Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 17:15:01 Player: StaticNoob Result: Destroyed by 24-A6L(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (692) 692 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1242 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 58/100 System Corruption 0% Temperature Cool (8) Movement Core (550) Ox10 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Heavy Riot Gun Subdweller Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Subdweller Monowheel High-capacity Storage Unit Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Subdweller Optics Sensor Array Signal Interpreter Subdweller Laser Battle Rifle Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Makeshift Leg Wheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Riot Gun Subdweller Beam Cannon > --- INVENTORY -------- Light Ion Engine Subdweller Monowheel High-capacity Storage Unit Large Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Subdweller Optics Sensor Array Signal Interpreter Subdweller Laser Battle Rifle Grenade Launcher Makeshift Axe [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Hover Unit Utility Light Armor Plating Device Disposable Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 7 9 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | 2 . . Leg 1 | . . 1 Wheel 1 | . . 1 Hover 1 | . . 1 Flight . | . . . Utility 7 | 1 4 2 Device 1 | . . 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 4 | 1 1 2 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 11 | 1 9 14 Power . | . 1 1 Propulsion . | . . . Utility 5 | . 2 7 Weapon 4 | . 4 4 Tool/Special . | . . . Unused Backups 15 | . 1 14 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 8 | . 1 7 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 97 Engine 13 | . 14 13 Treads 16 | . 28 5 Leg 4 | . . 9 Wheel 6 | . . 11 Device 2 | . . 4 Storage 14 | . 14 14 Protection 10 | . 12 8 Energy Gun 19 | . 25 13 Energy Cannon 2 | . . 4 Ballistic Gun 5 | . 2 9 Peak Build Rating 17 | 6 8 17 Average Rating 9 | 4 7 12 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 8 | . . 8 Naked Turns . | . . . Heaviest Build 52 | 14 52 38 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 2 1 3 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 20 15 Average Capacity 13 | 7 11 15 Most Carried 15 | 2 15 15 Average Carried 11 | 1 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1152 | 217 373 562 Remotely . | . . . Salvage Created 873 | 10 579 284 Parts 65 | 1 41 23 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 12 9 Guns 14 | . 6 8 Cannons 1 | . . 1 AOE 5 | . 5 . Classes Destroyed 8 | 1 6 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 8 | . 6 2 Grunt 6 | . 6 . Subdweller 7 | . . 7 Best Kill Streak 6 | 1 6 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 113 | . 48 65 Missed 27 | . 18 9 Hits 86 | . 30 56 Projectile 86 | . 30 56 AOE 3 | . . 3 Critical Strikes 1 | . . 1 Damage Taken 1454 | . 334 1120 Core 306 | . 51 255 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 122 | 7 49 66 Largest 2 | 1 2 2 Hottest 140 | 20 80 140 Shots Fired 203 | 7 96 100 Gun 181 | 7 94 80 Cannon 10 | . . 10 Launcher 2 | . 2 . Special 10 | . . 10 Kinetic 43 | 7 . 36 Thermal 61 | . . 61 Explosive 2 | . 2 . Electromagnetic 97 | . 94 3 Robot Hit Streak 21 | 3 11 21 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 119 | 5 58 56 Core Hits 43 | 1 26 16 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2259 | 71 1281 907 Guns 1499 | 71 770 658 Cannons 105 | . . 105 Explosions 511 | . 511 . Melee . | . . . Ramming . | . . . Kinetic 429 | 71 . 358 Thermal 826 | . 295 531 Explosive 216 | . 216 . Electromagnetic 788 | . 770 18 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . 7 . Projectiles . | . . . Explosions 7 | . 7 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 28 | . 28 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 321 | . 321 72 Average Temperature 87 | . 93 31 Received Heat Transfer 249 | . 111 138 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 3 | . 3 . Combat Hostiles 1 | . 1 . Parts Fried 6 | . 6 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1098 | . 300 798 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 5 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 174 | 5 174 . Initial 3 | . 3 . Average 69 | . 74 . Influence Increases 507 | 5 402 100 Destroy 0b10 Robot/C 280 | . 240 40 Destroy 0b10 Robot/NC 45 | 5 40 . Destroy Leader 50 | . 50 . Successful Hack 30 | . 30 . Disable Machine 15 | . 15 . Destroy Structure 12 | . 12 . Lose Combat Pursuer 75 | . 15 60 Influence Decreases 483 | . 287 196 Entered New Map 60 | . 2 58 Time Decay 381 | . 285 96 Lost Part 42 | . . 42 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 17 13 Peak Tracking Total 4 | . 4 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 10 | . 10 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Assimilate 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 2 . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2360 | 76 1129 1155 Spaces Moved 1262 | 36 514 712 Core 7 | 7 . . Treads 610 | 29 514 67 Legs . | . . . Wheels 645 | . . 645 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 141 | 145 160 127 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 4 94 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 8 | . . 8 Spaces Dug . | . . . Terrain Destroyed 12 | . 11 1 Melee . | . . . Projectile 1 | . . 1 AOE 11 | . 11 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1614 | 50 721 843 Wait 172 | . 132 40 Move 1260 | 35 513 712 Hop . | . . . Pick Up 24 | 2 13 9 Fast Attach 11 | 6 2 3 Attach 7 | . 1 6 Detach 1 | . 1 . Swap 9 | . 7 2 Drop 8 | . 3 5 Fire 122 | 7 49 66 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 3) 417 | -10/Materials | Discovered new exit (range 14) 539 | -10/Materials | Learned location of Subcaves (-10) 578 | -10/Materials | Identified exit to Materials 605 | -10/Materials | Learned 4 Subcaves zone layouts 622 | -10/Materials | Learned location of Storage (-9) 1188 | -10/Materials | Discovered new exit (range 5) 1206 | -10/Materials | Entered Subcaves 1207 | -10/Subcaves | Identified exit to Materials 1399 | -10/Subcaves | Lost 4 parts (1n1u2w) 1426 | -10/Subcaves | Core integrity fell below 50% 2358 | -10/Subcaves | Core integrity fell below 20% 2361 | -10/Subcaves | Destroyed by 24-A6L(R) with Subdweller Shrapnel Launcher Last Messages --------------- 01990_ Assault Rifle destroyed. 01995_ Destroyed Scrap Shield. 01998_ 8A-96D(R) destroyed. 02002_ Acquired Battle Rifle. 02004_ Acquired Disposable Heat Sink. 02007_ Acquired 31 matter. 02096_ Subatomizers dissect the Sub. Monowheel. 02247_ S-10 Pest destroyed. 02252_ Lgt. Ion Engine fries itself beyond repair. 02255_ Flight Unit fries itself beyond repair. 02255_ Lgt. Assault Rifle fries itself beyond repair. 02256_ Flight Unit fries itself beyond repair. 02263_ Lgt. Ion Engine fries itself beyond repair. 02357_ Sub. Laser destroyed. 02359_ Mak. Leg destroyed. 02359_ Ion Engine destroyed. 02361_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????#??#?? ?????????????????????? | | ??????????????????? ? ?#RR ???#?????????????????? | | ??????????????# ???? ## ?? ??????????????????? | | ???????????????# ???? ? ## ##?????????????????? | | ???????????? #??# ?## # #?????????????????? | | ??????????? ### #;;# #?????????????????? | | ?????????? # # #?????????????????? | | ??????????# #?????????????????? | | ?????????? ;#???????????????????? | | ?????????? @ ;#???????????????????? | | ?????????? ; ;#??????????????????? | | ?????????????## ##;; #??????????????????? | | ???##?????????# #?## #????????????????### | | ??? ##?????????# ### ; #????########????# | | ??? #??????????# # #####????# ## #????## | | ??? ?????????## ##?????????# #?????# | | ??? ?????????# ###?????????## #???#### | | ?## ?????????#### # #?????????### ##?# ## | | ## ??????????## #????????## ## ### | | # ?????????## ####????### ## | | # ?????????## ## ##???# #### | | ????###### ##??## ##?# | | #????# ## ##??# ##### ###??# | | ###### #?## ##?## ##????## | | ## ## ### ### #?# #?????## | | & #### #?# #### #?????# | | !%! [ #??###### < ### #????### | | ! # # *%= #??????# #### #???## | | ####### #?????## #######??## | | ##????## ###??## #??????## " | | #?????# #### ######??????# " | | # #????## ## #???????????# " | | ####????# ## #???????????# | | ????????######## ### #??????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostChargeMapper Manual? 0 Play Time 00:17:29 Cumulative 282.6 hours Start 2026.03.07 @ 17:00:12 End 2026.03.07 @ 17:15:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0/0 Lore% 85 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95c7d093-44e0-47ca-911b-0c55d0043c6b