Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 13:59:28 Player: CrossedViper Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (152) 760 Value Destroyed (4759) 4759 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (702) 702 TOTAL SCORE: 10561 Bonus ------- High Alert Combat Kills 655 Follower Combat Kills 400 Friendly Fire -353 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Makeshift Salvage Targeting Computer Improved Target Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Gyrokinetic Inverter Improved Heavy Armor Plating Wave Gun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Gyrokinetic Inverter Cooled Gravmag System > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Makeshift Salvage Targeting Computer Improved Target Analyzer Improved Core Analyzer Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Gauss Rifle KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Heavy Treads Gyrokinetic Inverter High-capacity Storage Unit Large Matter Pod Improved Heavy Armor Plating Improved Heavy Armor Plating Heavy Phase Cannon Neutron Cannon [Rating: 87] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Heavy Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Precision Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . Utility 7 | . . . . . 2 2 1 2 Weapon 1 | . . . . . 1 . . . Parts Attached 157 | . 9 . . 10 17 17 50 54 Power 14 | . . . . 2 . 3 4 5 Engine 6 | . . . . 1 . 2 1 2 Core 6 | . . . . 1 . 1 1 3 Reactor 2 | . . . . . . . 2 . Propulsion 41 | . 3 . . 2 3 4 13 16 Treads 3 | . . . . . . . . 3 Leg 19 | . 1 . . 2 3 4 9 . Wheel 5 | . 2 . . . . . . 3 Hover 14 | . . . . . . . 4 10 Flight . | . . . . . . . . . Utility 41 | . 2 . . 1 4 4 13 17 Device 20 | . 1 . . 1 1 1 8 8 Storage 3 | . 1 . . . 1 . . 1 Processor 5 | . . . . . . . 2 3 Hackware 6 | . . . . . 1 2 1 2 Protection 7 | . . . . . 1 1 2 3 Artifact . | . . . . . . . . . Weapon 61 | . 4 . . 5 10 6 20 16 Energy Gun 20 | . 2 . . 1 8 3 1 5 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 28 | . . . . 3 . 2 13 10 Ballistic Cannon . | . . . . . . . . . Launcher 12 | . 2 . . 1 2 1 6 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . 3 1 Parts Lost 48 | . 3 2 . . 1 5 3 34 Power 6 | . . . . . . 1 1 4 Propulsion 6 | . 1 . . . . . . 5 Utility 18 | . . 1 . . 1 1 1 14 Weapon 18 | . 2 1 . . . 3 1 11 Highest Loss Streak 11 | . 2 2 . . 1 2 1 11 Average Slot Usage (%) 92 | . 86 84 71 97 97 97 96 86 Engine 4 | . 14 14 14 11 9 2 . 3 Core 4 | . . . . 2 . 3 7 4 Reactor 1 | . . . . . . . 4 . Leg 15 | . 25 . . 20 26 23 19 1 Wheel 3 | . 1 28 28 7 . . . . Hover 2 | . . . . . . . . 11 Device 13 | . 2 6 . 13 9 14 19 12 Storage 7 | . 14 14 14 14 9 7 6 4 Processor 4 | . . . . . . . 4 16 Hackware 7 | . . . . . 7 15 8 7 Protection 3 | . . . . . 8 6 4 2 Energy Gun 7 | . 12 6 . 4 26 16 1 2 Ballistic Gun 10 | . 12 . . 18 . 5 17 10 Launcher 2 | . 2 14 14 4 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 89 | 11 43 43 41 49 59 61 89 79 Greatest Support 70 | 20 26 26 26 30 45 60 60 70 Greatest Overweight (x) 4 | . 4 1 1 3 1 1 2 4 Average Overweight (x) . | . . 1 1 1 1 . 1 . Largest Inventory Capacity 20 | 6 14 12 12 12 12 12 12 20 Average Capacity 11 | 6 9 12 12 12 12 12 12 11 Most Carried 12 | 6 8 11 11 12 12 12 12 12 Average Carried 11 | 6 6 9 11 11 11 11 11 9 Final Capacity 12 | 6 12 12 12 12 12 12 12 4 Final Carried 12 | 6 5 11 11 12 12 12 10 4 Class Distribution -------------------- 22% | Hacker-Tank 17% | Mutant 16% | Scavenger-Gunner 12% | Gunner 11% | Scavenger-Mutant 6% | Scavenger-Tank 4% | Hacker-Gunner 4% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Bomber | -8/Materials Hacker-Tank | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4163 | 200 59 157 . 177 198 365 1482 1525 Remotely . | . . . . . . . . . Salvage Created 6611 | . 233 16 . 239 266 957 2256 2644 Parts 393 | . 17 3 . 20 31 41 130 151 Haulers Intercepted 9 | . 1 . . . 2 1 2 3 Recyclers Shooed 8 | . . . . 1 . . 4 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 105 | . 7 . . 10 9 16 41 22 Melee 1 | . . . . . . . . 1 Guns 69 | . 3 . . 7 1 16 25 17 Cannons 3 | . . . . . . . . 3 AOE 31 | . 4 . . 3 8 . 16 . Classes Destroyed 18 | . 4 1 . 2 2 3 4 2 Worker 12 | . 1 . . . . 2 4 5 Builder 6 | . . 1 . . 1 . 1 3 Tunneler 3 | . . . . 1 . . 1 1 Hauler 9 | . 1 . . . 2 1 2 3 Recycler 6 | . . . . . . . 1 5 Mechanic 1 | . . . . . . . 1 . Operator 3 | . . . . . 1 . 2 . Watcher 4 | . . . . . . 1 2 1 Swarmer 40 | . 3 . . 8 8 . 17 4 Saboteur 1 | . . . . . . . . 1 Grunt 30 | . 4 . . 2 1 9 10 4 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 14 | . . . . . 1 2 5 6 Hunter 4 | . . . . . . 2 . 2 Programmer 14 | . . . . . . 3 7 4 Behemoth 1 | . . . . . . . . 1 Zionite 1 | . . . . 1 . . . . Thug 1 | . . . . 1 . . . . Best Kill Streak 7 | . 3 1 . 4 4 3 7 6 Combat Bots Only 7 | . 3 . . 4 4 2 7 4 Max Kills in Single Turn 4 | . 2 1 . 3 4 1 3 2 Gunslinging 1 | . . . . 1 . . . 1 Exploded 4 | . 2 . . 3 4 . 3 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 10292 | . 445 57 . 264 200 1122 2472 5732 Core 1536 | . 44 . . 53 6 132 282 1019 Absorbed by Shields 427 | . . . . . . . 401 26 Core Remaining (%) 81 | 100 . . . 61 98 81 66 . Volleys Fired 340 | . 21 1 . 27 16 57 109 109 Largest 3 | . 2 1 . 2 3 3 3 3 Hottest 192 | . 60 33 . 88 165 165 138 192 Shots Fired 859 | . 36 1 . 39 41 151 294 297 Gun 815 | . 31 . . 38 38 150 281 277 Cannon 20 | . . . . . . . . 20 Launcher 24 | . 5 1 . 1 3 1 13 . Special . | . . . . . . . . . Kinetic 560 | . 16 . . 22 . 42 252 228 Thermal 261 | . 6 . . 16 38 108 29 64 Explosive 19 | . 5 1 . 1 3 1 8 . Electromagnetic 19 | . 9 . . . . . 5 5 Robot Hit Streak 19 | . 8 . . 5 6 12 19 18 Robot Miss Streak 7 | . 2 1 . 2 3 6 7 4 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 11 | . . . . 2 1 2 4 2 Max Gunslinging Chain 1 | . . . . 1 1 1 1 1 Shots Hit Robots 568 | . 25 . . 21 21 109 206 186 Core Hits 334 | . 14 1 . 17 18 58 140 86 Critical Hits 31 | . . . . . . . 5 26 Critical Kills 11 | . . . . . . . 2 9 Critical Parts Destroyed 16 | . . . . . . . 2 14 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14187 | . 543 46 . 623 822 2047 5691 4415 Guns 11109 | . 210 . . 358 378 2005 4339 3819 Cannons 570 | . . . . . . . . 570 Explosions 2463 | . 333 46 . 265 444 27 1348 . Melee . | . . . . . . . . . Ramming 45 | . . . . . . 15 4 26 Kinetic 7808 | . 103 . . 164 . 588 3919 3034 Thermal 3854 | . 33 . . 194 378 1417 575 1257 Explosive 2067 | . 333 46 . 265 444 27 952 . Electromagnetic 413 | . 74 . . . . . 241 98 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . . 15 13 Average Corruption 5 | . . . . . . . 4 7 Corruption Purged . | . . . . . . . . . Effects 129 | . . . . . . . 65 64 Message Errors 29 | . . . . . . . 15 14 Matter Fused 23 | . . . . . . . 14 9 Heat Flow Errors 12 | . . . . . . . 4 8 Energy Discharges 9 | . . . . . . . 5 4 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 10 | . . . . . . . 9 1 Data Loss (major) 6 | . . . . . . . 2 4 Misfires 4 | . . . . . . . 1 3 Misdirections 6 | . . . . . . . 4 2 Targeting Errors 20 | . . . . . . . 6 14 Weapon Failures 8 | . . . . . . . 4 4 Overload Shots . | . . . . . . . . . Overflow Damage 170 | . . 44 . . . . 94 32 Projectiles 32 | . . . . . . . . 32 Explosions 138 | . . 44 . . . . 94 . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . 1 . 1 Impact 2 | . . . . . . 1 . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 278 | . 41 57 . . . 35 134 11 Shots 9 | . 1 1 . . . 1 6 . Rammed 6 | . . . . . . 1 1 4 Targets Rammed 6 | . . . . . . 1 1 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 267 | . 49 . . 50 267 217 166 208 Average Temperature 78 | . 18 . . 37 84 68 41 101 Received Heat Transfer 1836 | . 165 . . 18 81 279 309 984 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 17 | . . . . 1 2 11 1 2 Heat Transferred 6273 | . 75 . . 444 740 2627 964 1423 Parts Sabotaged 4 | . . . . . . . 1 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 1118 | . 197 76 . 192 412 301 1118 684 Initial 534 | . . 76 . . 44 186 108 534 Average 333 | . 69 43 . 90 261 191 475 461 Maximum Alert Level 4 | . . . . . 2 1 4 2 Low Security (%) 34 | 100 100 100 . 100 14 43 14 10 Level 1 27 | . . . . . 84 56 27 5 Level 2 30 | . . . . . 1 . 36 83 Level 3 4 | . . . . . . . 13 . Level 4 2 | . . . . . . . 7 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 41 | . . 1 . . 2 12 14 12 Investigation 12 | . . . . . 1 2 5 4 Extermination 9 | . . . . . . 2 5 2 Reinforcement 10 | . . . . . 1 2 2 5 Assault 4 | . . 1 . . . . 2 1 Garrison 6 | . . . . . . 6 . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 4 | . 1 . . . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 189 | . 9 . . 14 24 25 62 55 Peak Tracking Total 12 | . 4 . . 4 4 5 8 12 Tactical Retreats 11 | . . . . . . 2 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 12 | . . . . . . . 6 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . 1 . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . 1 . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 12 | . . . . 1 . 1 6 4 Max in Single Turn 2 | . . . . 1 . 1 2 1 Garrison Access 3 | . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 38 | . . . 1 . 5 5 17 10 Terminals 20 | . . . . . 5 3 8 4 Fabricators 6 | . . . . . . 1 3 2 Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . 1 2 3 Scanalyzers 1 | . . . . . . . 1 . Garrison Access 4 | . . . . . . . 3 1 Total Hacks 98 | . . . 1 . 14 12 45 26 Successful 57 | . . . 1 . 11 7 24 14 Failed 41 | . . . . . 3 5 21 12 Catastrophic 9 | . . . . . . 2 5 2 Database Lockouts . | . . . . . . . . . Manual 35 | . . . . . 5 3 17 10 Terminals 54 | . . . . . 14 7 19 14 Fabricators 25 | . . . . . . 4 16 5 Repair Stations . | . . . . . . . . . Recycling Units 10 | . . . . . . 1 3 6 Scanalyzers 4 | . . . . . . . 4 . Garrison Access 4 | . . . . . . . 3 1 Terminal Hacks 28 | . . . 1 . 11 2 7 7 Record 4 | . . . 1 . 3 . . . Part Schematic 3 | . . . . . 2 . 1 . Prototype ID Bank 2 | . . . . . 2 . . . Level Access Points 2 | . . . . . 1 . 1 . Branch Access Points 2 | . . . . . 1 . . 1 Terminal Index 1 | . . . . . . . 1 . Fabricator Index 1 | . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . 1 . Alert Level 5 | . . . . . 1 1 1 2 Unreport Threat 7 | . . . . . 1 1 1 4 Fabricator Hacks 12 | . . . . . . 3 6 3 Load Schematic 5 | . . . . . . 1 2 2 Build 7 | . . . . . . 2 4 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . Insert Component 2 | . . . . . . . 2 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks 3 | . . . . . . . 2 1 Seal Access 3 | . . . . . . . 2 1 Unauthorized Hacks 10 | . . . . . . 2 5 3 Terminals . | . . . . . . . . . Fabricators 4 | . . . . . . 1 3 . Prioritize 4 | . . . . . . 1 3 . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . . 1 2 3 Tunnel 6 | . . . . . . 1 2 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 28 | . . . . . 5 4 12 7 Full Trace Events 4 | . . . . . . 1 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . 3 . Parts Built 9 | . . . . . . 2 5 2 Matter 1256 | . . . . . . 372 694 190 Time 553 | . . . . . . 148 310 95 Total Part Build Rating 36 | . . . . . . 4 22 10 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 7 | . . 1 . 6 . . . . Largest Group 4 | . . 1 . 4 4 2 . . Highest-Rated Group 72 | . . 31 . 72 71 24 . . Highest-Rated Ally 31 | . . 31 . 31 31 16 . . Total Orders 6 | . . . . . . . 6 . EXPLORE 6 | . . . . . . . 6 . Ally Attacks 72 | . . 6 . 13 51 2 . . Total Damage 884 | . . 64 . 150 643 27 . . Kills 13 | . . . . 2 11 . . . Allies Corrupted 2 | . . . . . . . 2 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 24 | . . . . . . . 24 . Drone Recoveries 7 | . . . . . . . 7 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 9473 | 3 374 468 378 787 640 1663 3317 1843 Spaces Moved 6003 | 3 218 460 379 518 373 921 1841 1290 Core 226 | . . . . . . . . 226 Treads 63 | . . . . . . . . 63 Legs 3745 | 3 196 . . 345 373 921 1841 66 Wheels 1106 | . 22 460 379 173 . . . 72 Hover 863 | . . . . . . . . 863 Flight . | . . . . . . . . . Fastest Speed 50 | 120 100 100 100 100 150 120 153 50 Average Speed 133 | 120 133 100 100 133 150 154 155 104 Slowest Speed 240 | 120 240 100 100 210 150 160 185 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 54 | 2 54 83 87 94 40 24 65 41 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 7 | . . . . 1 . 1 2 3 Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug 18 | . . . . . . 5 13 . Terrain Destroyed 181 | . 29 15 . 10 28 28 43 28 Melee . | . . . . . . . . . Projectile 29 | . . . . . . . 1 28 AOE 152 | . 29 15 . 10 28 28 42 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 6838 | 2 273 467 378 577 426 1071 2088 1556 Wait 120 | . 2 . . 5 4 57 33 19 Move 5995 | 2 217 459 378 517 372 920 1840 1290 Hop . | . . . . . . . . . Pick Up 92 | . 13 6 . 7 7 9 9 41 Fast Attach 58 | . 1 . . 7 7 4 27 12 Attach 58 | . 4 . . 1 4 5 6 38 Detach 1 | . . . . . . . 1 . Swap 41 | . 4 . . 2 6 8 17 4 Drop 105 | . 11 . . 11 10 10 37 26 Fire 340 | . 21 1 . 27 16 57 109 109 Melee . | . . . . . . . . . Ram 3 | . . . . . . . . 3 Kick 2 | . . . . . . 1 1 . Crush 1 | . . . . . . . . 1 Escape Stasis 13 | . . . . . . . . 13 Rewire . | . . . . . . . . . Trap 1 | . . 1 . . . . . . Miscellaneous 8 | . . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Discovered new exit (range 14) 333 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 13) 363 | -10/Materials | Discovered new exit (range 16) 378 | -10/Materials | Entered Mines 379 | -10/Mines | Met a Derelict testing a Signal Generator 387 | -10/Mines | Found Signal Generator 414 | -10/Mines | Found a hidden stash of uninstalled traps 665 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 665 | -10/Mines | Discovered new exit (range 5) 758 | -10/Mines | Discovered new exit (range 13) 846 | -10/Mines | Entered Exiles 846 | -10/Exiles | Found Exiles lab abandoned 847 | -10/Exiles | Identified exit to Mines 1224 | -10/Exiles | Entered Mines 1260 | -9/Mines | Discovered new exit (range 6) 1269 | -9/Mines | Escorted by a lone wolf Derelict 1289 | -9/Mines | Learned location of Storage (-9) 1409 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1741 | -9/Mines | Build established: Scavenger-Mutant 1769 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1784 | -9/Mines | Identified exit to Materials 2011 | -9/Mines | Entered Materials 2011 | -8/Materials | Accompanied by 4 allies 2011 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2024 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2033 | -8/Materials | Identified exit to Factory 2319 | -8/Materials | Build established: Scavenger-Bomber 2651 | -8/Materials | Entered Factory 2651 | -7/Factory | Accompanied by 2 allies 2651 | -7/Factory | Evolved 2 slots: Utility x2 2711 | -7/Factory | Build established: Scavenger-Tank 2769 | -7/Factory | Fabricated Imp. Flight Unit (x1) 2821 | -7/Factory | Fabricated Imp. Flight Unit (x1) 3027 | -7/Factory | Build established: Hacker-Tank 3299 | -7/Factory | Garrison activated, responded to threat 3856 | -7/Factory | Garrison activated, responded to threat 4018 | -7/Factory | Discovered new exit (range 7) 4314 | -7/Factory | Entered another Factory area 4314 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4581 | -6/Factory | Fabricated Hacking Suite (x1) 4792 | -6/Factory | Crushed by falling debris 5090 | -6/Factory | Discovered new exit (range 34) 5286 | -6/Factory | Discovered new exit (range 20) 5414 | -6/Factory | Fabricated Imp. Core Analyzer (x1) 5560 | -6/Factory | Build established: Hacker-Gunner 6316 | -6/Factory | Build established: Gunner 6566 | -6/Factory | Fabricated Hacking Suite (x1) 6682 | -6/Factory | Spotted B-75 Beast 6717 | -6/Factory | Identified exit to Factory 6918 | -6/Factory | Fabricated Focal Shield (x2) 6935 | -6/Factory | Local fabrication network quarantined 7112 | -6/Factory | Destroyed 7 combat bots 7158 | -6/Factory | First assault squad dispatched 7221 | -6/Factory | System corruption reached 10% 7510 | -6/Factory | Build established: Scavenger-Mutant 7631 | -6/Factory | Entered another Factory area 7631 | -5/Factory | Evolved 2 slots: Utility x2 7754 | -5/Factory | Lost 6 parts (1p1n3u1w) 8008 | -5/Factory | Lost 11 parts (1p1n5u4w) 8101 | -5/Factory | Spotted B-75 Beast 8137 | -5/Factory | Destroyed B-75 Beast 8158 | -5/Factory | Lost 4 parts (1p1u2w) 8268 | -5/Factory | Discovered new exit (range 9) 8270 | -5/Factory | Build established: Scavenger-Gunner 8725 | -5/Factory | Fabricated Cmb. Airjet? 8903 | -5/Factory | Identified exit to Factory 9062 | -5/Factory | Core integrity fell below 50% 9131 | -5/Factory | First assault squad dispatched 9238 | -5/Factory | System corruption reached 10% 9273 | -5/Factory | Identified exit to Upper Caves 9303 | -5/Factory | Lost 5 parts (1p2u2w) 9306 | -5/Factory | Core integrity fell below 20% 9371 | -5/Factory | Lost 3 parts (1n2u) 9474 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09385_ Imp. Target Analyzer temporarily disabled. 09387_ System corrupted: Heat flow error (+171). 09409_ System corrupted: Substantial component data lost. 09415_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09420_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 09421_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 09425_ System corrupted: Energy discharge (-20). 09428_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-5/Factory] 09428_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 09438_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 09444_ XDUHVJGW8CY3IZ6|XM28T 09473_ Hvy. Treads destroyed. 09474_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##+##???????????????????? | | ??????????????????######## ### ?????????? | | ??????????????????+ T /> ?????????? | | ??????????????????# ###### ### ?????????? | | ? ?????????????# ############?????????????????? | | ? ?????????????# ## ! #?????????????????? | | ?????????????# ## #?????????????????? | | ???????##+#### ## """ """ #?????????????????? | | ######## # """ """ #?????????????????? | | + """ """ #?????????????????? | | # #?????????????????? | | """"" """"" """ # = #?????????????????? | | """"" """"" Y" # #?????????????????? | | """ """ """ ###+##+####?????????????????? | | #?# @ ######???????????????? | | #?# # #???????????????? | | ########### ## # #???????????????? | | #?????????# ##g # #???????????????? | | # ###########?# + #???????????????? | | # # #?# ####### #???????????????? | | # + """" ????# #?????# #???????????????? | | # # """" ????###+###?????######???????????????? | | # #??""""??????????????????????????????????????? | | # #????""??????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #?????????????????????????###????????????????? | | # #????????????????????????? ?????????????????? | | # #????????????????????????? #?????????????????? | | #######################+## #??????????######?? | | ! #?????????? ??? | | #?????????# ??? | | ### ]! """ """ ![ #?????????# ???? | | ??# ! """"" """"" ![ ###???????# [ ???? | | ??# """"" """"" [[ ######??# ????? | | ??# # ??# ????? | | ??# # ?# ?????? | | ?##+########### ####+###### # ?# ?????? | | ?# # # #???# # #+#+##### | | ?# + + #???# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Reclamation Efficiency 20 Weapon Cycling 15 Evasion (%) 51 Target Analysis 6 Core Analysis 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Cmb. Airjet | -6/Factory | Hacked Cld. Aerolev Unit | -6/Factory | Scanalyzed Prc. Assault Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Imp. Core Analyzer | x1 | -6/Factory | Preloaded Hacking Suite | x1 | -6/Factory Focal Shield | x2 | -6/Factory | Preloaded Cmb. Airjet | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalStorageEngine Manual? 0 Play Time 01:16:50 Cumulative 84.3 hours Start 2020.10.15 @ 12:43:20 End 2020.10.15 @ 13:59:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 78 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 220444e2-989c-40de-82cc-87ad2f5ac928