Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.09 @ 15:10:48 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (148) 740 Value Destroyed (5751) 5751 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (679) 679 TOTAL SCORE: 12070 Bonus ------- High Alert Combat Kills 552 Follower Combat Kills 127 Cogmind --------- Core Integrity 370/1150 Matter 209/300 Energy 100/100 System Corruption 3% Temperature Warm (150) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Coolant Injector Medium Storage Unit Enhanced Optical Array Improved Targeting Computer Target Analyzer Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (10) --- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Medium Treads Myomer Leg Advanced VSS Leg Advanced VSS Leg Energy Well (350) Advanced Terrain Scanner Improved Cloaking Device Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Enhanced Optical Array Improved Targeting Computer Target Analyzer Core Analyzer Improved Cloaking Device Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Heavy Laser Phase Gun Heavy Gauss Cannon Heavy Pick > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Medium Treads Myomer Leg Advanced VSS Leg Advanced VSS Leg Energy Well Advanced Terrain Scanner Improved Cloaking Device [Rating: 108] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Pick Energy Gun Gatling Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 8 | . . . 1 2 1 2 2 Weapon 2 | . . . 1 . 1 . . Parts Attached 161 | 7 10 7 17 23 32 24 41 Power 15 | 1 2 1 . 1 2 3 5 Engine 4 | 1 2 . . 1 . . . Core 6 | . . 1 . . 2 3 . Reactor 5 | . . . . . . . 5 Propulsion 42 | 2 3 2 6 8 7 3 11 Treads 2 | . . . 1 . . 1 . Leg 40 | 2 3 2 5 8 7 2 11 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 43 | 1 2 1 4 5 11 8 11 Device 19 | . 1 . 1 2 4 5 6 Storage 5 | 1 . 1 1 . 1 . 1 Processor 9 | . . . . 1 4 2 2 Hackware 4 | . 1 . . . 1 . 2 Protection 6 | . . . 2 2 1 1 . Artifact . | . . . . . . . . Weapon 61 | 3 3 3 7 9 12 10 14 Energy Gun 18 | 1 1 . 4 3 2 2 5 Energy Cannon 5 | . . . 1 1 2 1 . Ballistic Gun 19 | 2 1 2 1 2 2 3 6 Ballistic Cannon 6 | . . . . 2 3 . 1 Launcher 9 | . 1 1 1 1 2 3 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 4 | . . . . . 1 1 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 1 1 2 . 1 Corrupted Parts 3 | . . . . . 3 . . System Corruption 13 | . . . . . 13 . . Parts Lost 69 | . 1 . 3 4 9 18 34 Power 5 | . . . . . . 2 3 Propulsion 21 | . . . 3 2 2 5 9 Utility 16 | . . . . . 2 4 10 Weapon 27 | . 1 . . 2 5 7 12 Highest Loss Streak 11 | . 1 . 1 3 2 8 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 96 100 97 99 98 92 82 Engine 2 | . 14 1 . 3 . . . Core 4 | . . 9 9 3 5 5 1 Leg 26 | . 28 44 33 29 25 19 13 Device 9 | . 5 . 5 15 6 10 11 Storage 7 | . 14 11 9 7 8 4 2 Processor 11 | . . . . 7 15 21 22 Hackware 3 | . 5 11 3 . 2 5 6 Protection 3 | . . . 9 7 4 1 . Energy Gun 5 | . 11 11 9 6 2 . 4 Energy Cannon 3 | . . . 1 6 3 6 . Ballistic Gun 7 | . 15 10 15 6 2 5 7 Ballistic Cannon 2 | . . . . 1 10 . . Piercing Weapon 2 | . . . . . 5 4 3 Naked Turns . | . . . . . . . . Heaviest Build 60 | 14 15 18 42 50 60 55 53 Greatest Support 93 | 20 20 40 55 72 76 74 93 Greatest Overweight (x) 1 | 1 . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 9 7 Most Carried 10 | 5 8 8 10 10 10 10 10 Average Carried 8 | 2 7 7 8 9 9 7 6 Final Capacity 10 | 8 8 8 10 10 10 5 10 Final Carried 10 | 2 8 8 10 9 9 4 10 Class Distribution -------------------- 28% | Scavenger-Skirmisher 24% | Scavenger-Mutant 13% | Scavenger-Gunner 11% | Gunner 11% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 3460 | 198 260 160 431 573 849 269 720 Remotely . | . . . . . . . . Salvage Created 5633 | . 438 271 641 1441 552 691 1599 Parts 291 | . 41 15 27 57 17 54 80 Haulers Intercepted 6 | . 1 1 1 1 . . 2 Recyclers Shooed 10 | . . 2 . 2 5 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 112 | . 10 4 15 31 10 22 20 Melee 4 | . . . . . 1 1 2 Guns 51 | . 4 1 11 12 2 5 16 Cannons 21 | . . . . 15 5 . 1 AOE 35 | . 6 3 4 4 2 16 . Classes Destroyed 14 | . 7 2 1 3 . . 1 Worker 9 | . 2 1 . 1 1 4 . Builder 11 | . 1 . . . 1 5 4 Hauler 6 | . 1 1 1 1 . . 2 Recycler 5 | . . 2 . . 1 1 1 Operator 1 | . 1 . . . . . . Watcher 4 | . 1 . . 1 1 1 . Swarmer 26 | . 3 3 4 . . 13 3 Grunt 56 | . 7 . 7 21 7 6 8 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . 1 . . . . Sentry 9 | . . 1 3 3 . 1 1 Specialist 2 | . . . . . . . 2 Hunter 11 | . . . . 3 2 2 4 Programmer 6 | . . . . 3 1 . 2 Best Kill Streak 9 | . 8 5 4 8 3 9 5 Combat Bots Only 9 | . 5 3 4 7 3 9 4 Max Kills in Single Turn 7 | . 4 3 2 3 2 7 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . 3 2 2 3 1 3 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 11799 | . 466 183 828 1798 1753 2305 4466 Core 1637 | . 45 81 87 198 128 318 780 Absorbed by Shields 151 | . . . . . . 99 52 Core Remaining (%) 81 | 100 82 79 84 71 84 68 . Volleys Fired 287 | . 35 16 32 72 44 29 59 Largest 4 | . 2 2 3 3 3 3 4 Hottest 262 | . 60 75 170 208 171 152 262 Shots Fired 727 | . 70 32 95 208 114 49 159 Gun 515 | . 68 30 91 124 24 33 145 Cannon 189 | . . . 1 83 86 5 14 Launcher 23 | . 2 2 3 1 4 11 . Special . | . . . . . . . . Kinetic 385 | . 37 14 59 79 80 23 93 Thermal 228 | . . . 21 128 4 9 66 Explosive 23 | . 2 2 3 1 4 11 . Electromagnetic 91 | . 31 16 12 . 26 6 . Robot Hit Streak 16 | . 10 6 11 11 16 7 15 Robot Miss Streak 7 | . 3 6 2 6 4 7 6 Penetration Max 1 | . . . . 1 1 . 1 Secondary Targets 8 | . . . 2 . . 2 4 Max Gunslinging Chain 1 | . . . 1 . . 1 1 Shots Hit Robots 478 | . 42 24 64 140 64 34 110 Core Hits 306 | . 24 13 28 75 45 49 72 Critical Kills 4 | . . . . . 1 1 2 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 20 | . 1 . 1 2 8 1 7 Burn 3 | . . . 1 . . . 2 Destroy 6 | . . . . . 1 1 4 Blast 10 | . . . . 2 7 . 1 Corrupt 1 | . 1 . . . . . . Melee Attacks 16 | . . . . . 3 4 9 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 16 | . . . . . 3 4 9 Sneak Attacks 3 | . . . . . . 1 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15064 | . 958 575 1305 3999 2253 3435 2539 Guns 6714 | . 525 289 989 2054 266 471 2120 Cannons 2744 | . . . . 1270 1365 . 109 Explosions 4991 | . 433 286 316 641 519 2796 . Melee 581 | . . . . . 103 168 310 Ramming 34 | . . . . 34 . . . Kinetic 4853 | . 252 129 588 1185 1254 307 1138 Thermal 4535 | . 108 . 369 2558 30 379 1091 Explosive 3893 | . 325 286 199 222 316 2545 . Electromagnetic 1168 | . 273 160 149 . 550 36 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 581 | . . . . . 103 168 310 Highest Corruption 14 | . 1 1 . 4 14 2 3 Average Corruption 2 | . 1 1 . 1 5 1 2 Corruption Purged 5 | . . . . . 5 . . Corruption Blocked . | . . . . . . . . Effects 54 | . . . . 26 13 9 6 Message Errors 12 | . . . . 7 1 3 1 Matter Fused 11 | . . . . 7 2 1 1 Heat Flow Errors 9 | . . . . 2 3 3 1 Energy Discharges 6 | . . . . 4 1 1 . Parts Rejected 2 | . . . . 1 . 1 . Data Loss (minor) 4 | . . . . 1 3 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 3 | . . . . 1 1 . 1 Alerts 2 | . . . . 2 . . . Weapon Failures 4 | . . . . 1 1 . 2 Overload Shots . | . . . . . . . . Overflow Damage 371 | . 5 . . 103 51 212 . Projectiles 91 | . . . . 40 51 . . Explosions 280 | . 5 . . 63 . 212 . Melee . | . . . . . . . . Knockbacks 14 | . . . . 2 12 . . Impact 1 | . . . . 1 . . . Kinetic 12 | . . . . 1 11 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 314 | . 99 . 88 . 35 92 . Shots 11 | . 3 . 3 . 3 2 . Rammed . | . . . . . . . . Targets Rammed 3 | . . . . 3 . . . Kicked 3 | . . . . 3 . . . Crushed . | . . . . . . . . Highest Temperature 387 | . 135 36 387 321 260 207 198 Average Temperature 99 | . 55 20 204 72 83 65 98 Received Heat Transfer 2812 | . 165 36 333 771 297 301 909 Effects 6 | . . . 5 . 1 . . Shutdowns 2 | . . . 2 . . . . Energy Bleed 2 | . . . 2 . . . . Interference 1 | . . . . . 1 . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 1 . . 4 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 14 | . . . 1 8 . . 5 Heat Transferred 8183 | . 200 . 767 4378 50 385 2403 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 2 . 1 . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 996 | . 217 275 351 695 416 996 618 Initial 409 | . . 83 31 113 309 149 409 Average 286 | . 121 135 231 279 311 276 463 Maximum Alert Level 3 | . 1 1 1 2 2 3 2 Low Security (%) 38 | 100 78 77 33 49 7 67 . Level 1 34 | . 21 22 66 16 81 13 19 Level 2 24 | . . . . 33 11 . 80 Level 3 2 | . . . . . . 18 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 32 | . 4 1 . 10 6 4 7 Investigation 8 | . 2 . . 3 2 . 1 Extermination 5 | . . . . 2 2 . 1 Reinforcement 15 | . 2 1 . 4 2 4 2 Assault 1 | . . . . 1 . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . Haulers Reinforced 7 | . . . . 3 . 3 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . . . . 2 . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 159 | . 16 4 15 40 14 30 40 Peak Tracking Total 10 | . 4 3 5 6 3 10 6 Tactical Retreats 14 | . . . . 4 2 2 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 11 | . 3 1 . 2 3 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 35 | . 1 . 1 7 6 16 4 Max in Single Turn 15 | . 1 . 1 4 3 15 1 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 27 | . 3 2 2 9 4 5 2 Terminals 21 | . 3 2 2 7 2 4 1 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 2 1 . . Total Hacks 91 | . 10 4 8 37 9 17 6 Successful 47 | . 7 4 4 14 4 11 3 Failed 44 | . 3 . 4 23 5 6 3 Catastrophic 9 | . 1 . . 6 1 1 . Database Lockouts . | . . . . . . . . Manual 33 | . 5 1 3 15 2 7 . Terminals 76 | . 10 4 8 32 4 16 2 Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . . . . . 4 . . Recycling Units 4 | . . . . . . . 4 Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . 5 1 . . Terminal Hacks 32 | . 5 3 3 12 1 8 . Part Schematic 1 | . . . . . . 1 . Robot Analysis 4 | . . . . 2 1 1 . Prototype ID Bank 9 | . 2 . . 4 . 3 . Level Access Points 4 | . 1 . . 2 . 1 . Emergency Access Points 6 | . . 2 1 1 . 2 . Terminal Index 3 | . 1 . 1 1 . . . Locate Traps 4 | . . 1 1 2 . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . 3 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 9 | . 2 1 1 2 1 2 . Terminals 9 | . 2 1 1 2 1 2 . Botnet 9 | . 2 1 1 2 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 3 2 2 9 3 4 2 Full Trace Events 5 | . . . . 3 1 . 1 Feedback Events 2 | . . . . 1 . . 1 Corruption 2 | . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 1 . Highest-Rated Group 93 | . . . . . 93 31 . Highest-Rated Ally 31 | . . . . . 31 31 . Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . . 21 . . Total Damage 376 | . . . . . 376 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 4 | . . . . 2 1 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 7051 | 50 631 451 543 2010 1414 816 1136 Spaces Moved 4552 | 36 395 320 343 1376 926 523 633 Core 16 | 16 . . . . . . . Treads 219 | . . . . . . 14 205 Legs 4317 | 20 395 320 343 1376 926 509 428 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 122 120 120 110 Average Speed 125 | 101 120 120 120 124 123 131 133 Slowest Speed 250 | 120 120 120 190 127 126 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 53 29 28 38 20 22 15 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 279 | . 12 15 27 41 49 129 6 Melee . | . . . . . . . . Projectile 36 | . . . 1 6 18 5 6 AOE 243 | . 12 15 26 35 31 124 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 5293 | 47 484 361 428 1515 1096 596 766 Wait 115 | . 28 3 13 8 57 4 2 Move 4545 | 35 394 319 342 1375 925 522 633 Hop . | . . . . . . . . Pick Up 77 | 5 9 7 9 11 15 9 12 Fast Attach 69 | 3 2 2 7 7 12 9 27 Attach 40 | 3 1 2 3 4 7 13 7 Detach 12 | . . 1 2 . 3 3 3 Swap 52 | 1 7 3 7 12 13 2 7 Drop 74 | . 8 8 13 20 17 1 7 Fire 287 | . 35 16 32 72 44 29 59 Melee 16 | . . . . . 3 4 9 Ram . | . . . . . . . . Kick 3 | . . . . 3 . . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . 3 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 9) 503 | -10/Materials | Build established: Scavenger-Mutant 603 | -10/Materials | Identified exit to Materials 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Propulsion x2 1120 | -9/Materials | Discovered new exit (range 12) 1133 | -9/Materials | Entered another Materials area 1133 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1431 | -8/Materials | Build established: Scavenger-Tank 1666 | -8/Materials | Discovered new exit (range 5) 1676 | -8/Materials | Entered Factory 1676 | -7/Factory | Evolved 2 slots: Utility x2 1983 | -7/Factory | Build established: Scavenger-Skirmisher 2494 | -7/Factory | Identified exit to Factory 3155 | -7/Factory | Found Powered Armor 3276 | -7/Factory | First assault squad dispatched 3509 | -7/Factory | Lost 3 parts (1n2w) 3561 | -7/Factory | Destroyed 7 combat bots 3686 | -7/Factory | Entered another Factory area 3686 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4095 | -6/Factory | Discovered new exit (range 3) 4814 | -6/Factory | Allied Derelicts emerged from ambush trap array 4855 | -6/Factory | System corruption reached 10% 5066 | -6/Factory | Discovered new exit (range 9) 5100 | -6/Factory | Entered another Factory area 5100 | -5/Factory | Accompanied by 1 ally 5100 | -5/Factory | Evolved 2 slots: Utility x2 5338 | -5/Factory | Identified exit to Factory 5490 | -5/Factory | Build established: Gunner 5704 | -5/Factory | Destroyed 9 combat bots 5708 | -5/Factory | Lost 8 parts (3n1u4w) 5903 | -5/Factory | Lost 6 parts (2p1n2u1w) 5916 | -5/Factory | Entered another Factory area 5916 | -4/Factory | Evolved 2 slots: Utility x2 6117 | -4/Factory | Spotted B-86 Titan 6144 | -4/Factory | Build established: Scavenger-Mutant 6311 | -4/Factory | Lost 3 parts (1n2w) 6473 | -4/Factory | Lost 7 parts (1p2n3u1w) 6531 | -4/Factory | Garrison activated, responded to threat 6730 | -4/Factory | Found Prototype Hackware 6730 | -4/Factory | Identified Exp. Hacking Suite 6768 | -4/Factory | Spotted B-86 Titan 6857 | -4/Factory | Lost 7 parts (1p2n1u3w) 7033 | -4/Factory | Core integrity fell below 50% 7052 | -4/Factory | Self-destructed Last Messages --------------- 07023_ Core Analyzer destroyed. 07027_ Slug penetrates Assembly Bed. 07027_ Assembly Bed disabled. 07029_ Myomer Leg destroyed. 07030_ Flexi-carbon Leg destroyed. 07030_ S-27 Virus suffers critical hit (Burn). 07030_ S-27 Virus destroyed. 07034_ System corrupted: Hvy. Gauss Cannon jammed. 07037_ S-27 Virus destroyed. 07037_ Slug penetrates G-67 Veteran. 07038_ Phase Gun destroyed. 07042_ Flexi-carbon Leg destroyed. 07043_ Imp. Cloaking Device destroyed. 07044_ Adv. Heat Sink destroyed. 07046_ Hvy. Laser destroyed. 07046_ S-27 Virus destroyed. 07049_ Lgt. Quantum Reactor destroyed. 07050_ S-27 Virus Autogun blasted off. 07050_ S-27 Virus destroyed. 07050_ Hvy. Gauss Cannon destroyed. 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""" #?????? | | ???####+########## # / """ #?????? | | ???# #???#" # """ #?????? | | ???# "" ###### # #?????? | | ???# """"" # + """ """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 25 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 400 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- Imp. Linear Gravjet | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniCloakingGreatsword Manual? 0 Play Time 01:40:44 Cumulative 170.1 hours Start 2022.11.06 @ 22:16:35 End 2022.11.09 @ 15:10:48 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 53 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e07866d7-a820-4cec-8107-110d389e2f07