Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 23:44:38 Player: arsenico Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (58) 290 Value Destroyed (1527) 1527 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8117 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 190/190 System Corruption 3% Temperature Cool (0) Movement Flying (42) Location -2/Research Parts ------- > --- POWER (5) -------- Light Quantum Reactor > --- PROPULSION (9) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Nanosword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Sensor Array Improved Signal Interpreter Advanced ECM Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Nanosword > --- INVENTORY -------- Heavy Treads Advanced Sensor Array Nanosword [Rating: 114] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 2 2 Power 4 | . . . 1 . 1 . . . 1 . 1 Propulsion 7 | . . 2 1 1 . . . . . 2 1 Utility 5 | . . . . 1 1 . . 2 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 90 | 7 3 13 4 4 2 1 . 5 23 15 13 Power 16 | 1 . 1 1 . 1 . . 2 4 3 3 Engine 7 | 1 . 1 . . 1 . . . 4 . . Core 3 | . . . 1 . . . . 2 . . . Reactor 6 | . . . . . . . . . . 3 3 Propulsion 37 | 2 . 6 2 1 . 1 . 1 11 7 6 Treads 7 | 2 . 2 . . . . . . . . 3 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 5 | . . . . 1 . . . . 4 . . Flight 25 | . . 4 2 . . 1 . 1 7 7 3 Utility 21 | 2 2 2 . 3 1 . . 1 5 3 2 Device 13 | 1 . 1 . 3 . . . 1 4 2 1 Storage 4 | 1 2 1 . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . Hackware 2 | . . . . . . . . . 1 1 . Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 16 | 2 1 4 1 . . . . 1 3 2 2 Energy Gun 2 | 1 . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . 2 . . Ballistic Gun 5 | 1 . 3 . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . 1 1 . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 1 Parts Lost 49 | . . . . . . . . . 27 2 20 Power 12 | . . . . . . . . . 8 . 4 Propulsion 23 | . . . . . . . . . 12 2 9 Utility 12 | . . . . . . . . . 6 . 6 Weapon 2 | . . . . . . . . . 1 . 1 Highest Loss Streak 16 | . . . . . . . . . 10 1 16 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 1 8 13 9 9 9 10 10 9 8 4 3 Power . | . 1 . . 1 . 1 1 . . . . Propulsion 3 | . 4 4 2 1 1 2 2 2 3 1 1 Utility 1 | . 1 2 2 3 4 4 4 3 2 1 . Weapon 2 | . 1 4 4 3 3 3 3 2 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 26 | . 2 8 2 2 . . . 4 1 6 1 Power 1 | . . . . . . . . . . . 1 Propulsion 9 | . . 6 . . . . . 1 . 2 . Utility 9 | . 2 . 2 1 . . . 2 1 1 . Weapon 6 | . . 2 . . . . . 1 . 3 . Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 100 99 93 98 94 93 93 99 65 61 55 Engine 8 | . 14 11 9 7 9 6 6 5 5 . . Core 2 | . . . 4 7 6 6 6 10 4 . . Reactor 1 | . . . . . . . . . . 6 8 Treads 14 | . 28 33 . . . . . . . . 2 Flight 14 | . . 10 45 45 40 40 40 35 20 20 15 Device 13 | . 14 11 9 14 13 13 13 22 12 12 14 Storage 8 | . 14 11 9 7 6 6 6 5 4 . . Processor 2 | . . . . . 4 6 6 5 5 4 3 Hackware 1 | . . . . . . . . . 3 2 3 Energy Gun 5 | . 14 1 . . . . . . . . . Ballistic Gun 8 | . 10 19 13 7 6 6 6 5 2 2 1 Launcher 1 | . 3 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 4 4 3 Peak Build Rating 114 | 7 8 22 29 36 42 46 42 60 80 107 114 Average Rating 34 | 4 7 14 25 34 41 42 42 56 55 82 85 On Entrance 36 | . 7 8 22 29 36 42 42 42 60 47 107 Avg Prop Armor Cover (%) 16 | . . . . . . . . . 10 34 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 51 | 14 31 31 25 27 29 29 29 38 45 49 51 Greatest Support 98 | 40 40 80 25 38 29 29 29 38 45 54 98 Greatest Overweight (x) 4 | . . 1 . . . . . . 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 10 10 10 10 5 5 Average Capacity 10 | 7 11 13 10 10 10 10 10 10 9 5 5 Most Carried 15 | 4 12 15 10 10 10 10 10 10 10 5 5 Average Carried 8 | 1 8 13 9 9 9 10 10 9 8 4 4 Final Capacity 15 | 8 15 10 10 10 10 10 10 10 5 5 5 Final Carried 12 | 1 12 10 10 10 10 10 10 10 5 5 1 Class Distribution -------------------- 57% | Mutant 23% | Sprinter 8% | Scavenger-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Matter Collected 1619 | 270 150 214 32 51 . . . 183 275 223 221 Remotely . | . . . . . . . . . . . . Salvage Created 2216 | 22 380 339 89 . . . . 183 382 223 598 Parts 135 | 2 20 30 11 . . . . 2 26 12 32 Haulers Intercepted 5 | . 2 1 1 . . . . . 1 . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 36 | . 7 9 3 . . . . . 4 5 8 Melee 15 | . . . . . . . . . 4 5 6 Guns 15 | . 4 6 3 . . . . . . . 2 AOE 6 | . 3 3 . . . . . . . . . Classes Destroyed 9 | 1 4 2 . . . . . . 1 . 1 Worker 6 | . . 1 . . . . . 2 3 . . Builder 3 | . . . . . . . . . 3 . . Tunneler 3 | 1 . 1 . . . . . . 1 . . Hauler 5 | . 2 1 1 . . . . . 1 . . Recycler 5 | . 2 1 . . . . . 1 . . 1 Swarmer 22 | . 2 5 3 . . . . . 4 4 4 Grunt 7 | . 5 1 . . . . . . . . 1 Sentry 5 | . . 3 . . . . . . . 1 1 Programmer 2 | . . . . . . . . . . . 2 Best Kill Streak 6 | 1 5 6 4 . . . . 3 4 4 5 Combat Bots Only 4 | . 4 3 3 . . . . . 4 4 4 Max Kills in Single Turn 2 | 1 2 2 1 . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Hostile Shots Fired 552 | . 29 50 16 27 1 . 3 . 162 44 220 Missed 209 | . 11 19 11 19 1 . 2 . 72 14 60 Hits 343 | . 18 31 5 8 . . 1 . 90 30 160 Projectile 343 | . 18 31 5 8 . . 1 . 90 30 160 AOE 3 | . . . . . . . . . 2 . 1 Critical Strikes 8 | . 1 1 . . . . . . 2 . 4 Damage Taken 7040 | . 229 386 58 60 . . 13 . 2036 689 3569 Core 2218 | . 97 32 . 5 . . . . 487 126 1471 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 88 | 100 61 92 100 99 . . 100 100 57 90 . Volleys Fired 122 | 3 62 34 5 . . . . . 6 2 10 Largest 2 | 1 2 2 1 . . . . . 1 1 1 Hottest 120 | 50 80 56 25 . . . . . 120 30 94 Shots Fired 178 | 3 84 68 5 . . . . . 6 2 10 Gun 160 | 3 77 63 5 . . . . . . 2 10 Cannon 3 | . . . . . . . . . 3 . . Launcher 15 | . 7 5 . . . . . . 3 . . Special . | . . . . . . . . . . . . Kinetic 86 | . 16 63 5 . . . . . . 2 . Thermal 77 | 3 61 . . . . . . . 3 . 10 Explosive 15 | . 7 5 . . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 1 9 15 3 . . . . . 5 1 7 Robot Miss Streak 7 | 1 3 3 7 . . . . . 1 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 142 | 2 36 43 2 . . . . 3 22 14 20 Core Hits 84 | 1 24 22 4 . . . . 1 12 7 13 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 8 | 1 1 . . . . . . 2 . 2 2 Burn 2 | 1 1 . . . . . . . . . . Smash 2 | . . . . . . . . 2 . . . Sever 4 | . . . . . . . . . . 2 2 Melee Attacks 104 | . . . . 5 . . . 7 50 24 18 Impact 11 | . . . . 5 . . . 6 . . . Slashing 93 | . . . . . . . . 1 50 24 18 Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 2 9 . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4824 | 27 690 826 69 . . . . 269 1366 533 1044 Guns 1102 | 24 390 401 69 . . . . . . 20 198 Cannons 102 | . . . . . . . . . 102 . . Explosions 815 | . 297 423 . . . . . . 95 . . Melee 2789 | . . . . . . . . 269 1169 513 838 Ramming 16 | 3 3 2 . . . . . . . . 8 Kinetic 596 | . 106 401 69 . . . . . . 20 . Thermal 587 | 24 284 . . . . . . . 81 . 198 Explosive 815 | . 297 423 . . . . . . 95 . . Electromagnetic . | . . . . . . . . . . . . Impact 290 | . . . . . . . . 269 21 . . Slashing 2520 | . . . . . . . . . 1169 513 838 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 2 4 1 3 Average Corruption 2 | . . . . . . . . 2 3 1 2 Corruption Purged 1 | . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . . 4 15 . 2 Message Errors 3 | . . . . . . . . . 3 . . Matter Fused 3 | . . . . . . . . 1 2 . . Heat Flow Errors 3 | . . . . . . . . . 3 . . Energy Discharges 4 | . . . . . . . . 1 3 . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 2 4 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 498 | . 25 . . . . . . 137 217 15 104 Projectiles . | . . . . . . . . . . . . Explosions 25 | . 25 . . . . . . . . . . Melee 473 | . . . . . . . . 137 217 15 104 Knockbacks 2 | . . . . . . . . 2 . . . Impact 2 | . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 91 | . 11 19 . . . . . . 58 . 3 Shots 4 | . 1 1 . . . . . . 2 . . Rammed 7 | 1 2 1 . . . . . . . . 3 Targets Rammed 7 | 1 2 1 . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 274 | 30 240 24 139 206 . . . . 274 192 185 Average Temperature 70 | 16 75 8 47 94 . . . . 86 70 99 Received Heat Transfer 591 | . 120 99 . 18 . . . . 48 27 279 Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 18 | . . . . . . . . . . . 18 Longest Duration 18 | . . . . . . . . . . . 18 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . . . Impact Corruptions 5 | . . . . . . . . 5 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . . . . 1 Heat Transferred 1406 | 148 925 . . . . . . . 74 . 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 194 | 5 133 175 194 83 14 . . 20 114 129 140 Initial 83 | . . 7 70 83 14 . . . . 36 56 Average 33 | . 15 76 100 51 11 . . 3 20 84 31 Influence Increases 2120 | 5 252 381 174 48 . . . 67 528 323 342 Destroy 0b10 Robot/C 720 | . 140 180 60 . . . . . 80 100 160 Destroy 0b10 Robot/NC 110 | 5 20 20 5 . . . . 15 40 . 5 Destroy Leader 160 | . 34 52 12 . . . . . 12 20 30 Successful Hack 31 | . 6 14 6 . . . . 5 . . . Disable Machine 195 | . 15 30 . 15 . . . 45 45 45 . Destroy Structure 184 | . 37 25 1 3 . . . 2 96 8 12 Partial Spotted 240 | . . 45 15 15 . . . . . 90 75 Lose Combat Pursuer 480 | . . 15 75 15 . . . . 255 60 60 Influence Decreases 1980 | 5 233 233 157 201 27 4 . 67 459 291 303 Entered New Map 308 | . . 12 97 101 17 3 . . . 33 45 Time Decay 1324 | 5 233 221 60 100 10 1 . 67 251 238 138 Lost Part 348 | . . . . . . . . . 208 20 120 Squads Dispatched 13 | . 1 . . 2 . . . 1 6 2 1 Investigation 3 | . 1 . . 1 . . . . 1 . . Extermination 7 | . . . . 1 . . . 1 2 2 1 Reinforcement 3 | . . . . . . . . . 3 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Distress Signals 9 | . 1 3 . 1 . . . . 2 . 2 Communications Jammed 2 | . . . . . . . . . 2 . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 12 11 10 3 . . 3 . 29 17 37 Peak Tracking Total 15 | . 6 5 9 3 2 . 3 . 9 6 15 Tactical Retreats 29 | . . 1 4 1 . . . . 8 6 9 ECM-based Alert Blocks 27 | . . . . . . . . . . 6 21 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Traps Triggered 5 | . . . . . . . . 2 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Machines Disabled 13 | . 1 2 . 1 . . . 3 3 3 . Max in Single Turn 1 | . 1 1 . 1 . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Machines Accessed 27 | . 7 2 2 4 . 1 . 4 2 3 2 Terminals 19 | . 7 2 2 2 . . . 1 1 2 2 Fabricators 2 | . . . . 1 . . . 1 . . . Repair Stations 2 | . . . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 35 | . 7 3 4 5 . 1 . 6 3 4 2 Successful 11 | . 1 2 2 . . 1 . 1 1 2 1 Failed 24 | . 6 1 2 5 . . . 5 2 2 1 Catastrophic 14 | . 4 1 1 4 . . . 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 7 3 3 1 . . . 1 . 1 1 Terminals 22 | . 7 3 4 2 . . . 1 1 2 2 Fabricators 2 | . . . . 1 . . . 1 . . . Repair Stations 4 | . . . . . . . . 2 2 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . 2 . . . . . 2 . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 8 | . 1 2 2 . . 1 . . 1 . 1 Record 2 | . . . 1 . . . . . . . 1 Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . Retrieve Study 2 | . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 5 2 1 4 . . . 3 1 2 2 Full Trace Events 2 | . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 139 | . . . . . . . . 139 . . . Total Part Build Rating 18 | . . . . . . . . 18 . . . Part Studies Acquired 2 | . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Active Infowar (turns) 4834 | 37 2026 554 124 203 24 83 5 378 689 419 292 Sensors 2454 | . . 245 124 203 24 83 5 378 689 417 286 Seismic 2372 | 37 2026 309 . . . . . . . . . Jamming 140 | . . . . . . . . . 140 . . ECM 405 | . . . . . . . . 1 . 112 292 Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Turns Passed 5282 | 108 2026 556 124 203 24 83 5 378 857 562 356 Spaces Moved 6083 | 56 746 457 386 626 96 396 22 551 1277 955 515 Core 160 | 7 . . . . . . . . 20 82 51 Treads 997 | 49 746 191 . . . . . . . . 11 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4926 | . . 266 386 626 96 396 22 551 1257 873 453 Fastest Speed 20 | 50 160 26 23 20 20 20 20 20 20 25 25 Average Speed 49 | 146 160 82 23 20 20 20 20 20 33 33 39 Slowest Speed 250 | 160 160 160 24 20 20 20 20 20 250 117 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . 2 . . . . . 2 4 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 29 | 5 89 47 41 16 2 65 9 13 34 17 14 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . Scrap Searched 2 | . . . . . . 2 . . . . . Spaces Dug 75 | . 12 . . 3 . . . 1 51 4 4 Terrain Destroyed 145 | . 50 25 . 3 . . . 1 58 4 4 Melee 34 | . . . . 3 . . . 1 22 4 4 Projectile 1 | . . . . . . . . . 1 . . AOE 110 | . 50 25 . . . . . . 35 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Total 8037 | 79 1499 587 415 695 103 397 21 810 1629 1163 639 Wait 1335 | 5 658 44 10 46 . . . 222 218 85 47 Move 6059 | 56 745 456 381 625 95 395 21 550 1272 948 515 Hop 6 | . . . 2 . . . . . 2 2 . Pick Up 137 | 8 17 19 7 6 3 . . 12 28 26 11 Fast Attach . | . . . . . . . . . . . . Attach 97 | 7 2 3 3 4 2 . . 7 32 17 20 Detach 20 | . 2 . 1 1 1 . . 1 5 . 9 Swap 31 | . 5 11 1 4 . 2 . 3 3 2 . Drop 80 | . 6 19 5 4 2 . . 8 13 17 6 Fire 122 | 3 62 34 5 . . . . . 6 2 10 Melee 104 | . . . . 5 . . . 7 50 24 18 Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush 3 | . 2 1 . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . 40 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Met a group of wandering Federalists 117 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 15) 1191 | -10/Materials | Discovered new exit (range 8) 2095 | -10/Materials | Discovered new exit (range 15) 2115 | -10/Materials | Discovered new exit (range 6) 2135 | -10/Materials | Entered another Materials area 2135 | -9/Materials | Evolved 2 slots: Propulsion x2 2402 | -9/Materials | Discovered new exit (range 8) 2689 | -9/Materials | Discovered new exit (range 9) 2691 | -9/Materials | Entered another Materials area 2691 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2782 | -8/Materials | Discovered new exit (range 16) 2815 | -8/Materials | Entered Factory 2815 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2936 | -7/Factory | Discovered new exit (range 5) 3018 | -7/Factory | Entered another Factory area 3018 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3037 | -6/Factory | Discovered new exit (range 15) 3040 | -6/Factory | Identified exit to Lower Caves 3042 | -6/Factory | Entered Lower Caves 3047 | -6/Lower Caves | Entered a destroyed Warlord outpost 3064 | -6/Lower Caves | Encountered a Warlord checkpoint 3119 | -6/Lower Caves | Discovered new exit (range 8) 3124 | -6/Lower Caves | Identified exit to Lower Caves 3125 | -6/Lower Caves | Entered another Lower Caves area 3128 | -6/Lower Caves | Discovered new exit (range 10) 3129 | -6/Lower Caves | Learned Factory security intel 3130 | -6/Lower Caves | Identified exit to Factory 3130 | -6/Lower Caves | Entered Factory 3130 | -5/Factory | Evolved 2 slots: Utility x2 3203 | -5/Factory | Build established: Sprinter 3333 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 3385 | -5/Factory | Discovered new exit (range 15) 3388 | -5/Factory | Identified exit to Factory 3508 | -5/Factory | Entered another Factory area 3508 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3560 | -4/Factory | Spotted B-86 Titan 3699 | -4/Factory | Crushed by falling debris 3730 | -4/Factory | Lost 3 parts (2p1u) 4013 | -4/Factory | Lost 4 parts (2p1n1u) 4112 | -4/Factory | Lost 4 parts (1n2u1w) 4256 | -4/Factory | Lost 10 parts (2p7n1u) 4329 | -4/Factory | Discovered new exit (range 12) 4349 | -4/Factory | Lost 3 parts (3n) 4365 | -4/Factory | Entered Research 4365 | -3/Research | Evolved 2 slots: Propulsion x2 4725 | -3/Research | Discovered new exit (range 7) 4728 | -3/Research | Identified exit to Research 4852 | -3/Research | Build established: Scavenger-Sprinter 4923 | -3/Research | Discovered exit to Research (range 15) 4927 | -3/Research | Entered another Research area 4927 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5052 | -2/Research | Spotted B-90 Cyclops 5093 | -2/Research | Lost 3 parts (3n) 5225 | -2/Research | Core integrity fell below 50% 5234 | -2/Research | Core integrity fell below 20% 5258 | -2/Research | Lost 16 parts (3p6n6u1w) 5283 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates Wall. Slammed into G-73 Enforcer. Destabilizing: System corrupted (+2). Slammed into G-73 Enforcer. P-80 Master resets P-80 Master, system corruption cleaned. Acquired Impulse Thruster Array. System corrupted: Component data lost. S-43 Plague destroyed. Acquired Impulse Thruster Array. P-80 Master resets P-80 Master, system corruption cleaned. System corrupted: Adv. Coolant Injector rejected. Acquired Lgt. Quantum Reactor. S-43 Plague destroyed. P-80 Master destroyed. Acquired 40 matter. P-80 Master Unknown Hover Unit severed. P-80 Master destroyed. Map ----- +----------------------------------------------------+ | %/%%! #?????????????????????????????????????? | | # """ #?????????????????????????????????????? | | # """ #?????????????? ????????????????????? | | # """ #??? ???????? ???????????????????? | | ### #??? #?????? ???????????????????? | | #?# #??? #?????#^ "??? ??????????????? | | #?# #??# #?????# """ ???????????????? | | ############### #?????# """ ????????????????? | | # #?????# ????????????????? | | ! # #?????# ?????????????????? | | # ####### ??????????????????? | | """ """ # # # #??????????????????? | | """ """ # # # #??????????????????? | | """ """ # # # ##########+#???????? | | # # + ???????? | | # # # ??????? | | """T""" # # # ??????? | | ##########+#### # + ??????? | | # # = ## ######/#?????????????? | | # # ##!#????????????????????? | | # # =## #????????????????????? | | # =/% =## #????????????????????? | | # ############### ## #????????????????????? | | # # #????######## #????????????????????? | | # # #????# [=# #????????????????????? | | # # #????# *@# #????????????????????? | | # # #????# =|%p=#????????????????????? | | # # """ #????# =*#=#????????????????????? | | # + """ #????# [%#!#????????????????????? | | # # """ #????# !# #????????????????????? | | # # #????######## #????????????????????? | | # # #???????????# #????????????????????? | | # ##########??????????? ????????????????????? | | # #???????????????????? ????????????????????? | | # #???????????????????? ????????????????????? | | + #???????????????????? ????????????????????? | | # #?????????????????? ?###????????????????????? | | # #????????????????? ????????????????????????? | | # ################# ???????????????????????? | | # """"" ????????????????????????? | | # ""T"" ????????????????????????? | | # ?????????????????????????? | | # """??????????????????????????? | | ######## """?? ???????????????????????? | | ## """ #??????????????????????? | | ## #??????????????????????? | | """ ## #??????????????????????? | | """ ## [ #??????????????????????? | | """ ## """ #??????????????????????? | | ## """??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 56 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Immobile And Lovin' It Just What I Needed Respectable Loadout Challenges ------------ None Game ------ Seed CommSurgeSource Manual? 0 Play Time 01:31:02 Cumulative 15.6 hours Start 2026.01.13 @ 21:30:54 End 2026.01.13 @ 23:44:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51583653-8e5a-4054-9465-44ccc07d7237