Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.21 @ 22:15:58 Player: Amy! Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (189) 945 Value Destroyed (8298) 8298 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3410) 3410 TOTAL SCORE: 18413 Bonus ------- High Alert Combat Kills 823 Follower Combat Kills 187 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 52/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Sentry] (25) KE Penetrator AWS/Autocannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Triangulator Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Particle Gun Force Rifle Improved Heavy Laser > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Advanced Heat Sink Large Matter Pod Advanced ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Force Rifle Force Rifle Cooled Plasma Rifle Plasma Cannon Gauss Rifle Magnetic Acceleration Cannon Heavy Flak Cannon AWS/Autocannon Long-range Missile Launcher Improved Datajack Remote Datajack Maul [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Force Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Slots Evolved 10 | . . . . . 4 . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 . . . Utility 6 | . . . . . 2 . . . 2 1 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 244 | 6 5 1 . 3 8 17 22 4 34 31 41 47 25 Power 25 | 1 1 . . . 1 4 2 . 4 3 3 3 3 Engine 8 | 1 1 . . . 1 2 . . 2 . 1 . . Core 17 | . . . . . . 2 2 . 2 3 2 3 3 Reactor . | . . . . . . . . . . . . . . Propulsion 57 | 2 . . . 2 1 2 7 . 5 10 8 13 7 Treads 20 | . . . . . . 1 7 . 1 2 2 5 2 Leg 8 | . . . . . . . . . . 3 3 2 . Wheel 29 | 2 . . . 2 1 1 . . 4 5 3 6 5 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 69 | 1 2 1 . . 3 5 4 1 12 8 8 13 11 Device 37 | . 1 . . . . 3 3 . 5 6 6 9 4 Storage 4 | 1 . 1 . . 1 . . . . . . . 1 Processor 2 | . 1 . . . 1 . . . . . . . . Hackware 7 | . . . . . . . . . 2 1 2 2 . Protection 19 | . . . . . 1 2 1 1 5 1 . 2 6 Artifact . | . . . . . . . . . . . . . . Weapon 93 | 2 2 . . 1 3 6 9 3 13 10 22 18 4 Energy Gun 40 | . 2 . . 1 1 1 8 1 2 6 7 10 1 Energy Cannon 3 | . . . . . . . . . 1 . 1 . 1 Ballistic Gun 15 | 2 . . . . 2 1 . . . . 4 5 1 Ballistic Cannon 13 | . . . . . . 2 1 1 8 1 . . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon 4 | . . . . . . . . . . . 3 1 . Impact Weapon 10 | . . . . . . 2 . 1 . 2 4 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . . 2 1 3 1 . Unidentified Prototypes 3 | . . . . . . . . . 2 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . 10 . . Parts Lost 91 | . . . . . . 5 7 1 23 9 14 14 18 Power 10 | . . . . . . 1 1 . 1 1 1 2 3 Propulsion 31 | . . . . . . 2 2 . 7 3 5 7 5 Utility 27 | . . . . . . 1 1 1 9 3 5 2 5 Weapon 23 | . . . . . . 1 3 . 6 2 3 3 5 Highest Loss Streak 17 | . . . . . . 2 3 1 11 3 4 7 17 Average Slot Usage (%) 95 | . 94 100 100 100 93 95 99 99 98 79 95 98 95 Engine 2 | . 14 14 14 14 9 4 . . . . 3 . . Core 5 | . . . . . . 4 9 9 6 6 2 6 10 Treads 11 | . . . . . . 3 25 27 21 2 4 6 . Leg 1 | . . . . . . . . . . 4 6 . 1 Wheel 11 | . 28 28 28 28 21 18 . . . 13 12 17 19 Device 16 | . 8 14 14 14 9 8 11 9 16 19 23 19 16 Storage 7 | . 14 14 14 14 9 9 9 9 7 6 6 6 4 Processor 2 | . . . . . 9 9 9 6 . . . . . Hackware 7 | . . . . . . . . . 5 1 12 19 10 Protection 6 | . . . . . 9 9 6 11 14 4 . . 10 Energy Gun 13 | . 13 28 28 28 18 7 17 10 6 14 12 15 15 Ballistic Gun 1 | . 14 . . . 8 4 . . . . 2 3 . Ballistic Cannon 5 | . . . . . . 12 9 16 13 2 . . . Naked Turns 13 | . . . . . . . . . . . . . 13 Heaviest Build 130 | 13 17 32 32 33 101 108 106 116 120 104 108 115 130 Greatest Support 60 | 20 20 20 20 20 30 30 60 60 60 52 40 40 42 Greatest Overweight (x) 11 | . . 1 1 1 5 5 5 1 11 10 6 10 6 Average Overweight (x) 2 | . . . 1 1 3 4 1 1 1 4 3 3 2 Largest Inventory Capacity 25 | 8 8 15 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 13 15 15 24 25 25 25 25 25 25 25 24 Most Carried 25 | 4 8 9 12 15 20 25 25 25 25 25 25 25 25 Average Carried 22 | 2 6 8 10 14 16 23 24 24 24 22 22 24 23 Final Capacity 25 | 8 8 15 15 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 8 9 12 15 19 25 25 25 21 25 25 23 5 Class Distribution -------------------- 33% | Bothacker-Skirmisher 20% | Scavenger-Skirmisher 18% | Bothacker-Tank 8% | Mutant 5% | Skirmisher 5% | Bothacker-Mutant 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Skirmisher | -8/Garrison Bothacker-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Bothacker-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Matter Collected 5419 | 240 86 10 . 30 124 409 553 294 1428 535 538 977 195 Remotely . | . . . . . . . . . . . . . . Salvage Created 6845 | . 250 31 . 45 162 444 910 294 1163 1218 605 1169 554 Parts 334 | . 17 6 . 1 9 28 40 18 53 52 27 58 25 Haulers Intercepted 2 | . . . . . 1 . . . . . . 1 . Recyclers Shooed 8 | . . . . . . . 1 . 1 5 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Combat Hostiles Destroyed 163 | . 8 3 . 3 2 18 25 14 35 20 11 19 5 Guns 96 | . 8 3 . 3 2 8 14 4 8 12 11 19 4 Cannons 65 | . . . . . . 10 11 10 27 7 . . . Classes Destroyed 18 | . 3 . . 1 3 1 2 . 4 3 1 . . Worker 11 | . . . . . 1 . 1 . 5 4 . . . Builder 5 | . . . . . . . . . 1 . . 3 1 Tunneler 1 | . . . . . . . . . . 1 . . . Hauler 2 | . . . . . 1 . . . . . . 1 . Recycler 3 | . . . . . . . . . . 2 . . 1 Operator 1 | . . . . . . . . . . 1 . . . Watcher 5 | . 1 . . . 1 . 2 . . . . . 1 Swarmer 40 | . 3 3 . . . 6 4 6 2 3 7 6 . Grunt 73 | . 5 . . 1 1 9 16 7 21 9 . 3 1 Brawler 3 | . . . . . . . . . 2 . . 1 . Duelist 3 | . . . . . . . 1 . 1 1 . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 14 | . . . . . . 3 2 1 2 3 1 1 1 Hunter 8 | . . . . . 1 . 1 . 1 . . 5 . Programmer 16 | . . . . . . . . . 4 4 2 3 3 Heavy 2 | . . . . . . . 1 . 1 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . Assembled 2 | . . . . 2 . . . . . . . . . Best Kill Streak 7 | . 3 3 . 2 4 6 5 5 6 5 2 7 2 Combat Bots Only 6 | . 3 3 . 2 1 6 5 5 4 4 2 6 2 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 2 1 2 2 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Damage Taken 14670 | . 137 73 . 102 105 886 1382 524 3461 1504 1312 2409 2775 Core 2408 | . 54 17 . 14 28 152 97 59 287 140 247 311 1002 Absorbed by Shields 12 | . . . . . . . . 12 . . . . . Core Remaining (%) 56 | 100 . . . 66 . . . 38 59 . . 17 . Volleys Fired 417 | . 11 3 . 5 11 31 47 25 90 73 43 59 19 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 3 3 Hottest 225 | . 130 130 . 145 168 153 189 143 170 202 221 225 215 Shots Fired 1167 | . 22 6 . 10 33 84 140 75 264 198 110 172 53 Gun 788 | . 22 6 . 10 33 39 93 25 95 164 84 167 50 Cannon 367 | . . . . . . 45 47 50 169 34 16 4 2 Launcher 1 | . . . . . . . . . . . . . 1 Special 11 | . . . . . . . . . . . 10 1 . Kinetic 432 | . 8 . . . 11 62 57 50 163 34 19 25 3 Thermal 723 | . 14 6 . 10 22 22 83 25 101 164 81 146 49 Explosive 1 | . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 24 | . 7 5 . 7 6 21 24 7 14 18 12 17 12 Robot Miss Streak 12 | . 5 8 . 4 7 12 6 7 11 5 7 4 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 1 Secondary Targets 6 | . . 1 . . . . . . . . . 4 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 1 Shots Hit Robots 880 | . 19 5 . 10 24 68 109 49 211 141 91 113 40 Core Hits 660 | . 25 8 . 11 14 65 115 43 191 84 44 40 20 Critical Kills 4 | . . . . . . . . . . . 1 2 1 Critical Parts Destroyed 7 | . . . . . . . . . 2 . . 4 1 Critical Strikes 26 | . . . . . . . 1 1 5 8 1 8 2 Burn 15 | . . . . . . . 1 1 3 8 . 2 . Destroy 11 | . . . . . . . . . 2 . 1 6 2 Melee Attacks 42 | . . . . . . 2 . 1 3 7 26 3 . Impact 29 | . . . . . . 2 . 1 . 6 18 2 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 2 1 6 . . Combat Hostiles 9 | . . . . . . . . . 2 1 6 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18113 | . 183 63 . 127 393 1260 1919 857 4230 2767 2230 2693 1391 Guns 10679 | . 183 63 . 127 393 500 1155 235 1317 2022 1162 2593 929 Cannons 6197 | . . . . . . 760 754 622 2878 735 285 100 63 Explosions 434 | . . . . . . . . . 35 . . . 399 Melee 783 | . . . . . . . . . . . 783 . . Ramming 20 | . . . . . . . 10 . . 10 . . . Kinetic 6874 | . 58 . . . 71 916 835 622 2853 735 301 391 92 Thermal 10002 | . 125 63 . 127 322 344 1074 235 1342 2022 1146 2302 900 Explosive 399 | . . . . . . . . . . . . . 399 Electromagnetic 35 | . . . . . . . . . 35 . . . . Impact 783 | . . . . . . . . . . . 783 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 2 2 2 2 11 5 18 18 8 Average Corruption 7 | . . . . . 2 2 2 2 4 3 8 18 4 Corruption Purged . | . . . . . . . . . . . . . . Effects 308 | . . . . . 4 6 14 7 42 27 59 148 1 Message Errors 76 | . . . . . 3 . 6 6 6 8 14 33 . Matter Fused 56 | . . . . . . . . . 7 4 11 33 1 Heat Flow Errors 31 | . . . . . . 3 1 . 5 3 5 14 . Energy Discharges 49 | . . . . . . 1 2 . 8 7 12 19 . Parts Rejected 5 | . . . . . . . . . 2 . . 3 . Data Loss (minor) 50 | . . . . . 1 2 5 1 5 3 8 25 . Data Loss (major) 12 | . . . . . . . . . 3 . 4 5 . Misfires 14 | . . . . . . . . . 1 . 5 8 . Alerts 2 | . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . 1 . . . . Weapon Failures 12 | . . . . . . . . . 4 2 . 6 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 46 | . . . . . . . . 4 6 7 22 7 . Projectiles 24 | . . . . . . . . 4 6 7 . 7 . Explosions . | . . . . . . . . . . . . . . Melee 22 | . . . . . . . . . . . 22 . . Knockbacks 161 | . . . . . . 17 28 23 68 25 . . . Impact . | . . . . . . . . . . . . . . Kinetic 151 | . . . . . . 16 26 23 64 22 . . . Secondary 10 | . . . . . . 1 2 . 4 3 . . . Self-Inflicted Damage 5 | . . . . . . . . . . 5 . . . Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . . . . . 2 . . 1 . . . Targets Rammed 3 | . . . . . . . 2 . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 369 | . 219 207 . 207 324 369 269 81 184 200 137 289 140 Average Temperature 84 | . 87 105 . 99 120 144 64 30 39 113 33 67 46 Received Heat Transfer 2973 | . 36 . . 12 9 387 522 225 780 474 63 210 255 Effects 3 | . . . . 1 . 2 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . . . . 2 . . Robots Melted 3 | . . . . . . . . . . 1 . . 2 Combat Hostiles 2 | . . . . . . . . . . 1 . . 1 Parts Melted 48 | . . . . . 2 . 1 . . 14 7 17 7 Heat Transferred 19246 | . 150 85 . 205 671 575 2045 518 3034 5003 1822 3811 1327 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Peak Influence 963 | . 272 175 . 50 83 524 425 578 963 542 793 457 365 Initial 429 | . . 105 . . 19 49 255 208 303 429 379 415 87 Average 272 | . 107 174 . 10 26 303 182 355 389 389 608 81 85 Maximum Alert Level 3 | . 1 . . . . 2 2 2 3 2 3 2 1 Low Security (%) 46 | 100 81 100 . 100 100 25 53 . 33 . . 86 96 Level 1 23 | . 18 . . . . 43 41 66 22 60 2 5 3 Level 2 23 | . . . . . . 30 5 33 28 39 73 7 . Level 3 5 | . . . . . . . . . 15 . 23 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . . 1 . . 5 . 14 7 . 13 5 Investigation 6 | . . . . 1 . . . . 1 1 . 2 1 Extermination 13 | . . . . . . . . . 4 3 . 4 2 Reinforcement 18 | . 3 . . . . . 4 . 6 2 . 1 2 Assault 3 | . . . . . . . . . 3 . . . . Garrison 8 | . . . . . . . 1 . . 1 . 6 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . 1 . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Distress Signals 13 | . . . . 1 . . 3 . 2 2 . 4 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 293 | . 15 3 . 5 9 20 41 14 71 31 25 32 27 Peak Tracking Total 14 | . 4 3 . 2 5 7 7 5 8 4 5 8 14 Tactical Retreats 18 | . . . . . 1 2 1 . 4 2 2 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Traps Triggered 27 | . 1 . . . 1 3 . 3 3 1 3 9 3 Indirectly 1 | . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 5 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Machines Disabled 11 | . . . . . . 2 1 1 2 . 4 1 . Max in Single Turn 2 | . . . . . . 1 1 1 1 . 2 1 . Garrison Relay 5 | . . . . . . 2 . 1 . . 2 . . Phase Generator 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Machines Accessed 31 | . 1 . 2 1 2 . 6 . 5 6 . 5 3 Terminals 21 | . 1 . . . 1 . 5 . 4 4 . 4 2 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . 1 . 1 . . 1 . . . Total Hacks 84 | . 3 . 5 1 6 . 19 . 16 13 . 12 9 Successful 47 | . . . 5 1 3 . 12 . 7 7 . 7 5 Failed 36 | . 3 . . . 3 . 6 . 9 6 . 5 4 Catastrophic 9 | . 1 . . . 1 . 1 . 1 2 . 1 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 48 | . 3 . 1 . 3 . 14 . 9 8 . 6 4 Terminals 66 | . 3 . . . 4 . 18 . 14 11 . 10 6 Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . . . . 2 . Scanalyzers 3 | . . . . . . . . . . . . . 3 Garrison Access 4 | . . . . . 2 . 1 . . 1 . . . Terminal Hacks 22 | . . . 5 1 1 . 7 . 3 2 . 2 1 Record 6 | . . . 4 . . . . . . 1 . . 1 Robot Analysis 3 | . . . . . . . 1 . 1 . . 1 . Prototype ID Bank 3 | . . . . . 1 . 1 . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . 1 . 1 . . 1 . Locate Traps 1 | . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 . . . Unlock Access 3 | . . . . . 1 . 1 . . 1 . . . Unauthorized Hacks 16 | . . . . . 1 . 4 . 3 3 . 3 2 Terminals 16 | . . . . . 1 . 4 . 3 3 . 3 2 Assimilate 1 | . . . . . . . . . . 1 . . . Botnet 15 | . . . . . 1 . 4 . 3 2 . 3 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . . . 2 . 3 . 5 4 . 4 3 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Built 1 | . . . . . . . . . 1 . . . . Matter 318 | . . . . . . . . . 318 . . . . Time 84 | . . . . . . . . . 84 . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Used RIF Installer 3 | . . . . . . 1 . 1 . . 1 . . Threat Obfuscator 1 | . . . . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . . . 1 . . . . . Robots Hacked 8 | . . . . . . . . . 1 . 5 2 . Non-combat 1 | . . . . . . . . . . . . 1 . Combat 7 | . . . . . . . . . 1 . 5 1 . Robot Hacks Applied 10 | . . . . . . . . . 1 . 7 2 . ignore_parts 1 | . . . . . . . . . . . . 1 . overwrite_iff 7 | . . . . . . . . . 1 . 6 . . formatsys_high 2 | . . . . . . . . . . . 1 1 . Relay Couplers Released 17 | . . . . . . 8 . 3 . . 6 . . Machine Destruction 17 | . . . . . . 8 . 3 . . 6 . . Attached 5 | . . . . . . . . . 1 . 2 2 . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Total Allies 9 | . . . . . . . . . 1 2 5 1 . Largest Group 1 | . . . . . . . . . 1 1 1 1 . Highest-Rated Group 32 | . . . . . . . . . 16 26 29 32 . Highest-Rated Ally 32 | . . . . . . . . . 16 26 29 32 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . 6 3 18 3 . Total Damage 409 | . . . . . . . . . 74 40 243 52 . Kills 7 | . . . . . . . . . 2 . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Robot Analysis Total 3 | . . . . . . . 1 . 1 . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Turns Passed 15433 | 48 388 363 194 292 553 653 1963 833 3116 1587 1707 3023 713 Spaces Moved 7349 | 46 380 378 204 256 300 318 604 230 978 652 878 1731 394 Core 25 | 4 . . . . . . . . . . . . 21 Treads 1678 | . . . . . . . 568 230 874 2 . 4 . Legs 12 | . . . . . . . . . . 12 . . . Wheels 5634 | 42 380 378 204 256 300 318 36 . 104 638 878 1727 373 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 110 125 140 270 155 105 116 123 50 Average Speed 163 | 77 80 92 95 95 139 152 266 270 263 160 145 135 125 Slowest Speed 560 | 80 80 95 95 95 155 155 360 270 270 560 190 460 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 Exploration Rate (%) 43 | 3 63 75 59 60 30 39 62 45 27 15 80 41 12 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 7 | . . . . . . . . . . 5 . 2 . Terrain Destroyed 89 | . . . . . . . . . 7 5 74 3 . Melee 7 | . . . . . . . . . . 5 . 2 . Projectile 8 | . . . . . . . . . 7 . . 1 . AOE 74 | . . . . . . . . . . . 74 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Fac Total 9829 | 55 445 386 204 297 410 415 856 384 1315 1018 1180 2291 573 Wait 1475 | . 32 3 . 26 84 21 145 116 185 240 147 356 120 Move 7336 | 45 379 377 203 255 300 317 604 229 977 651 877 1730 392 Hop . | . . . . . . . . . . . . . . Pick Up 114 | 4 9 1 1 4 5 12 16 2 11 8 12 24 5 Fast Attach 73 | 6 4 . . . 1 1 3 . 8 18 6 18 8 Attach 72 | . . . . . 4 6 6 1 15 6 13 11 10 Detach 18 | . 2 . . . 1 1 . . 3 3 1 3 4 Swap 99 | . 1 1 . 3 3 10 13 3 11 7 22 18 7 Drop 96 | . 7 1 . 4 1 6 20 1 10 4 7 29 6 Fire 417 | . 11 3 . 5 11 31 47 25 90 73 43 59 19 Melee 42 | . . . . . . 2 . 1 3 7 26 3 . Ram 1 | . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . Escape Stasis 82 | . . . . . . 8 . 6 2 . 24 40 2 Rewire 2 | . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 11) 181 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered exit to Materials (range 14) 416 | -10/Materials | Discovered new exit (range 10) 437 | -10/Materials | Entered Mines 470 | -10/Mines | Met a Derelict bent on vengeance 529 | -10/Mines | Discovered exit to Materials (range 8) 549 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 562 | -10/Mines | Learned Materials stockpile data 796 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 796 | -10/Mines | Discovered new exit (range 6) 800 | -10/Mines | Entered Exiles 823 | -10/Exiles | Met 8R-AWN 839 | -10/Exiles | Met EX-HEX 866 | -10/Exiles | Met EX-BIN 877 | -10/Exiles | Aligned with FarCom system 878 | -10/Exiles | Given EX-Vault access code 900 | -10/Exiles | Opened EX-Vault 907 | -10/Exiles | Found AWS/Autocannon 926 | -10/Exiles | Warned to stay clear of 0b10 Research branches 953 | -10/Exiles | Met EX-DEC 957 | -10/Exiles | Learned location of Zion (-6) 987 | -10/Exiles | Discovered new exit (range 10) 994 | -10/Exiles | Left Exiles lab with AWS/Autocannon 994 | -10/Exiles | Entered Mines 1031 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1103 | -9/Mines | Learned Materials garrison access intel 1104 | -9/Mines | Assembled infested the area 1109 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1221 | -9/Mines | Met a Derelict shopkeep closing up shop 1278 | -9/Mines | Discovered new exit (range 6) 1286 | -9/Mines | Entered Materials 1286 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1288 | -8/Materials | Loaded intel: 1 garrison access location 1553 | -8/Materials | Build established: Skirmisher 1818 | -8/Materials | Discovered new exit (range 13) 1839 | -8/Materials | Identified exit to Garrison 1839 | -8/Materials | Entered Garrison 1846 | -8/Garrison | Installed Relay Interface Framework 1970 | -8/Garrison | Triggered checkpoint 2204 | -8/Garrison | Garrison Relay disabled 2280 | -8/Garrison | Triggered checkpoint 2366 | -8/Garrison | Triggered checkpoint 2419 | -8/Garrison | Garrison Relay disabled 2470 | -8/Garrison | Discovered new exit (range 12) 2492 | -8/Garrison | Entered Materials 2726 | -8/Materials | Lost 3 parts (1u2w) 2855 | -8/Materials | Build established: Scavenger-Skirmisher 3565 | -8/Materials | Build established: Bothacker-Skirmisher 4240 | -8/Materials | Central database locked down 4277 | -8/Materials | Garrison activated, responded to threat 4331 | -8/Materials | Core integrity fell below 50% 4455 | -8/Materials | Identified exit to Garrison 4455 | -8/Materials | Entered Garrison 4574 | -8/Garrison | Triggered checkpoint 4648 | -8/Garrison | Garrison Relay disabled 4997 | -8/Garrison | Triggered checkpoint 5078 | -8/Garrison | Triggered checkpoint 5210 | -8/Garrison | Triggered checkpoint 5223 | -8/Garrison | Discovered new exit (range 15) 5277 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5288 | -8/Garrison | Entered Factory 5288 | -7/Factory | Evolved 2 slots: Utility x2 5392 | -7/Factory | Build established: Bothacker-Tank 5688 | -7/Factory | Discovered new exit (range 6) 6375 | -7/Factory | Fabricated Cld. Plasma Rifle (x1) 6776 | -7/Factory | Local fabrication network quarantined 7288 | -7/Factory | First assault squad dispatched 7326 | -7/Factory | Discovered new exit (range 12) 8287 | -7/Factory | System corruption reached 10% 8329 | -7/Factory | Lost 3 parts (2n1w) 8404 | -7/Factory | Entered another Factory area 8404 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8434 | -6/Factory | Lost 11 parts (1p3n4u3w) 9269 | -6/Factory | Lost 3 parts (1n1u1w) 9668 | -6/Factory | Garrison activated, responded to threat 9717 | -6/Factory | Build established: Scavenger-Skirmisher 9986 | -6/Factory | Identified exit to Garrison 9991 | -6/Factory | Entered Garrison 10018 | -6/Garrison | Triggered checkpoint 10030 | -6/Garrison | Garrison Relay disabled 10089 | -6/Garrison | Lost 3 parts (2n1u) 10116 | -6/Garrison | Triggered checkpoint 10293 | -6/Garrison | Phase Generator disabled 10768 | -6/Garrison | Triggered checkpoint 10768 | -6/Garrison | Spotted B-75 Beast 10943 | -6/Garrison | Lost 4 parts (1p1n2w) 10967 | -6/Garrison | Destroyed B-75 Beast 11081 | -6/Garrison | Discovered new exit (range 10) 11293 | -6/Garrison | Discovered new exit (range 10) 11313 | -6/Garrison | Spotted B-75 Beast 11448 | -6/Garrison | Triggered checkpoint 11549 | -6/Garrison | System corruption reached 10% 11577 | -6/Garrison | Discovered new exit (range 10) 11594 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 11618 | -6/Garrison | Triggered checkpoint 11652 | -6/Garrison | Garrison Relay disabled 11698 | -6/Garrison | Entered Factory 11698 | -6/Factory | Accompanied by 1 ally 11826 | -6/Factory | Garrison activated, responded to threat 11862 | -6/Factory | Core integrity fell below 50% 11888 | -6/Factory | Lost 7 parts (2p3n1u1w) 12008 | -6/Factory | Build established: Bothacker-Skirmisher 12166 | -6/Factory | Garrison activated, responded to threat 14206 | -6/Factory | Discovered new exit (range 13) 14678 | -6/Factory | Lost 4 parts (2n1u1w) 14709 | -6/Factory | Core integrity fell below 20% 14721 | -6/Factory | Entered another Factory area 14721 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15115 | -5/Factory | Build established: Scavenger-Tank 15407 | -5/Factory | Cargo convoy interrupted 15421 | -5/Factory | Released all parts (5) 15425 | -5/Factory | Core integrity fell below 50% 15427 | -5/Factory | Crushed by falling debris 15429 | -5/Factory | Core integrity fell below 20% 15429 | -5/Factory | Crushed by falling debris 15434 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 15421_ Released Adv. Heat Sink. 15421_ Released Triangulator. 15421_ Released Hacking Suite. 15421_ Released Imp. Light Armor Plating. 15422_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 15424_ Slug penetrates Earth. 15424_ Penetrated by Slug. 15424_ Slug penetrates Earth. 15427_ The unstable cave ceiling collapses. 15427_ Crushed by falling debris. 15428_ Slug penetrates X-72 Disruptor. 15428_ Slug penetrates Earth. 15429_ The unstable cave ceiling collapses. 15429_ Crushed by falling debris. 15431_ Slug penetrates Wall. 15432_ Penetrated by Slug. 15433_ R-10 Processor collects Lrg. Matter Pod. 15434_ Slug penetrates G-50 Soldier. 15434_ G-50 Soldier destroyed. 15434_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????# !=# ????????????? | | #???????????# %+[ """"""??????????????? | | #???????????# """ # ???????????? | | #???????????# """ # ?????????? | | #???????????# """ # ! ????????? | | #???????????# "" ########## ### ????? | | #???????????# "" #???# # ??? | | #???????????# #???# " ??? | | #???????????# #???# "%" ?? | | #???????????# #???# " ?? | | #???????????# """ ##### ? | | ????????# "" F"" + + % ? | | ?????# """""" #### ? | | #??# """" #??# | | ###+### #??# #??# Rh | | ??? ??? ##??##########?## [*pxhh ??? | | ??? ???? #??????????????# =]]% #??????? | | ??? ???? #????????????????# *|g!!%! #??????? | | ???? ?????+???????????????##;;;;!/[]/ ###??????? | | ???? ????????????????????### ]!!## #????????? | | ?????????????????????????# ##???????????? | | ????????????????????????## ##????????????? | | ????????????????????????# # ##?????????????? | | ????????????????????????# ####??????????????? | | ???????????????????????## ##?????????????????? | | " ???????????????????# @#####??????????????????? | | " ???????????????????####??????????????????????? | | " ??????????????????????????????????????????????? | | !?????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | " ??????????????????????????????????????????????? | | " ?????????????????????????????????????????????? | | " ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####+####???????????????????????????????????????? | | !??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 38 Relay Coupler Value 2 Item Schematics ----------------- Arm. Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Plasma Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotCouplerDriver Manual? 0 Play Time 02:08:18 Cumulative 97.1 hours Start 2021.07.21 @ 20:04:36 End 2021.07.21 @ 22:15:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80a8651d-729e-42ee-a349-7d27c83b01c2