Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.26 @ 12:37:46 Player: SuDmit Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (115) 575 Value Destroyed (5029) 5029 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1815) 1815 TOTAL SCORE: 11159 Bonus ------- High Alert Combat Kills 815 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced System Shield Skeleton Box Heavy Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Core Analyzer Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Improved Signal Interpreter Advanced System Shield Skeleton Box Heavy Mass Driver [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Core Analyzer Device Actuator Array Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 102 | 6 8 5 . 15 24 16 23 5 Power 14 | 1 2 1 . 4 2 3 1 . Engine 12 | 1 2 1 . 4 2 1 1 . Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 37 | 2 2 2 . 4 11 1 11 4 Treads 4 | . . . . . 1 . 3 . Leg 12 | . . . . . . . 8 4 Wheel 6 | 2 . . . . 4 . . . Hover 8 | . 1 . . . 6 1 . . Flight 7 | . 1 2 . 4 . . . . Utility 32 | 1 2 2 . 3 7 9 8 . Device 10 | . 1 2 . 1 3 1 2 . Storage 1 | 1 . . . . . . . . Processor 7 | . 1 . . . . 5 1 . Hackware 1 | . . . . . . 1 . . Protection 13 | . . . . 2 4 2 5 . Artifact . | . . . . . . . . . Weapon 19 | 2 2 . . 4 4 3 3 1 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 3 | . . . . 3 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . . 2 2 1 . Slashing Weapon 7 | . 2 . . 1 2 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 1 . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 8 | . . . . . . . 8 . Parts Lost 30 | . 1 . . 2 5 4 10 8 Power 2 | . . . . . . . 1 1 Propulsion 12 | . . . . 1 3 1 5 2 Utility 12 | . . . . . 2 3 4 3 Weapon 4 | . 1 . . 1 . . . 2 Highest Loss Streak 5 | . 1 . . 1 5 3 4 5 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 91 | . 94 100 100 81 82 98 91 80 Engine 5 | . 14 14 14 8 7 . 2 5 Core 2 | . . . . . . 6 4 . Leg 4 | . . . . . . . 8 28 Wheel 2 | . 20 . . . 3 . . . Hover 14 | . 4 3 . . 15 28 15 . Flight 5 | . 3 24 28 27 4 . . . Device 8 | . 4 14 14 1 7 8 11 5 Processor 12 | . 9 14 14 14 9 14 13 7 Hackware 3 | . . . . . . 5 7 7 Protection 11 | . . . . 12 16 15 11 18 Energy Gun 1 | . 15 . . . . . . . Ballistic Cannon 1 | . . . . . . . 2 5 Impact Weapon 7 | . . . . . 6 14 8 . Slashing Weapon 6 | . 11 28 28 16 9 . . . Naked Turns . | . . . . . . . . . Heaviest Build 55 | 12 14 9 9 9 31 30 55 55 Greatest Support 72 | 20 20 14 14 14 49 33 60 72 Greatest Overweight (x) 7 | . . . . . 3 7 6 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 Most Carried 6 | 4 6 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 4 4 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 5 5 5 5 Class Distribution -------------------- 43% | Hacker-Mutant 33% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Matter Collected 2437 | 245 242 50 . 252 237 208 803 400 Remotely . | . . . . . . . . . Salvage Created 4182 | . 700 32 . 258 924 681 1223 364 Parts 182 | . 42 . . 27 33 19 48 13 Haulers Intercepted 5 | . 1 . . . 4 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 97 | . 14 1 . 17 10 12 33 10 Melee 39 | . 7 1 . 10 6 6 9 . Guns 3 | . 3 . . . . . . . Cannons 25 | . . . . . . . 16 9 AOE 11 | . 3 . . 7 . . . 1 Classes Destroyed 13 | . 5 . . 2 3 1 2 . Worker 3 | . . . . 1 2 . . . Builder 1 | . . . . . 1 . . . Hauler 5 | . 1 . . . 4 . . . Recycler 3 | . 1 . . . 2 . . . Watcher 7 | . 2 . . . 1 4 . . Swarmer 24 | . 3 . . 13 . . 8 . Grunt 46 | . 11 1 . 3 5 6 13 7 Brawler 3 | . . . . . 1 1 1 . Duelist 1 | . . . . . . . 1 . Sentry 14 | . . . . . 4 3 5 2 Hunter 2 | . . . . . . . 1 1 Programmer 6 | . . . . . . 2 4 . Assembled 1 | . . . . 1 . . . . Best Kill Streak 5 | . 4 1 . 5 4 4 5 5 Combat Bots Only 5 | . 3 1 . 4 4 4 5 5 Max Kills in Single Turn 2 | . 2 1 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . 2 . . . 1 Melee 1 | . 1 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Damage Taken 5203 | . 331 20 . 323 446 767 1628 1688 Core 941 | . 62 . . 54 118 40 175 492 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 77 | 100 . . . 53 78 . . . Volleys Fired 103 | . 19 . . 10 . . 50 24 Largest 2 | . 2 . . 1 . . 1 1 Hottest 80 | . 80 . . 33 . . 75 75 Shots Fired 119 | . 36 . . 10 . . 49 24 Gun 36 | . 36 . . . . . . . Cannon 73 | . . . . . . . 49 24 Launcher 10 | . . . . 10 . . . . Special . | . . . . . . . . . Kinetic 73 | . . . . . . . 49 24 Thermal . | . . . . . . . . . Explosive 10 | . . . . 10 . . . . Electromagnetic 36 | . 36 . . . . . . . Robot Hit Streak 14 | . 10 . . 5 . . 9 14 Robot Miss Streak 2 | . 1 . . 1 . . 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 248 | . 48 2 . 24 44 38 71 21 Core Hits 93 | . 21 1 . 17 10 7 24 13 Critical Kills 7 | . . . . . 1 1 5 . Critical Parts Destroyed 20 | . . . . . 4 10 6 . Critical Strikes 36 | . 1 . . . 5 14 15 1 Blast 4 | . . . . . . . 3 1 Corrupt 1 | . 1 . . . . . . . Smash 29 | . . . . . 5 12 12 . Sever 2 | . . . . . . 2 . . Melee Attacks 359 | . 29 3 . 46 64 67 145 5 Impact 238 | . . . . . 30 63 145 . Slashing 121 | . 29 3 . 46 34 4 . 5 Piercing . | . . . . . . . . . Sneak Attacks 17 | . 2 . . . 11 3 1 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 24 | . 4 1 . 4 3 7 5 . Damage Inflicted 12448 | . 1061 48 . 1141 2062 2014 4431 1691 Guns 453 | . 453 . . . . . . . Cannons 3642 | . . . . . . . 2448 1194 Explosions 1317 | . 136 . . 658 . . 120 403 Melee 7036 | . 472 48 . 483 2062 2014 1863 94 Ramming . | . . . . . . . . . Kinetic 3642 | . . . . . . . 2448 1194 Thermal 539 | . 136 . . . . . . 403 Explosive 778 | . . . . 658 . . 120 . Electromagnetic 453 | . 453 . . . . . . . Impact 5301 | . . . . . 1562 1876 1863 . Slashing 1735 | . 472 48 . 483 500 138 . 94 Piercing . | . . . . . . . . . Highest Corruption 24 | . . . . . 1 5 24 24 Average Corruption 8 | . . . . . 1 4 10 24 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 151 | . . . . . 5 36 75 35 Message Errors 37 | . . . . . . 10 18 9 Matter Fused 43 | . . . . . 2 7 27 7 Heat Flow Errors 17 | . . . . . 2 6 5 4 Energy Discharges 11 | . . . . . 1 3 6 1 Parts Rejected 6 | . . . . . . . 4 2 Data Loss (minor) 18 | . . . . . . 8 5 5 Data Loss (major) 7 | . . . . . . 2 4 1 Misfires 1 | . . . . . . . 1 . Alerts 5 | . . . . . . . 3 2 Misdirections 4 | . . . . . . . . 4 Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 2332 | . 45 . . 31 649 899 690 18 Projectiles 231 | . . . . . . . 216 15 Explosions 34 | . . . . 31 . . . 3 Melee 2067 | . 45 . . . 649 899 474 . Knockbacks 32 | . . . . . 4 8 16 4 Impact 17 | . . . . . 4 8 5 . Kinetic 14 | . . . . . . . 10 4 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 86 | . 37 . . 49 . . . . Shots 5 | . 2 . . 3 . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 838 | . 162 . . . 155 271 352 838 Average Temperature 155 | . 60 . . . 46 109 128 277 Received Heat Transfer 2130 | . 207 15 . 42 243 258 474 891 Effects 36 | . . . . . . . 3 33 Shutdowns 6 | . . . . . . . . 6 Energy Bleed 6 | . . . . . . . 1 5 Interference 7 | . . . . . . . 2 5 Matter Decay 2 | . . . . . . . . 2 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 8 | . . . . . . . . 8 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 40 | . 3 . . . 14 12 11 . Impact Corruptions 62 | . . . . . 21 24 17 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 300 | . 100 . . . . . . 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Peak Influence 1518 | . 359 198 . 319 358 173 1518 961 Initial 690 | . . 118 . . 39 27 18 690 Average 310 | . 148 171 . 157 148 67 643 825 Maximum Alert Level 4 | . 1 . . 1 1 . 4 3 Low Security (%) 61 | 100 68 100 . 67 72 100 19 . Level 1 12 | . 31 . . 32 27 . 13 . Level 2 7 | . . . . . . . 25 11 Level 3 11 | . . . . . . . 15 88 Level 4 6 | . . . . . . . 26 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 5 . . . 3 7 1 4 Investigation 13 | . 5 . . . 3 4 . 1 Extermination 2 | . . . . . . 2 . . Reinforcement 2 | . . . . . . 1 . 1 Assault 3 | . . . . . . . 1 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Distress Signals 6 | . 1 . . . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 22 4 . 23 23 17 41 27 Peak Tracking Total 10 | . 3 3 . 4 5 4 5 10 Tactical Retreats 15 | . 2 1 . 2 2 1 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 7 | . . . . . . 2 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . 1 . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . 1 . 2 . . . . Triggered 2 | . 1 . . 1 . . . . Most Traps Carried 3 | . . 3 2 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 13 | . . . . . 1 . 7 5 Max in Single Turn 2 | . . . . . 1 . 2 1 Garrison Access 2 | . . . . . . 2 . . Garrison Relay 4 | . . . . . . . 4 . Phase Generator 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 46 | . 5 1 1 . 13 23 1 2 Terminals 30 | . 4 . . . 11 12 1 2 Fabricators 5 | . . . . . . 5 . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 5 | . 1 . . . 1 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Total Hacks 153 | . 18 1 1 . 62 61 2 8 Successful 108 | . 11 1 1 . 49 43 1 2 Failed 44 | . 7 . . . 12 18 1 6 Catastrophic 3 | . . . . . 1 . . 2 Database Lockouts 1 | . . . . . 1 . . . Manual 102 | . 16 . 1 . 50 32 . 3 Terminals 121 | . 14 . . . 57 40 2 8 Fabricators 10 | . . . . . . 10 . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 12 | . 4 . . . 3 5 . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . . 6 . . Terminal Hacks 45 | . 1 1 1 . 25 16 1 . Part Schematic 4 | . . . . . 1 3 . . Robot Analysis 7 | . 1 . . . 4 2 . . Prototype ID Bank 3 | . . . . . 1 2 . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 3 | . . . . . 3 . . . Emergency Access Points 2 | . . . . . . 1 1 . Terminal Index 3 | . . . . . 2 1 . . Recycling Unit Index 1 | . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . Alert Level 3 | . . . . . 2 1 . . Unreport Threat 2 | . . . . . 2 . . . Locate Traps 3 | . . . . . 1 2 . . Transport Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Registered Components 2 | . . . . . 1 1 . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 4 | . . . . . 3 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . . Refit 1 | . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . Retrieve Components 3 | . 1 . . . 1 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 3 . . Unlock Access 1 | . . . . . . 1 . . Seal Access 2 | . . . . . . 2 . . Unauthorized Hacks 54 | . 9 . . . 22 21 . 2 Terminals 39 | . 8 . . . 20 9 . 2 Assimilate 2 | . . . . . 2 . . . Botnet 20 | . 3 . . . 10 6 . 1 Disrupt 8 | . 1 . . . 5 1 . 1 Operators 3 | . . . . . 2 1 . . Search 6 | . 4 . . . 1 1 . . Fabricators 5 | . . . . . . 5 . . Report 2 | . . . . . . 2 . . Liberate 2 | . . . . . . 2 . . Haulers 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . . . 2 4 . . Monitor 1 | . . . . . . 1 . . Mask 3 | . . . . . 1 2 . . Tunnel 3 | . 1 . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Broadcast 1 | . . . . . . 1 . . Redirect 1 | . . . . . . 1 . . Watchers 1 | . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 33 | . 4 . . . 11 15 1 2 Full Trace Events 5 | . . . . . 2 2 . 1 Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 3 . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 53 | . . . . . . 53 . . Total Part Build Rating 6 | . . . . . . 6 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 16 | . 7 . . . 7 2 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 17 | . . . . . . . 17 . Machine Destruction 17 | . . . . . . . 17 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Total Allies 4 | . . 2 . . 2 . . . Largest Group 2 | . . 2 2 . 2 2 . . Highest-Rated Group 56 | . . 56 56 . 20 20 . . Highest-Rated Ally 31 | . . 31 31 . 10 10 . . Total Orders 1 | . . 1 . . . . . . RETURN 1 | . . 1 . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 7 | . 1 . . . 4 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 1 | . . 1 . . . . . . Drone Recoveries 1 | . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Turns Passed 8194 | 36 755 450 240 841 860 2300 2067 645 Spaces Moved 8074 | 36 659 712 566 848 982 2589 1300 382 Core 55 | 11 . . . . 16 1 2 25 Treads 119 | . . . . . 62 . 57 . Legs 680 | . . . . . . . 323 357 Wheels 421 | 25 359 . . . 37 . . . Hover 4199 | . 83 . . . 610 2588 918 . Flight 2600 | . 217 712 566 848 257 . . . Fastest Speed 37 | 50 40 37 37 37 37 38 40 50 Average Speed 53 | 70 64 38 37 37 51 38 82 124 Slowest Speed 400 | 80 80 40 37 40 200 400 350 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 11 | . . 4 . 5 2 . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 67 | 3 92 92 92 94 65 70 90 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . . 1 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . Spaces Dug 110 | . 4 . . 38 8 12 48 . Terrain Destroyed 361 | . 12 . . 96 8 12 148 85 Melee 72 | . 4 . . . 8 12 48 . Projectile 29 | . . . . . . . 21 8 AOE 260 | . 8 . . 96 . . 79 77 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Total 11287 | 45 899 886 596 1272 1233 3807 2040 509 Wait 2589 | . 177 154 29 348 157 1127 509 88 Move 8044 | 35 658 703 565 837 977 2588 1299 382 Hop 11 | . . 4 . 5 2 . . . Pick Up 32 | 4 7 7 1 1 2 4 6 . Fast Attach 56 | 2 4 1 . 3 17 10 18 1 Attach 12 | 4 . . . 3 1 1 3 . Detach 5 | . . . . 4 1 . . . Swap 34 | . 4 4 . 9 6 5 2 4 Drop 66 | . 7 10 1 8 13 11 12 4 Fire 103 | . 19 . . 10 . . 50 24 Melee 290 | . 23 2 . 42 57 50 111 5 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 41 | . . . . . . 11 30 . Rewire . | . . . . . . . . . Trap 3 | . . 1 . 2 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 37 | -11/Junkyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Mines 412 | -10/Materials | Discovered exit to Mines (range 16) 525 | -10/Materials | Discovered new exit (range 4) 528 | -10/Materials | Identified exit to Materials 641 | -10/Materials | Discovered exit to Materials (range 12) 792 | -10/Materials | Entered Mines 793 | -10/Mines | Assembled infested the area 794 | -10/Mines | Discovered exit to Materials (range 8) 855 | -10/Mines | Found a hidden stash of uninstalled traps 918 | -10/Mines | Learned location of Storage (-9) 928 | -10/Mines | Discovered new exit (range 5) 929 | -10/Mines | Identified exit to Exiles 935 | -10/Mines | Build established: Scavenger-Mutant 1020 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1057 | -10/Mines | Found the Drone Emporium 1060 | -10/Mines | Found Prototype Device 1068 | -10/Mines | Identified Splice Drone Bay 1122 | -10/Mines | Discovered exit to Materials (range 9) 1123 | -10/Mines | Met a Derelict testing a Signal Generator 1127 | -10/Mines | Found Signal Generator 1242 | -10/Mines | Entered Exiles 1242 | -10/Exiles | Accompanied by 2 allies 1272 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1281 | -10/Exiles | Met 8R-AWN 1287 | -10/Exiles | Met EX-HEX 1297 | -10/Exiles | Met EX-BIN 1309 | -10/Exiles | Met EX-DEC 1338 | -10/Exiles | Visited The Gauntlet 1390 | -10/Exiles | Discovered new exit (range 15) 1395 | -10/Exiles | Identified exit to Mines 1425 | -10/Exiles | Aligned with FarCom system 1425 | -10/Exiles | Given EX-Vault access code 1440 | -10/Exiles | Opened EX-Vault 1444 | -10/Exiles | Found Skeleton Box 1454 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1478 | -10/Exiles | Discovered exit to Mines (range 14) 1482 | -10/Exiles | Left Exiles lab with Skeleton Box 1482 | -10/Exiles | Entered Mines 1534 | -9/Mines | Discovered new exit (range 12) 1572 | -9/Mines | Identified exit to Materials 1669 | -9/Mines | Excavation squad dispatched 1669 | -9/Mines | A large section of the Mines collapsed 1850 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2194 | -9/Mines | Discovered exit to Materials (range 5) 2224 | -9/Mines | Learned Materials security intel 2323 | -9/Mines | Entered Materials 2323 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2620 | -8/Materials | Lost 5 parts (3n2u) 2729 | -8/Materials | Discovered new exit (range 16) 2751 | -8/Materials | Identified exit to Factory 2789 | -8/Materials | Build established: Mutant 3123 | -8/Materials | Central database locked down 3183 | -8/Materials | Entered Factory 3183 | -7/Factory | Accompanied by 2 allies 3183 | -7/Factory | Evolved 2 slots: Utility x2 3253 | -7/Factory | Discovered new exit (range 5) 3254 | -7/Factory | Identified exit to Factory 3387 | -7/Factory | Discovered new exit (range 12) 3391 | -7/Factory | Identified exit to Lower Caves 3661 | -7/Factory | Identified exit to Garrison 3714 | -7/Factory | Crushed by falling debris 3745 | -7/Factory | Lost 3 parts (3u) 3847 | -7/Factory | Fabricated Adv. System Shield (x1) 4053 | -7/Factory | Build established: Hacker-Mutant 4295 | -7/Factory | Discovered exit to Factory (range 5) 4680 | -7/Factory | Discovered exit to Factory (range 11) 5404 | -7/Factory | Discovered exit to Factory (range 13) 5483 | -7/Factory | Entered Garrison 5500 | -7/Garrison | Triggered checkpoint 5798 | -7/Garrison | Triggered checkpoint 6050 | -7/Garrison | Discovered new exit (range 13) 6144 | -7/Garrison | Triggered checkpoint 6342 | -7/Garrison | Triggered checkpoint 6572 | -7/Garrison | Spotted B-75 Beast 6582 | -7/Garrison | Triggered checkpoint 6685 | -7/Garrison | System corruption reached 10% 6692 | -7/Garrison | Lost 3 parts (3n) 6760 | -7/Garrison | Lost 4 parts (1p3u) 6818 | -7/Garrison | Phase Generator disabled 6831 | -7/Garrison | Discovered new exit (range 11) 6875 | -7/Garrison | Installed Relay Interface Framework 7006 | -7/Garrison | Triggered checkpoint 7098 | -7/Garrison | Build established: Scavenger-Mutant 7399 | -7/Garrison | Discovered new exit (range 12) 7484 | -7/Garrison | Garrison Relay disabled 7496 | -7/Garrison | Garrison Relay disabled 7501 | -7/Garrison | Garrison Relay disabled 7506 | -7/Garrison | Garrison Relay disabled 7550 | -7/Garrison | Entered Factory 7950 | -7/Factory | First assault squad dispatched 8002 | -7/Factory | Build established: Hacker-Mutant 8022 | -7/Factory | Core integrity fell below 50% 8120 | -7/Factory | Lost 5 parts (1p3u1w) 8151 | -7/Factory | Core integrity fell below 20% 8195 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 08147_ System corrupted: Heat flow error (+108). 08147_ K-01 Serf collects debris. 08149_ K-01 Serf cleans the Terminal. 08163_ System corrupted: Component data lost. 08172_ Kicked U-05 Engineer out of the way. 08175_ Connecting with Terminal... 08175_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 08177_ Acquired Katana. 08186_ Imp. Carbon-fiber Leg severed. 08187_ Broken Imp. Carbon-fiber Leg destroyed. 08188_ G-50 Soldier suffers critical hit (Burn). 08190_ System corrupted: Component data lost. 08191_ Broken Imp. Carbon-fiber Leg destroyed. 08194_ Katana destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????k???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????k???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# ???????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#r#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#w########???????????????? | | ????????????????????????# #i #???????????????? | | ??????????????????#######@#gg T #???????????????? | | ???????????! iggl #???????????????? | | ??????????????????####### # #???????????????? | | ????????????????#######?#g# ! #???????????????? | | ????????????????# #?# # #???????????????? | | ????????????????# ### ######## #?????????? | | ????????????????+ ! #?????????? | | ????????????????# ##############?????????????? | | ????????????????# !#??????????????????????????? | | ?????############# ##??????????????????????????? | | ?? # #???????????????????????????? | | ?? + #???????????????????????????? | | ??????"" """ """ # #???????????????????????????? | | ??????????"" """ # #???????????????????????????? | | ???????????" """?# #???????????????????????????? | | ??????????? ?# #???????????????????????????? | | ??????????? ??# w #???????????????????????????? | | ??????????#####??# #???????????????????????????? | | ???????????????### ###?????????????????????????? | | ################ #?????????????????????????? | | ##+##?????????????????????? | | % "" ???????????????????? | | T" * ???????????????? | | %! ????????????????? | | ##+#######????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 62 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Great Maul | -8/Materials | Hacked Transmission Jammer | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeThermicCalibrator Manual? 0 Play Time 02:19:37 Cumulative 164.3 hours Start 2023.04.26 @ 00:33:19 End 2023.04.26 @ 12:37:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 0 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd9ce065-4958-4488-ab98-439ce48fe84a