Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.06 @ 15:57:53 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2495) 2495 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 6557 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 151 Cogmind --------- Core Integrity 0/600 Matter 241/300 Energy 281/300 System Corruption 3% Temperature Cool (100) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Improved Signal Interpreter Long-range Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Precision Shock Rifle Precision Assault Rifle > --- INVENTORY (2) ---- Katana Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter Long-range Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Precision Shock Rifle Precision Assault Rifle > --- INVENTORY -------- Katana [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage High-capacity Matter Pod Processor Armor Integrity Analyzer Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 7 | . 3 . . 1 1 2 Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility 5 | . 1 . . 1 1 2 Weapon 1 | . 1 . . . . . Parts Attached 42 | . 12 3 1 3 6 17 Power 6 | . 3 1 . . . 2 Engine 2 | . 2 . . . . . Core 4 | . 1 1 . . . 2 Reactor . | . . . . . . . Propulsion 10 | . 2 2 . . 4 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . 2 2 . . 4 2 Utility 11 | . 1 . 1 3 1 5 Device 3 | . . . . 1 . 2 Storage 1 | . . . 1 . . . Processor 7 | . 1 . . 2 1 3 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | . 6 . . . 1 8 Energy Gun 4 | . . . . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 9 | . 4 . . . 1 4 Ballistic Cannon 2 | . 2 . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 . . 1 . 6 Parts Lost 1 | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 65 65 78 99 99 94 Core 10 | . 1 14 14 12 11 10 Flight 22 | . 18 22 28 26 22 20 Device 8 | . . . . 12 11 13 Processor 20 | . 11 . . 18 32 30 Ballistic Gun 21 | . 18 28 28 26 22 17 Ballistic Cannon 1 | . 12 . . . . . Naked Turns 15 | . 15 . . . . . Heaviest Build 18 | . 11 11 15 16 12 18 Greatest Support 26 | 3 14 18 18 18 22 26 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | . . . . . 1 2 Average Capacity . | . . . . . . 1 Most Carried 2 | . . . . . 1 2 Average Carried . | . . . . . . 1 Final Capacity 2 | . . . . . 1 2 Final Carried 1 | . . . . . 1 1 Class Distribution -------------------- 65% | Hacker-Mutant 23% | Hacker-Sprinter 10% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2128 | 200 406 174 40 160 361 787 Remotely . | . . . . . . . Salvage Created 3229 | . 466 207 . 394 657 1505 Parts 190 | . 32 20 . 18 39 81 Haulers Intercepted 13 | . 2 . . . 5 6 Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 61 | . 12 10 . 8 7 24 Guns 53 | . 4 10 . 8 7 24 Cannons 8 | . 8 . . . . . Classes Destroyed 9 | . 5 . . . 3 1 Worker 5 | . 1 . . . . 4 Hauler 13 | . 2 . . . 5 6 Recycler 3 | . 1 . . . . 2 Watcher 8 | . . . . . 3 5 Swarmer 18 | . 6 6 . . . 6 Grunt 33 | . 6 4 . 8 5 10 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . 1 . Sentry 7 | . . . . . 1 6 Best Kill Streak 10 | . 10 3 . 3 4 7 Combat Bots Only 7 | . 4 3 . 3 3 7 Max Kills in Single Turn 2 | . 1 2 . 1 1 2 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3011 | . 507 438 . 142 328 1596 Core 2498 | . 432 368 . 115 281 1302 Absorbed by Shields 42 | . . . . . . 42 Redirected to Core 1639 | . 240 229 . 92 159 919 Core Remaining (%) 75 | 100 . . . 60 66 . Volleys Fired 245 | . 41 29 . 19 53 103 Largest 2 | . 2 2 . 2 2 2 Hottest 116 | . 70 46 . 46 48 116 Shots Fired 486 | . 82 58 . 38 106 202 Gun 436 | . 32 58 . 38 106 202 Cannon 50 | . 50 . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 448 | . 82 58 . 38 106 164 Thermal 28 | . . . . . . 28 Explosive . | . . . . . . . Electromagnetic 10 | . . . . . . 10 Robot Hit Streak 78 | . 11 10 . 36 27 78 Robot Miss Streak 5 | . 3 4 . 1 5 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . 1 . 1 1 1 Max Gunslinging Chain 1 | . . 1 . 1 1 1 Shots Hit Robots 386 | . 47 37 . 33 91 178 Core Hits 176 | . 22 15 . 15 28 96 Critical Hits 7 | . 2 . . . 1 4 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 5 | . 2 . . . 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7159 | . 764 497 . 497 1378 4023 Guns 6620 | . 322 497 . 497 1378 3926 Cannons 442 | . 442 . . . . . Explosions 97 | . . . . . . 97 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6462 | . 764 497 . 497 1378 3326 Thermal 452 | . . . . . . 452 Explosive . | . . . . . . . Electromagnetic 245 | . . . . . . 245 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Targeting Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 15 | . 15 . . . . . Projectiles 15 | . 15 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 7 | . 7 . . . . . Impact . | . . . . . . . Kinetic 6 | . 6 . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 19 | . . . . . . 19 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 357 | . 13 34 . 11 198 357 Average Temperature 49 | . 4 16 . 5 29 65 Received Heat Transfer 966 | . 120 108 . 81 120 537 Effects 4 | . . . . . . 4 Interference 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 962 | . . . . . . 962 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 919 | . 466 270 . 110 417 919 Average Influence 280 | . 235 100 . 48 235 528 Maximum Alert Level 3 | . 2 1 . . 2 3 Low Security (%) 44 | 100 40 78 . 100 31 8 Level 1 25 | . 42 21 . . 57 15 Level 2 26 | . 17 . . . 10 63 Level 3 4 | . . . . . . 12 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 3 . . . 2 15 Investigation 3 | . . . . . 1 2 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 3 . . . 1 3 Assault 1 | . . . . . . 1 Garrison 8 | . . . . . . 8 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 21 29 . 10 21 43 Peak Tracking Total 20 | . 6 20 . 3 4 6 Tactical Retreats 16 | . 1 5 . 2 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 8 | . 1 . . . . 7 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 7 | . 3 . . . . 4 Max in Single Turn 2 | . 1 . . . . 2 Garrison Access 2 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 27 | . 5 . 1 . 6 15 Terminals 22 | . 5 . . . 5 12 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 3 | . . . . . 1 2 Total Hacks 133 | . 29 . 23 . 25 56 Successful 87 | . 20 . 23 . 17 27 Failed 45 | . 9 . . . 7 29 Catastrophic 7 | . 1 . . . 1 5 Database Lockouts 1 | . . . . . 1 . Manual 47 | . 16 . . . 17 14 Terminals 101 | . 29 . . . 24 48 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access 5 | . . . . . 1 4 Terminal Hacks 64 | . 15 . 23 . 10 16 Record 23 | . . . 23 . . . Robot Analysis 6 | . 1 . . . 1 4 Prototype ID Bank 10 | . 3 . . . 3 4 Level Access Points 3 | . 1 . . . 1 1 Branch Access Points 3 | . 1 . . . 1 1 Machine Index 1 | . . . . . . 1 Terminal Index 3 | . 1 . . . 1 1 Alert Level 3 | . 2 . . . 1 . Unreport Threat 3 | . 2 . . . . 1 Locate Traps 1 | . 1 . . . . . Recall Extermination 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 Hauler Manifests 3 | . 1 . . . 1 1 Registered Components 1 | . . . . . 1 . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 1 | . . . . . . 1 Analyze 2 | . . . . . . 2 Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 44 | . 11 . . . 15 18 Terminals 18 | . 5 . . . 6 7 Track 7 | . 3 . . . 1 3 Assimilate 1 | . . . . . 1 . Botnet 9 | . 2 . . . 3 4 Disrupt 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 5 . . . 4 13 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 4 | . . . . . . 4 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . . 14 Total Damage 279 | . . . . . . 279 Kills 4 | . . . . . . 4 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 6 | . 1 . . . 1 4 Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3125 | 10 445 419 169 539 544 999 Spaces Moved 4962 | 20 684 787 452 713 761 1545 Core 49 | 20 29 . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 4913 | . 655 787 452 713 761 1545 Fastest Speed 32 | 50 40 37 37 37 32 32 Average Speed 36 | 50 40 38 37 37 36 32 Slowest Speed 50 | 50 50 40 37 37 40 32 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 71 | . 8 11 . 11 8 33 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 4 86 98 87 99 62 49 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 5730 | 19 758 836 452 937 915 1813 Wait 431 | . 19 13 . 202 84 113 Move 4821 | 19 667 764 451 692 745 1483 Hop 64 | . 8 11 . 9 7 29 Pick Up 3 | . . . . . 1 2 Fast Attach 34 | . 11 1 1 3 4 14 Attach 2 | . . . . . . 2 Detach 1 | . . . . . . 1 Swap 6 | . 1 2 . . 2 1 Drop 24 | . 5 2 . 1 5 11 Fire 245 | . 41 29 . 19 53 103 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 12 | . . . . . . 12 Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous 86 | . 6 14 . 11 14 41 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 11 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 13) 69 | -10/Materials | Identified exit to Mines 69 | -10/Materials | Identified exit to Materials 94 | -10/Materials | Upgraded with Weapon slot (x1) 330 | -10/Materials | Build established: Hacker-Mutant 334 | -10/Materials | Reached level 2 339 | -10/Materials | Upgraded with Propulsion slot (x1) 339 | -10/Materials | Upgraded with Utility slot (x1) 388 | -10/Materials | Core integrity fell below 50% 456 | -10/Materials | Entered Mines 484 | -10/Mines | Assembled infested the area 560 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 579 | -10/Mines | Learned 8 Materials zone layouts 600 | -10/Mines | Core integrity fell below 20% 625 | -10/Mines | Discovered exit to Materials (range 15) 641 | -10/Mines | Discovered exit to Materials (range 9) 654 | -10/Mines | Learned location of Storage (-9) 693 | -10/Mines | Reached level 3 874 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 874 | -10/Mines | Discovered new exit (range 5) 875 | -10/Mines | Entered Exiles 885 | -10/Exiles | Met 8R-AWN 891 | -10/Exiles | Met EX-HEX 903 | -10/Exiles | Met EX-BIN 931 | -10/Exiles | Met EX-DEC 934 | -10/Exiles | Learned location of Zion (-7) 961 | -10/Exiles | Discovered new exit (range 14) 988 | -10/Exiles | Visited The Gauntlet 1039 | -10/Exiles | Discovered new exit (range 14) 1044 | -10/Exiles | Entered Mines 1053 | -9/Mines | Discovered new exit (range 7) 1056 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1058 | -9/Mines | Found Prototype Device 1058 | -9/Mines | Identified Exp. Sensor Array 1196 | -9/Mines | Reached level 4 1254 | -9/Mines | Upgraded with Utility slot (x1) 1267 | -9/Mines | Identified exit to Materials 1277 | -9/Mines | Excavation squad dispatched 1277 | -9/Mines | A large section of the Mines collapsed 1583 | -9/Mines | Entered Materials 1584 | -8/Materials | Identified exit to Factory 1585 | -8/Materials | Reached level 5 1609 | -8/Materials | Upgraded with Utility slot (x1) 1679 | -8/Materials | Central database locked down 1735 | -8/Materials | Core integrity fell below 50% 1908 | -8/Materials | Reached level 6 2127 | -8/Materials | Entered Factory 2129 | -7/Factory | Reached level 7 2265 | -7/Factory | Identified exit to Factory 2345 | -7/Factory | Garrison activated, responded to threat 2369 | -7/Factory | Build established: Hacker-Sprinter 2376 | -7/Factory | Reached level 8 2398 | -7/Factory | Core integrity fell below 50% 2426 | -7/Factory | Destroyed 7 combat bots 2443 | -7/Factory | Garrison activated, responded to threat 2550 | -7/Factory | Reached level 9 2618 | -7/Factory | Allied Derelicts emerged from ambush trap array 2651 | -7/Factory | Upgraded with Utility slot (x1) 2655 | -7/Factory | Upgraded with Utility slot (x1) 2689 | -7/Factory | Identified exit to Lower Caves 2733 | -7/Factory | Garrison activated, responded to threat 2927 | -7/Factory | First assault squad dispatched 2938 | -7/Factory | Build established: Hacker-Scout 2950 | -7/Factory | Reached level 10 3022 | -7/Factory | Garrison activated, responded to threat 3066 | -7/Factory | Core integrity fell below 20% 3126 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03079_ K-01 Serf collects debris. 03079_ Field strength at 20. 03080_ Field strength at 10. 03081_ Stasis field depleted. 03082_ Dropped Adv. Beam Rifle. 03082_ Acquired Prototype Ballistic Gun. 03082_ Identified Prc. Assault Rifle. 03083_ K-01 Serf collects debris. 03088_ Connecting with Garrison Access... >>Seal Access door sealed. 03096_ System corrupted: Matter fused (-5). 03096_ System corrupted: Prc. Assault Rifle targeting data glitched. 03096_ A-02 Transporter destroyed. 03099_ Acquired Core Analyzer. 03102_ Acquired Imp. Targeting Computer. 03114_ Y-54 Guardian suffers critical hit. 03114_ Destroyed Flak Gun. 03120_ System corrupted: Prc. Assault Rifle targeting data glitched. 03124_ K-01 Serf destroyed. 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"""" """" # #### ^ # | | ????????#####?### """" """" # #### ###+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 300 Matter Stores 466 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 410 Evasion (%) 63 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 33 Offensive Hacking 10 Defensive Hacking 15 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Levels Raised 9 | . 1 1 . 1 2 4 XP Earned 17788 | 3000 1873 1700 200 1400 2905 6710 XP Spent 14990 | . 3900 1500 . 800 1350 7440 Upgrades 29 | . 10 3 . 1 2 13 Propulsion Slot 1 | . 1 . . . . . Utility Slot 5 | . 1 . . 1 1 2 Weapon Slot 1 | . 1 . . . . . Heat Dissipation 2 | . . . . . . 2 Mass Support 2 | . 2 . . . . . Inventory Capacity 2 | . . . . . 1 1 Terrain Scan Density 4 | . . . . . . 4 Ranged Accuracy 7 | . . 3 . . . 4 Hack Attack % 2 | . 2 . . . . . Hack Defense % 3 | . 3 . . . . . Protomatter Created 664 | . 40 107 . 68 150 299 Integrity Restored 1893 | . 120 321 . 237 318 897 Core 1893 | . 120 321 . 237 318 897 Protomatter Decayed 280 | . . 10 . . 44 226 Game ------ Seed ResetCoolantInjector Manual? 0 Play Time 00:45:42 Cumulative 128.8 hours Start 2020.01.06 @ 15:10:54 End 2020.01.06 @ 15:57:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/0/1/0/0/0 Lore% 70 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b0d9ec4-7388-4b17-8034-2fd3359c35e9