Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.22 @ 22:17:42 Player: Burgers_Lettuce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (830) 830 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2825 Bonus ------- None Cogmind --------- Core Integrity 479/550 Matter 291/300 Energy 265/265 System Corruption 0% Temperature Cool (124) Movement Rolling (95) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Compact Wheel Armored Wheel > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (6) ---- Ion Engine Light Treads Armored Wheel Heat Sink Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scan Processor Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Improved EM Shotgun Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Armored Wheel Heat Sink Sensor Array Advanced Beam Cannon [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 29 | 7 5 8 5 4 Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 3 1 1 2 1 Treads 3 | . 1 1 1 . Leg 1 | 1 . . . . Wheel 4 | 2 . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 2 . 2 Device . | . . . . . Storage 1 | 1 . . . . Processor 4 | . 1 2 . 1 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 3 3 1 Energy Gun 5 | 1 1 2 1 . Energy Cannon 3 | . . 1 1 1 Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 1 | . . . . 1 Average Slot Usage (%) 98 | . 98 98 99 97 Engine 11 | . 14 11 11 9 Treads 11 | . 13 11 10 9 Wheel 12 | . 14 11 11 17 Storage 11 | . 14 11 11 9 Processor 19 | . 13 20 22 18 Hackware 1 | . . . . 8 Energy Gun 15 | . 12 22 16 6 Energy Cannon 6 | . . 2 11 11 Ballistic Gun 8 | . 14 8 5 9 Naked Turns . | . . . . . Heaviest Build 22 | 12 12 21 22 22 Greatest Support 32 | 32 16 23 16 28 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 6 6 6 6 6 Average Carried 5 | 3 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 6 6 6 6 5 Class Distribution -------------------- 66% | Gunner 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 584 | 228 86 97 111 62 Remotely . | . . . . . Salvage Created 971 | . 147 179 525 120 Parts 73 | . 12 10 34 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 23 | . 5 3 10 5 Guns 17 | . 5 2 7 3 Cannons 4 | . . . 2 2 AOE 2 | . . 1 1 . Classes Destroyed 6 | . 2 2 2 . Mechanic 1 | . . . 1 . Watcher 3 | . . 2 1 . Swarmer 7 | . 3 . . 4 Grunt 11 | . 2 2 7 . Brawler 1 | . . . 1 . Sentry 4 | . . 1 2 1 Best Kill Streak 5 | . 5 2 5 5 Combat Bots Only 5 | . 5 2 4 5 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 993 | . 219 180 230 364 Core 206 | . 53 15 67 71 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 78 . 79 . Volleys Fired 62 | . 14 10 25 13 Largest 3 | . 2 3 3 3 Hottest 169 | . 70 169 169 159 Shots Fired 163 | . 28 28 75 32 Gun 123 | . 28 27 50 18 Cannon 40 | . . 1 25 14 Launcher . | . . . . . Special . | . . . . . Kinetic 51 | . 14 7 17 13 Thermal 72 | . 14 11 33 14 Explosive . | . . . . . Electromagnetic 40 | . . 10 25 5 Robot Hit Streak 15 | . 7 15 11 13 Robot Miss Streak 3 | . 1 2 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 95 | . 20 20 39 16 Core Hits 45 | . 9 8 22 6 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1536 | . 207 371 834 124 Guns 1021 | . 207 298 454 62 Cannons 307 | . . . 245 62 Explosions 205 | . . 73 132 . Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 210 | . 55 35 105 15 Thermal 792 | . 152 158 420 62 Explosive . | . . . . . Electromagnetic 531 | . . 178 306 47 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . 11 . . Projectiles . | . . . . . Explosions 11 | . . 11 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . 54 1 . Shots 2 | . . 2 . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 462 | . 279 248 462 244 Average Temperature 122 | . 128 104 133 102 Received Heat Transfer 345 | . 99 51 114 81 Effects 3 | . . . 3 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1682 | . 444 372 755 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 2 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 287 | . 181 220 278 287 Initial 117 | . . 76 92 117 Average 154 | . 130 141 180 190 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 78 | 100 100 94 61 60 Level 1 21 | . . 5 38 39 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 11 6 12 13 Peak Tracking Total 6 | . 6 2 6 6 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 7 | . . . 5 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 7 | . 2 2 2 1 Terminals 5 | . 1 2 1 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 5 5 3 4 Successful 11 | . 4 2 3 2 Failed 6 | . 1 3 . 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 11 | . 1 6 . 4 Terminals 12 | . 2 5 1 4 Fabricators . | . . . . . Repair Stations 5 | . 3 . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 1 1 Open Door 1 | . . . 1 . Level Access Points 1 | . . . . 1 Transport Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 3 . 2 . Scan Component 3 | . 2 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 1 . 1 Terminals 3 | . 1 1 . 1 Botnet 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 2 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 58 | . 26 . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1483 | 60 330 335 583 175 Spaces Moved 1026 | 47 215 274 370 120 Core 6 | 6 . . . . Treads 3 | . . 3 . . Legs . | . . . . . Wheels 1017 | 41 215 271 370 120 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 95 Average Speed 101 | 93 100 105 103 95 Slowest Speed 160 | 100 100 160 110 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 44 26 46 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . 9 9 . Melee . | . . . . . Projectile . | . . . . . AOE 18 | . . 9 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1334 | 59 305 301 517 152 Wait 182 | . 68 1 99 14 Move 1022 | 46 214 273 369 120 Hop . | . . . . . Pick Up 11 | 5 1 2 3 . Fast Attach 20 | 7 2 4 4 3 Attach 3 | . 1 1 . 1 Detach 3 | 1 . 1 . 1 Swap 6 | . 2 3 1 . Drop 16 | . 3 6 7 . Fire 62 | . 14 10 25 13 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . 8 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 343 | -10/Materials | Repaired Med. Laser 355 | -10/Materials | Discovered new exit (range 15) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 554 | -9/Materials | Discovered new exit (range 5) 726 | -9/Materials | Entered Storage 945 | -9/Storage | Build established: Gunner 1152 | -9/Storage | Repaired Imp. Treads? 1286 | -9/Storage | Discovered new exit (range 16) 1309 | -9/Storage | Entered Materials 1309 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1390 | -8/Materials | Identified exit to Factory 1484 | -8/Materials | Self-destructed Last Messages --------------- 01403_ K-01 Serf collects debris. 01415_ Hadron Collector disabled. 01418_ S-10 Pest destroyed. 01418_ Door malfunctions. 01422_ S-10 Pest destroyed. 01423_ Acquired 16 matter. 01424_ Imp. EM Shotgun destroyed. 01425_ Y-45 Defender destroyed. 01426_ Acquired 36 matter. 01429_ Acquired 10 matter. 01436_ K-01 Serf collects debris. 01466_ Penetrated by Slug. 01466_ Processing Tank disabled. 01466_ K-01 Serf collects debris. 01469_ Slug penetrates Wall. 01469_ K-01 Serf collects debris. 01473_ Slug penetrates Wall. 01473_ Adv. Beam Cannon destroyed. 01477_ Slug penetrates Wall. 01482_ K-01 Serf collects debris. 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