Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.17 @ 21:02:18 Player: Bathcat Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (86) 430 Value Destroyed (2361) 2361 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 4534 Bonus ------- High Alert Combat Kills 143 Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Maul > --- INVENTORY (15) --- Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Minigun Flak Cannon Maul > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Heavy Assault Rifle Minigun Rocket Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 71 | . 12 35 24 Power 12 | . 2 7 3 Engine 11 | . 2 7 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 20 | . 5 10 5 Treads . | . . . . Leg 11 | . . 6 5 Wheel 9 | . 5 4 . Hover . | . . . . Flight . | . . . . Utility 10 | . 2 5 3 Device 1 | . . . 1 Storage 3 | . 1 2 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 29 | . 3 13 13 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 12 | . 1 5 6 Ballistic Cannon 7 | . 2 3 2 Launcher 5 | . . 2 3 Special Weapon . | . . . . Impact Weapon 5 | . . 3 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 32 | . . 10 22 Power 7 | . . 3 4 Propulsion 13 | . . 6 7 Utility 4 | . . 1 3 Weapon 8 | . . . 8 Highest Loss Streak 8 | . . 4 8 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 93 89 Engine 11 | . 14 10 8 Leg 17 | . 2 21 25 Wheel 12 | . 25 10 . Device 1 | . . . 8 Storage 12 | . 17 11 9 Processor 12 | . 9 14 9 Protection 4 | . . 5 6 Ballistic Gun 12 | . 9 14 10 Ballistic Cannon 7 | . 18 3 5 Impact Weapon 1 | . . 1 3 Naked Turns . | . . . . Heaviest Build 43 | 13 24 38 43 Greatest Support 42 | 20 32 42 33 Greatest Overweight (x) 3 | . . 3 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 8 9 14 15 Most Carried 15 | 8 10 15 15 Average Carried 11 | 6 9 13 9 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 8 10 15 1 Class Distribution -------------------- 73% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 2116 | 228 404 910 574 Remotely . | . . . . Salvage Created 2589 | 117 397 1494 581 Parts 150 | 2 32 93 23 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 63 | . 16 31 16 Melee 2 | . . 2 . Guns 25 | . 2 20 3 Cannons 25 | . 14 5 6 AOE 6 | . . . 6 Classes Destroyed 13 | 2 3 6 2 Worker 4 | . . 1 3 Builder 2 | . . . 2 Tunneler 1 | 1 . . . Hauler 4 | . . 3 1 Recycler 5 | 1 1 2 1 Operator 1 | . . 1 . Watcher 6 | . 1 4 1 Swarmer 12 | . 6 3 3 Grunt 39 | . 10 20 9 Brawler 2 | . . 1 1 Duelist 2 | . . 1 1 Sentry 7 | . . 6 1 Heavy 1 | . . . 1 Best Kill Streak 6 | 2 4 5 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 5 | 1 2 1 5 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4267 | . 459 1486 2322 Core 752 | . 58 130 564 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 25 | . . 25 . Core Remaining (%) 81 | 100 76 67 . Volleys Fired 175 | 7 37 90 41 Largest 3 | 2 2 2 3 Hottest 102 | 40 70 70 102 Shots Fired 342 | 14 74 173 81 Gun 198 | 14 12 136 36 Cannon 125 | . 62 32 31 Launcher 19 | . . 5 14 Special . | . . . . Kinetic 323 | 14 74 168 67 Thermal . | . . . . Explosive 19 | . . 5 14 Electromagnetic . | . . . . Robot Hit Streak 14 | 6 7 14 7 Robot Miss Streak 7 | 1 3 5 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 262 | 11 46 136 69 Core Hits 127 | 4 19 48 56 Critical Kills . | . . . . Critical Parts Destroyed 7 | . . 5 2 Critical Strikes 9 | . 1 6 2 Destroy 3 | . . 3 . Blast 2 | . 1 1 . Smash 4 | . . 2 2 Melee Attacks 40 | . . 26 14 Impact 40 | . . 26 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . . 3 3 Combat Hostiles 1 | . . 1 . Follow-up Attacks 1 | . . 1 . Damage Inflicted 5953 | 115 787 2797 2254 Guns 2183 | 115 89 1612 367 Cannons 1660 | . 698 355 607 Explosions 840 | . . 103 737 Melee 1245 | . . 709 536 Ramming 25 | . . 18 7 Kinetic 3843 | 115 787 1967 974 Thermal . | . . . . Explosive 840 | . . 103 737 Electromagnetic . | . . . . Impact 1245 | . . 709 536 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 498 | . 14 172 312 Projectiles 24 | . 14 10 . Explosions 4 | . . . 4 Melee 470 | . . 162 308 Knockbacks 36 | . 6 10 20 Impact 5 | . . 3 2 Kinetic 27 | . 6 6 15 Secondary 4 | . . 1 3 Self-Inflicted Damage 300 | . . 132 168 Shots 8 | . . 3 5 Rammed . | . . . . Targets Rammed 7 | . . 5 2 Kicked 7 | . . 5 2 Crushed . | . . . . Highest Temperature 149 | . 71 63 149 Average Temperature 23 | . 26 16 33 Received Heat Transfer 1278 | . 114 507 657 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 2 4 Impact Corruptions 16 | . . 8 8 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 595 | 10 274 518 595 Initial 218 | . 6 98 218 Average 199 | 5 110 189 406 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 56 | 100 78 59 . Level 1 29 | . 21 30 44 Level 2 14 | . . 10 55 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 7 2 Investigation 6 | . 2 4 . Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 94 | . 19 50 25 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 8 | . 1 6 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 6 | . . 3 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 16 | . 4 10 2 Terminals 12 | . 4 7 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 47 | . 11 33 3 Successful 28 | . 6 21 1 Failed 19 | . 5 12 2 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual . | . . . . Terminals 33 | . 11 20 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 8 | . . 8 . Scanalyzers 3 | . . 3 . Garrison Access 1 | . . . 1 Terminal Hacks 21 | . 6 14 1 Record 2 | . . 2 . Robot Analysis 3 | . 1 1 1 Emergency Access Points 2 | . 1 1 . Alert Level 2 | . . 2 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 1 . Disarm Traps 1 | . . 1 . Dispatch Records 3 | . 1 2 . Surveillance Status 2 | . . 2 . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . . 3 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 6 1 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 1 | . . 1 . Recycled Matter 269 | . . 269 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 3 | . 1 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 4188 | 33 943 2645 567 Spaces Moved 2204 | 10 747 1252 195 Core . | . . . . Treads . | . . . . Legs 1185 | 10 61 919 195 Wheels 1019 | . 686 333 . Hover . | . . . . Flight . | . . . . Fastest Speed 86 | 120 90 86 190 Average Speed 143 | 120 93 166 190 Slowest Speed 330 | 120 120 330 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 2 77 85 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 163 | . . 28 135 Melee . | . . . . Projectile . | . . . . AOE 163 | . . 28 135 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2841 | 18 921 1612 290 Wait 273 | . 101 162 10 Move 2201 | 9 746 1251 195 Hop . | . . . . Pick Up 34 | 2 10 20 2 Fast Attach 15 | . 4 11 . Attach 33 | . 1 14 18 Detach 13 | . . 11 2 Swap 23 | . 7 10 6 Drop 28 | . 15 13 . Fire 175 | 7 37 90 41 Melee 39 | . . 25 14 Ram . | . . . . Kick 7 | . . 5 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 34 | -11/Junkyard | Entered Materials 333 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 14) 583 | -10/Materials | Discovered new exit (range 9) 724 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Discovered new exit (range 8) 977 | -10/Materials | Entered another Materials area 977 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1200 | -9/Materials | Repaired Com. Wheel 1515 | -9/Materials | Lost 4 parts (1p2n1u) 1542 | -9/Materials | Discovered new exit (range 16) 2192 | -9/Materials | Discovered new exit (range 7) 3599 | -9/Materials | Discovered new exit (range 10) 3609 | -9/Materials | Build established: Scavenger-Mutant 3622 | -9/Materials | Entered another Materials area 3622 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3937 | -8/Materials | Lost 4 parts (1p2n1w) 4146 | -8/Materials | Core integrity fell below 50% 4156 | -8/Materials | Lost 8 parts (2p2n4w) 4182 | -8/Materials | Core integrity fell below 20% 4189 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04169_ Sneak attack on U-05 Engineer. 04169_ Destroyed Structural Scanner. 04169_ U-05 Engineer system corrupted by crushing effect. 04169_ Terrain Scanner fried. 04169_ U-05 Engineer destroyed. 04172_ Imp. Sensor Array destroyed. 04173_ Hvy. Assault Rifle destroyed. 04173_ K-01 Serf collects debris. 04175_ Lgt. Nuclear Core destroyed. 04177_ Aluminum Leg destroyed. 04177_ K-01 Serf collects debris. 04183_ Aluminum Leg destroyed. 04184_ Minigun destroyed. 04184_ K-01 Serf collects debris. 04187_ G-47 Trooper overheating. 04187_ G-47 Trooper suffers critical hit (Smash). 04187_ Destroyed Particle Gun. 04187_ G-47 Trooper system corrupted by crushing effect. 04187_ G-47 Trooper knocked back. 04189_ G-47 Trooper heat damages Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????# ########?????????????#????? | | ?????????????????????# ## "" #???????????? #????? | | ?????????????????????# ## ""S #???????????? #????? | | ?????????????????????# ## "" #??????????? #????? | | ?????????????????????# ## #??####????? #????? | | ?????????????????????# ## #### ####?? #????? | | ?????????????????????# ## # # ### +????? | | ?????????????????????# ## # #????? | | ??????????????######## #####+##### #????? | | ???????"" ?"" + = =% #????? | | ???????"" "???############## ######+## # #????? | | ????# """ ""??????????###### #=# # #????? | | ????? ?######### #### ### * # #????? | | ???? +#+## ## #= [# # #????? | | ???? # %|###### # !# #????? | | ?? # # # ????? | | ?? * ;##### # #?####???? | | ?? ## gk # # # #????????? | | ??????????????## #### ## #????????? | | ???????????????## # g g# ## #????????? | | ????????????????### [ "r =+% # ###????????? | | ??????????????????# g @# ### #??????????? | | ??????????????????######### ### #####??????????? | | ???????????????????#########+#### #??????????????? | | ???????????????????#| [ # #??????????????? | | ???????????????????# """ """ # #??????????????? | | ???????????????????# """ """ # #??????????????? | | ???????????????????# """ """ # #??????????????? | | ???????????????????#[ [ # #??????????????? | | ???????????????????############## #??????????????? | | ?????????????????????????# # #??#####???????? | | ?????????????????????????# # #??# #???????? | | ?????????????????????????# " " + #??# #??###### | | ?????????????????????????# "G" # #??## ##### | | ?????????????????????????# " # #### | | ?????????????????????????# # | | ?????????????????????????############# | | ?????????????????????????????????????######## | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed PhasingMolecularInjector Manual? 0 Play Time 01:30:51 Cumulative 22.7 hours Start 2023.07.17 @ 19:21:48 End 2023.07.17 @ 21:02:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ef9778f-2b11-48de-9b5b-742f90a2aafa