Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.26 @ 21:04:41 Player: SuDmit Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (956) 956 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 2419 Bonus ------- Follower Combat Kills 60 Friendly Fire -17 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 77/100 System Corruption 0% Temperature Danger (435) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Heat Sink Advanced Targeting Computer > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Trap Extractor (0/4) Trap Extractor (0/4) Trap Extractor (0/4) Precision Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Heat Sink Advanced Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Trap Extractor Trap Extractor Trap Extractor Precision Beam Rifle Rocket Launcher [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Advanced Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 3 9 2 Power 4 | 1 . 2 1 Engine 3 | 1 . 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . 2 2 . Utility 5 | 1 1 3 . Device 3 | . 1 2 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 3 . 2 1 Energy Gun 4 | 2 . 2 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 1 7 Power 3 | . . 1 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 4 | . 4 5 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . 3 3 3 Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 72 81 86 Engine 6 | . 14 4 6 Core 4 | . . 5 11 Flight 28 | . 26 30 25 Device 8 | . . 10 11 Processor 7 | . . 8 11 Energy Gun 23 | . 28 22 22 Peak Build Rating 24 | 6 9 23 24 Average Rating 14 | 4 6 17 21 On Entrance 8 | . 6 7 21 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 13 13 12 19 Greatest Support 20 | 20 20 14 12 Greatest Overweight (x) 3 | 2 3 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 5 | . 5 5 5 Average Carried 4 | . 4 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | . 5 5 4 Class Distribution -------------------- 77% | Sprinter 22% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 400 | 270 30 90 10 Remotely . | . . . . Salvage Created 1125 | . 49 713 363 Parts 65 | . 6 37 22 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 27 | . 3 17 7 Guns 27 | . 3 17 7 Classes Destroyed 8 | . 2 4 2 Hauler 1 | . . 1 . Mechanic 1 | . . . 1 Watcher 3 | . 1 2 . Swarmer 7 | . 3 4 . Grunt 10 | . . 8 2 Brawler 1 | . . . 1 Duelist 3 | . . 1 2 Sentry 6 | . . 4 2 Best Kill Streak 8 | . 3 8 5 Combat Bots Only 7 | . 3 7 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 125 | . 25 46 54 Missed 40 | . 6 21 13 Hits 85 | . 19 25 41 Melee 8 | . . 1 7 Projectile 77 | . 19 24 34 Critical Strikes 4 | . . 1 3 Damage Taken 1039 | . 132 266 641 Core 432 | . 29 90 313 Absorbed by Shields . | . . . . Ignored by Resistances 304 | . 46 76 182 Core Remaining (%) 94 | 100 88 . . Volleys Fired 64 | . 9 39 16 Largest 2 | . 2 2 2 Hottest 122 | . 90 122 122 Shots Fired 123 | . 18 78 27 Gun 122 | . 18 78 26 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic . | . . . . Thermal 122 | . 18 78 26 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 24 | . 5 24 18 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 7 | . 1 3 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 100 | . 11 66 23 Core Hits 47 | . 5 27 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 2 5 1 Burn 8 | . 2 5 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1661 | . 142 990 529 Guns 1574 | . 142 990 442 Cannons . | . . . . Explosions 87 | . . . 87 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1574 | . 142 990 442 Explosive 87 | . . . 87 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . . 39 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 437 | . 324 225 437 Average Temperature 105 | . 163 70 157 Received Heat Transfer 411 | . 54 99 258 Effects 5 | . . 2 3 Interference 4 | . . 2 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 5 3 Heat Transferred 4074 | . 507 2620 947 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 1 Low Security (%) 77 | 100 100 67 80 Level 1 22 | . . 32 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 340 | . 126 340 223 Initial 94 | . . 39 94 Average 125 | . 36 164 143 Influence Increases 1036 | . 168 604 264 Destroy 0b10 Robot/C 580 | . 60 340 180 Destroy 0b10 Robot/NC 25 | . 5 15 5 Destroy Leader 148 | . 12 96 40 Allied During Kill 4 | . . . 4 Successful Hack 89 | . 31 47 11 Select Force Hacks 60 | . . 60 . Disable Machine 9 | . . . 9 Destroy Structure 1 | . . 1 . Partial Spotted 30 | . . 30 . Lose Combat Pursuer 90 | . 60 15 15 Influence Decreases 838 | . 58 451 329 Entered New Map 240 | . . 71 169 Time Decay 328 | . 58 220 50 Lost Part 80 | . . 10 70 Lost Ally 40 | . . . 40 Purge Threat 150 | . . 150 . Squads Dispatched 11 | . 2 5 4 Investigation 9 | . 2 5 2 Extermination . | . . . . Reinforcement . | . . . . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 11 26 21 Peak Tracking Total 12 | . 7 5 12 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 26 | . 8 15 3 Terminals 23 | . 8 12 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 88 | . 24 55 9 Successful 55 | . 16 35 4 Failed 32 | . 8 19 5 Catastrophic 2 | . . 2 . Database Lockouts 1 | . . 1 . Manual 65 | . 20 41 4 Terminals 81 | . 24 48 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 24 | . 8 14 2 Part Schematic 1 | . . . 1 Robot Analysis 4 | . 2 2 . Prototype ID Bank 8 | . 4 4 . Open Door 1 | . . . 1 Branch Access Points 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Recall Investigation 1 | . . 1 . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 26 | . 8 16 2 Terminals 24 | . 8 14 2 Assimilate 1 | . . 1 . Botnet 21 | . 7 12 2 Disrupt 1 | . 1 . . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Tunnel 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 22 | . 8 12 2 Full Trace Events 10 | . 2 7 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 11 | . . . 11 Total Damage 166 | . . . 166 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total 4 | . 2 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 758 | 58 141 458 101 Spaces Moved 1175 | 46 285 768 76 Core 16 | 16 . . . Treads . | . . . . Legs 34 | 30 4 . . Wheels . | . . . . Hover . | . . . . Flight 1125 | . 281 768 76 Fastest Speed 30 | 50 32 30 30 Average Speed 36 | 104 34 30 68 Slowest Speed 285 | 150 285 32 194 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 20 | . 6 14 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 43 64 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1355 | 52 304 899 100 Wait 103 | . 7 92 4 Move 1132 | 45 272 739 76 Hop 20 | . 6 14 . Pick Up 6 | . 4 1 1 Fast Attach 13 | 6 1 5 1 Attach 1 | . . . 1 Detach 2 | . 2 . . Swap 7 | 1 2 4 . Drop 7 | . 1 5 1 Fire 64 | . 9 39 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Identified exit to Mines 103 | -10/Materials | Discovered new exit (range 7) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 284 | -9/Materials | Discovered new exit (range 11) 359 | -9/Materials | Discovered new exit (range 13) 368 | -9/Materials | Build established: Sprinter 378 | -9/Materials | Discovered new exit (range 9) 387 | -9/Materials | Discovered new exit (range 15) 404 | -9/Materials | Identified exit to Mines 404 | -9/Materials | Identified exit to Storage 502 | -9/Materials | Discovered new exit (range 10) 569 | -9/Materials | Central database locked down 581 | -9/Materials | Destroyed 7 combat bots 658 | -9/Materials | Entered Storage 670 | -9/Storage | Met a pair of Derelict thieves 753 | -9/Storage | Core integrity fell below 50% 758 | -9/Storage | Core integrity fell below 20% 759 | -9/Storage | Destroyed self with Rocket Launcher Last Messages --------------- 00745_ I-25 Savior unfolds itself. 00746_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 00748_ Overheating: System interference. 00748_ Prc. Beam Rifle temporarily disabled. 00748_ Adv. Targeting Computer temporarily disabled. 00749_ R-06 Scavenger inserts Ion Engine into recycling unit. 00750_ Flight Unit destroyed. 00750_ Katana melted. 00750_ L-31 Rogue destroyed. 00751_ VTOL Module destroyed. 00751_ Prc. Beam Rifle destroyed. 00753_ Lgt. Angular Momentum Engine destroyed. 00754_ B-36 Bruiser destroyed. 00754_ R-06 Scavenger inserts Grenade Launcher into recycling unit. 00754_ R-06 Scavenger collects Recalibrator. 00755_ Lgt. Nuclear Core destroyed. 00757_ Overheating: Heat Sink damaged (-12). 00757_ R-06 Scavenger inserts Heat Sink into recycling unit. 00757_ R-06 Scavenger collects Ion Engine. 00759_ Prc. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????###########?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????#^ "" #?????????????????????????????? | | ????????##! ! #?????????????????????????????? | | ????????#%= #?????????????????????????????? | | ????????# ! #??###?###????????????????????? | | ????????# ####T### #????????????????????? | | ????????# # =%@%[#????????????????????? | | ????????# # %gll=##???????????????????? | | ########## #/# ==[%["#???????????????????? | | [# ggT#???????????????????? | | +%!= gg=%=#???????????????????? | | #!%o =g!##???????????????????? | | ####+############### [ i/%=#????????????????????? | | # ##????????????# /*r%+ ?????????????????? | | # T#????????????# r/* %# #???????????????? | | ##" "##????????????####"Y"###? #???????????????? | | ? ????????????????#"""#????###???????????????? | | # ]]#??????????????#####??????????????????????? | | #]] ] #?????????????????????????????????????????? | | #] ] ]#?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Prc. Beam Rifle | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Mic. Nuclear Core | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Med. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedInertialClaw Manual? 0 Play Time 00:25:58 Cumulative 198.1 hours Start 2025.12.26 @ 20:38:52 End 2025.12.26 @ 21:04:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 2 Adventurer 50 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbe44e9b-bd72-4919-bf54-c2dad2c8c246