Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 14:15:46 Player: 3.14 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (281) 1405 Value Destroyed (12627) 12627 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (9928) 9928 TOTAL SCORE: 34180 Bonus ------- High Alert Combat Kills 1179 Follower Combat Kills 1254 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 290 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -395 Cogmind --------- Core Integrity 1037/1600 Matter 138/300 Energy 13/100 System Corruption 9% Temperature Cool (14) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (15) ----- Advanced Heat Sink Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Biometal Heavy Treads Cooled Phase Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Advanced Target Analyzer Improved Core Analyzer Experimental Armor Integrity Analyzer Improved Weapon Cycler Experimental Transmission Jammer Hardened Medium Armor Plating Improved Powered Armor Thermal Barrier Advanced Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Antimatter Reactor Heavy Siege Treads Advanced Cooling System Improved Energy Well Layered Medium Armor Plating Medium Reactive Plating EM Shield Improved Force Field Improved Force Field Improved Remote Shield Improved Energy Mantle System Guard Improved System Backup Module Long-range Proton Cannon Long-range Proton Cannon HERF Cannon Cooled Phase Cannon Nova Cannon Improved Matter Neutralizer Enhanced Nova Cannon Gamma Bomb Array Gamma Bomb Array Micro-nuke Launcher [Rating: 191] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Ghost Barrier Protection Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . Utility 13 | . . 2 . 1 1 . . . . 1 . . . . 2 . . . . 1 2 . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 350 | 7 2 23 1 31 6 2 21 11 4 10 11 11 . 1 8 11 29 7 2 27 15 40 22 31 17 Power 19 | 1 . 4 . 1 . . . . . 1 . 1 . . . . 4 1 . . . . . 2 4 Engine 9 | 1 . 4 . 1 . . . . . 1 . . . . . . 2 . . . . . . . . Core 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 4 Propulsion 61 | 2 . 6 . 10 1 . 6 2 . 2 2 3 . . 1 . 5 3 . 4 1 1 4 4 4 Treads 60 | 2 . 5 . 10 1 . 6 2 . 2 2 3 . . 1 . 5 3 . 4 1 1 4 4 4 Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 122 | 2 2 4 1 6 3 . 3 3 . 4 7 1 . 1 5 4 15 3 . 11 7 16 9 13 2 Device 64 | . . 2 . 2 1 . 1 1 . 2 2 . . . 4 3 10 3 . 8 4 7 4 8 2 Storage 7 | 2 2 . . 2 . . . . . . . . . . . . 1 . . . . . . . . Processor 7 | . . . . . 1 . . . . . 1 . . . 1 . 1 . . . 1 . 2 . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Protection 41 | . . 2 1 2 1 . 2 2 . 2 4 1 . 1 . 1 3 . . 3 2 7 3 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 148 | 2 . 9 . 14 2 2 12 6 4 3 2 6 . . 2 7 5 . 2 12 7 23 9 12 7 Energy Gun 27 | . . 4 . 1 . 1 2 2 . 2 . 4 . . 2 4 3 . . . . 1 . . 1 Energy Cannon 88 | . . 4 . 9 1 1 7 3 2 . . . . . . . 2 . 1 12 5 21 6 9 5 Ballistic Gun 5 | 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . . . . 3 1 . 3 1 2 1 1 1 . . . 3 . . 1 . 2 1 3 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 2 . 2 . . . 1 . . . . . . . . 2 3 . 1 2 6 2 1 1 Parts Lost 20 | . . 4 . 1 . . 1 . . 2 1 1 . . . 1 3 . . 1 . 1 . 3 1 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Utility 8 | . . . . . . . . . . 1 . 1 . . . 1 1 . . 1 . 1 . 1 1 Weapon 8 | . . 2 . 1 . . 1 . . 1 1 . . . . . 1 . . . . . . 1 . Highest Loss Streak 3 | . . 3 . 1 . . 1 . . 2 1 1 . . . 1 1 . . 1 . 1 . 1 1 Average Slot Usage (%) 88 | . 100 97 100 99 91 92 91 92 92 98 94 96 93 93 94 93 97 96 94 83 80 80 78 67 25 Engine 5 | . 14 10 11 9 7 7 7 7 7 13 13 11 6 6 5 5 5 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 5 4 4 4 3 2 Treads 22 | . 28 21 22 27 29 30 29 30 30 26 26 26 26 26 23 23 22 23 23 20 14 14 13 11 12 Device 12 | . . 14 11 9 7 7 7 6 7 18 9 9 6 6 23 22 19 16 17 18 20 16 15 17 3 Storage 18 | . 28 22 22 27 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 14 14 13 9 . Processor 3 | . . . . . . . . . . . . . . . . . 3 5 5 5 9 9 12 12 . Protection 7 | . . 6 11 9 7 7 7 7 7 6 11 13 13 13 5 5 8 11 11 7 6 6 5 6 . Energy Gun 2 | . . 8 . . . 7 4 5 . 4 . 1 13 13 11 10 8 . . . . . . . . Energy Cannon 7 | . . 11 22 16 14 7 9 8 14 7 . . . . . . 2 11 11 9 8 8 7 6 1 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Heaviest Build 211 | 15 71 86 86 121 128 129 129 134 128 140 147 147 147 148 151 166 171 196 195 207 210 211 207 206 48 Greatest Support 230 | 40 40 40 40 62 82 82 82 82 82 82 82 96 96 96 106 106 106 111 111 177 185 185 225 225 230 Greatest Overweight (x) 4 | . 1 3 2 2 2 1 2 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 . . 4 Average Overweight (x) . | . . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 28 | 8 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Average Capacity 26 | 6 19 20 20 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 23 4 Most Carried 28 | 4 13 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 4 Average Carried 25 | 2 8 16 19 27 26 27 27 27 28 25 27 27 28 27 27 26 27 27 28 27 27 27 27 20 3 Final Capacity 28 | 8 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 4 Final Carried 28 | 4 13 20 20 28 27 28 28 28 28 28 27 28 28 28 27 27 28 28 28 28 28 26 28 2 4 Class Distribution -------------------- 76% | Hauler-Mutant 13% | Scavenger-Mutant 5% | Hacker-Mutant 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hacker-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Matter Collected 4482 | 213 102 234 15 306 68 104 311 . 169 210 169 222 . . 81 162 310 70 46 144 299 491 330 323 103 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13579 | 66 138 1287 72 1676 218 69 701 . 324 681 249 251 . . 81 269 619 119 302 481 983 1296 1708 1963 26 Parts 577 | 1 9 66 7 82 14 3 27 . 20 16 11 5 . . 4 11 34 1 9 18 32 59 65 81 2 Haulers Intercepted 7 | . . 4 . 2 . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 11 | . . . 1 2 2 . . . . . . . . . . . . . . 2 2 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 159 | . . . . . . 2 27 . 18 . 6 2 . 6 . 9 16 62 11 . . . . . . Prevented 44 | . . . . . . 1 9 . . . . . . . . . 19 11 4 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Combat Hostiles Destroyed 227 | . 3 18 2 31 4 1 17 . 11 6 8 8 . . 1 11 10 2 6 7 14 15 27 25 . Melee 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Guns 23 | . 3 9 . . . . 3 . . 1 . 2 . . . 1 4 . . . . . . . . Cannons 85 | . . 9 2 19 . 1 3 . 5 2 . . . . . . 3 1 4 4 5 7 7 13 . AOE 81 | . . . . 12 4 . 11 . 6 3 4 6 . . . 10 1 . 2 . 5 3 11 3 . Classes Destroyed 23 | 1 1 4 1 4 2 . 2 . . . 1 . . . . . 1 . . . 2 2 2 . . Worker 12 | . . . . 5 3 . . . . 1 . . . . . . . . . . . 1 . 1 1 Builder 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . Tunneler 5 | . . . . 2 1 . . . . . . . . . . . . . . . 2 . . . . Hauler 7 | . . 4 . 2 . . . . . . . . . . . . . . . . 1 . . . . Recycler 15 | 1 . 5 . 4 2 . . . . 2 . . . . . . . . . . 1 . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Watcher 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Swarmer 61 | . . 3 . 12 3 . . . 4 . 5 . . . . 6 1 . 2 . 9 . 11 5 . Grunt 88 | . 3 9 . 13 . . 11 . 5 3 1 7 . . . 3 3 . 3 2 . 3 8 14 . Brawler 6 | . . . . . . . 2 . 1 1 . 1 . . . . . . 1 . . . . . . Duelist 6 | . . . . . . . 1 . . . . . . . . 1 1 . . . . 1 . 2 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 24 | . . 6 . 5 . 1 2 . . 2 1 . . . 1 . 1 . . 1 . . 3 1 . Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 11 | . . . . 1 . . . . . . . . . . . . 2 . . . 4 4 . . . Programmer 19 | . . . . . 1 . 1 . 1 . 1 . . . . 1 1 1 . 4 1 4 . 3 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 3 7 2 8 10 1 9 . 4 4 4 4 . . 1 6 3 1 3 2 8 9 7 8 1 Combat Bots Only 9 | . 3 6 2 6 4 1 9 . 4 4 4 4 . . 1 6 3 1 3 2 6 6 6 5 . Max Kills in Single Turn 5 | 1 1 1 1 5 3 1 3 . 3 1 2 2 . . 1 3 1 1 2 1 4 2 4 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 2 . 3 . 3 1 2 2 . . . 3 1 . 2 . 3 2 4 3 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Damage Taken 13006 | . 167 905 395 1094 255 53 1181 . 393 412 372 421 . 32 44 187 898 53 125 183 321 925 873 2200 1517 Core 1141 | . 22 95 14 80 31 . 34 . 19 23 6 75 . . 9 6 35 13 27 . 17 18 54 299 264 Absorbed by Shields 2143 | . . . . . . . . . . 156 144 21 . . 45 107 189 12 110 171 306 258 306 318 . Core Remaining (%) 88 | 100 91 . 72 85 . . . . 88 . . . . 87 . . . . 91 100 . 97 96 . 64 Volleys Fired 547 | 2 14 67 10 71 13 2 36 . 18 28 3 15 . . 4 12 37 5 15 21 27 43 33 61 10 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 1 2 . . 1 2 2 2 2 2 2 2 2 2 1 Hottest 240 | 40 40 136 136 136 136 108 136 . 136 136 36 150 . . 65 150 180 180 180 180 226 182 182 240 120 Shots Fired 996 | 4 29 134 20 138 20 4 62 . 28 51 3 21 . . 4 18 74 10 28 42 50 76 57 113 10 Gun 234 | 4 29 80 . . . 2 16 . . 13 . 12 . . 4 12 62 . . . . . . . . Cannon 687 | . . 54 20 134 14 2 38 . 20 33 . . . . . . 12 10 26 42 46 72 48 106 10 Launcher 75 | . . . . 4 6 . 8 . 8 5 3 9 . . . 6 . . 2 . 4 4 9 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | 4 29 6 . . . . . . . . . . . . . . . . . . . . . . . Thermal 586 | . . 128 20 134 14 . 20 . 20 46 . 12 . . . 12 42 10 26 20 2 24 . 46 10 Explosive 59 | . . . . 4 6 . 8 . 8 5 3 9 . . . 6 . . 2 . 4 . 3 1 . Electromagnetic 312 | . . . . . . 4 34 . . . . . . . 4 . 32 . . 22 44 52 54 66 . Robot Hit Streak 32 | 3 8 26 2 17 7 4 11 . 12 16 12 9 . . 3 15 14 5 7 11 7 32 16 14 . Robot Miss Streak 4 | . 1 4 3 3 1 . 3 . 2 1 1 1 . . 1 1 3 2 3 1 4 3 2 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 702 | 3 23 101 7 100 9 3 46 . 20 43 9 15 . . 3 12 61 7 15 31 26 42 45 81 . Core Hits 489 | 2 8 36 4 65 19 2 37 . 19 25 11 18 . . 1 22 26 1 10 10 22 36 54 60 1 Critical Hits 63 | . . 6 1 18 1 . 2 . 3 3 . . . . . . 2 1 1 6 5 3 3 8 . Critical Kills 21 | . . 3 . 6 . . 1 . 2 . . . . . . . . . . 1 1 1 2 4 . Critical Parts Destroyed 41 | . . 3 1 12 1 . 1 . 1 3 . . . . . . 2 . 1 5 4 2 1 4 . Melee Attacks 36 | . . . . . . . . . . . 33 3 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . 33 3 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30085 | 23 155 1746 164 3271 888 81 1879 . 1209 1473 962 1478 . . 95 1276 1358 346 660 1263 2081 2328 3286 4047 16 Guns 2971 | 23 153 808 . . . 14 157 . . 247 . 210 . . 95 258 1006 . . . . . . . . Cannons 14310 | . . 936 164 2150 190 46 527 . 305 647 . . . . . . 297 346 443 1164 1030 1789 1326 2950 . Explosions 11958 | . . . . 1088 680 . 1195 . 904 579 438 1268 . . . 1018 55 . 217 . 1037 516 1938 1025 . Melee 512 | . . . . . . . . . . . 512 . . . . . . . . . . . . . . Ramming 334 | . 2 2 . 33 18 21 . . . . 12 . . . . . . . . 99 14 23 22 72 16 Kinetic 267 | 23 153 91 . . . . . . . . . . . . . . . . . . . . . . . Thermal 11309 | . . 1653 164 2150 190 . 390 . 305 894 . 210 . . . 258 860 346 443 621 131 823 322 1549 . Explosive 9591 | . . . . 1088 680 . 999 . 904 579 438 1268 . . . 1018 . . 217 . 958 . 958 484 . Electromagnetic 8072 | . . . . . . 60 490 . . . . . . . 95 . 498 . . 543 978 1482 1984 1942 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 512 | . . . . . . . . . . . 512 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 5 3 3 . . . 4 4 1 . . . . . . 1 1 6 . 2 . 6 . 3 9 Average Corruption 2 | . 4 3 3 . . . 3 4 1 . . . . . . 1 1 3 . 1 . 3 . 2 7 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Effects 88 | . 4 . 4 . . . 17 2 2 . . . . . . 1 3 2 . 8 . 18 . 10 17 Message Errors 29 | . 1 . 1 . . . 6 . 1 . . . . . . . 2 1 . 5 . 5 . 4 3 Matter Fused 14 | . . . 1 . . . 3 . . . . . . . . . . . . . . 2 . 2 6 Heat Flow Errors 11 | . 2 . . . . . 4 1 . . . . . . . . . . . . . 1 . 1 2 Energy Discharges 10 | . . . . . . . 2 1 . . . . . . . . 1 1 . 2 . 1 . . 2 Data Loss (minor) 6 | . . . 1 . . . 1 . . . . . . . . 1 . . . 1 . 1 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Targeting Errors 11 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . 6 . 1 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 909 | . . . . 28 71 14 49 . 50 9 127 26 . . . 32 5 1 10 48 101 55 96 187 . Projectiles 197 | . . . . 11 . . . . . . . . . . . . 5 1 10 44 11 55 . 60 . Explosions 589 | . . . . 17 71 . 49 . 50 9 22 26 . . . 32 . . . . 90 . 96 127 . Melee 123 | . . . . . . 14 . . . . 105 . . . . . . . . 4 . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . . . . . 39 . . . . . 116 . . . . 42 . . . . . 5 145 59 8 Shots 23 | . . . . . 1 . . . . . 3 . . . . 2 . . . . . 1 11 5 . Rammed 24 | . 2 1 . 3 1 1 . . . . 1 . . . . . . . . 6 1 2 1 4 1 Targets Rammed 24 | . 2 1 . 3 1 1 . . . . 1 . . . . . . . . 6 1 2 1 4 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 187 380 264 228 6 4 143 238 51 48 . 315 . . . 288 325 223 186 72 290 180 227 240 196 Average Temperature 73 | . 71 94 142 59 2 4 35 132 19 13 . 164 . . . 123 106 81 79 22 98 73 60 64 81 Received Heat Transfer 2590 | . 90 390 . 405 . 24 258 . 75 160 44 183 . . . 34 224 . 41 32 . 69 52 464 45 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . . . . . . . . . . . 1 . 1 . . 3 4 5 9 9 . Combat Hostiles 32 | . . . . . . . . . . . . . . . 1 . 1 . . 3 4 5 9 9 . Parts Fried 92 | . . . . . . 1 1 . . . . . . . . . 5 . . 9 12 16 21 27 . Impact Corruptions 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Parts Melted 29 | . . 9 . 5 . . 2 . 2 3 . . . . . . 2 5 . . . 1 . . . Heat Transferred 16468 | . . 3441 296 3774 333 . 546 . 518 1554 . 370 . . . 370 1388 500 650 447 87 705 250 1239 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 2 . . . . . . . . . 1 . . . 2 1 2 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Peak Influence 1270 | 5 103 347 141 695 430 . . . . 289 . . . . 67 . . . . 169 479 420 515 1250 1270 Average Influence 277 | 3 50 199 100 459 229 . . . . 159 . . . . 35 . . . . 47 175 251 150 834 681 Maximum Alert Level 4 | . . 1 . 2 2 . . . . 1 . . . . . . . . . . 2 2 2 4 4 Low Security (%) 51 | 100 100 49 100 9 67 . . . . 50 . . . . 100 . . . . 100 45 15 73 . . Level 1 24 | . . 50 . 24 21 . . . . 49 . . . . . . . . . . 46 78 21 3 20 Level 2 15 | . . . . 66 10 . . . . . . . . . . . . . . . 7 6 5 32 34 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . 41 30 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 22 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 1 . 4 1 . 1 . . 2 . . . . 1 . . . . 3 1 5 1 9 5 Investigation 7 | . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 2 2 Extermination 6 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 1 Reinforcement 16 | . 1 1 . 3 1 . . . . 2 . . . . 1 . . . . . 1 2 1 2 1 Assault 7 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 4 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Distress Signals 12 | . . 2 1 1 . . . . . . . . . . . . . . . . . 1 3 1 3 Communications Jammed 94 | . . . . . . . . . . . . . . . . . . . . 3 12 8 . 71 . Distress Signals 88 | . . . . . . . . . . . . . . . . . . . . 3 11 8 . 66 . Times Spotted 418 | . 5 22 2 52 7 1 24 . 11 14 8 8 . 4 2 10 16 36 8 15 18 20 31 56 48 Peak Tracking Total 12 | . 3 5 2 8 5 1 9 . 4 5 4 4 . 3 1 7 5 12 4 2 4 4 6 11 11 Tactical Retreats 30 | . 1 . . 3 1 . 2 . . 3 . . . . . . 4 2 1 . 1 . 2 6 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Traps Triggered 9 | . 4 . . 1 . . . . . . . . . . . . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . 4 . 3 . . 1 10 3 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Machines Disabled 24 | . . 1 . 1 . . 2 . . . . 1 . . . 2 . . . 1 1 6 3 4 2 Max in Single Turn 1 | . . 1 . 1 . . 1 . . . . 1 . . . 1 . . . 1 1 1 1 1 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Machines Accessed 37 | . . 4 . 6 . . . 1 . . . . 3 . . 1 1 . . 5 1 5 . 5 5 Terminals 25 | . . 4 . 4 . . . . . . . . . . . . . . . 3 . 5 . 4 5 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 127 | . . 10 . 26 . . . 6 . . . . 22 . . 1 1 . . 11 2 20 . 17 11 Successful 83 | . . 6 . 16 . . . 6 . . . . 22 . . 1 1 . . 3 2 14 . 7 5 Failed 44 | . . 4 . 10 . . . . . . . . . . . . . . . 8 . 6 . 10 6 Catastrophic 6 | . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . . 10 . 7 . . . . . . . . . . . . . 1 . 7 . 8 . 17 5 Terminals 80 | . . 10 . 16 . . . . . . . . . . . . . . . 8 . 20 . 15 11 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . . Repair Stations 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 58 | . . 2 . 8 . . . 6 . . . . 22 . . 1 1 . . . . 10 . 5 3 Record 7 | . . . . 1 . . . . . . . . 6 . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . 6 . . . . 6 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 9 | . . . . 2 . . . . . . . . . . . . . . . . . 3 . 4 . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Repair Station Hacks 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . 4 . . . . . . . . . . . . . . . . . 1 . 4 . 2 2 Terminals 12 | . . 4 . . . . . . . . . . . . . . . . . 1 . 4 . 1 2 Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . . 3 . . . . . . . . . . . . . . . . . 1 . 3 . 1 2 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . 3 . 6 . . . . . . . . . . . . . . . 4 . 4 . 5 5 Full Trace Events 5 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 6 . . . . 6 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter 768 | . . . . . . . . . . . . . . . . . . . . 384 384 . . . . Time 408 | . . . . . . . . . . . . . . . . . . . . 204 204 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Time 141 | . . . . 141 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . . . . 3 . 8 . . Programmers 11 | . . . . . . . . . . . . . . . . . . . . . 3 . 8 . . Robots Rewired 7 | . . . . . 2 . 2 . . 1 . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Total Allies 56 | . . . 1 . 2 . 2 . . 1 . . . 1 . 2 . . . . . . . . 47 Largest Group 25 | . . . 1 1 2 . 2 . . 1 . . . 1 1 3 3 . . . . . . . 25 Highest-Rated Group 1251 | . . . 31 31 55 . 62 . . 20 . . . 94 94 192 192 . . . . . . . 1251 Highest-Rated Ally 94 | . . . 31 31 34 . 32 . . 20 . . . 94 94 94 94 . . . . . . . 90 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ally Attacks 373 | . . . . 19 14 . 19 . . 6 . . . 8 1 13 13 . . . . . . . 280 Total Damage 10979 | . . . . 275 564 . 781 . . 97 . . . 276 48 396 335 . . . . . . . 8207 Kills 57 | . . . . 2 4 . 7 . . 1 . . . 3 . 2 1 . . . . . . . 37 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Robot Analysis Total 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 1 . . 1 1 2 . . . 2 . 1 . 1 2 . 2 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Turns Passed 17866 | 91 367 844 318 1204 238 359 967 1484 844 309 536 855 135 555 231 641 1123 778 475 1470 473 822 1371 894 482 Spaces Moved 9023 | 50 174 292 72 418 77 197 454 832 451 117 245 447 76 302 116 317 520 336 230 601 210 374 795 681 639 Core 884 | 7 . . . . . . . . . . . . . . . . . . . . . . . 338 539 Treads 8139 | 43 174 292 72 418 77 197 454 832 451 117 245 447 76 302 116 317 520 336 230 601 210 374 795 343 100 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 200 175 176 176 176 176 176 176 176 176 180 180 180 180 180 180 187 183 175 155 150 50 50 Average Speed 163 | 144 179 191 200 182 177 176 176 176 176 176 176 176 180 180 180 180 180 187 187 185 178 166 155 100 65 Slowest Speed 250 | 160 180 220 200 200 195 176 195 176 176 176 176 180 180 180 180 180 200 200 187 188 183 175 160 150 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 35 21 15 56 4 41 61 84 64 5 38 67 68 51 4 42 62 49 48 18 11 42 38 25 31 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . . 1 . . . 1 1 . . . . . . . . . . Unknown Exits Taken 20 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 19 | . . . . . . 2 2 . 1 . 6 2 . 2 . 3 1 . . . . . . . . Spaces Dug 82 | . . . . . . . . . 11 . 28 1 . . . 11 . . . . 18 1 . 6 6 Terrain Destroyed 492 | . . . 1 29 7 . 35 . 65 16 54 39 . . . 37 6 . 31 3 61 14 63 24 7 Melee 21 | . . . . . . . . . . . 20 1 . . . . . . . . . . . . . Projectile 39 | . . . 1 . 1 . . . . . . . . . . . 3 . 11 3 . 8 . 5 7 AOE 432 | . . . . 29 6 . 35 . 65 16 34 38 . . . 37 3 . 20 . 61 6 63 19 . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Com Total 11233 | 62 206 459 227 725 157 206 560 853 472 167 319 495 75 317 134 373 647 484 246 919 271 489 877 798 695 Wait 756 | . 4 15 143 163 2 . 8 . . 3 7 4 . 9 . 4 29 111 . 217 4 5 6 14 8 Move 8997 | 49 173 291 71 417 76 196 453 831 450 116 244 446 75 301 115 316 519 335 229 600 209 373 794 680 638 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | 4 9 32 1 17 3 3 7 5 . 3 9 7 . 3 4 3 17 8 . 19 8 7 7 3 3 Fast Attach 65 | 7 . 6 . 2 . . 1 1 . . 2 1 . . . . 3 4 . 6 1 9 8 6 8 Attach 63 | . . 7 1 6 2 . 3 1 . 5 3 1 . 1 2 3 5 . . 2 2 1 2 7 9 Detach 12 | . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . 9 Swap 223 | . 2 10 . 23 4 2 17 9 4 5 6 9 . . 6 8 21 3 2 20 12 30 12 18 . Drop 215 | . 2 29 1 23 1 2 9 6 . . 11 9 . 3 3 2 16 18 . 28 7 18 13 5 9 Fire 547 | 2 14 67 10 71 13 2 36 . 18 28 3 15 . . 4 12 37 5 15 21 27 43 33 61 10 Melee 36 | . . . . . . . . . . . 33 3 . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 2 1 . 3 1 1 . . . . 1 . . . . . . . . 6 1 2 1 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 112 | . . . . . 55 . 26 . . 7 . . . . . 24 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 383 | -10/Materials | Discovered new exit (range 15) 400 | -10/Materials | Build established: Hauler-Mutant 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Utility x2 767 | -9/Materials | Lost 3 parts (1p1n1w) 1164 | -9/Materials | Discovered new exit (range 6) 1303 | -9/Materials | Entered Mines 1304 | -9/Mines | Assembled infested the area 1327 | -9/Mines | Learned 2 Materials zone layouts 1607 | -9/Mines | Discovered new exit (range 9) 1608 | -9/Mines | Escorted by a lone wolf Derelict 1621 | -9/Mines | Entered Materials 1621 | -8/Materials | Accompanied by 1 ally 1621 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2240 | -8/Materials | Repaired Lgt. Treads 2292 | -8/Materials | Repaired Adv. Beam Cannon 2359 | -8/Materials | Repaired Broken Adv. Beam Cannon 2781 | -8/Materials | Discovered new exit (range 15) 2825 | -8/Materials | Entered Factory 2825 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2978 | -7/Factory | Discovered new exit (range 12) 3061 | -7/Factory | Identified exit to Lower Caves 3063 | -7/Factory | Entered Lower Caves 3079 | -7/Lower Caves | Identified exit to Lower Caves 3104 | -7/Lower Caves | Encountered a Warlord checkpoint 3249 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3422 | -7/Lower Caves | Entered another Lower Caves area 3492 | -7/Lower Caves | Encountered a Warlord checkpoint 3776 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3814 | -7/Lower Caves | Destroyed 9 combat bots 4051 | -7/Lower Caves | Spotted B-75 Beast 4084 | -7/Lower Caves | Allies destroyed B-75 Beast 4231 | -7/Lower Caves | Learned location of 1 exit from Factory 4317 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4360 | -7/Lower Caves | Discovered new exit (range 13) 4389 | -7/Lower Caves | Entered Zion 4493 | -7/Zion | System corruption cleaned by Quarantine Array 4537 | -7/Zion | Discovered new exit (range 16) 4668 | -7/Zion | Learned 4 Factory zone layouts 4798 | -7/Zion | Learned Factory garrison access intel 4983 | -7/Zion | Given A8's code to call for help 5307 | -7/Zion | Learned 8 Factory zone layouts 5676 | -7/Zion | Visited the Megawrench Repair Shop 5676 | -7/Zion | Megawrench repaired 12 parts 5873 | -7/Zion | Entered Proximity Caves 6223 | -6/Proximity Caves | Spotted B-75 Beast 6695 | -6/Proximity Caves | Discovered new exit (range 14) 6717 | -6/Proximity Caves | Entered Factory 6717 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6718 | -6/Factory | Identified exit to Factory 6719 | -6/Factory | Identified exit to Lower Caves 6720 | -6/Factory | Loaded intel: 4 garrison access locations 7026 | -6/Factory | Entered Lower Caves 7171 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7555 | -6/Lower Caves | Discovered new exit (range 4) 7562 | -6/Lower Caves | Entered another Lower Caves area 7724 | -6/Lower Caves | Build established: Scavenger-Mutant 8267 | -6/Lower Caves | Build established: Hauler-Mutant 8322 | -6/Lower Caves | Discovered new exit (range 14) 8417 | -6/Lower Caves | Entered Data Miner 8417 | -6/Data Miner | Discovered new exit (range 6) 8452 | -6/Data Miner | Met Data Miner 8484 | -6/Data Miner | Learned location of Section 7 (-2) 8484 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8509 | -6/Data Miner | Received God Mode back door access code from Data Miner 8552 | -6/Data Miner | Entered Proximity Caves 8593 | -5/Proximity Caves | Escorted by Enhanced Grunt 8662 | -5/Proximity Caves | Build established: Scavenger-Mutant 9052 | -5/Proximity Caves | Discovered exit to Factory (range 5) 9079 | -5/Proximity Caves | Learned Factory interactive machine intel 9107 | -5/Proximity Caves | Entered Factory 9107 | -5/Factory | Accompanied by 1 ally 9107 | -5/Factory | Evolved 2 slots: Utility x2 9108 | -5/Factory | Loaded intel: 45 interactive machine locations 9235 | -5/Factory | Discovered new exit (range 15) 9336 | -5/Factory | Identified exit to Upper Caves 9338 | -5/Factory | Entered Upper Caves 9338 | -5/Upper Caves | Accompanied by 1 ally 9383 | -5/Upper Caves | Build established: Hauler-Mutant 9449 | -5/Upper Caves | Learned Factory terminal intel 9546 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9959 | -5/Upper Caves | Discovered new exit (range 7) 9979 | -5/Upper Caves | Entered another Upper Caves area 9979 | -5/Upper Caves | Accompanied by 3 allies 9987 | -5/Upper Caves | Learned Factory terminal intel 10350 | -5/Upper Caves | Found Prototype Device 10351 | -5/Upper Caves | Identified Exp. Thermal Shield 10651 | -5/Upper Caves | Build established: Scavenger-Mutant 10709 | -5/Upper Caves | Spotted B-75 Beast 10777 | -5/Upper Caves | Destroyed B-75 Beast 10937 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11075 | -5/Upper Caves | Discovered new exit (range 15) 11102 | -5/Upper Caves | Entered Warlord 11162 | -5/Warlord | System corruption cleaned by Quarantine Array 11360 | -5/Warlord | Met Warlord 11377 | -5/Warlord | Warlord's base attacked by MAIN.C 11394 | -5/Warlord | Opened Warlord's prototype stash 11401 | -5/Warlord | Found Prototype Reactor 11401 | -5/Warlord | Identified Vortex Chain Reactor 11416 | -5/Warlord | Found Prototype Device 11416 | -5/Warlord | Identified Thermal Barrier 11424 | -5/Warlord | Found Prototype Processor 11430 | -5/Warlord | Found Prototype Hackware 11697 | -5/Warlord | Build established: Hauler-Mutant 11701 | -5/Warlord | Spotted B-86 Titan 11701 | -5/Warlord | Spotted Striker 11709 | -5/Warlord | Spotted B-75 Beast 11714 | -5/Warlord | Destroyed B-75 Beast 11727 | -5/Warlord | Warlord forces counterattacked 11787 | -5/Warlord | Spotted Executioner 11796 | -5/Warlord | P-80 Master assimilated allied W5-LLA(b) 11796 | -5/Warlord | P-70 Sage assimilated allied L4-0IY(g) 11854 | -5/Warlord | Discovered new exit (range 15) 11880 | -5/Warlord | Entered Proximity Caves 11892 | -4/Proximity Caves | Learned location of Armory (-4) 12334 | -4/Proximity Caves | Discovered new exit (range 8) 12355 | -4/Proximity Caves | Entered Factory 12355 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12356 | -4/Factory | Identified exit to Armory 12357 | -4/Factory | Loaded intel: 19 terminal locations 12886 | -4/Factory | Fabricated Exp. Transmission Jammer? 13520 | -4/Factory | Found Prototype Processor 13520 | -4/Factory | Identified Exp. Targeting Computer 13772 | -4/Factory | Discovered new exit (range 15) 13825 | -4/Factory | Entered Research 13825 | -3/Research | Evolved 2 slots: Utility x2 13826 | -3/Research | Identified Exp. Armor Integrity Analyzer 13888 | -3/Research | Found Gamma Bomb Array 13907 | -3/Research | Found Gamma Bomb Array 14220 | -3/Research | Discovered new exit (range 15) 14298 | -3/Research | Entered Testing 14636 | -3/Testing | Scanned by Researcher 14657 | -3/Testing | Found Prototype Hackware 14691 | -3/Testing | Identified Ghost Barrier 14693 | -3/Testing | Identified System Mapper 14816 | -3/Testing | Protovariant out of control (PH-VDUVYIXN06) 14816 | -3/Testing | Unleashed a protovariant (PH-VDUVYIXN06) 14844 | -3/Testing | Incoming investigation squad redirected 14977 | -3/Testing | Build established: Hacker-Mutant 14977 | -3/Testing | Discovered new exit (range 9) 15120 | -3/Testing | Entered Research 15120 | -2/Research | Warlord forces began assault on 0b10 15120 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15230 | -2/Research | Research machine network offline 15413 | -2/Research | Found Imp. Powered Armor 15452 | -2/Research | Borebot progress halted 15476 | -2/Research | Met up with Warlord 15483 | -2/Research | Borebot progress halted 15533 | -2/Research | Borebot progress halted 15535 | -2/Research | Borebot progress halted 15655 | -2/Research | Borebot progress halted 15733 | -2/Research | Found Exp. Targeting Computer 15820 | -2/Research | Spotted Executioner 15822 | -2/Research | Spotted Striker 15829 | -2/Research | Destroyed Striker 15842 | -2/Research | Destroyed Executioner 15955 | -2/Research | Spotted Striker 15956 | -2/Research | Destroyed Striker 16036 | -2/Research | Build established: Hauler-Mutant 16243 | -2/Research | Discovered new exit (range 15) 16411 | -2/Research | Spotted Executioner 16413 | -2/Research | Spotted Striker 16418 | -2/Research | Destroyed Executioner 16427 | -2/Research | Destroyed Striker 16491 | -2/Research | Entered Access 16491 | -1/Access | Evolved 2 slots: Utility x2 16547 | -1/Access | Incoming investigation squad redirected 16867 | -1/Access | Spotted B-99 Colossus 17206 | -1/Access | Released all parts (21) 17241 | -1/Access | First assault squad dispatched 17319 | -1/Access | Found Prototype Hackware 17319 | -1/Access | Identified Exp. Hacking Suite 17347 | -1/Access | Identified exit to Surface 17382 | -1/Access | Discovered new exit (range 7) 17385 | -1/Access | Entered Command 17485 | -1/Command | Build established: Mutant 17566 | -1/Command | Spotted B-99 Colossus 17613 | -1/Command | Disengaged cave seal 17613 | -1/Command | Derelicts emerged from the dark tunnel 17614 | -1/Command | Incoming investigation squad redirected 17672 | -1/Command | First assault squad dispatched 17693 | -1/Command | Incoming assault squad redirected 17780 | -1/Command | Spotted B-99 Colossus 17818 | -1/Command | Disengaged cave seal 17818 | -1/Command | Derelicts emerged from the dark tunnel 17841 | -1/Command | Incoming investigation squad redirected 17861 | -1/Command | Spotted B-99 Colossus 17862 | -1/Command | Spotted Striker 17862 | -1/Command | Spotted Executioner 17862 | -1/Command | Spotted Executioner 17862 | -1/Command | Spotted B-99 Colossus 17862 | -1/Command | Spotted Alpha 7 17863 | -1/Command | Spotted Executioner 17863 | -1/Command | Spotted Executioner 17865 | -1/Command | Spotted Striker 17865 | -1/Command | Spotted Alpha 7 17867 | *** | Escaped! Last Messages --------------- 17862_ Slug penetrates Wall. 17863_ Triggered Stasis Trap. 17863_ A bubble of rippling energy engulfs the area. 17863_ Field strength at 94. 17863_ Slug penetrates Wall. 17864_ Stasis field depleted. 17864_ Slug penetrates Wall. 17865_ Slug penetrates Access Shell. 17865_ Penetrated by Slug. 17865_ Slug penetrates Wall. 17866_ Penetrated by Slug. 17866_ Slug penetrates Access Shell. 17866_ Penetrated by Slug. 17866_ Slug penetrates Access Shell. 17866_ Penetrated by Slug. 17866_ Slug penetrates Access Shell. 17866_ Slug penetrates Wall. 17866_ Slug penetrates Access Shell. 17866_ Slug penetrates Wall. 17867_ B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# T | | ???????????????????????????????????????# | | ?????????????????????????++#???????????# " | | ??????????????????????? ???????????# | | ?????????????????????# ^ ???????????# | | ????????????????????? ^ ??????????# | | ????????????????????## #??????????# | | ????????????????????? ^7 ??????????# | | ????????????????????## ^ #?????################ | | ????????????????????# K ?????# ! | | ????????????????????## #?????# | | ????????????????????#E ?????# """" "" | | ??????????????????###; ^ EE####??# """" """ | | ??????????????????# BB BB##?# """" T" | | ??????????????????# BB BB;#?# """" """ | | ??????????????????# ^ ##?# ! "" | | ??????????????????# " ;### | | ??????????????????# " ^ ;; ; ! | | ??????????????????# "" ################### | | ??????????????????# " "@ #????????????????# | | ??????????????????????" #????????????????## | | ??????????????????????""""" ;#???????????????# | | ?????????????????????????? ;#???????????????# | | ????????????????????????? ;#??????????????# | | ???????????????????????? ;#??????????????## | | ???????????????????????###### ###???????????????# | | ?????????????????????????????##?????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Core Shielding 40 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Barrage Gun | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Exp. Transmission Jammer | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearLinearSplitter Manual? 0 Play Time 01:42:20 Cumulative 551.5 hours Start 2020.06.01 @ 12:19:57 End 2020.06.01 @ 14:15:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 879 Rogue 879 Adventurer 0 Explorer 0 Win Type 0 Total 52 Types 33/1/7/8/3/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1b0f826-fed7-4d17-98b8-ff4f79b14bdb