Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.25 @ 05:58:20 Player: Tango Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (61) 61 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1171 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 231/300 Energy 94/100 System Corruption 4% Temperature Cool (1) Movement Hovering (60) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Hover Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 4] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 8 | 4 . . 4 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 2 | 2 . . . Wheel 2 | . . . 2 Hover 1 | . . . 1 Flight . | . . . . Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 46 | . 57 57 27 Engine 11 | . 14 14 6 Leg 20 | . 28 28 5 Wheel 2 | . . . 7 Storage 11 | . 14 14 7 Naked Turns 30 | . . . 30 Heaviest Build 9 | 9 9 9 9 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 2 | 2 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 3 | 2 2 2 3 Average Carried 1 | 1 2 2 2 Final Capacity 6 | 6 6 6 4 Final Carried 2 | 2 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 152 | 152 . . . Remotely . | . . . . Salvage Created 24 | . 14 . 10 Parts 3 | . . . 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 1 | . 1 . . AOE 1 | . 1 . . Classes Destroyed 2 | . 1 . 1 Tunneler 1 | . . . 1 Grunt 1 | . 1 . . Best Kill Streak 1 | . 1 . 1 Combat Bots Only 1 | . 1 . . Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 847 | . 71 23 753 Core 434 | . 22 12 400 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 4 | . . . 4 Largest 1 | . . . 1 Hottest 56 | . . . 56 Shots Fired 4 | . . . 4 Gun 4 | . . . 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 4 | . . . 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 2 | . . . 2 Robot Miss Streak 1 | . . . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 3 | . . . 3 Core Hits 8 | . 1 . 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 276 | . 182 . 94 Guns 58 | . . . 58 Cannons . | . . . . Explosions 182 | . 182 . . Melee . | . . . . Ramming 36 | . . . 36 Kinetic . | . . . . Thermal 58 | . . . 58 Explosive 182 | . 182 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 24 | . 24 . . Projectiles . | . . . . Explosions 24 | . 24 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . . 17 Shots . | . . . . Rammed 10 | . . . 10 Targets Rammed 10 | . . . 10 Kicked . | . . . . Crushed . | . . . . Highest Temperature 37 | . . . 37 Average Temperature 29 | . . . 29 Received Heat Transfer 186 | . 51 9 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 72 | . 72 38 70 Average Influence 32 | . 39 23 41 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 3 2 13 Peak Tracking Total 10 | . 4 2 10 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . . 6 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 3 . 4 Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 13 . 20 Successful 24 | . 8 . 16 Failed 8 | . 5 . 3 Catastrophic 3 | . 2 . 1 Database Lockouts 1 | . . . 1 Manual 13 | . 9 . 4 Terminals 33 | . 13 . 20 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 6 . 15 Record 12 | . . . 12 Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Level Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . . . 1 Reprogram Traps 1 | . . . 1 Dispatch Records 1 | . 1 . . Recall Investigation 1 | . 1 . . Recall Extermination 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Track 1 | . 1 . . Detonate 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 . 4 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 461 | 50 188 88 135 Spaces Moved 366 | 36 122 74 134 Core 66 | 11 . . 55 Treads . | . . . . Legs 247 | 25 122 74 26 Wheels 47 | . . . 47 Hover 6 | . . . 6 Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 105 | 112 120 120 82 Slowest Speed 150 | 150 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 27 19 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . 38 . . Melee . | . . . . Projectile . | . . . . AOE 38 | . 38 . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 435 | 45 163 73 154 Wait 42 | . 42 . . Move 363 | 35 121 73 134 Hop . | . . . . Pick Up 8 | 6 . . 2 Fast Attach . | . . . . Attach 6 | 4 . . 2 Detach . | . . . . Swap 2 | . . . 2 Drop . | . . . . Fire 4 | . . . 4 Melee . | . . . . Ram 10 | . . . 10 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Discovered new exit (range 10) 239 | -10/Materials | Entered Mines 315 | -10/Mines | Discovered exit to Materials (range 4) 318 | -10/Mines | Build established: Mutant 323 | -10/Mines | Learned location of Storage (-8) 327 | -10/Mines | Entered Materials 327 | -9/Materials | Evolved 2 slots: Utility x2 393 | -9/Materials | Central database locked down 411 | -9/Materials | Core integrity fell below 50% 430 | -9/Materials | Core integrity fell below 20% 462 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00415_ U-05 Engineer destroyed. 00418_ K-01 Serf collects debris. 00419_ Sml. Storage Unit destroyed. 00422_ S-10 Pest destroyed. 00426_ Acquired Beam Rifle. 00426_ ALERT: Alarm triggered, dispatching investigation squad. 00429_ T-07 Excavator destroyed. 00435_ Beam Rifle destroyed. 00437_ Slammed into S-10 Pest. 00439_ 4:H#A |FUOPX3IQDE#U0R 00439_ Connecting with Terminal... >>Query(Blade Trap) A simple trap mechanism, though the effectiveness of forcibly detaching target components is not to be underestimated where hostile forces are incapable of rebuilding in the field. >>Alert(Check) Current Alert Level: Low Security 00446_ Slammed into K-01 Serf. 00456_ Acquired Hover Unit. 00459_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | + ^ ?????????????????? | | "" # ^^^ ^ ?????????????????? | | "" ### #### % ############??????????????????? | | "" #?# #?####/##### ! # ?????????????????? | | #?# #?# |%[ # """ + ?????????????????? | | #######?# #?# != # """ #??????????????????? | | ????????# #?# # """ #??????????????????? | | ????????# #?# # ]#??????????????????? | | ????????# #?# # " #??????????????????? | | ????????# #?# # T #??????????????????? | | ????????? #?# + " #??????????????????? | | ????????? ??# # #??????????????????? | | ????????? ??# #######+##??????????????????? | | ????????? ??##########?????# #???????????????????? | | ????????? ?????????????????# #???????????????????? | | ????????? ?????????????????# #???????????????????? | | ?????????+?????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????#g#???????????????????? | | ?????????????????????#+#####g#???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# s @ #???????????????????? | | ?????????????????#####+##### #???????????????????? | | ?????????????????# [ # #???????????????????? | | ?????????????????# =* # #???????????????????? | | ?????????????????# ==* # #???????????????????? | | ?????????????????# ==* # #???????????????????? | | ?????????????????########### #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 237 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialCouplerKatana Manual? 0 Play Time 00:17:51 Cumulative 10.1 hours Start 2020.08.25 @ 05:45:32 End 2020.08.25 @ 05:58:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 21 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e8adadd-6e05-4018-acea-5525469249ab