Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 07:50:18 Player: TrialByFire Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1386) 1386 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4651 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 61/300 Energy 100/100 System Corruption 0% Temperature Critical (3489) Movement Core (450) Ox8 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Improved Carbon-fiber Leg Improved Sensor Array Armor Integrity Analyzer Reactive Plating Reactive Plating Graphene Brace Ion Cannon Faulty Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating Hardened Medium Armor Plating Recalibrator > --- WEAPON ----------- Shock Rifle Minigun Great Maul > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Deuterium Engine Light Treads Advanced Treads Improved Sensor Array Lightning Gun Lightning Gun Enhanced Autogun Datajack [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 44 | 5 3 14 9 2 11 Power 10 | 1 . 4 2 . 3 Engine 6 | 1 . 1 1 . 3 Core 4 | . . 3 1 . . Reactor . | . . . . . . Propulsion 9 | 1 1 4 . . 3 Treads 8 | 1 1 4 . . 2 Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 3 4 1 1 Device 5 | . 1 . 2 1 1 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 3 1 . . Artifact . | . . . . . . Weapon 14 | 2 1 3 3 1 4 Energy Gun 6 | . . 3 . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 . 1 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 . 1 Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . 3 3 . 18 Power 5 | . . 1 1 . 3 Propulsion 5 | . . . . . 5 Utility 6 | . . 1 1 . 4 Weapon 8 | . . 1 1 . 6 Highest Loss Streak 12 | . . 2 3 . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 93 93 99 100 57 Engine 7 | . 14 4 9 7 8 Core 5 | . . 6 8 7 . Treads 24 | . 23 28 27 23 10 Device 11 | . 12 11 13 15 10 Storage 9 | . 14 11 9 7 7 Protection 9 | . . 10 12 15 3 Energy Gun 6 | . . 9 6 7 4 Ballistic Gun 9 | . 28 11 3 7 5 Impact Weapon 2 | . . . 5 7 3 Naked Turns . | . . . . . . Heaviest Build 63 | 11 13 20 51 55 63 Greatest Support 66 | 20 40 66 66 66 66 Greatest Overweight (x) 9 | 3 . . . . 9 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 9 | 6 8 8 9 15 15 Most Carried 12 | 7 8 8 11 10 12 Average Carried 7 | 4 7 7 8 9 8 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 12 | 7 8 7 11 9 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac DSF Matter Collected 860 | 236 39 307 138 . 140 Remotely . | . . . . . . Salvage Created 1505 | . 39 622 366 . 478 Parts 76 | . 3 41 6 . 26 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Combat Hostiles Destroyed 31 | . 1 13 7 . 10 Melee 3 | . . . 3 . . Guns 25 | . 1 13 2 . 9 AOE 1 | . . . . . 1 Classes Destroyed 6 | . 1 2 1 . 2 Watcher 2 | . . 1 1 . . Swarmer 3 | . . . . . 3 Grunt 19 | . 1 10 5 . 3 Duelist 1 | . . . 1 . . Sentry 4 | . . 3 1 . . Specialist 4 | . . . . . 4 Best Kill Streak 3 | . 1 3 3 . 3 Combat Bots Only 3 | . 1 3 3 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Damage Taken 3504 | . . 768 440 . 2296 Core 786 | . . 27 36 . 723 Absorbed by Shields . | . . . . . . Redirected to Shielding 2 | . . 2 . . . Core Remaining (%) 96 | 100 100 93 93 . . Volleys Fired 105 | . 1 47 21 . 36 Largest 2 | . 2 2 1 . 2 Hottest 110 | . 40 105 45 . 110 Shots Fired 168 | . 2 79 21 . 66 Gun 168 | . 2 79 21 . 66 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 98 | . 2 57 15 . 24 Thermal 5 | . . 5 . . . Explosive . | . . . . . . Electromagnetic 65 | . . 17 6 . 42 Robot Hit Streak 14 | . 2 14 3 . 10 Robot Miss Streak 5 | . . 2 3 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 131 | . 2 52 28 . 49 Core Hits 60 | . 2 29 7 . 22 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . 1 4 . . Critical Strikes 6 | . . 2 4 . . Burn 1 | . . 1 . . . Destroy 1 | . . 1 . . . Smash 4 | . . . 4 . . Melee Attacks 21 | . . . 19 . 2 Impact 17 | . . . 15 . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2465 | . 26 671 796 . 972 Guns 1697 | . 26 671 176 . 824 Cannons . | . . . . . . Explosions 91 | . . . . . 91 Melee 675 | . . . 620 . 55 Ramming 2 | . . . . . 2 Kinetic 886 | . 26 479 118 . 263 Thermal 152 | . . 61 . . 91 Explosive . | . . . . . . Electromagnetic 750 | . . 131 58 . 561 Impact 675 | . . . 620 . 55 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 204 | . . . 196 . 8 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee 196 | . . . 196 . . Knockbacks 6 | . . . 6 . . Impact 6 | . . . 6 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 3489 | . . 204 178 . 3489 Average Temperature 550 | . . 60 62 . 1129 Received Heat Transfer 867 | . . 399 207 . 261 Effects 40 | . . . . . 40 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Matter Decay 7 | . . . . . 7 Short Circuit 2 | . . . . . 2 Damage (minor) 6 | . . . . . 6 Damage (major) 20 | . . . . . 20 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . 4 . 3 Impact Corruptions 8 | . . . 8 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 272 | . . 222 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Peak Influence 256 | . 45 256 194 43 240 Initial 107 | . . 18 107 43 33 Average 123 | . 19 163 105 43 149 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 80 | 100 100 57 100 100 78 Level 1 19 | . . 42 . . 21 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 5 | . 1 . 1 . 3 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 4 17 11 . 19 Peak Tracking Total 4 | . 3 4 4 . 4 Tactical Retreats 8 | . . 3 . . 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac DSF Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Machines Accessed 8 | . . 3 4 1 . Terminals 5 | . . 3 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 32 | . . 9 19 4 . Successful 18 | . . 4 13 1 . Failed 14 | . . 5 6 3 . Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . . 9 2 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . . . 9 . . Scanalyzers 8 | . . . 8 . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 4 1 1 . Prototype ID Bank 2 | . . 1 1 . . Open DSF 1 | . . . . 1 . Dispatch Records 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . 4 . . Report Inventory 2 | . . . 2 . . Retrieve Components 2 | . . . 2 . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 3 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 4 . . Non-combat 3 | . . . 3 . . Combat 1 | . . . 1 . . Robot Hacks Applied 4 | . . . 4 . . parse_system 2 | . . . 2 . . no_distress 1 | . . . 1 . . find_recycling 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac DSF Turns Passed 2087 | 69 189 768 653 13 395 Spaces Moved 924 | 46 101 334 353 8 82 Core 60 | 29 . . . . 31 Treads 861 | 17 101 334 353 8 48 Legs 3 | . . . . . 3 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 Average Speed 159 | 115 160 150 145 145 286 Slowest Speed 500 | 200 160 160 145 145 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 19 37 24 . 68 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . . . . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Total 1343 | 61 127 523 446 9 177 Wait 176 | . 16 110 25 . 25 Move 919 | 45 100 333 352 7 82 Hop . | . . . . . . Pick Up 57 | 11 5 11 14 . 16 Fast Attach 5 | 1 . 4 . . . Attach 33 | 4 2 9 5 2 11 Detach . | . . . . . . Swap 6 | . 1 1 4 . . Drop 20 | . 2 8 6 . 4 Fire 105 | . 1 47 21 . 36 Melee 21 | . . . 19 . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 3) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 1005 | -9/Materials | Discovered new exit (range 15) 1027 | -9/Materials | Entered another Materials area 1027 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1428 | -8/Materials | Lost 3 parts (1p1u1w) 1658 | -8/Materials | Discovered new exit (range 7) 1680 | -8/Materials | Entered Factory 1680 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1693 | -7/Factory | Identified exit to DSF 1693 | -7/Factory | Entered DSF 1734 | -7/DSF | Additional patrols routed to DSF 1835 | -7/DSF | Lost 5 parts (2n2u1w) 1904 | -7/DSF | Sterilization system engaged 1924 | -7/DSF | Ambient heat levels rising (+10) 1939 | -7/DSF | Ambient heat levels rising (+10) 1954 | -7/DSF | Ambient heat levels rising (+10) 1954 | -7/DSF | Core integrity fell below 50% 1969 | -7/DSF | Ambient heat levels rising (+10) 1976 | -7/DSF | Lost 12 parts (3p2n2u5w) 1984 | -7/DSF | Ambient heat levels rising (+10) 1999 | -7/DSF | Ambient heat levels rising (+10) 2014 | -7/DSF | Ambient heat levels rising (+10) 2029 | -7/DSF | Ambient heat levels rising (+10) 2032 | -7/DSF | Discovered new exit (range 13) 2044 | -7/DSF | Ambient heat levels rising (+10) 2059 | -7/DSF | Ambient heat levels rising (+10) 2059 | -7/DSF | Core integrity fell below 20% 2074 | -7/DSF | Ambient heat levels rising (+10) 2089 | -7/DSF | Core destroyed Last Messages --------------- 02054_ Overheating: Matter decay (-19). 02057_ Overheating: Broken Imp. Carbon-fiber Leg damaged (-17). 02057_ Overheating: Lrg. Storage Unit damaged (-17). 02059_ Overheating: Core damaged (-105). 02059_ ALERT: Ambient heat levels +10. 02069_ Overheating: Gauss Rifle damaged (-17). 02070_ Overheating: Matter decay (-24). 02074_ Overheating: Gauss Rifle damaged (-9). 02074_ ALERT: Ambient heat levels +10. 02078_ Overheating: Broken Imp. Carbon-fiber Leg damaged (-9). 02078_ Overheating: Broken Imp. Heat Sink damaged (-1). 02078_ Overheating: Lrg. Storage Unit damaged (-3). 02081_ Overheating: Gauss Rifle damaged (-1). 02081_ Overheating: Broken Imp. Carbon-fiber Leg damaged (-1). 02081_ Overheating: Lrg. Storage Unit damaged (-1). 02084_ Overheating: Matter decay (-18). 02085_ Overheating: Broken Imp. Carbon-fiber Leg damaged (-2). 02086_ Overheating: Broken Imp. Carbon-fiber Leg damaged (-1). 02086_ Overheating: Lrg. Storage Unit damaged (-1). 02089_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????"#?????????????????????? | | ?????????#"#?????????????????????? | | ??????####"##????????????????????? | | ??????#"""""#?###??##????????????? | | ??????#"""""## # #!! ????????? | | ???#"##""< ^ ????????? | | ???#"""""@ ????????? | | ????###"" %## # #?? #??????? | | ??????### ##?????????? ##?????? | | ???????## ###????????? !!?????? | | ???????#] ]]#????????? !??????? | | ???????#] ]]#????????? !??????? | | ???????## ###????????# ###????? | | ???????# ]]#????????] !!#????? | | ???????# ]]#????????] !!#????? | | ???????# ]#????????] !!?????? | | ??????### ##########?# #???###? | | ??????# ##!!!#!!!### ##?***#? | | ??????# ##!!!#!!!##% ##***# | | ??????#!! | | ??????#! ^^ =! | | ??????#! ^^ % % %[!= | | ??????#!! ##!! #!!!##[ !!!##!!!#? | | ??????#!! ##!!!#!!!###!%=##?????? | | ??????#################%!!###????? | | ????????????????????#!!=%!!!#????? | | ????????????????????#!!% !!#????? | | ????????????????????#!!%* !!#????? | | ????????????????????###= ""#????? | | ????????????????????#= " #????? | | ????????????????????#== "%%"###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeVisualShifter Manual? 0 Play Time 00:38:24 Cumulative 33.2 hours Start 2023.03.09 @ 18:47:34 End 2023.03.11 @ 07:50:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73be8e7e-ac29-4956-bd1a-7f2529ba42cd