Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.13 @ 23:51:28 Player: dhtilly Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1613) 1613 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 3662 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 0/550 Matter 3/300 Energy 58/160 System Corruption 0% Temperature Cool (9) Movement Flying (55) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY (3) ------ Advanced Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Sensor Array ECM Suite Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon Improved Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Flight Unit Cesium-ion Thruster Sensor Array ECM Suite Ion Cannon High-powered Shotgun Improved Grenade Launcher [Rating: 26] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 74 | 6 12 26 30 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 24 | 2 1 12 9 Treads 3 | . . 2 1 Leg 20 | 2 1 10 7 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 13 | 1 4 3 5 Device 6 | . 1 2 3 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 32 | 2 6 10 14 Energy Gun 13 | 1 4 5 3 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 1 1 2 4 Ballistic Cannon 3 | . . 1 2 Launcher 7 | . 1 2 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 2 10 16 Power 3 | . 1 . 2 Propulsion 8 | . . 4 4 Utility 5 | . . 1 4 Weapon 12 | . 1 5 6 Highest Loss Streak 10 | . 2 7 10 Average Slot Usage (%) 92 | . 98 92 88 Engine 10 | . 14 11 8 Treads 4 | . . 5 5 Leg 29 | . 28 31 27 Device 4 | . 3 2 8 Storage 10 | . 14 11 8 Processor 4 | . 9 4 . Protection 3 | . . 3 6 Energy Gun 7 | . 13 6 2 Ballistic Gun 6 | . 7 4 8 Ballistic Cannon 4 | . . 7 4 Launcher 5 | . 5 3 6 Naked Turns . | . . . . Heaviest Build 42 | 12 27 27 42 Greatest Support 60 | 20 20 43 60 Greatest Overweight (x) 8 | . 1 8 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 8 8 Average Capacity 7 | 5 6 8 7 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 5 7 6 Final Capacity 8 | 6 8 8 4 Final Carried 8 | 2 8 7 3 Class Distribution -------------------- 38% | Scavenger-Mutant 36% | Mutant 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1118 | 183 174 488 273 Remotely . | . . . . Salvage Created 1665 | . 327 870 468 Parts 120 | . 22 71 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 40 | . 7 23 10 Guns 23 | . 7 9 7 Cannons 12 | . . 10 2 AOE 5 | . . 4 1 Classes Destroyed 8 | . 2 5 1 Worker 3 | . . 1 2 Watcher 3 | . 2 1 . Swarmer 3 | . . 3 . Grunt 26 | . 7 12 7 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 8 | . . 6 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 5 4 5 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3949 | . 297 1448 2204 Core 785 | . 11 222 552 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 95 44 . Volleys Fired 134 | . 29 56 49 Largest 3 | . 2 2 3 Hottest 144 | . 95 104 144 Shots Fired 263 | . 57 104 102 Gun 196 | . 55 67 74 Cannon 55 | . . 34 21 Launcher 12 | . 2 3 7 Special . | . . . . Kinetic 170 | . 37 64 69 Thermal 69 | . 17 27 25 Explosive 12 | . 2 3 7 Electromagnetic 12 | . 1 10 1 Robot Hit Streak 13 | . 11 13 12 Robot Miss Streak 9 | . 3 4 9 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 182 | . 43 65 74 Core Hits 91 | . 21 37 33 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3019 | . 400 1323 1296 Guns 1936 | . 361 737 838 Cannons 556 | . . 339 217 Explosions 502 | . 39 245 218 Melee . | . . . . Ramming 25 | . . 2 23 Kinetic 1674 | . 226 741 707 Thermal 709 | . 120 241 348 Explosive 502 | . 39 245 218 Electromagnetic 109 | . 15 94 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks 3 | . . 1 2 Impact . | . . . . Kinetic 3 | . . 1 2 Secondary . | . . . . Self-Inflicted Damage 80 | . . 26 54 Shots 4 | . . 2 2 Rammed 11 | . . 1 10 Targets Rammed 15 | . . 1 14 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 745 | . 175 185 745 Average Temperature 145 | . 72 60 280 Received Heat Transfer 1479 | . 171 498 810 Effects 34 | . . . 34 Shutdowns 6 | . . . 6 Energy Bleed 4 | . . . 4 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 10 | . . . 10 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1621 | . 275 569 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 467 | . 237 467 249 Average Influence 210 | . 92 324 174 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 43 | 100 73 13 53 Level 1 44 | . 26 56 46 Level 2 12 | . . 30 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 5 | . 1 1 3 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 4 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 17 33 14 Peak Tracking Total 8 | . 4 8 5 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 5 5 4 Terminals 10 | . 5 2 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 48 | . 16 19 13 Successful 31 | . 9 15 7 Failed 16 | . 7 4 5 Catastrophic 2 | . 1 . 1 Database Lockouts 1 | . . . 1 Manual 7 | . 3 . 4 Terminals 35 | . 16 8 11 Fabricators . | . . . . Repair Stations 5 | . . 3 2 Recycling Units 1 | . . 1 . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 20 | . 9 6 5 Record 3 | . . 1 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 5 | . 3 1 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 3 | . 3 . . Alert Level 1 | . . . 1 Maintenance Status 1 | . . 1 . Recall Investigation 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 1 2 Scan Component 2 | . . 1 1 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 7 | . . 7 . Insert Component 4 | . . 4 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 3 3 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2269 | 67 532 912 758 Spaces Moved 1250 | 54 344 477 375 Core 19 | 12 . 1 6 Treads 126 | . . 91 35 Legs 1105 | 42 344 385 334 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 104 120 131 127 Slowest Speed 450 | 120 150 450 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 69 46 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 83 | . 9 20 54 Melee . | . . . . Projectile 4 | . . 3 1 AOE 79 | . 9 17 53 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1696 | 61 412 658 565 Wait 164 | . 12 74 78 Move 1247 | 53 343 476 375 Hop . | . . . . Pick Up 29 | 2 10 13 4 Fast Attach 29 | 6 5 4 14 Attach 22 | . 2 10 10 Detach 6 | . 1 1 4 Swap 23 | . 5 12 6 Drop 27 | . 5 11 11 Fire 134 | . 29 56 49 Melee . | . . . . Ram 5 | . . . 5 Kick 10 | . . 1 9 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 14) 579 | -10/Materials | Discovered new exit (range 15) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Propulsion x2 922 | -9/Materials | Discovered new exit (range 12) 971 | -9/Materials | Discovered new exit (range 15) 1027 | -9/Materials | Build established: Scavenger-Mutant 1098 | -9/Materials | Identified exit to Materials 1255 | -9/Materials | Core integrity fell below 50% 1273 | -9/Materials | Lost 7 parts (4n3w) 1512 | -9/Materials | Entered another Materials area 1512 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2041 | -8/Materials | Build established: Scavenger-Tank 2044 | -8/Materials | Central database locked down 2119 | -8/Materials | Repaired Imp. Aluminum Leg 2125 | -8/Materials | Core integrity fell below 50% 2183 | -8/Materials | Lost 4 parts (1p1n1u1w) 2245 | -8/Materials | Core integrity fell below 20% 2270 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Adv. Terrain Scanner temporarily disabled. Hvy. Assault Rifle temporarily disabled. Carbon-fiber Leg destroyed. Slammed into G-47 Trooper. Imp. Aluminum Leg destroyed. Slammed into G-47 Trooper. Hvy. Assault Rifle destroyed. Slammed into G-47 Trooper. Imp. Ion Engine destroyed. Slammed into G-47 Trooper. Destabilizing: Core damaged (-16). Slammed into G-47 Trooper. G-47 Trooper destroyed. Imp. Heat Sink destroyed. Imp. Grenade Launcher destroyed. Acquired Aluminum Leg. U-05 Engineer builds a Wall. Acquired Lgt. Nuclear Core. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. 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Aluminum Leg | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterLatentGravjet Manual? 0 Play Time 00:40:17 Cumulative 7.7 hours Start 2020.07.13 @ 23:12:41 End 2020.07.13 @ 23:51:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b451764e-56d1-4827-96fc-b9415f239af5