Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.24 @ 19:49:20 Player: Chloroform Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1019) 1019 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3019 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 52/300 Energy 213/460 System Corruption 0% Temperature Critical (527) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg Field Laser Field Laser Field Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Field Laser Field Laser High-powered Shotgun Heavy Assault Cannon [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 33 | . 11 2 7 13 Power 5 | . 1 . 2 2 Engine 5 | . 1 . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . 2 . 1 9 Treads . | . . . . . Leg 12 | . 2 . 1 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 2 . 2 . Device . | . . . . . Storage 1 | . 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | . 6 2 2 2 Energy Gun 7 | . 5 . 2 . Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 2 . 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . 4 . 3 1 Power 2 | . 1 . 1 . Propulsion 4 | . 2 . 2 . Utility 1 | . . . . 1 Weapon 1 | . 1 . . . Highest Loss Streak 3 | . 3 . 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 89 100 90 96 Engine 12 | . 13 14 9 17 Leg 29 | . 27 28 29 34 Storage 13 | . 18 14 11 9 Processor 9 | . 2 14 15 9 Protection 1 | . . . 2 8 Energy Gun 13 | . 14 1 17 16 Ballistic Gun 10 | . 12 26 4 . Naked Turns . | . . . . . Heaviest Build 39 | 11 24 21 31 39 Greatest Support 75 | 20 20 20 30 75 Greatest Overweight (x) 3 | . 1 1 3 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 6 6 9 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 7 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 494 | 200 119 49 126 . Remotely . | . . . . . Salvage Created 1270 | . 435 33 557 245 Parts 88 | . 31 7 36 14 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 2 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 11 2 11 5 Guns 28 | . 11 2 11 4 Cannons 1 | . . . . 1 Classes Destroyed 7 | . 4 . 2 1 Builder 1 | . . . . 1 Tunneler 2 | . 1 . 1 . Recycler 1 | . . . 1 . Watcher 3 | . 2 . 1 . Swarmer 9 | . 3 2 4 . Grunt 12 | . 8 . . 4 Sentry 8 | . . . 7 1 Best Kill Streak 6 | . 6 2 4 4 Combat Bots Only 5 | . 5 2 4 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2120 | . 650 45 332 1093 Core 826 | . 177 7 22 620 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 26 94 . Volleys Fired 92 | . 36 4 30 22 Largest 2 | . 2 2 2 2 Hottest 126 | . 105 105 126 126 Shots Fired 171 | . 70 8 60 33 Gun 169 | . 70 8 60 31 Cannon 2 | . . . . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 69 | . 50 . 14 5 Thermal 102 | . 20 8 46 28 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 6 2 17 6 Robot Miss Streak 5 | . 5 1 4 4 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 101 | . 39 4 37 21 Core Hits 56 | . 23 2 21 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 2 1 Burn 3 | . 1 . 2 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1711 | . 518 79 646 468 Guns 1571 | . 518 74 627 352 Cannons 116 | . . . . 116 Explosions . | . . . . . Melee . | . . . . . Ramming 24 | . . 5 19 . Kinetic 631 | . 339 . 112 180 Thermal 1056 | . 179 74 515 288 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . . . . 31 Projectiles 31 | . . . . 31 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 9 | . . 4 5 . Kicked 9 | . . 4 5 . Crushed . | . . . . . Highest Temperature 875 | . 319 180 322 875 Average Temperature 218 | . 96 90 104 618 Received Heat Transfer 798 | . 339 . 144 315 Effects 48 | . . . . 48 Shutdowns 11 | . . . . 11 Energy Bleed 7 | . . . . 7 Interference 5 | . . . . 5 Matter Decay 3 | . . . . 3 Short Circuit 5 | . . . . 5 Damage (minor) 7 | . . . . 7 Damage (major) 2 | . . . . 2 Damage (core) 8 | . . . . 8 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 2554 | . 506 161 1258 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 361 | . 261 84 361 229 Initial 97 | . . 34 32 97 Average 128 | . 106 82 173 121 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 77 | 100 84 100 53 95 Level 1 22 | . 15 . 46 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 17 3 16 7 Peak Tracking Total 7 | . 7 3 5 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 7 | . 4 . 2 1 Terminals 7 | . 4 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 8 . 4 2 Successful 9 | . 7 . 2 . Failed 5 | . 1 . 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 4 . . 2 Terminals 14 | . 8 . 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . 2 . Record 4 | . 3 . 1 . Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 1811 | 3 651 277 647 233 Spaces Moved 929 | 3 353 131 335 107 Core . | . . . . . Treads . | . . . . . Legs 929 | 3 353 131 335 107 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 190 120 120 Average Speed 146 | 120 140 190 142 122 Slowest Speed 330 | 120 190 190 330 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 62 23 41 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1216 | 2 443 147 449 175 Wait 109 | . 25 5 53 26 Move 925 | 2 352 130 334 107 Hop . | . . . . . Pick Up 23 | . 11 1 10 1 Fast Attach 6 | . 2 . 2 2 Attach 15 | . 7 . 2 6 Detach 4 | . 4 . . . Swap 12 | . 2 2 3 5 Drop 21 | . 4 1 10 6 Fire 92 | . 36 4 30 22 Melee . | . . . . . Ram . | . . . . . Kick 9 | . . 4 5 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 4 | -11/Junkyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 12) 165 | -10/Materials | Core integrity fell below 50% 201 | -10/Materials | Lost 3 parts (1p2n) 312 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 17) 655 | -10/Materials | Entered Mines 726 | -10/Mines | Discovered new exit (range 7) 729 | -10/Mines | Learned location of Storage (-8) 834 | -10/Mines | Assembled infested the area 932 | -10/Mines | Entered Materials 932 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1176 | -9/Materials | Discovered new exit (range 15) 1223 | -9/Materials | Build established: Scavenger-Mutant 1461 | -9/Materials | Discovered new exit (range 18) 1579 | -9/Materials | Entered another Materials area 1579 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1771 | -8/Materials | Core integrity fell below 50% 1784 | -8/Materials | Core integrity fell below 20% 1813 | -8/Materials | Core destroyed Last Messages --------------- 01802_ Overheating: Broken Imp. Titanium Leg damaged (-64). 01802_ Slug penetrates Y-45 Defender. 01802_ Y-45 Defender destroyed. 01802_ Destroyed Welding Torch. 01802_ U-05 Engineer suffers critical hit (Blast). 01802_ Destroyed Wheel. 01802_ U-05 Engineer destroyed. 01805_ Power failure, Hvy. Ion Engine shutdown. 01805_ Overheating: Energy bleed (-78). 01806_ Hvy. Ion Engine broken. 01806_ Overheating: Short circuit. 01806_ Dropped Broken Imp. Titanium Leg. 01806_ Dropped Broken Carbon-fiber Leg. 01807_ Overheating: System interference. 01807_ Hvy. Assault Cannon temporarily disabled. 01807_ Dropped Broken Hvy. Ion Engine. 01807_ Acquired Aluminum Leg. 01811_ Overheating: Hvy. Assault Cannon damaged (-85). 01812_ Overheating: Hvy. Assault Cannon damaged (-123). 01813_ Overheating: Core damaged (-71). 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""" ""??# #??????????? | | ????????????????????????# """ """?# #??????????? | | ????????????????????????# """ """?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainInsulationKit Manual? 0 Play Time 00:40:17 Cumulative 6.3 hours Start 2023.05.24 @ 18:56:11 End 2023.05.24 @ 19:49:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1b1d894-8d08-4014-8c39-1065380c369b