Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 04:21:00 Player: LYMPH NODE JONES Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1214) 1214 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3214 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 21/100 System Corruption 0% Temperature Warning (307) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Subdweller Optics Targeting Computer Targeting Computer > --- WEAPON (2) ------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Subdweller Optics Targeting Computer Targeting Computer Targeting Computer Field Recycling Unit > --- WEAPON ----------- Light Assault Rifle Barrage Gun > --- INVENTORY -------- Light Assault Rifle Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Subdweller Optics Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 33 | 6 7 . 7 13 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 . 2 2 Treads . | . . . . . Leg 7 | . 3 . 2 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . . 4 Device 2 | . . . . 2 Storage 2 | 1 1 . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 1 . 3 7 Energy Gun 3 | . 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . . 3 3 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 19 | . 1 . 5 13 Power 4 | . 1 . 2 1 Propulsion 6 | . . . 2 4 Utility 3 | . . . . 3 Weapon 6 | . . . 1 5 Highest Loss Streak 10 | . 1 . 2 10 To Critical Strikes . | . . . . . Average Backups 4 | . 3 5 5 . Power . | . . 1 . . Propulsion . | . . . . . Utility . | . . 1 1 . Weapon 2 | . 2 3 3 . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 100 96 73 Engine 12 | . 13 14 12 5 Leg 24 | . 22 28 27 12 Wheel 1 | . 5 . . . Device 1 | . . . . 12 Storage 15 | . 21 14 14 5 Processor 12 | . 5 14 14 22 Energy Gun 5 | . 1 14 5 . Ballistic Gun 20 | . 26 14 21 10 Peak Build Rating 18 | 6 7 7 12 18 Average Rating 8 | 4 6 7 9 12 On Entrance 6 | . 6 7 7 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 22 | 11 14 14 14 22 Greatest Support 32 | 32 32 20 25 25 Greatest Overweight (x) 4 | 1 3 . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 1 6 7 8 3 Average Carried 4 | . 3 5 5 . Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 1 5 7 4 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 859 | 235 232 36 226 130 Remotely . | . . . . . Salvage Created 1211 | . 303 101 348 459 Parts 57 | . 18 2 23 14 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 26 | . 7 3 7 9 Guns 19 | . 7 3 7 2 AOE 7 | . . . . 7 Classes Destroyed 9 | . 3 1 1 4 Worker 1 | . 1 . . . Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 2 | . 1 . . 1 Grunt 17 | . 7 2 . 8 Demolisher 1 | . . 1 . . Specialist 1 | . . . . 1 Subdweller 7 | . . . 7 . Best Kill Streak 6 | . 3 1 2 6 Combat Bots Only 5 | . 3 1 2 5 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 204 | . 26 7 53 118 Missed 60 | . 8 . 19 33 Hits 144 | . 18 7 34 85 Projectile 144 | . 18 7 34 85 AOE 2 | . . 2 . . Critical Strikes 4 | . 1 . 1 2 Damage Taken 2752 | . 208 140 721 1683 Core 767 | . 44 44 124 555 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 . . 15 . Volleys Fired 113 | . 30 6 37 40 Largest 2 | . 2 2 2 2 Hottest 86 | . 40 60 68 86 Shots Fired 198 | . 60 12 70 56 Gun 180 | . 60 12 70 38 Cannon 18 | . . . . 18 Launcher . | . . . . . Special . | . . . . . Kinetic 171 | . 60 6 52 53 Thermal 3 | . . . . 3 Explosive . | . . . . . Electromagnetic 24 | . . 6 18 . Robot Hit Streak 10 | . 8 7 10 10 Robot Miss Streak 6 | . 6 1 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 117 | . 37 10 52 18 Core Hits 60 | . 19 6 15 20 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2625 | . 405 127 726 1367 Guns 1467 | . 405 127 726 209 Cannons 26 | . . . . 26 Explosions 1131 | . . . . 1131 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 1234 | . 405 64 581 184 Thermal 51 | . . . . 51 Explosive 1131 | . . . . 1131 Electromagnetic 208 | . . 63 145 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 208 | . . . . 208 Projectiles . | . . . . . Explosions 208 | . . . . 208 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 348 | . . . . 348 Shots 4 | . . . . 4 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 432 | . 9 18 1 432 Average Temperature 61 | . 5 14 1 86 Received Heat Transfer 960 | . 135 42 99 684 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 189 | . 50 49 . 189 Initial . | . . . . . Average 18 | . 12 7 . 56 Influence Increases 674 | . 202 112 . 360 Destroy 0b10 Robot/C 380 | . 140 60 . 180 Destroy 0b10 Robot/NC 30 | . 10 . . 20 Destroy Leader 96 | . 42 20 . 34 Allied During Kill 2 | . . 2 . . Successful Hack 10 | . 10 . . . Disable Machine 75 | . . . . 75 Destroy Structure 36 | . . . . 36 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 485 | . 202 71 41 171 Entered New Map 22 | . . . 22 . Time Decay 342 | . 192 71 19 60 Lost Part 121 | . 10 . . 111 Squads Dispatched 7 | . 4 . . 3 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 13 8 8 16 Peak Tracking Total 6 | . 2 2 2 6 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 5 | . . . . 5 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 5 | . 4 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 7 . 3 . Successful 7 | . 4 . 3 . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . 3 . Record 3 | . . . 3 . Hauler Manifests 2 | . 2 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 46 | . . 46 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 4 | . . 4 . . Total Damage 41 | . . 41 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 276 | . . . . 276 Optics 276 | . . . . 276 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2368 | 55 694 431 911 277 Spaces Moved 1635 | 46 502 341 649 97 Core 33 | 6 1 . . 26 Treads . | . . . . . Legs 1450 | . 389 341 649 71 Wheels 152 | 40 112 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 120 50 Average Speed 118 | 95 115 120 120 119 Slowest Speed 250 | 100 200 120 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 62 50 53 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 1 2 . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . . 39 Melee . | . . . . . Projectile . | . . . . . AOE 39 | . . . . 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1882 | 54 559 351 712 206 Wait 84 | 2 11 3 15 53 Move 1631 | 45 501 340 648 97 Hop . | . . . . . Pick Up 10 | 1 5 2 2 . Fast Attach 23 | 6 6 . 2 9 Attach 10 | . 1 . 5 4 Detach . | . . . . . Swap 1 | . . . 1 . Drop 9 | . 5 . 2 2 Fire 113 | . 30 6 37 40 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 4) 726 | -10/Materials | Discovered new exit (range 15) 750 | -10/Materials | Entered Mines 764 | -10/Mines | Learned location of Zion (-7) 778 | -10/Mines | Assembled infested the area 783 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1068 | -10/Mines | Discovered new exit (range 5) 1151 | -10/Mines | Discovered new exit (range 10) 1181 | -10/Mines | Entered Subcaves 1182 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1192 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1334 | -10/Subcaves | Visited Clippyterm 1338 | -10/Subcaves | Learned Factory trap positions 1614 | -10/Subcaves | Core integrity fell below 50% 1692 | -10/Subcaves | Core integrity fell below 20% 1918 | -10/Subcaves | Disturbed a concealed Subdweller 2035 | -10/Subcaves | Discovered new exit (range 9) 2092 | -10/Subcaves | Entered Materials 2092 | -8/Materials | Evolved 4 slots: Utility x4 2245 | -8/Materials | Garrison activated, responded to threat 2271 | -8/Materials | Core integrity fell below 50% 2288 | -8/Materials | Core integrity fell below 20% 2317 | -8/Materials | Lost 10 parts (1p2n3u4w) 2369 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 02349_ Destroyed Tractor Beam. 02350_ The unstable cave ceiling collapses. 02354_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02354_ Acquired Prototype Energy Gun. 02354_ Identified Prc. Beam Rifle. 02354_ Faulty integration triggers heat surge (+461). 02356_ The unstable cave ceiling collapses. 02356_ Prototype Hover Unit crushed. 02357_ The unstable cave ceiling collapses. 02357_ Acquired Prc. Beam Rifle. 02359_ Acquired 29 matter. 02360_ Dropped Faulty Prc. Beam Rifle. 02362_ Acquired Prototype Ballistic Gun. 02362_ Identified Enh. Autogun. 02362_ Critical hit (Burn: +37). 02363_ Aluminum Leg destroyed. 02363_ W-25 Informer destroyed. 02368_ X-57 Shotgunner destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############?????????????????????????? | | ????######## "" #?????????????????????????? | | ????# # ""S #?????????????????????????? | | ????# # "" #?????????????????????????? | | ????# " " # """ #?????????????????????????? | | ????# "G" # """ #?????????????????????????? | | ????# """ #! """ ####??????????????????????? | | ????# Y x # #??????????????????????? | | ????### # # #%= ##?????????????????????? | | ????# ########??????????????? | | ????# Y +??????????????? | | ????# % =% ! #+#####???????????????? | | ????### # [# #???????????????? | | ??????### % =@ #???????????????? | | ??????# % ! #???????????????? | | ?###### % #???????????????? | | ?# T % t[ [ #???????????????? | | + #???????????????? | | ?# #######???????????????? | | ?# = g# #????????????????? | | ?# = #????????????????? | | ?# ! ?H?????????? | | + ####?????????????? | | # ####### #????????????????? | | ?# ########## #??????# ##????????????????? | | ?# ?????????# #??????? #?????????????????? | | ?##+#?????????# #??????? #?????????????????? | | ??????????????# #??????? #?????????????????? | | ??????????????# #??????? ?????????????????? | | ??????????????# #???????? ????????????????? | | ??????????????# #???????? ???????????????? | | ?????????????? ?????????#??#???????????????? | | ?????????????? ????????????????????????????? | | ?????????????? #???????????????????????????? | | ??????????????#### #???????????????????????????? | | ?????????????????? #???????????????????????????? | | ?????????????????? #???????????????????????????? | | ?????????????????? #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 21 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeHeavyShovel Manual? 0 Play Time 00:31:16 Cumulative 11.8 hours Start 2026.01.04 @ 03:35:17 End 2026.01.04 @ 04:21:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: d5c15eb3-30f7-4b00-8bc5-d9ec83bc4832