/Command | Met MAIN.C 43442 | -1/Command | 0b10 Conduit disabled 43451 | -1/Command | Allies destroyed MAIN.C Shell 43452 | -1/Command | MAIN.C activated Command garrisons 43494 | -1/Command | Core integrity fell below 50% 43518 | -1/Command | Allies destroyed MAIN.C 43522 | -1/Command | Discovered new exit (range 27) 43522 | -1/Command | Discovered new exit (range 91) 43522 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 43532 | -1/Command | Lost 6 allies 43546 | -1/Command | Lost 9 parts (1p5n2u1w) 43720 | -1/Command | Found Exp. System Purifier 43748 | -1/Command | Found Vortex Chain Reactor 43997 | -1/Command | Build established: Scavenger-Gunner 44645 | -1/Command | Found Vortex Chain Reactor 44649 | -1/Command | Found Imp. Potential Cannon 44652 | -1/Command | Found Exp. Weapon Cycler 44654 | -1/Command | Found Femtoactuators 44656 | -1/Command | Found Exp. EM Shield 44919 | -1/Command | Build established: Gunner 45359 | -1/Command | Found Unknown Device 45359 | -1/Command | Identified Quantum Capacitor 45515 | -1/Command | Found Corrupted Exp. Targeting Computer 45530 | -1/Command | Found Exp. Targeting Computer 47984 | -1/Command | Build established: Scavenger-Gunner 48608 | -1/Command | Build established: Scavenger-Mutant 49457 | -1/Command | Warped through subspace to slip node 49457 | -1/Command | Discovered new exit (range 5) 49467 | -1/Command | Entered Access_0 49468 | -1/Access_0 | Met Architect 49472 | -1/Access_0 | Destroyed A8 49473 | -1/Access_0 | Architect warped through subspace 49503 | -1/Access_0 | Build established: Scavenger-Gunner 49556 | -1/Access_0 | Architect warped through subspace 49574 | -1/Access_0 | Found Prototype Device 49574 | -1/Access_0 | Identified Desublimator 49633 | -1/Access_0 | Architect warped through subspace 49692 | -1/Access_0 | Architect warped through subspace 49731 | -1/Access_0 | Subspace Access Node disabled 49753 | -1/Access_0 | Architect warped through subspace 49810 | -1/Access_0 | Architect warped through subspace 49859 | -1/Access_0 | Architect warped through subspace 49880 | -1/Access_0 | Found Exp. Weapon Cycler 49889 | -1/Access_0 | Found Exp. Phase Shifter 49894 | -1/Access_0 | Found Exp. Targeting Computer 49911 | -1/Access_0 | Architect warped through subspace 49923 | -1/Access_0 | Found Sigix Broadsword 49950 | -1/Access_0 | Architect warped through subspace 49954 | -1/Access_0 | A6 warped into view 49968 | -1/Access_0 | Destroyed A6 50039 | -1/Access_0 | Architect warped through subspace 50079 | -1/Access_0 | Architect warped through subspace 50098 | -1/Access_0 | Core integrity fell below 20% 50100 | -1/Access_0 | Architect warped through subspace 50173 | -1/Access_0 | A5 warped into view 50184 | -1/Access_0 | Subspace Access Node disabled 50185 | -1/Access_0 | Architect warped through subspace 50194 | -1/Access_0 | Allies destroyed A5 50275 | -1/Access_0 | Architect warped through subspace 50305 | -1/Access_0 | Architect warped through subspace 50334 | -1/Access_0 | Architect warped through subspace 50337 | -1/Access_0 | Lost 3 parts (2n1u) 50390 | -1/Access_0 | Subspace Access Node disabled 50408 | -1/Access_0 | Architect warped through subspace 50446 | -1/Access_0 | Architect warped through subspace 50479 | -1/Access_0 | Found Sigix Corpse 50484 | -1/Access_0 | Architect warped through subspace 50519 | -1/Access_0 | Architect warped through subspace 50562 | -1/Access_0 | Architect warped through subspace 50592 | -1/Access_0 | Architect warped through subspace 50592 | -1/Access_0 | Lost 3 parts (3u) 50604 | -1/Access_0 | Found Exp. Powered Armor 50634 | -1/Access_0 | Subspace Access Node disabled 50665 | -1/Access_0 | Destroyed Architect 50666 | -1/Access_0 | Architect triggered a singularity event 50668 | -1/Access_0 | Released all parts (20) 50668 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 50669 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 50669 | -1/Access_0 | Warped through subspace to slip node 50669 | -1/Access_0 | Discovered new exit (range 8) 50673 | *** | Escaped singularity! Last Messages --------------- 50668_ Released Exp. Weapon Cycler. 50668_ Released Exp. Biometal Leg. 50668_ Released Exp. Power Amplifier. 50668_ Released Cep. Core Analysis Suite. 50668_ Released Vortex Chain Reactor. 50668_ Released Exp. Powered Armor. 50668_ Released Exp. Shield Generator. 50668_ Exp. Shield Generator crushed and broken. 50668_ Acquired data core, extracted unknown sensor trigger ID. 50669_ A0_COM: 8. 50669_ Acquired Hpw. Transdimensional Reconstructor. 50669_ Warped through subspace, drawn to slip node. 50669_ EXIT=FOUND 50670_ A0_COM: 7. 50671_ A0_COM: 6. 50672_ A0_COM: 5. 50673_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 100 Energy Generation 75 Energy Capacity 1670 Matter Stores 890 Matter Capacity 1050 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Cloak Strength 9 Power Amplification 40 EM Shielding 2 Corruption Block 19 Armor Coverage 900 Resistance: KI 30 Resistance: TH 50 Resistance: EX 75 Resistance: EM 75 Core Shielding 40 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 100 Projectile Deflection 15 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 102 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 8 Core Analysis 16 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 100 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hvy. Siege Treads | -7/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Point Singularity Launcher | -2/Testing | Archive Lgt. Antimatter Cannon | -2/Testing | Archive Exp. Sensor Array | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Ragnarok Missile Launcher | -2/Protoforge | Archive Exp. Actuator Array | -1/Access | Scanalyzed Femtoactuators | -1/Access | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -2/Testing | Archive R-10 Processor | -2/Protoforge | Archive Fabricated ------------ Adv. Heat Sink | x2 | -7/Factory | Preloaded Imp. Linear Gravjet | x2 | -4/Factory | Preloaded Femtoactuators | x1 | -1/Access Repaired ---------- Assault Rifle | 57% | -10/Materials Imp. Treads | 30% | -8/Materials Arm. Wheel | 16% | -8/Materials Hvy. Siege Treads | 21% | -4/Factory Exp. Myomer Leg | 8% | -3/Quarantine Exp. Shield Generator | 30% | -1/Command Studied --------- Centrium Wheel | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Imp. Thunder Leg | -3/Quarantine | Hacked Centrium Leg | -2/Testing | Hacked Alien Tech Used ----------------- Phase Redirector Sigix Broadsword Sigix Terminator Core Stripper Phase Armor Core Cannon Terrabomb Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Matter Drive Subatomic Replicator Achievements -------------- Power Plant Challenges ------------ None Game ------ Seed MetaCentriumBlaster Manual? 0 Play Time 14:48:35 Cumulative 1731.4 hours Start 2026.08.03 @ 15:05:19 End 2026.08.08 @ 15:45:14 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 514 Adventurer 4 Explorer 4 Win Type 6 Total 68 Types 31/9/4/4/2/4/7/2/3/2 Lore% 97 Gallery% 96 Achievement% 91 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8205d312-68f5-4034-86d6-0c85d01ce27a