Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 02:46:40 Player: cptwinky Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (292) 1460 Value Destroyed (16722) 16722 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (13148) 13148 TOTAL SCORE: 41130 Bonus ------- High Alert Combat Kills 1589 Follower Combat Kills 4049 Entered Garrisons 1800 Used RIF Installer 6000 Friendly Fire -290 Cogmind --------- Core Integrity 771/1600 Matter 290/300 Energy 12/100 System Corruption 40% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Hovering Gravjet-Biometal Exoskeleton > --- UTILITY (12) ----- Enhanced Optical Array Graphene Brace (fused) Relay Coupler [C] (42) > --- WEAPON (4) ------- Compact HERF Cannon > --- INVENTORY (5) ---- Medium Storage Unit Relay Coupler [NC] (49) Relay Coupler [NC] (44) Relay Coupler [Heavy] (26) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum-Particle Reactor > --- PROPULSION ------- Hovering Gravjet-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Graphene Brace Advanced Force Field Advanced Hacking Suite Improved System Shield Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle KE Hardcell Construct/C Enhanced Force Lance > --- INVENTORY -------- Matter Compressor Advanced Terrain Scanner Relay Coupler [Heavy] Enhanced Hardcell Cannon Point Singularity Launcher [Rating: 173] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Experimental Myomer Leg Wheel Centrium Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Mining Claw Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Slots Evolved 18 | . . . 2 . . . 4 . . . 2 . . 2 . 2 . 2 . . . 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . . . . Utility 10 | . . . 1 . . . 2 . . . 1 . . 1 . 2 . 1 . . . 1 . . 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Attached 184 | 6 8 5 9 2 8 5 9 10 . 4 9 3 12 3 12 3 8 2 9 5 4 19 1 9 19 Power 16 | 1 . 2 1 . 2 . . . . . . 1 1 . . . . . . . . 2 . 1 5 Engine 6 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 3 Core 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 1 1 . . . . . . . . 2 . 1 2 Propulsion 18 | 2 1 . . . 3 2 2 . . . . . 3 . 1 1 . . . . . . . . 3 Treads 10 | 2 1 . . . 3 1 . . . . . . 2 . 1 . . . . . . . . . . Leg 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Wheel 4 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . 1 Hover 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | 1 3 1 4 . 1 1 4 6 . 3 9 1 6 2 9 2 5 1 8 4 3 14 1 6 9 Device 35 | . . . 2 . . 1 . 1 . . 2 . 2 1 2 1 2 . 1 2 . 7 . 4 7 Storage 8 | 1 1 1 1 . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 Processor 7 | . . . . . . . . . . . 1 . 1 . . 1 . . 1 . . 2 . . 1 Hackware 40 | . . . . . . . 2 3 . 2 3 . 3 . 7 . 3 1 6 1 3 4 1 1 . Protection 14 | . 2 . 1 . 1 . 2 2 . 1 2 1 . . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 4 2 4 2 2 2 3 4 . 1 . 1 2 1 2 . 3 1 1 1 1 3 . 2 2 Energy Gun 11 | 1 2 2 3 . . . . . . . . . . . . . . . . . 1 . . 2 . Energy Cannon 6 | . . . . . . 2 . 2 . . . . . . . . . . . . . 1 . . 1 Ballistic Gun 6 | 1 . . 1 2 1 . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . Launcher 9 | . 1 . . . 1 . . 1 . 1 . . 1 . 1 . 1 . . . . 1 . . 1 Special Weapon 8 | . 1 . . . . . 1 . . . . . 1 1 . . 1 1 1 . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . 2 . . . . . . 1 . . . . . . 2 . . . . 1 Parts Lost 80 | . . 4 1 . 3 1 . 1 . . . 2 7 . 2 . 2 . 2 . 1 20 . 11 23 Power 15 | . . 1 . . 1 . . . . . . 1 2 . . . . . . . . 4 . 1 5 Propulsion 9 | . . . . . 1 . . . . . . 1 2 . . . . . . . . . . . 5 Utility 36 | . . . 1 . 1 . . . . . . . 1 . 1 . 2 . 2 . . 9 . 9 10 Weapon 20 | . . 3 . . . 1 . 1 . . . . 2 . 1 . . . . . 1 7 . 1 3 Highest Loss Streak 10 | . . 1 1 . 3 1 . 1 . . . 1 3 . 1 . 1 . 2 . 1 9 . 7 10 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 13 | 3 11 14 17 20 19 18 17 17 16 17 16 18 15 7 8 9 9 9 9 9 9 13 4 4 4 Power . | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Propulsion . | 2 2 3 1 2 3 2 1 . . . . . . . . . . . . . . . . . . Utility 8 | . 3 4 4 6 6 6 10 12 12 13 12 12 11 5 4 5 6 6 6 6 6 9 2 3 3 Weapon 3 | 1 4 4 9 10 9 7 3 2 2 2 2 3 2 1 1 2 1 2 1 2 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 3 . 2 2 3 5 3 10 . 5 2 2 3 . 3 . 1 . 1 . 1 7 . 2 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Utility 30 | . . . . 1 1 . 2 6 . 5 2 1 3 . 1 . . . 1 . 1 2 . . 4 Weapon 21 | . 1 . 1 1 1 4 . 3 . . . 1 . . 2 . 1 . . . . 4 . 2 . Tool/Special 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 68 | . 96 99 99 99 99 87 65 63 61 61 59 60 64 78 64 58 62 59 56 60 58 59 47 67 46 Engine 2 | . 14 13 9 . . . . 5 7 . 4 . . . . . 1 . . . . . . . . Core 2 | . . . 1 11 11 10 7 1 . 6 1 . 2 5 5 5 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 7 5 1 . 2 4 4 4 4 4 . 6 3 Treads 8 | . 28 28 32 33 33 29 7 3 . 3 2 . 1 16 10 5 3 . . 3 4 3 2 . . Leg 2 | . . . . . . . 3 3 7 3 3 6 3 . . . . 4 4 . . . 1 4 4 Device 10 | . . . 13 11 . 3 7 10 15 12 11 13 15 11 14 12 16 14 10 5 4 11 13 18 16 Storage 6 | . 14 14 11 11 11 11 7 7 7 7 6 6 4 4 5 5 5 4 4 4 4 3 . . 2 Processor 2 | . . . . . . . . . . . 5 6 6 5 5 5 5 4 2 4 2 3 . . 3 Hackware 7 | . . . . . . . 8 5 . 2 5 . 4 11 6 10 11 16 18 23 24 20 29 22 7 Protection 4 | . 11 14 8 11 20 14 5 5 7 6 2 6 . . . . . . . 1 4 1 . . . Energy Gun 3 | . 22 25 20 4 . 1 5 1 . . . . . . 1 1 . . . . . . . 4 1 Energy Cannon 2 | . . . . . . 1 . . . 4 6 7 1 2 2 . . . . . 1 3 . . . Ballistic Gun 2 | . 5 1 . 16 20 15 1 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 2 7 2 . . 4 . . 3 4 4 3 3 2 1 . 4 2 Special Weapon 1 | . . . . . . . . . . 3 2 . 1 5 1 . 2 4 3 4 1 1 . . . Impact Weapon 1 | . . . . . . . 2 4 7 3 3 2 4 5 . . . . . . . . . . . Peak Build Rating 173 | 6 8 9 20 23 23 42 60 71 69 69 76 80 77 86 99 110 123 122 139 144 150 159 116 173 149 Average Rating 77 | 5 7 8 17 22 20 27 51 57 69 65 71 76 69 80 88 98 114 119 123 136 141 147 107 157 110 On Entrance 71 | . 6 8 9 20 23 22 42 60 69 69 65 75 76 76 79 93 100 118 121 137 144 138 96 108 115 Avg Prop Armor Cover (%) 27 | . . . . . . . 16 . . . . . 10 7 12 21 19 . . . . 40 39 40 32 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 30 32 57 57 60 62 59 71 67 68 77 85 81 48 52 47 63 55 59 60 61 111 3 85 64 Greatest Support 223 | 40 40 40 60 60 60 60 64 66 66 80 106 56 60 110 136 113 223 195 195 198 183 183 3 137 133 Greatest Overweight (x) 6 | . . . . . . 1 4 1 1 1 1 2 3 . 1 2 3 . . . . . . 3 6 Average Overweight (x) . | . . . . . . . 1 . 1 . . 1 1 . . 1 . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 20 5 5 10 Average Capacity 15 | 7 12 15 19 20 20 20 20 20 20 20 20 20 17 9 10 10 10 10 10 10 10 18 5 5 7 Most Carried 20 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 9 10 10 10 10 10 10 10 19 5 5 5 Average Carried 14 | 4 11 14 17 19 19 18 18 19 18 19 18 19 16 7 9 10 9 9 9 9 9 13 4 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 20 | 7 15 15 20 20 19 17 18 18 20 20 17 20 5 9 10 10 10 9 10 10 10 5 5 5 4 Scrap Engine Consumption 309 | . . . . . . 25 10 29 . 19 24 15 16 2 26 7 24 2 16 12 6 33 4 28 11 Constructs Created 12 | . . . . . . 3 . . . . . 1 2 . 1 . . . . . . 1 . 3 1 Constructs Modified 116 | . . . . . . 5 6 12 . 5 11 5 3 1 10 3 13 . 3 8 4 13 2 9 3 Class Distribution -------------------- 24% | Botlord-Construct 18% | Construct 18% | Bothacker-Construct 17% | Mutant 6% | Scavenger-Mutant 4% | Botlord-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Bothacker-Construct | -7/Garrison Bothacker-Construct | -6/Factory Construct | -6/Garrison Botlord-Construct | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Construct | -5/Garrison Botlord-Construct | -4/Factory Botlord-Construct | -4/Garrison Botlord-Construct | -3/Research Botlord-Construct | -3/Garrison Botlord-Construct | -3/Research Botlord-Construct | -3/Garrison Botlord-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -2/Garrison Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Matter Collected 8079 | 272 535 110 148 56 341 297 47 745 . 205 344 222 330 199 474 . 606 47 468 26 372 610 . 1072 553 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13670 | 109 628 319 625 108 583 513 71 453 . 1182 1098 1384 952 133 540 . 1111 65 241 . 295 1533 . 1564 163 Parts 669 | 10 46 13 45 7 56 24 1 21 . 57 49 33 34 1 19 . 47 6 16 . 17 108 . 55 4 Haulers Intercepted 6 | . 2 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 9 | . 3 . 1 . . . . . . . 1 . 2 . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Combat Hostiles Destroyed 250 | . 12 15 24 1 24 7 1 10 . 10 16 25 20 . 14 . 13 1 6 . 5 21 . 14 11 Melee 18 | . . 1 . . . . . . . . . . 3 . 1 . 1 . . . 1 9 . 2 . Guns 65 | . 7 12 24 1 11 4 . 4 . . . . . . . . . . . . . . . 2 . Cannons 85 | . . . . . . . . 4 . 8 12 12 5 . 9 . 6 1 6 . 4 9 . 9 . AOE 65 | . 4 2 . . 13 2 . 1 . 1 3 6 11 . 4 . 6 . . . . 3 . . 9 Classes Destroyed 20 | 2 7 1 1 . 1 2 1 1 . . 1 1 1 . . . . . . . . 1 . . . Worker 10 | . 1 . 1 . . . . . . . . . 4 . . . . . . . . 4 . . . Builder 14 | . 2 . 1 . . . . . . . . . 5 . . . . . . . . 6 . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 6 | . 2 . 2 1 . . . . . . 1 . . . . . . . . . . . . . . Recycler 4 | 1 . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Swarmer 59 | . 3 3 11 . 14 . . . . 1 3 6 5 . 4 . 4 . 3 . . . . 2 . Cutter 5 | . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . Grunt 77 | . 9 4 9 . 5 . . . . 7 8 9 9 . 8 . . . 1 . 1 . . 7 . Brawler 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 38 | . . . 4 1 3 4 . 7 . 2 2 5 . . 2 . 3 . . . . . . 4 1 Hunter 26 | . . . . . . . 1 1 . . 1 1 . . . . . . . . 1 10 . 3 8 Programmer 28 | . . . . . 2 . . 1 . . 2 3 2 . . . 2 1 2 . 3 8 . . 2 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Scientist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | 3 5 4 4 2 13 2 1 4 . 2 4 6 7 1 4 . 4 1 2 . 3 11 . 2 9 Combat Bots Only 13 | . 4 4 4 1 13 2 1 4 . 2 3 6 7 . 4 . 4 1 2 . 3 3 . 2 9 Max Kills in Single Turn 4 | 1 3 2 3 1 4 1 1 1 . 1 3 2 4 1 2 . 2 1 1 . 1 3 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . . 4 1 . 1 . 1 3 2 4 . 2 . 2 . . . . 1 . . 2 Melee 1 | . . 1 . . . . . . . . . . 1 . 1 . 1 . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Hostile Shots Fired 2651 | . 52 53 62 6 58 22 25 339 . 54 119 164 105 . 139 . 78 2 62 8 73 514 24 259 433 Missed 818 | . 14 15 17 2 13 8 9 102 . 22 38 62 29 . 40 . 23 1 12 3 20 145 12 77 154 Hits 1833 | . 38 38 45 4 45 14 16 237 . 32 81 102 76 . 99 . 55 1 50 5 53 369 12 182 279 Melee 12 | . . 4 . . . . . . . . . . 4 . . . 4 . . . . . . . . Projectile 1821 | . 38 34 45 4 45 14 16 237 . 32 81 102 72 . 99 . 51 1 50 5 53 369 12 182 279 AOE 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 Critical Strikes 68 | . . . 1 . . 1 . . . . 2 1 6 . 3 . 4 . 5 . 3 16 . 5 21 Actively Blocked 42 | . . . . . . . . . . . . . . . . . . . . . . 16 . 5 21 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 32516 | . 450 573 405 63 554 261 236 1174 . 345 1221 1508 1653 . 2019 . 1295 25 1128 134 874 9234 221 2808 6335 Core 3847 | . 81 160 34 17 64 49 10 118 . 21 195 181 243 . 196 . 92 . 127 30 27 1025 25 323 829 Absorbed by Shields 3284 | . . . 57 . . . . 730 . . 64 . . . 34 . . . 99 . 663 . . 1637 . Redirected to Shielding 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 12384 | . 80 . 63 . . . 19 742 . 253 315 499 408 88 730 243 552 100 510 442 433 3042 1798 1765 302 Core Remaining (%) 58 | 100 . 3 . . . 59 . . . 78 . . 27 . 80 . 92 . . . 85 . . 5 . Volleys Fired 1033 | 4 58 36 51 10 38 25 25 43 . 85 76 85 60 4 66 . 48 5 36 15 38 84 . 104 37 Largest 3 | 2 2 2 2 2 2 2 1 2 . 1 1 2 1 1 2 . 1 1 1 1 1 2 . 3 3 Hottest 248 | 70 100 100 130 46 100 112 67 173 . 150 150 248 137 5 145 . 94 53 53 53 139 243 . 174 174 Shots Fired 1331 | 8 105 68 100 16 70 41 25 62 . 85 76 95 61 4 72 . 48 5 36 15 38 113 . 140 48 Gun 481 | 8 95 64 98 16 62 33 23 31 . . . . . . 3 . . . . . . . . 42 6 Cannon 645 | . . . . . . 7 . 18 . 75 59 88 48 . 47 . 18 2 19 9 31 94 . 98 32 Launcher 63 | . 8 1 . . 7 1 . 5 . 1 1 7 6 . 4 . 4 . . . . 8 . . 10 Special 142 | . 2 3 2 . 1 . 2 8 . 9 16 . 7 4 18 . 26 3 17 6 7 11 . . . Kinetic 503 | 4 35 6 3 16 62 28 2 35 . 8 52 5 36 . 11 . 18 2 19 7 29 18 . 91 16 Thermal 451 | 4 30 21 97 . 1 . 21 14 . 67 7 16 12 . 39 . . . . 2 2 76 . 36 6 Explosive 63 | . 8 1 . . 7 1 . 5 . 1 1 7 6 . 4 . 4 . . . . 8 . . 10 Electromagnetic 180 | . 32 40 . . . 12 . . . . . 67 . . . . . . . . . . . 13 16 Robot Hit Streak 29 | 7 10 5 22 15 27 21 6 14 . 29 7 6 14 3 9 . 10 2 6 10 19 18 . 13 6 Robot Miss Streak 8 | . 4 4 8 . 3 1 4 2 . 2 2 8 3 2 3 . 4 1 3 1 3 2 . 5 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 Secondary Targets 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 908 | 7 61 30 81 10 46 34 14 41 . 63 52 40 56 4 57 . 53 3 26 7 29 89 . 76 29 Core Hits 521 | 5 34 25 111 3 33 15 3 20 . 27 17 28 37 . 21 . 29 . 6 . 5 47 . 31 24 Critical Kills 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 1 2 . 1 . . 2 1 . . . . . . . . . . . Critical Strikes 28 | . 2 1 . . . . 1 2 . 2 . 1 3 1 1 . 4 . . . . 3 . 6 1 Burn 4 | . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Smash 8 | . . . . . . . 1 2 . 1 . . 3 1 . . . . . . . . . . . Impale 13 | . . . . . . . . . . . . . . . 1 . 4 . . . . 3 . 5 . Melee Attacks 202 | . . . . . . . 4 9 . 15 9 5 24 9 24 2 27 . 3 . . 40 3 28 . Impact 76 | . . . . . . . 2 9 . 15 9 5 24 9 3 . . . . . . . . . . Slashing 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Piercing 124 | . . . . . . . . . . . . . . . 21 2 27 . 3 . . 40 3 28 . Sneak Attacks 18 | . . . . . . . . . . . 1 . 5 1 1 . 3 . . . . 5 . 2 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42798 | 93 1293 495 1345 162 1674 717 239 1242 . 2227 2774 3621 4253 123 1959 . 3263 76 720 160 2297 7089 . 3394 3582 Guns 5313 | 93 831 384 1262 154 736 458 178 472 . . . . . . 69 . . . . . . . . 548 128 Cannons 19970 | . . . . . . 93 . 377 . 2012 2345 2960 1443 . 910 . 740 76 720 157 2293 3735 . 1350 759 Explosions 10345 | . 462 97 . . 938 149 . 289 . 41 168 661 1871 . 621 . 570 . . . . 1871 . . 2607 Melee 6854 | . . . . . . . 61 96 . 174 210 . 939 123 350 . 1953 . . . . 1463 . 1485 . Ramming 316 | . . 14 83 8 . 17 . 8 . . 51 . . . 9 . . . . 3 4 20 . 11 88 Kinetic 12252 | 42 290 43 26 154 736 383 16 660 . 156 2193 174 1214 . 221 . 740 76 720 . 2180 850 . 988 390 Thermal 9442 | 51 259 178 1236 . . 101 162 189 . 1856 152 400 269 . 758 . . . . 157 113 2885 . 548 128 Explosive 10107 | . 462 . . . 938 48 . 289 . 41 168 661 1831 . 621 . 570 . . . . 1871 . . 2607 Electromagnetic 3827 | . 282 260 . . . 168 . . . . . 2386 . . . . . . . . . . . 362 369 Impact 1690 | . . . . . . . 61 96 . 174 210 . 939 123 87 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5164 | . . . . . . . . . . . . . . . 263 . 1953 . . . . 1463 . 1485 . Highest Corruption 40 | . . 3 4 4 4 4 . . . . 3 11 15 . . . . . 3 4 6 35 35 40 40 Average Corruption 9 | . . 3 4 4 4 4 . . . . 2 4 12 . . . . . 2 3 5 5 35 37 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 369 | . . 1 13 5 11 29 . . . . 16 45 65 . . . . . 8 10 13 33 7 91 22 Message Errors 66 | . . . 3 . 3 5 . . . . 3 2 15 . . . . . 5 4 4 5 1 13 3 Matter Fused 84 | . . . 3 1 1 10 . . . . 5 9 12 . . . . . . 4 3 6 3 24 3 Heat Flow Errors 41 | . . . 1 . 2 2 . . . . 1 7 10 . . . . . 1 . . 4 . 10 3 Energy Discharges 48 | . . . 3 2 2 4 . . . . 2 6 7 . . . . . . 1 3 4 1 12 1 Parts Rejected 5 | . . . . . . . . . . . . 1 1 . . . . . . . . 3 . . . Parts Fused 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 2 Data Loss (minor) 47 | . . 1 1 1 1 5 . . . . 5 11 8 . . . . . 1 . 2 2 1 5 3 Data Loss (major) 22 | . . . . . . 2 . . . . . 6 6 . . . . . . . . 3 . 3 2 Misfires 7 | . . . . 1 1 . . . . . . 1 1 . . . . . . . . . . 3 . Alerts 15 | . . . 2 . . 1 . . . . . 2 3 . . . . . 1 . 1 . . 5 . Misdirections 15 | . . . . . . . . . . . . . 1 . . . . . . . . 5 1 4 4 Weapon Failures 13 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 10 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2057 | . . 8 . . 8 . 61 64 . 37 287 183 512 123 31 . 129 44 . 5 173 337 . 36 19 Projectiles 948 | . . . . . . . . . . 1 282 183 50 . 23 . 50 44 . 5 173 110 . 27 . Explosions 189 | . . 8 . . 8 . . . . . . . 12 . 8 . 73 . . . . 61 . . 19 Melee 920 | . . . . . . . 61 64 . 36 5 . 450 123 . . 6 . . . . 166 . 9 . Knockbacks 61 | . . . . . . . . . . . 14 . 12 . 3 . 3 . 3 . 4 2 . 10 10 Impact 11 | . . . . . . . . . . . 2 . 5 . . . . . . . . 2 . . 2 Kinetic 44 | . . . . . . . . . . . 9 . 7 . 3 . 3 . 2 . 3 . . 10 7 Secondary 6 | . . . . . . . . . . . 3 . . . . . . . 1 . 1 . . . 1 Self-Inflicted Damage 370 | . 23 31 . . . . . . . . . 29 139 . 75 . 62 . . . . . . . 11 Shots 13 | . 3 1 . . . . . . . . . 1 4 . 2 . 1 . . . . . . . 1 Rammed 31 | . . 4 10 1 . 5 . 2 . . 1 . . . 1 . . . . 1 . 5 . . 1 Targets Rammed 87 | . . 5 11 1 . 5 . 2 . . 6 . . . 1 . . . . 1 1 7 . 4 43 Kicked 51 | . . . . . . . . . . . 5 . . . . . . . . . . . . 4 42 Crushed 5 | . . 1 1 . . . . . . . . . . . . . . . . . 1 2 . . . Highest Temperature 393 | 18 153 285 201 . 170 235 234 371 . 393 264 390 346 . 217 . . . 125 184 84 336 . 272 309 Average Temperature 78 | 8 43 79 51 . 35 57 83 97 . 102 84 110 94 . 78 . . . 65 27 17 77 . 102 143 Received Heat Transfer 3834 | . 174 90 121 9 132 109 12 345 . 141 373 288 423 . 530 . 45 . 149 18 56 576 . 222 21 Effects 20 | . . . . . . . . 1 . 3 4 4 4 . 3 . . . . . . 1 . . . Shutdowns 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . Interference 12 | . . . . . . . . . . . 2 3 3 . 3 . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Total Turns 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . . Longest Duration 5 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . 1 . . . . 1 1 1 . 1 3 7 4 1 . . . . . . . . . 1 2 Combat Hostiles 17 | . 1 . . . . 1 1 1 . 1 1 7 1 . . . . . . . . . . 1 2 Parts Fried 37 | . 1 . . . . 3 1 . . . 4 17 7 1 . . . . . . . . . . 3 Impact Corruptions 28 | . . . . . . . 3 2 . 2 3 . 16 2 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 18 | 1 1 . 3 . . 1 . 2 . 2 . 4 2 . 1 . . . . . . 1 . . . Heat Transferred 9488 | 148 888 385 1527 . . 74 333 285 . 1887 148 500 350 . 1261 . . . . 74 . 814 . 666 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Maximum Alert Level 4 | . . . 1 . 2 1 . 4 2 4 3 4 3 2 2 1 3 2 2 1 1 1 . 2 2 Low Security (%) 37 | 100 100 100 75 100 46 86 100 14 . . 1 . . 70 33 20 20 . . 52 98 77 100 27 . Level 1 21 | . . . 24 . 13 13 . 16 . . 59 13 . 9 21 79 28 63 28 47 1 22 . 50 48 Level 2 24 | . . . . . 40 . . 17 100 30 37 34 62 20 44 . 37 36 71 . . . . 21 51 Level 3 11 | . . . . . . . . 36 . 28 2 40 37 . . . 13 . . . . . . . . Level 4 5 | . . . . . . . . 15 . 40 . 10 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1387 | 10 120 102 275 98 686 308 100 1318 691 1387 728 1238 915 443 576 299 754 415 517 290 228 274 121 653 549 Initial 728 | . . 16 . 98 49 308 100 . 691 483 728 265 649 443 . 299 118 415 269 290 102 56 121 81 343 Average 388 | 1 37 31 113 79 350 87 21 678 681 969 362 769 682 144 326 236 423 387 429 188 96 68 102 309 396 Influence Increases 12237 | 20 438 228 675 58 687 101 150 1528 30 1044 568 993 865 29 761 30 821 34 468 126 348 934 48 742 511 Destroy 0b10 Robot/C 5480 | . 240 140 480 20 480 80 20 580 . 500 320 500 380 . 300 . 260 20 120 . 100 420 . 300 220 Destroy 0b10 Robot/NC 325 | 20 45 . 30 5 . 5 5 . . 25 15 5 55 5 . . 35 . . . . 55 . 20 . Destroy Leader 800 | . 70 30 116 12 30 . 10 30 . 20 82 30 70 . 20 . 30 10 20 . 30 90 . 40 60 Allied During Kill 453 | . . . . . . . . 147 . 77 . . . . 5 . 34 . 29 . 120 18 . 23 . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . Successful Hack 357 | . 20 . 17 11 14 3 . 6 . . 73 . 19 5 12 . 14 . 14 101 30 6 . 12 . Select Force Hacks 60 | . . . . . . . . . 30 . . . . . . . . . . . . . 30 . . Disable Machine 525 | . . 15 . . 15 . 15 30 . 30 15 30 120 15 . 30 . . 15 15 . 90 15 15 60 Anti-Garrison Action 2550 | . . . . . 100 . . 700 . 350 . 300 . . 250 . 300 . 250 . 50 . . 250 . Destroy Structure 1127 | . 48 28 2 . 18 13 . 35 . 42 33 68 131 4 129 . 103 4 20 10 18 225 3 52 141 Advance Influence 100 | . . . . . . . 100 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 450 | . 15 15 30 . 30 . . . . . 30 60 90 . 45 . 45 . . . . 30 . 30 30 Influence Decreases 11963 | 20 394 272 441 216 77 787 150 210 657 348 1576 134 1197 935 190 432 251 414 310 507 384 817 156 278 810 Entered New Map 4625 | . . 28 . 136 27 378 . . 627 208 659 114 589 463 . 272 51 324 90 227 34 44 96 28 230 Time Decay 4307 | 20 394 224 318 80 . 409 150 . 30 . 607 . 538 197 . 160 . 50 . 270 . 450 60 . 350 Lost Part 760 | . . 20 . . 30 . . 10 . . . 20 70 . 20 . 20 . 20 . 10 200 . 110 230 Lost Ally 1723 | . . . . . 20 . . 200 . 140 160 . . . 170 . 180 40 200 10 340 123 . 140 . Purge Threat 548 | . . . 123 . . . . . . . 150 . . 275 . . . . . . . . . . . Squads Dispatched 44 | . 2 . 4 2 . . 3 . 1 . 8 . 6 2 . 1 . 1 . 3 . 7 1 . 3 Investigation 14 | . 1 . 3 1 . . . . 1 . 3 . . 1 . . . . . 2 . 1 1 . . Extermination 15 | . . . . . . . 1 . . . 3 . 3 . . 1 . . . 1 . 4 . . 2 Reinforcement 11 | . 1 . 1 . . . 2 . . . 2 . 1 1 . . . . . . . 2 . . 1 Assault 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 69 | . . . . . . . . 1 . 5 4 . . . 6 . 12 . 17 1 8 13 . 2 . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Distress Signals 22 | . 3 1 2 1 . . . . . . 1 . 3 . . . 2 . . . . 6 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 529 | . 19 20 34 1 25 6 8 40 . 29 41 25 37 1 25 . 36 1 39 5 21 55 4 32 25 Peak Tracking Total 12 | . 4 3 6 1 4 4 2 6 . 7 7 6 8 . 5 . 8 1 12 1 10 8 4 11 10 Tactical Retreats 28 | . 1 3 1 . 1 . . . . . 2 3 5 . 3 . 3 . . . . 2 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Traps Triggered 42 | . . . 1 . 2 . . 7 . 4 4 12 . 1 2 . 2 . 1 . 2 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Machines Disabled 57 | . . 1 . . 2 . 1 5 . 5 1 5 8 1 3 2 3 . 4 1 1 6 1 3 4 Max in Single Turn 4 | . . 1 . . 1 . 1 1 . 1 1 1 4 1 1 1 1 . 1 . 1 1 1 1 2 Garrison Relay 21 | . . . . . 1 . . 3 . 3 . 2 . . 3 . 3 . 3 . 1 . . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Machines Accessed 96 | . 7 . 12 5 2 10 5 2 1 2 8 1 4 3 1 4 2 1 2 6 1 7 4 3 3 Terminals 56 | . 6 . 7 4 2 5 2 2 . 2 3 1 2 1 1 1 2 . 2 2 1 4 2 3 1 Fabricators 5 | . . . . . . . 1 . . . 1 . 1 . . 1 . . . 1 . . . . . Repair Stations 6 | . 1 . 1 . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . Recycling Units 12 | . . . 2 . . 4 1 . . . . . . 1 . . . . . . . 2 . . 2 Scanalyzers 7 | . . . 2 . . . . . . . 2 . . . . . . . . 1 . 1 1 . . Garrison Access 9 | . . . . 1 . . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . . 1 . . Total Hacks 234 | . 20 . 31 10 6 29 7 4 4 3 27 2 9 8 2 6 4 3 5 14 2 15 10 7 6 Successful 108 | . 13 . 18 7 1 15 3 1 3 1 16 . 4 3 1 1 1 1 1 7 2 1 7 1 . Failed 125 | . 7 . 12 3 5 14 4 3 1 2 11 2 5 5 1 5 3 2 4 7 . 14 3 6 6 Catastrophic 28 | . . . 2 . 1 1 . . 1 2 1 2 1 1 . 2 1 1 2 . . 5 1 2 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 16 . 15 4 . 20 5 . 2 . 4 . 5 4 1 1 1 2 . 3 1 5 2 2 . Terminals 128 | . 18 . 16 7 6 15 3 4 . 3 6 2 5 3 2 1 4 . 5 6 2 9 2 7 2 Fabricators 14 | . . . . . . . 2 . . . 6 . 3 . . 2 . . . 1 . . . . . Repair Stations 15 | . 2 . 3 . . . . . . . 6 . 1 . . 1 . . . 2 . . . . . Recycling Units 28 | . . . 5 . . 12 1 . . . . . . 2 . . . . . . . 4 . . 4 Scanalyzers 22 | . . . 7 . . . . . . . 6 . . . . . . . . 3 . 2 4 . . Garrison Access 25 | . . . . 3 . . 1 . 4 . 3 . . 3 . 2 . 3 . 2 . . 4 . . Terminal Hacks 30 | . 5 . 5 4 1 2 . 1 . 1 1 . 1 1 1 . 1 . 1 2 1 1 . 1 . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . Unreport Threat 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 1 . . . . . . . 2 . . . . . . . . 1 . . . . . Scan Component 4 | . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . Repair 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 2 . . 4 1 . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . . . 2 . . 4 1 . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 6 . . . . . . . 4 . . . . . . . . 1 . . 4 . . Insert Component 5 | . . . 1 . . . . . . . 2 . . . . . . . . . . . 2 . . Analyze 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Retrieve Study 7 | . . . 4 . . . . . . . . . . . . . . . . 1 . . 2 . . Garrison Access Hacks 12 | . . . . 1 . . 1 . 2 . 2 . . 1 . 1 . 1 . 1 . . 2 . . Unlock Access 9 | . . . . 1 . . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . . 1 . . Coupler Status 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Unauthorized Hacks 34 | . 6 . 4 2 . 9 1 . 1 . 4 . 2 1 . . . . . 2 1 . 1 . . Terminals 20 | . 6 . 3 1 . 6 . . . . . . 1 1 . . . . . 1 1 . . . . Botnet 9 | . 1 . 2 1 . 1 . . . . . . 1 1 . . . . . 1 1 . . . . Skim 10 | . 5 . . . . 5 . . . . . . . . . . . . . . . . . . . Search 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 1 . . . 3 . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . . 1 . . Reprogram 3 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Eject 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 7 . 9 5 2 7 4 2 1 1 8 1 4 3 1 4 2 1 2 6 . 7 3 3 3 Full Trace Events 14 | . . . . 1 1 2 . 1 . . 3 . . 1 . . 1 . 2 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 4 . . . . . . . . . . . . . . . . 1 . . 2 . . Parts Repaired 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Time 162 | . 26 . . . . . . . . . 136 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . 19 . . 10 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Used RIF Installer 12 | . . . . . 2 . . 1 . 1 . 2 . . 2 . 1 . 1 . 2 . . . . Coupler Efficiency 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 113 | . . . . . . . 1 5 . 2 12 . 7 1 11 . 13 2 19 4 14 14 . 8 . Non-combat 11 | . . . . . . . . . . . 1 . 6 1 . . . . . 1 . 2 . . . Combat 102 | . . . . . . . 1 5 . 2 11 . 1 . 11 . 13 2 19 3 14 12 . 8 . Autooverrided 17 | . . . . . . . . . . . . . . . . . . . 4 1 3 3 . 6 . Autoassimilated 20 | . . . . . . . . . . . 1 . . . . . 2 . 4 1 7 3 . 2 . Robot Hacks Applied 83 | . . . . . . . 2 5 . 2 12 . 7 3 11 . 11 2 11 5 4 8 . . . parse_system 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . purge_threat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_garrison 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . focus_fire 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . spike_heat 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . amplify_resonance 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . wipe_record 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . reboot_system 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . overwrite_iff 17 | . . . . . . . . 1 . 2 7 . . . . . 2 . 4 . . 1 . . . streamctrl_high 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . formatsys_high 36 | . . . . . . . 1 3 . . 3 . . . 7 . 6 2 5 3 3 3 . . . Relay Couplers Released 93 | . . . . . 5 . . 12 3 10 . 8 . . 13 . 15 . 13 . 3 . 3 8 . Ejected 6 | . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . Machine Destruction 87 | . . . . . 5 . . 12 . 10 . 8 . . 13 . 15 . 13 . 3 . . 8 . Attached 37 | . . . . . . . 1 3 . 2 3 . 3 . 7 . 3 1 6 1 3 3 . 1 . Crosswired 9 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 8 . 5 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Total Allies 124 | . . . . 1 . . 1 15 . 8 12 . . 1 8 . 11 2 19 8 14 14 . 10 . Largest Group 9 | . . . . . 1 . 1 7 3 5 2 . . 1 3 . 3 2 5 9 9 5 . 2 . Highest-Rated Group 508 | . . . . . 15 . 32 284 48 147 76 . . 26 148 . 154 98 252 508 508 269 . 160 . Highest-Rated Ally 95 | . . . . . 15 . 32 95 16 32 47 . . 26 81 . 56 49 64 64 64 69 . 80 . Total Orders 14 | . . . . . . . . . . . . . . . 8 . . 2 3 1 . . . . . STAY 12 | . . . . . . . . . . . . . . . 7 . . 2 2 1 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Ally Attacks 642 | . . . . . 3 . 1 82 . 75 46 . . . 37 . 63 4 110 4 91 91 . 35 . Total Damage 18949 | . . . . . 84 . 46 2419 . 1926 948 . . . 1388 . 2384 161 3465 145 2626 2214 . 1143 . Kills 109 | . . . . . . . . 21 . 21 4 . . . 7 . 12 . 18 1 8 14 . 3 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Active Infowar (turns) 2270 | . . . . . . . . . . . . . 253 543 471 . . . . . . 116 123 . 764 Optics 764 | . . . . . . . . . . . . . . . . . . . . . . . . . 764 Sensors 813 | . . . . . . . . . . . . . 253 543 17 . . . . . . . . . . Terrain 239 | . . . . . . . . . . . . . . . . . . . . . . 116 123 . . Cloaking 222 | . . . . . . . . . . . . . . . . . . . . . . . . . 222 Jamming 495 | . . . . . . . . . . . . . . 41 454 . . . . . . . . . . Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Turns Passed 25893 | 138 1356 738 924 175 627 1596 554 2483 71 1890 1973 1993 1526 543 1434 328 1385 110 776 591 640 1690 125 1435 792 Spaces Moved 11667 | 70 433 361 433 88 287 817 283 969 26 680 952 631 480 241 599 218 661 50 377 421 366 827 200 772 425 Core 482 | 4 . . . . . . . . . . . . . . . . . . . . . 89 200 26 163 Treads 6357 | 66 433 361 433 88 287 817 67 427 . 337 335 . 145 241 599 38 328 . . 420 366 569 . . . Legs 4102 | . . . . . . . 95 542 26 343 607 631 256 . . . 84 50 377 1 . 169 . 746 175 Wheels 664 | . . . . . . . 121 . . . 10 . 19 . . 180 249 . . . . . . . 85 Hover 62 | . . . . . . . . . . . . . 60 . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 140 148 274 198 120 253 125 155 152 130 130 178 123 123 140 50 50 50 50 Average Speed 172 | 153 160 160 160 160 160 173 158 218 274 226 168 269 253 155 176 142 163 178 145 126 140 150 50 125 129 Slowest Speed 469 | 160 160 160 160 160 160 208 208 274 274 274 253 361 469 160 240 202 215 178 178 140 140 204 50 200 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 25 | . . . . . . . . . . . . . . . . . . . . . . 2 . 23 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 5 75 76 45 14 45 97 8 84 1 76 28 77 19 6 64 5 86 2 57 10 58 27 20 79 10 Regions Visited 25 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 . . 1 . 1 . 1 . 1 1 . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 212 | . 2 3 2 . 3 . . 5 . 7 11 26 15 2 24 . 11 . . 5 1 42 1 32 20 Terrain Destroyed 666 | . 44 29 2 . 15 18 . 14 . 18 33 37 139 2 60 . 35 1 5 8 4 81 1 43 77 Melee 41 | . . . . . . . . 3 . 5 4 3 7 2 9 . 2 . . . . 3 1 2 . Projectile 164 | . 2 3 2 . . . . . . 13 22 17 11 . . . 6 1 5 8 4 28 . 41 1 AOE 461 | . 42 26 . . 15 18 . 11 . . 7 17 121 . 51 . 27 . . . . 50 . . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Gar Res Gar Res Tes Gar Acc Total 15611 | 90 983 443 557 108 385 957 359 1261 27 920 1225 822 681 388 868 230 862 67 568 469 459 1071 219 1023 569 Wait 1744 | 4 460 26 20 . 32 70 16 66 . 93 146 23 76 123 126 7 79 8 127 15 41 57 7 93 29 Move 11646 | 69 432 360 432 88 286 816 283 968 25 679 952 630 479 241 598 217 660 50 376 420 365 826 199 770 425 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 7 13 3 12 2 7 10 9 18 2 6 5 9 3 3 8 . 4 1 4 1 2 12 3 5 2 Fast Attach 97 | 6 1 2 5 2 2 1 1 2 . . 2 1 7 3 4 3 5 . 6 6 3 11 . 7 17 Attach 81 | . 1 3 5 . 4 3 7 11 . . 2 1 6 . 8 . . 1 2 . 2 14 4 3 4 Detach 68 | . . 1 7 1 1 5 4 9 . . 1 1 3 1 11 1 . . 3 1 3 6 2 2 5 Swap 135 | . 13 5 5 . 6 4 2 12 . 11 19 6 10 1 12 . 15 1 7 1 . 5 . . . Drop 146 | . 5 2 9 4 9 18 7 16 . 6 6 6 13 2 8 . 5 1 1 5 2 8 1 5 7 Fire 1033 | 4 58 36 51 10 38 25 25 43 . 85 76 85 60 4 66 . 48 5 36 15 38 84 . 104 37 Melee 202 | . . . . . . . 4 9 . 15 9 5 24 9 24 2 27 . 3 . . 40 3 28 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick 51 | . . . . . . . . . . . 5 . . . . . . . . . . . . 4 42 Crush 35 | . . 5 11 1 . 5 . 2 . . 1 . . . 1 . . . . 1 1 7 . . . Escape Stasis 109 | . . . . . . . . 22 . 15 . 55 . . . . 16 . . . . . . 1 . Rewire 111 | . . . . . . . 1 83 . 10 1 . . 1 2 . 3 . 3 4 2 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage (discovered 3 exits: Mat / Rec / Gar) -9/Garrison -9/Recycling -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison -2/Research -2/Testing -2/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Discovered new exit (range 14) 713 | -10/Materials | Discovered new exit (range 10) 863 | -10/Materials | Learned location of 1 exit from Storage 927 | -10/Materials | Learned 4 Subcaves zone layouts 937 | -10/Materials | Repaired Lgt. Treads 982 | -10/Materials | Learned location of Recycling (-9) 1027 | -10/Materials | Learned location of 1 exit from Storage 1063 | -10/Materials | Learned location of 2 exits from Subcaves 1111 | -10/Materials | Learned 2 Storage zone layouts 1167 | -10/Materials | Learned Storage non-interactive machine intel 1495 | -10/Materials | Entered Mines 1509 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1509 | -10/Mines | Discovered new exit (range 5) 1608 | -10/Mines | Discovered new exit (range 16) 1752 | -10/Mines | Discovered new exit (range 5) 1811 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1814 | -10/Mines | Found Prototype Device 1885 | -10/Mines | Assembled infested the area 1890 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1964 | -10/Mines | Core integrity fell below 50% 2017 | -10/Mines | Core integrity fell below 20% 2126 | -10/Mines | Found DCF Scrap (13 items) 2233 | -10/Mines | Entered Materials 2233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2427 | -9/Materials | Discovered new exit (range 14) 2433 | -9/Materials | Identified exit to Mines 2433 | -9/Materials | Identified exit to Storage 2567 | -9/Materials | Discovered new exit (range 3) 3026 | -9/Materials | Identified Exp. Sensor Array 3097 | -9/Materials | Central database locked down 3157 | -9/Materials | Entered Storage 3158 | -9/Storage | Identified exit to Recycling 3158 | -9/Storage | Identified exit to Materials 3160 | -9/Storage | Loaded intel: 27 non-interactive machine locations 3322 | -9/Storage | Identified exit to Garrison 3332 | -9/Storage | Entered Garrison 3332 | -9/Garrison | Accompanied by 1 ally 3401 | -9/Garrison | Lost 3 parts (1p1n1u) 3492 | -9/Garrison | Triggered checkpoint 3527 | -9/Garrison | Garrison Relay disabled 3596 | -9/Garrison | Triggered checkpoint 3669 | -9/Garrison | Build established: Scavenger-Mutant 3690 | -9/Garrison | Triggered checkpoint 3704 | -9/Garrison | Triggered checkpoint 3717 | -9/Garrison | Triggered checkpoint 3741 | -9/Garrison | Destroyed 13 combat bots 3844 | -9/Garrison | Installed Relay Interface Framework 3899 | -9/Garrison | Discovered exit to Recycling (range 11) 3922 | -9/Garrison | Expanded RIF knowledge: Alert ID Control 3959 | -9/Garrison | Entered Recycling 4373 | -9/Recycling | Discovered new exit (range 16) 4899 | -9/Recycling | Scanned before Scraplab entrance 4934 | -9/Recycling | Angered Scraplab inhabitants 5017 | -9/Recycling | Found Prototype Device 5017 | -9/Recycling | Identified Scrap Engine 5445 | -9/Recycling | Build established: Construct 5555 | -9/Recycling | Entered Factory 5555 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6109 | -7/Factory | Identified exit to Garrison 6109 | -7/Factory | Entered Garrison 6150 | -7/Garrison | Triggered checkpoint 6211 | -7/Garrison | Garrison Relay disabled 6266 | -7/Garrison | Rescued a captive Derelict 6419 | -7/Garrison | Triggered checkpoint 6433 | -7/Garrison | Found embedded Infiltrators 6459 | -7/Garrison | Triggered checkpoint 6513 | -7/Garrison | Garrison Relay disabled 6815 | -7/Garrison | Build established: Bothacker-Construct 6849 | -7/Garrison | Triggered checkpoint 6872 | -7/Garrison | Triggered checkpoint 6925 | -7/Garrison | Triggered checkpoint 6937 | -7/Garrison | Triggered checkpoint 6999 | -7/Garrison | Lost 4 allies 7093 | -7/Garrison | Expanded RIF knowledge: Command Fork 7123 | -7/Garrison | Discovered new exit (range 10) 7139 | -7/Garrison | Lost 3 allies 7156 | -7/Garrison | Garrison Relay disabled 7225 | -7/Garrison | Triggered checkpoint 7278 | -7/Garrison | Lost 3 allies 7296 | -7/Garrison | Discovered new exit (range 5) 7798 | -7/Garrison | Discovered new exit (range 10) 7835 | -7/Garrison | Build established: Construct 8216 | -7/Garrison | Discovered new exit (range 11) 8592 | -7/Garrison | Entered Factory 8592 | -7/Factory | Accompanied by 3 allies 8653 | -7/Factory | Identified exit to Garrison 8663 | -7/Factory | Entered Garrison 8663 | -7/Garrison | Accompanied by 3 allies 8708 | -7/Garrison | Triggered checkpoint 8753 | -7/Garrison | Triggered checkpoint 8793 | -7/Garrison | Garrison Relay disabled 8897 | -7/Garrison | Lost 3 allies 8952 | -7/Garrison | Build established: Bothacker-Construct 9072 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 9223 | -7/Garrison | Triggered checkpoint 9236 | -7/Garrison | Triggered checkpoint 9303 | -7/Garrison | Triggered checkpoint 9368 | -7/Garrison | Garrison Relay disabled 9602 | -7/Garrison | Discovered new exit (range 8) 9692 | -7/Garrison | Triggered checkpoint 9779 | -7/Garrison | Garrison Relay disabled 9957 | -7/Garrison | Triggered checkpoint 10065 | -7/Garrison | Discovered new exit (range 14) 10533 | -7/Garrison | Discovered new exit (range 10) 10553 | -7/Garrison | Entered Factory 10553 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11384 | -6/Factory | Lost 3 allies 11693 | -6/Factory | Repaired Broken Exp. Sensor Array? 11993 | -6/Factory | Build established: Construct 12214 | -6/Factory | Fabricated Adv. Cooling System (x2) 12522 | -6/Factory | Identified exit to Garrison 12524 | -6/Factory | Spotted B-75 Beast 12526 | -6/Factory | Entered Garrison 12691 | -6/Garrison | Triggered checkpoint 12752 | -6/Garrison | Garrison Relay disabled 12952 | -6/Garrison | Triggered checkpoint 13104 | -6/Garrison | Discovered new exit (range 14) 13127 | -6/Garrison | Expanded RIF knowledge: Hotswap 13478 | -6/Garrison | Triggered checkpoint 13661 | -6/Garrison | Discovered new exit (range 11) 13755 | -6/Garrison | Garrison Relay disabled 13866 | -6/Garrison | Triggered checkpoint 14047 | -6/Garrison | System corruption reached 10% 14069 | -6/Garrison | Build established: Bothacker-Construct 14151 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 14286 | -6/Garrison | Triggered checkpoint 14312 | -6/Garrison | Discovered new exit (range 15) 14461 | -6/Garrison | Build established: Botlord-Construct 14519 | -6/Garrison | Entered Factory 15219 | -6/Factory | First assault squad dispatched 15524 | -6/Factory | Core integrity fell below 50% 15566 | -6/Factory | Destroyed 7 combat bots 15721 | -6/Factory | Lost 3 parts (1p1n1w) 16025 | -6/Factory | Discovered new exit (range 5) 16028 | -6/Factory | Identified exit to Factory 16045 | -6/Factory | Entered another Factory area 16045 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16081 | -5/Factory | Build established: Bothacker-Mutant 16513 | -5/Factory | Identified exit to Garrison 16588 | -5/Factory | Entered Garrison 16588 | -5/Garrison | Accompanied by 1 ally 16638 | -5/Garrison | Triggered checkpoint 16684 | -5/Garrison | Garrison Relay disabled 16918 | -5/Garrison | Spotted B-75 Beast 16920 | -5/Garrison | Assimilated Beast 6a with formatsys_high 16926 | -5/Garrison | Triggered checkpoint 16960 | -5/Garrison | Triggered checkpoint 17023 | -5/Garrison | Lost 5 allies 17355 | -5/Garrison | Discovered new exit (range 12) 17358 | -5/Garrison | Triggered checkpoint 17377 | -5/Garrison | Garrison Relay disabled 17610 | -5/Garrison | Triggered checkpoint 17662 | -5/Garrison | Spotted B-75 Beast 17679 | -5/Garrison | Build established: Bothacker-Construct 17681 | -5/Garrison | Discovered new exit (range 13) 17700 | -5/Garrison | Triggered checkpoint 17712 | -5/Garrison | Expanded RIF knowledge: Autooverride 17782 | -5/Garrison | Garrison Relay disabled 17816 | -5/Garrison | Expanded RIF knowledge: Structural Interface 18003 | -5/Garrison | Build established: Botlord-Construct 18018 | -5/Garrison | Identified exit to Factory 18022 | -5/Garrison | Entered Factory 18022 | -4/Factory | Evolved 2 slots: Utility x2 18041 | -4/Factory | Identified exit to Garrison 18350 | -4/Factory | Entered Garrison 18387 | -4/Garrison | Found Fusion Bomb Launcher 18452 | -4/Garrison | Triggered checkpoint 18632 | -4/Garrison | Garrison Relay disabled 18769 | -4/Garrison | Triggered checkpoint 18802 | -4/Garrison | Triggered checkpoint 18826 | -4/Garrison | Lost 3 allies 18895 | -4/Garrison | Discovered new exit (range 12) 18928 | -4/Garrison | Triggered checkpoint 19028 | -4/Garrison | Garrison Relay disabled 19229 | -4/Garrison | Garrison Relay disabled 19234 | -4/Garrison | Triggered checkpoint 19332 | -4/Garrison | Triggered checkpoint 19332 | -4/Garrison | Lost 3 allies 19339 | -4/Garrison | Discovered new exit (range 13) 19468 | -4/Garrison | Triggered checkpoint 19555 | -4/Garrison | Expanded RIF knowledge: Robot Detection 19600 | -4/Garrison | Triggered checkpoint 19710 | -4/Garrison | Discovered new exit (range 12) 19733 | -4/Garrison | Identified exit to Research 19735 | -4/Garrison | Entered Research 19735 | -3/Research | Accompanied by 2 allies 19735 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19801 | -3/Research | Garrison activated, responded to threat 19845 | -3/Research | Identified exit to Garrison 19845 | -3/Research | Entered Garrison 19845 | -3/Garrison | Accompanied by 1 ally 19875 | -3/Garrison | Garrison Relay disabled 19905 | -3/Garrison | Triggered checkpoint 19935 | -3/Garrison | Garrison Relay disabled 20010 | -3/Garrison | Lost 3 allies 20148 | -3/Garrison | Triggered checkpoint 20148 | -3/Garrison | Spotted B-86 Titan 20153 | -3/Garrison | Allies destroyed B-86 Titan 20195 | -3/Garrison | Triggered checkpoint 20236 | -3/Garrison | Lost 4 allies 20335 | -3/Garrison | Lost 3 allies 20363 | -3/Garrison | Triggered checkpoint 20386 | -3/Garrison | Expanded RIF knowledge: Crosswire 20401 | -3/Garrison | Garrison Relay disabled 20440 | -3/Garrison | Discovered new exit (range 66) 20440 | -3/Garrison | Discovered new exit (range 68) 20440 | -3/Garrison | Discovered new exit (range 12) 20621 | -3/Garrison | Entered Research 20621 | -3/Research | Accompanied by 2 allies 21159 | -3/Research | Found Fusion Bomb Launcher 21188 | -3/Research | Identified exit to Garrison 21212 | -3/Research | Entered Garrison 21212 | -3/Garrison | Accompanied by 9 allies 21230 | -3/Garrison | Learned Research security intel 21266 | -3/Garrison | Spotted B-86 Titan 21281 | -3/Garrison | Allies destroyed B-86 Titan 21377 | -3/Garrison | Triggered checkpoint 21385 | -3/Garrison | Spotted B-86 Titan 21386 | -3/Garrison | P-80 Master assimilated allied G-67 Veteran 21391 | -3/Garrison | Triggered checkpoint 21427 | -3/Garrison | Allies destroyed B-86 Titan 21488 | -3/Garrison | Triggered checkpoint 21498 | -3/Garrison | Lost 15 allies 21578 | -3/Garrison | Triggered checkpoint 21586 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 21601 | -3/Garrison | Garrison Relay disabled 21756 | -3/Garrison | Triggered checkpoint 21779 | -3/Garrison | Expanded RIF knowledge: Program Shield 21829 | -3/Garrison | Discovered new exit (range 10) 21852 | -3/Garrison | Entered Research 21852 | -2/Research | Accompanied by 4 allies 21852 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22239 | -2/Research | Lost 4 allies 22292 | -2/Research | Spotted B-90 Cyclops 22303 | -2/Research | Destroyed B-90 Cyclops 22454 | -2/Research | Spotted B-90 Cyclops 22484 | -2/Research | Destroyed B-90 Cyclops 22690 | -2/Research | Spotted B-90 Cyclops 22739 | -2/Research | Destroyed B-90 Cyclops 22811 | -2/Research | Spotted B-90 Cyclops 22989 | -2/Research | Build established: Botlord-Mutant 23182 | -2/Research | Lost 4 allies 23293 | -2/Research | Lost 4 parts (1p2u1w) 23389 | -2/Research | System corruption reached 10% 23442 | -2/Research | Core integrity fell below 50% 23487 | -2/Research | System corruption reached 30% 23520 | -2/Research | Lost 9 parts (3p4u2w) 23540 | -2/Research | Discovered new exit (range 4) 23542 | -2/Research | Entered Testing 23564 | -2/Testing | Found Prototype Launcher 23620 | -2/Testing | Identified Point Singularity Launcher 23623 | -2/Testing | Spotted PL-SZS0W5F1RW 23665 | -2/Testing | Identified exit to Garrison 23667 | -2/Testing | Entered Garrison 23896 | -2/Garrison | Triggered checkpoint 23910 | -2/Garrison | Garrison Relay disabled 24099 | -2/Garrison | Build established: Hacker-Tank 24293 | -2/Garrison | Discovered new exit (range 3) 24331 | -2/Garrison | Triggered checkpoint 24451 | -2/Garrison | Crushed by falling debris 24525 | -2/Garrison | Core integrity fell below 20% 24531 | -2/Garrison | Triggered checkpoint 24579 | -2/Garrison | Found embedded Infiltrators 24650 | -2/Garrison | Discovered new exit (range 13) 24772 | -2/Garrison | Build established: Mutant 24788 | -2/Garrison | Garrison Relay disabled 25076 | -2/Garrison | Discovered new exit (range 15) 25080 | -2/Garrison | Build established: Tank 25102 | -2/Garrison | Entered Access 25102 | -1/Access | Evolved 2 slots: Power x1, Utility x1 25130 | -1/Access | Lost 7 parts (1p5u1w) 25406 | -1/Access | Destroyed 9 combat bots 25414 | -1/Access | Lost 10 parts (2p1n4u3w) 25645 | -1/Access | Build established: Mutant 25740 | -1/Access | System corruption reached 10% 25845 | -1/Access | System corruption reached 30% 25865 | -1/Access | Energy Cycler disabled 25894 | -1/Access | Self-destructed Last Messages --------------- 25850_ Slammed into K-01 Serf. 25850_ K-01 Serf knocked back. 25850_ Destabilizing: System corrupted (+2). 25858_ System corrupted: Matter fused (-8). 25860_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 25865_ ALERT: Power surge detected, dispatching additional patrols. 25865_ Energy Cycler explodes. 25865_ Hovering Gravjet-Biometal Exoskeleton destroyed. 25865_ Hovering Gravjet-Biometal Exoskeleton core remains intact and functional. 25868_ Cloaking Device destroyed. 25868_ P-80 Master resets P-80 Master, system corruption cleaned. 25873_ System corrupted: Component data lost. 25873_ K-01 Serf destroyed. 25873_ Acquired 26 matter. 25883_ Acquired 7 matter. 25891_ System corrupted: Graphene Brace fused. Map ----- +----------------------------------------------------+ | ???????# # # | | ???????# # # | | ???????# ?# | | ???????# ?# | | ???????# ??# | | ???????###########??# # | | ????????????????????# # # | | ????????????????????# # | | ????????????????????# ###### | | ????????????????????# ! | | ??????????????????###+##+ # ## #### # | | ??????????????????# # # # | | ??????????????????# # # # | | ??????????????????# "" ##### # | | ??????????????????# "" #???# # | | ??????????????????# "" #???# # | | ??????????????????# " " #???# # | | ??????????????????# "" """ #???# # | | ??????????????????# "" """ #???# # | | ??????????????????# "" " #??##/# | | ??????????????????# #??# | | ??????????????????# #??# | | ??????????????????# #??# | | ?????###########################??# | | ?????# ## #??????# | | ?????# @ ## #??????# | | ?????# ##= #??????# | | ?????# ## #??????# | | ?????# ## = #??????# | | ?????# ## #??????# | | ?????# " ## #??????#! | | ?????# """pp## #??????# | | ?????# %p""" ## #??????#### | | ?????# " ## #?????????? | | ?????# p p! #? #?????????? | | ?????# #??? ######????? | | ?????##########+########+### #??### | | ?????????????# #??# | | ?????????????# " #??# | | ?????????????############### #??# | | ???????????????????????????##* ##??# | | ??????????????############### #???# | | ??????????????# # #???# | | ??????????????# " #???# | | ??????????????# " #???# | | ??????????????# " #???# | | ??????????????# " ####### | | ??????????????# " | | ??????????????# " | | ??????????????# " ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Coolant Potential 65 Energy Generation 56 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 40 Armor Coverage 450 Core Shielding 30 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Particle Charging 25 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 12 Relay Coupler Types 7 Relay Coupler Value 194 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Lyr. Heavy Armor Plating | -6/Factory | Scanalyzed Adv. Cooling System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x2 | -6/Factory Repaired ---------- Lgt. Treads | 42% | -10/Materials Exp. Sensor Array | 62% | -6/Factory | Broken Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Adv. Remote Datajack | -3/Research | Hacked Enh. Force Lance | -2/Testing | Hacked Quantum Reactor | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniCoilTether Manual? 0 Play Time 03:13:01 Cumulative 2019.3 hours Start 2025.11.09 @ 23:34:17 End 2025.11.10 @ 02:46:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1315 Rogue 1311 Adventurer 4 Explorer 0 Win Type - Total 271 Types 203/13/21/10/3/1/4/9/5/2 Lore% 98 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10c59c3c-52c5-4f7d-89c7-fb940d835c57