Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 12:13:04 Player: Caluan Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (201) 1005 Value Destroyed (8071) 8071 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1273) 1273 TOTAL SCORE: 16429 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 397 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 51/300 Energy 143/160 System Corruption 29% Temperature Cool (12) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced System Restoration Module Advanced System Restoration Module > --- WEAPON (4) ------- Autogun > --- INVENTORY (5) ---- High-capacity Battery (250) Long-range Tractor Beam Trap Extractor (2/4 Vortex) Rocket Launcher Impact Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Treads Medium Treads Spiked Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Core Analyzer Improved Kinecellerator Improved Weapon Cycler > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Treads Medium Treads Armored Medium Treads Huge Storage Unit High-capacity Battery High-capacity Matter Pod Hacking Suite Advanced Hacking Suite System Restoration Module Long-range Tractor Beam Trap Extractor Gauss Rifle Gauss Rifle Flak Gun Heavy Battle Rifle Makeshift Shrapnel Gun Coil Gun Mass Driver Rocket Launcher Mini Grenade Launcher Improved Datajack CPS Tube Impact Mace [Rating: 76] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Kinecellerator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Reactive Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . 1 Utility 6 | . . . 1 . 1 1 . . . 3 . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . 1 Parts Attached 127 | 6 8 5 15 4 9 12 5 1 3 11 3 11 . 10 24 Power 11 | 1 1 . 2 . . 1 1 . . 1 . 2 . . 2 Engine 5 | 1 1 . 2 . . . . . . . . 1 . . . Core 6 | . . . . . . 1 1 . . 1 . 1 . . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 40 | 2 3 1 3 . 2 6 2 . . 2 3 4 . 2 10 Treads 33 | 2 3 1 3 . 2 6 2 . . 2 3 4 . 2 3 Leg 1 | . . . . . . . . . . . . . . . 1 Wheel 2 | . . . . . . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . . . 1 Flight 3 | . . . . . . . . . . . . . . . 3 Utility 38 | 1 1 3 5 1 3 2 1 . 1 6 . 3 . 4 7 Device 10 | . . . 1 1 . . . . . 3 . 2 . 1 2 Storage 5 | 1 . 1 2 . . . . . . . . . . . 1 Processor 13 | . . . . . 3 1 . . 1 3 . 1 . 2 2 Hackware 2 | . . . . . . . . . . . . . . . 2 Protection 8 | . 1 2 2 . . 1 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 3 1 5 3 4 3 1 1 2 2 . 2 . 4 5 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 21 | 1 . . 4 1 1 3 . 1 2 1 . 1 . 4 2 Ballistic Cannon 7 | . 2 1 . . 1 . . . . . . . . . 3 Launcher 2 | . . . . 2 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . 1 . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 2 . . . . . . . . Parts Lost 62 | . 2 5 1 . 1 2 1 1 . 1 2 10 . 10 26 Power 6 | . . 1 . . . 1 . . . . . 2 . 1 1 Propulsion 20 | . . 1 . . . . 1 . . . 1 5 . 1 11 Utility 19 | . . 2 1 . 1 . . . . 1 1 . . 5 8 Weapon 17 | . 2 1 . . . 1 . 1 . . . 3 . 3 6 Highest Loss Streak 18 | . 1 4 1 . 1 2 1 1 . 1 2 4 . 7 18 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . 1 Average Backups 20 | 1 7 8 16 24 24 24 24 24 23 23 24 22 23 22 13 Power . | . . . . . . . 1 1 1 . 1 . . . . Propulsion 4 | . 2 2 5 9 8 6 2 3 3 5 3 2 2 3 . Utility 6 | . 2 2 5 8 9 9 9 7 6 7 9 7 8 7 5 Weapon 7 | . 1 3 5 6 6 7 10 11 10 7 8 10 11 8 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 30 | . . . 4 . 1 . 3 1 9 7 . . . . 5 Power 3 | . . . . . . . 1 . 1 1 . . . . . Propulsion 6 | . . . 1 . 1 . . . 3 1 . . . . . Utility 13 | . . . . . . . 2 1 3 4 . . . . 3 Weapon 7 | . . . 3 . . . . . 2 . . . . . 2 Tool/Special 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 97 94 96 100 95 97 99 98 95 98 94 95 94 88 33 Engine 4 | . 14 8 10 11 9 5 . . . . . 1 5 2 . Core 4 | . . . . . . 1 7 7 7 10 11 6 5 5 3 Treads 24 | . 28 28 22 22 27 30 29 30 30 23 22 22 17 19 5 Device 2 | . . . 3 . . . . . . 9 . 9 11 10 1 Storage 7 | . 14 14 11 11 9 7 7 7 7 5 5 5 5 5 3 Processor 16 | . . . . . 9 21 23 23 24 28 35 29 29 22 3 Protection 7 | . 12 14 16 21 13 6 7 7 4 . . . . 2 1 Ballistic Gun 18 | . 1 . 30 32 25 21 21 21 19 16 17 16 17 16 4 Ballistic Cannon 2 | . 24 28 1 . . . . . . . . . . . 1 Peak Build Rating 76 | 6 12 13 27 26 31 43 45 44 44 69 67 76 73 73 68 Average Rating 40 | 4 11 12 20 25 28 36 42 42 40 61 65 71 73 67 28 On Entrance 38 | . 6 12 12 26 26 30 41 43 31 42 66 66 73 73 66 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . 6 9 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 121 | 14 25 30 117 114 114 108 110 110 110 121 116 110 108 109 111 Greatest Support 124 | 40 43 43 45 44 64 84 82 82 82 89 106 106 83 101 124 Greatest Overweight (x) 36 | . . . 2 2 1 1 1 1 1 1 1 1 1 1 36 Average Overweight (x) . | . . . 1 2 1 1 1 1 1 1 . . 1 1 1 Largest Inventory Capacity 25 | 8 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 9 20 25 25 25 25 25 25 25 25 25 25 25 19 Most Carried 25 | 3 8 10 25 25 25 25 25 25 25 25 25 25 23 24 22 Average Carried 20 | 1 7 8 16 24 24 24 24 24 23 23 24 22 23 22 13 Final Capacity 25 | 8 8 10 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 8 10 24 25 25 25 24 25 21 25 24 23 23 23 5 Class Distribution -------------------- 25% | Commander-Gunner 17% | Gunner 17% | Mutant 15% | Scavenger-Gunner 11% | Tank 8% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Commander-Gunner | -7/Recycling Commander-Gunner | -7/Scraptown Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Matter Collected 6292 | 217 547 202 691 129 569 429 161 417 124 787 207 732 . 714 366 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8428 | . 631 178 1156 98 650 660 161 216 . 1682 458 1066 . 1045 427 Parts 436 | . 37 12 75 6 41 40 9 11 . 88 20 41 . 30 26 Haulers Intercepted 7 | . 2 . 3 . . 1 . . . 1 . . . . . Recyclers Shooed 5 | . . . 3 . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . . 19 35 . 21 . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 176 | . 19 10 21 4 17 14 2 2 . 29 7 22 . 16 13 Melee 6 | . . . . . . . . . . . . . . . 6 Guns 120 | . 1 . 19 2 17 14 2 2 . 26 7 16 . 13 1 Cannons 32 | . 17 10 2 . . . . . . . . . . . 3 AOE 17 | . . . . 2 . . . . . 3 . 6 . 3 3 Classes Destroyed 19 | . 5 3 3 1 1 1 . . . 1 . 3 . . 1 Worker 5 | . . . 2 . . . 1 . . 1 . . . . 1 Builder 4 | . 1 . 1 . . . . . . 1 . . . . 1 Hauler 7 | . 2 . 3 . . 1 . . . 1 . . . . . Recycler 3 | . . . 1 . . . . 1 . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . . . . . 1 . . . . . Swarmer 38 | . . 3 4 2 6 4 . . . 8 . 3 . 4 4 Grunt 80 | . 19 2 7 1 8 5 1 1 . 15 3 9 . 4 5 Brawler 4 | . . . 1 . . . . . . . . 2 . . 1 Duelist 8 | . . . . 1 . . . . . . 1 5 . 1 . Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 19 | . . 2 9 . 2 1 1 2 . 1 . 1 . . . Hunter 6 | . . . . . 1 1 . . . . 2 . . 2 . Programmer 13 | . . . . . . 3 . . . 5 1 2 . . 2 Botcube 1 | . . . . . . . . . . 1 . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . Savage 5 | . . . . . . . . . . . . . . 5 . Mutant 2 | . . . . . . . . . . . . 1 . 1 . Best Kill Streak 9 | . 4 5 5 2 5 3 3 1 . 6 4 9 . 5 4 Combat Bots Only 9 | . 3 5 5 2 5 3 1 1 . 5 4 9 . 5 4 Max Kills in Single Turn 3 | . 2 1 1 2 2 2 2 1 . 3 1 2 . 2 2 Gunslinging 1 | . . . . . 1 . . . . 1 . 1 . . . Exploded 2 | . . . . 2 . . . . . 2 . 2 . 1 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Hostile Shots Fired 1046 | . 90 109 79 10 41 150 48 18 . 108 39 87 . 69 198 Missed 303 | . 27 31 25 4 7 46 25 5 . 35 8 27 . 17 46 Hits 743 | . 63 78 54 6 34 104 23 13 . 73 31 60 . 52 152 Melee 36 | . . . . 2 . . . . . . . . . 14 20 Projectile 707 | . 63 78 54 4 34 104 23 13 . 73 31 60 . 38 132 AOE 2 | . . . . . . 1 . . . 1 . . . . . Critical Strikes 31 | . 4 . 1 . . . . . . 4 1 3 . 4 14 Part Disruptions 2 | . . . . . . 1 . . . . . . . 1 . Damage Taken 12559 | . 815 799 693 103 528 1124 110 109 . 1360 608 1356 . 1157 3797 Core 2157 | . 75 111 65 41 25 103 . 15 . 141 76 170 . 172 1163 Absorbed by Shields 159 | . . . . . . . . . . 159 . . . . . Ignored by Resistances 216 | . . . 35 6 38 87 30 12 . . 8 . . . . Regen/Repaired (Parts) 233 | . 115 . 59 . . . . . . . . . 59 . . Core Remaining (%) 70 | 100 . 25 . 73 95 . . . 83 . . . . 44 . Volleys Fired 432 | . 66 27 54 10 41 33 8 6 . 50 13 50 . 44 30 Largest 4 | . 2 2 3 3 3 3 3 3 . 3 3 3 . 3 4 Hottest 138 | . 80 66 89 69 69 88 84 84 . 84 84 84 . 91 138 Shots Fired 1117 | . 132 54 162 20 109 99 23 16 . 144 39 128 . 125 66 Gun 899 | . 36 . 156 15 102 91 23 16 . 141 39 118 . 120 42 Cannon 186 | . 96 54 6 . 7 8 . . . . . . . . 15 Launcher 31 | . . . . 5 . . . . . 3 . 9 . 5 9 Special 1 | . . . . . . . . . . . . 1 . . . Kinetic 1063 | . 110 54 162 15 109 99 23 16 . 141 39 118 . 120 57 Thermal 4 | . 4 . . . . . . . . . . . . . . Explosive 31 | . . . . 5 . . . . . 3 . 9 . 5 9 Electromagnetic 18 | . 18 . . . . . . . . . . . . . . Robot Hit Streak 41 | . 11 10 14 9 17 20 27 6 . 22 24 41 . 22 16 Robot Miss Streak 8 | . 4 8 4 2 3 1 2 1 . 2 1 2 . 4 3 Penetration Max 1 | . . . . . . . 1 . . 1 1 1 . 1 1 Secondary Targets 31 | . . . 2 . 4 2 . . . 10 4 5 . 3 1 Max Gunslinging Chain 2 | . . . 1 . 1 1 . . . 2 1 1 . 1 1 Shots Hit Robots 817 | . 76 26 109 12 75 77 15 8 . 111 32 109 . 95 72 Core Hits 457 | . 28 13 42 6 33 29 6 6 . 72 22 75 . 78 47 Critical Kills 7 | . . . 1 . . . 1 . . 1 . 1 . . 3 Critical Parts Destroyed 15 | . . . . . 2 1 . . . 2 1 4 . 4 1 Critical Strikes 28 | . 3 2 1 . 2 1 1 . . 3 1 6 . 4 4 Destroy 19 | . . . 1 . 2 1 1 . . 3 1 6 . 4 . Blast 5 | . 3 2 . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . 4 Melee Attacks 54 | . . . 2 . 4 7 . . . 7 . . . . 34 Impact 40 | . . . . . . . . . . 6 . . . . 34 Slashing 13 | . . . 2 . 4 7 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . . . . . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20558 | 1 1520 616 1772 295 1155 1378 331 216 . 3118 594 4022 . 2309 3231 Guns 13560 | . 282 . 1568 170 1142 1287 331 186 . 2556 594 2370 . 2223 851 Cannons 2457 | . 1236 612 103 . . 91 . . . . . . . . 415 Explosions 3443 | . . . . 112 . . . . . 553 . 1652 . 86 1040 Melee 989 | . . . 64 . . . . . . . . . . . 925 Ramming 109 | 1 2 4 37 13 13 . . 30 . 9 . . . . . Kinetic 15850 | . 1351 612 1671 170 1142 1378 331 186 . 2556 594 2370 . 2223 1266 Thermal 38 | . 38 . . . . . . . . . . . . . . Explosive 3443 | . . . . 112 . . . . . 553 . 1652 . 86 1040 Electromagnetic 129 | . 129 . . . . . . . . . . . . . . Impact 925 | . . . . . . . . . . . . . . . 925 Slashing 64 | . . . 64 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . 1 4 4 4 . 1 2 . 17 31 Average Corruption 8 | . . . . . . 1 2 4 4 . 1 1 . 16 26 Corruption Purged 4 | . . . . . . . . . . . . 2 . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 120 | . . . . . . 2 3 23 19 . 4 5 . 28 36 Message Errors 24 | . . . . . . . . 2 4 . 1 1 . 6 10 Matter Fused 29 | . . . . . . 1 1 5 5 . 2 1 . 7 7 Heat Flow Errors 13 | . . . . . . . 1 3 4 . . 2 . 1 2 Energy Discharges 18 | . . . . . . 1 . 5 2 . 1 . . 6 3 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 1 Data Loss (minor) 15 | . . . . . . . . 3 3 . . . . 1 8 Data Loss (major) 7 | . . . . . . . . 2 1 . . . . 1 3 Misfires 8 | . . . . . . . 1 2 . . . 1 . 4 . Alerts 2 | . . . . . . . . 1 . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 306 | . . 21 24 . . . . . . . . 18 . . 243 Projectiles 37 | . . 21 . . . . . . . . . . . . 16 Explosions 20 | . . . . . . . . . . . . 18 . . 2 Melee 249 | . . . 24 . . . . . . . . . . . 225 Knockbacks 30 | 1 13 5 1 . . . . . . . . . . . 10 Impact 6 | 1 . . . . . . . . . . . . . . 5 Kinetic 20 | . 11 4 1 . . . . . . . . . . . 4 Secondary 4 | . 2 1 . . . . . . . . . . . . 1 Self-Inflicted Damage 87 | . . . . 5 . . . . . 2 . 80 . . . Shots 4 | . . . . 1 . . . . . 1 . 2 . . . Rammed 16 | 1 1 2 4 4 1 . . 2 . 1 . . . . . Targets Rammed 17 | 1 1 2 4 4 1 . . 3 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . Highest Temperature 345 | . 280 98 145 96 81 141 135 269 260 287 298 216 . 252 345 Average Temperature 68 | . 79 45 32 52 30 45 37 79 108 77 89 36 . 90 171 Received Heat Transfer 2978 | . 498 114 240 6 189 420 18 42 . 457 81 375 . 52 486 Effects 7 | . . . . . . . . . . 3 . . . 3 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . 3 . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . . . . . . 1 Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . . . . . . . . . . 10 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred 75 | . 75 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . . . . . . . . . 2 . . . . . Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 . 81 . . . . 100 Level 1 2 | . . . . . . . . . . 14 . . . . . Level 2 . | . . . . . . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 542 | . 131 99 174 58 187 196 85 33 . 542 . . . . 169 Initial 65 | . . 41 . 41 . 41 65 11 . . . . . . . Average 54 | . 35 22 75 4 73 57 55 4 . 132 . . . . 24 Influence Increases 5301 | . 531 179 724 111 563 410 115 142 . 1232 150 521 . 230 393 Destroy 0b10 Robot/C 3520 | . 380 140 460 80 360 280 40 60 . 680 140 460 . 200 240 Destroy 0b10 Robot/NC 140 | . 25 . 35 . 5 5 10 5 . 30 . 10 . . 15 Destroy Leader 672 | . 76 20 146 10 82 82 20 . . 116 10 40 . 30 40 Allied During Kill 250 | . . . 7 8 17 . . 41 . 166 . 11 . . . Trap Triggered on 0b10 30 | . . . 10 . . 10 . . . . . . . . 10 Successful Hack 154 | . 26 . 50 . 16 13 14 35 . . . . . . . Disable Machine 180 | . 15 . . . 60 . 30 . . 75 . . . . . Destroy Structure 205 | . 9 4 1 13 23 5 1 1 . 90 . . . . 58 Lose Combat Pursuer 150 | . . 15 15 . . 15 . . . 75 . . . . 30 Influence Decreases 5148 | . 424 283 620 218 471 357 230 172 . 716 580 595 12 230 240 Entered New Map 506 | . . 66 3 66 . 51 80 19 . . 192 17 12 . . Time Decay 4167 | . 404 167 607 152 401 286 140 152 . 606 368 506 . 210 168 Lost Part 314 | . 20 50 10 . 10 20 10 . . 10 20 72 . 20 72 Lost Ally 161 | . . . . . 60 . . 1 . 100 . . . . . Squads Dispatched 25 | . 3 . . . 2 6 . . . 8 . 1 . . 5 Investigation 9 | . 2 . . . 2 . . . . 4 . . . . 1 Extermination 6 | . . . . . . 2 . . . 3 . . . . 1 Reinforcement 4 | . 1 . . . . 1 . . . 1 . . . . 1 Assault 3 | . . . . . . . . . . . . 1 . . 2 Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Distress Signals 8 | . 3 . 2 . 1 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 250 | . 30 14 38 4 23 20 4 3 . 42 7 27 . 15 23 Peak Tracking Total 9 | . 4 5 5 2 4 5 3 1 . 5 4 9 . 6 8 Tactical Retreats 8 | . . 1 1 . . 1 . . . 3 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Traps Triggered 12 | . 4 . . . 1 1 2 . . 1 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . 5 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . 5 . 1 . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . Reused 3 | . . . 1 . . 1 . . . . . . . . 1 Traps Extracted 4 | . . . . 4 . . . . . . . . . . . Installed 2 | . . . . . . 1 . . . . . . . . 1 Triggered 3 | . . . 1 . . 1 . . . . . . . . 1 Most Traps Carried 4 | . . . . 4 4 4 3 3 3 3 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Machines Disabled 14 | . 1 . 1 . 4 . 2 . . 5 . 1 . . . Max in Single Turn 4 | . 1 . 1 . 1 . 1 . . 4 . 1 . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Machines Accessed 53 | . 7 . 12 1 5 3 2 7 5 5 . . 3 . 3 Terminals 28 | . 4 . 10 . 3 1 2 6 . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 . . . . . . . . . Recycling Units 8 | . 2 . . . . . . 1 . 3 . . . . 2 Scanalyzers 3 | . . . 1 . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Total Hacks 132 | . 13 . 29 1 16 5 4 10 32 10 . . 7 . 5 Successful 90 | . 12 . 17 1 6 2 1 4 32 6 . . 7 . 2 Failed 39 | . . . 11 . 9 3 3 6 . 4 . . . . 3 Catastrophic 6 | . . . 1 . 1 1 . 1 . 1 . . . . 1 Database Lockouts 3 | . 1 . 1 . 1 . . . . . . . . . . Manual 62 | . 9 . 20 . 7 3 4 9 . 5 . . . . 5 Terminals 58 | . 7 . 24 . 7 3 4 9 . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . 2 . 3 . . 1 . . . . . . . . . Recycling Units 11 | . 4 . . . . . . 1 . 3 . . . . 3 Scanalyzers 11 | . . . 2 . 4 . . . . 5 . . . . . Garrison Access 6 | . . . . . 5 1 . . . . . . . . . Terminal Hacks 48 | . 1 . 5 1 1 1 . . 32 . . . 7 . . Record 39 | . . . . . . . . . 32 . . . 7 . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . 2 . . . . 3 . . . . . Retrieve Study 6 | . . . 1 . 2 . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 29 | . 7 . 9 . 2 1 1 4 . 3 . . . . 2 Terminals 23 | . 5 . 9 . 2 1 1 4 . . . . . . 1 Botnet 22 | . 4 . 9 . 2 1 1 4 . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . . 3 . . . . 1 Reject 2 | . 2 . . . . . . . . . . . . . . Fedlink 4 | . . . . . . . . . . 3 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . 8 . 4 3 2 5 . 2 . . . . 2 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . 2 . . . . 3 . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . Time 64 | . 32 . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 19 | . 19 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Total Allies 18 | . . 1 . 3 . . 10 . 1 1 . 2 . . . Largest Group 10 | . . 1 1 3 3 . 10 10 9 9 . 2 1 1 . Highest-Rated Group 197 | . . 31 31 40 40 . 173 173 197 197 . 59 29 29 . Highest-Rated Ally 56 | . . 31 31 16 16 . 29 29 56 56 . 30 29 29 . Initial UFD Resources 56 | . . . . . . . . . . 38 54 54 54 56 56 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 126 | . . . 8 . 27 . . 12 . 65 . 11 . 3 . Total Damage 1686 | . . . 105 . 486 . . 141 . 725 . 190 . 39 . Kills 14 | . . . 2 . 2 . . 1 . 7 . 2 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Active Infowar (turns) 6362 | . . . . . . . . . . 2164 842 1751 1011 594 . Optics 6362 | . . . . . . . . . . 2164 842 1751 1011 594 . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 1 3 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Turns Passed 24452 | 112 1802 778 2587 2007 1176 1157 287 1201 5261 2282 842 1751 1011 1189 1009 Spaces Moved 9732 | 65 912 391 881 622 419 417 98 486 2192 865 379 804 407 423 371 Core 163 | 6 . . . . . . . . . . . . . . 157 Treads 9454 | 59 912 391 881 622 419 417 98 486 2192 865 379 804 407 423 99 Legs 72 | . . . . . . . . . . . . . . . 72 Wheels 2 | . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . Flight 41 | . . . . . . . . . . . . . . . 41 Fastest Speed 29 | 50 160 160 160 305 230 232 238 238 238 228 162 162 249 243 29 Average Speed 225 | 149 160 160 251 305 230 232 238 238 238 231 206 196 249 246 182 Slowest Speed 1850 | 160 160 160 320 305 230 238 238 238 238 238 245 249 249 255 1850 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . 4 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 91 70 87 98 30 17 23 81 92 16 66 82 62 50 9 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 7 | . . 1 . 1 . . . . 1 1 . 1 1 1 . Known Exits Taken 2 | . . . 1 . . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . 1 . . . . 6 . 1 3 . . . Spaces Dug 28 | . . . 1 . 8 5 . . . 6 . . . . 8 Terrain Destroyed 247 | . 4 3 1 45 8 5 . . . 41 2 68 . 43 27 Melee 24 | . . . 1 . 4 5 . . . 6 . . . . 8 Projectile 20 | . 4 3 . . 4 . . . . 1 2 2 . 2 2 AOE 203 | . . . . 45 . . . . . 34 . 66 . 41 17 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Total 11317 | 79 1123 489 1130 707 544 526 137 519 2244 1020 408 897 406 493 595 Wait 685 | . 121 58 132 64 54 26 15 15 21 61 11 8 . 4 95 Move 9717 | 64 911 390 880 621 418 416 97 485 2191 864 378 803 406 422 371 Hop . | . . . . . . . . . . . . . . . . Pick Up 112 | 8 10 6 26 1 3 11 3 1 12 10 1 10 . 7 3 Fast Attach 33 | . 2 . 4 . 1 3 2 . 1 3 . 2 . 3 12 Attach 66 | 6 3 4 5 . 2 4 1 2 3 2 1 9 . 7 17 Detach 12 | . . . . . . 1 1 3 1 . . . . . 6 Swap 84 | . 4 1 8 7 12 11 4 . 1 16 2 9 . 6 3 Drop 73 | . 5 1 15 . 3 11 6 2 14 5 2 1 . . 8 Fire 432 | . 66 27 54 10 41 33 8 6 . 50 13 50 . 44 30 Melee 54 | . . . 2 . 4 7 . . . 7 . . . . 34 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 17 | 1 1 2 4 4 1 . . 3 . 1 . . . . . Escape Stasis 17 | . . . . . . 2 . . . . . . . . 15 Rewire 8 | . . . . . . . . 2 . 1 . 5 . . . Trap 7 | . . . . . 5 1 . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 5) 710 | -10/Materials | Discovered new exit (range 13) 982 | -10/Materials | Discovered new exit (range 9) 1269 | -10/Materials | Discovered new exit (range 11) 1566 | -10/Materials | Discovered new exit (range 7) 1836 | -10/Materials | Repaired Imp. Light Cannon 1915 | -10/Materials | Entered Mines 1916 | -10/Mines | Assembled infested the area 1921 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2094 | -10/Mines | Learned location of Zion (-7) 2115 | -10/Mines | Discovered new exit (range 9) 2392 | -10/Mines | Core integrity fell below 50% 2449 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2461 | -10/Mines | Lost 4 parts (1p1n1u1w) 2623 | -10/Mines | Received a Mining Laser from a helpful Derelict 2665 | -10/Mines | Discovered new exit (range 15) 2693 | -10/Mines | Entered Materials 2693 | -9/Materials | Accompanied by 1 ally 2693 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3016 | -9/Materials | Discovered new exit (range 7) 3110 | -9/Materials | Build established: Scavenger-Tank 3217 | -9/Materials | Repaired Med. Armor Plating 3529 | -9/Materials | Discovered new exit (range 7) 4285 | -9/Materials | Central database locked down 4334 | -9/Materials | Discovered new exit (range 16) 4427 | -9/Materials | Identified exit to Mines 4849 | -9/Materials | Discovered new exit (range 9) 5280 | -9/Materials | Entered Mines 5281 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5463 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5612 | -9/Mines | Build established: Tank 5930 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6138 | -9/Mines | Learned Materials terminal intel 6220 | -9/Mines | Learned location of Storage (-7) 6463 | -9/Mines | Found a hidden stash of uninstalled traps 6728 | -9/Mines | Discovered new exit (range 10) 6796 | -9/Mines | Found the Drone Emporium 6811 | -9/Mines | Found Prototype Device 6854 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6857 | -9/Mines | Discovered new exit (range 5) 7132 | -9/Mines | Discovered new exit (range 8) 7287 | -9/Mines | Entered Materials 7287 | -8/Materials | Accompanied by 3 allies 7287 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7288 | -8/Materials | Loaded intel: 12 terminal locations 8080 | -8/Materials | Discovered new exit (range 5) 8135 | -8/Materials | Build established: Gunner 8255 | -8/Materials | Central database locked down 8463 | -8/Materials | Entered Factory 8463 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9041 | -7/Factory | Identified exit to Storage 9041 | -7/Factory | Identified exit to Lower Caves 9328 | -7/Factory | Garrison activated, responded to threat 9620 | -7/Factory | Entered Storage 9827 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9889 | -7/Storage | Used back door to open Recycling access 9889 | -7/Storage | Discovered new exit (range 4) 9907 | -7/Storage | Entered Recycling 9907 | -7/Recycling | Accompanied by 10 allies 10129 | -7/Recycling | Build established: Commander-Gunner 10573 | -7/Recycling | Discovered new exit (range 15) 11034 | -7/Recycling | Scanned before Scraplab entrance 11074 | -7/Recycling | Entered Scraplab 11093 | -7/Recycling | Discovered new exit (range 3) 11108 | -7/Recycling | Entered Scraptown 11108 | -7/Scraptown | Accompanied by 8 allies 11297 | -7/Scraptown | Learned location of Extension (-4) 11351 | -7/Scraptown | Build established: Commander-Mutant 11404 | -7/Scraptown | Visited Cyclists 11777 | -7/Scraptown | Visited TADAMA 11884 | -7/Scraptown | System corruption cleaned by C-Scrubber 12037 | -7/Scraptown | Visited Spacefarers 12161 | -7/Scraptown | Visited UFD Registry 12192 | -7/Scraptown | Visited IN-MT5's Study 12244 | -7/Scraptown | Visited Assassins FH 12266 | -7/Scraptown | Build established: Commander-Gunner 12392 | -7/Scraptown | Visited Symbiants 12981 | -7/Scraptown | Discovered new exit (range 5) 13290 | -7/Scraptown | Registered with UFD as "Lasercore" 13378 | -7/Scraptown | Visited Botcube Research 13435 | -7/Scraptown | Visited LU-1G1's Boring Crew 13581 | -7/Scraptown | Visited Chapter 10 13647 | -7/Scraptown | Visited Modified Component R&D 13738 | -7/Scraptown | Visited Scrapoid Research Area 13792 | -7/Scraptown | Visited DA-N13 Charitable Foundation 13830 | -7/Scraptown | Found DCF Scrap (30 items) 13891 | -7/Scraptown | Visited Research Penetration Think Tank 14303 | -7/Scraptown | Visited Scrap Suit Storage 14396 | -7/Scraptown | Visited Science Guys 14479 | -7/Scraptown | Visited Observation Area 14857 | -7/Scraptown | Discovered new exit (range 5) 15199 | -7/Scraptown | Found Botcube 16106 | -7/Scraptown | Botcube activated 16122 | -7/Scraptown | Botcube completed mutation into legged form, armed with 1 melee weapon 16188 | -7/Scraptown | Met Optimus 16188 | -7/Scraptown | Accepted into 0bPrime 16369 | -7/Scraptown | Entered Factory 16369 | -5/Factory | Accompanied by 9 allies 16369 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 16959 | -5/Factory | P-70 Sage assimilated allied Trooper 4d 17124 | -5/Factory | Lost 3 allies 17414 | -5/Factory | Build established: Gunner 17536 | -5/Factory | Loaded intel: 8 recycling unit locations 18205 | -5/Factory | Destroyed Mutated Botcube 18238 | -5/Factory | Botcube activated 18246 | -5/Factory | Botcube completed mutation into legged form (unarmed) 18423 | -5/Factory | Learned location of Protoforge (-2) 18505 | -5/Factory | Discovered new exit (range 17) 18651 | -5/Factory | Entered Upper Caves 18786 | -5/Upper Caves | Ambushed by research squad 19190 | -5/Upper Caves | Learned 8 Factory zone layouts 19410 | -5/Upper Caves | Discovered new exit (range 13) 19493 | -5/Upper Caves | Entered another Upper Caves area 19557 | -5/Upper Caves | Discovered new exit (range 9) 19631 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 19940 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19982 | -5/Upper Caves | Lost 4 parts (1p3n) 19983 | -5/Upper Caves | Destroyed 9 combat bots 20029 | -5/Upper Caves | Attached CPS modules to B-60 Warrior 20243 | -5/Upper Caves | Build established: Scavenger-Gunner 20282 | -5/Upper Caves | Learned Factory terminal intel 21169 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21181 | -5/Upper Caves | Discovered new exit (range 10) 21211 | -5/Upper Caves | Learned 8 Factory zone layouts 21244 | -5/Upper Caves | Entered Warlord 21244 | -5/Warlord | Accompanied by 1 ally 21927 | -5/Warlord | Learned 4 Armory zone layouts 21927 | -5/Warlord | Learned Quarantine trap positions 21927 | -5/Warlord | Learned Research security intel 21927 | -5/Warlord | Learned Factory recycling unit intel 21927 | -5/Warlord | Learned Research fabricator intel 21927 | -5/Warlord | Learned Research repair station intel 22231 | -5/Warlord | Discovered new exit (range 12) 22255 | -5/Warlord | Entered Proximity Caves 22255 | -4/Proximity Caves | Accompanied by 1 ally 22328 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 22757 | -4/Proximity Caves | Learned location of Armory (-3) 22810 | -4/Proximity Caves | Attacked by a faux Warlord 22844 | -4/Proximity Caves | Core integrity fell below 50% 22847 | -4/Proximity Caves | System corruption reached 10% 22880 | -4/Proximity Caves | Lost 7 parts (1p1n5u) 23424 | -4/Proximity Caves | Discovered new exit (range 7) 23444 | -4/Proximity Caves | Entered Factory 23444 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 23445 | -4/Factory | Identified exit to Extension 23446 | -4/Factory | Loaded intel: 28 terminal locations 23447 | -4/Factory | Loaded intel: 8 recycling unit locations 23658 | -4/Factory | System corruption reached 10% 23706 | -4/Factory | Lost 18 parts (1p7n5u5w) 23959 | -4/Factory | Build established: Mutant 24199 | -4/Factory | Core integrity fell below 50% 24207 | -4/Factory | System corruption reached 30% 24231 | -4/Factory | Core integrity fell below 20% 24263 | -4/Factory | Loaded intel: 8 recycling unit locations 24453 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 24428_ VTOL Module destroyed. 24430_ Adv. System Restoration Module purges 1% system corruption (30%). 24431_ VTOL Module destroyed. 24434_ G-67 Veteran destroyed. 24436_ Adv. Hacking Suite destroyed. 24437_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 24438_ Destroyed Lgt. Antimatter Reactor. 24438_ VTOL Module destroyed. 24440_ G-67 Veteran destroyed. 24441_ U-05 Engineer lays Concrete. 24443_ System corrupted: Component data lost. 24443_ Autogun+ destroyed. 24443_ U-05 Engineer lays Concrete. 24447_ U-05 Engineer destroyed. 24447_ U-05 Engineer lays Concrete. 24448_ Adv. System Restoration Module purges 1% system corruption (29%). 24448_ U-05 Engineer lays Concrete. 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""" """ ????????????????????????? | | ##?????????????? ??????????????????????????? | | ##################+####################????????? | | # ????????? | | # ???????? | | + * " " ???????? | | [ # " " ? | | # " " @ u ? | | ##### ######### " " # T#+#####????###+### | | #???# #???????# " " #?##?????????? # | | #???# #???????# " " #????????????? # | | #???# #???????# " " #????????????? # | | ####??# #???????# " " #????????????? # | | #####?# #???????# " " #?????????????" # | | ?##"###+######### ! #?????????????" # | | ??## # =% #?????????????" # | | ???# """"""" # /!g #????????????? # | | ???# """Y""" # u #????????????? # | | ???# # ! #????????????? # | | ???# # u % #????????????? # | | ???# + ! % #????????????? # | | ???# # = ! #?????????????####### | | ???# """""" # # ######??????????? # | | ???# """""" # # #???????????"" # | | ???# """""" # #""" """ #???????????"" # | | ???# """""" # #"Y """ #???????????"" # | | ???# # #""" """ #???????????"" # | | ???#############" # #??????????? # | | ???????????????## #! ! !!! #???????????####### | | ????????????????# # !!! #??????????? # | | ????????????????# # != !!! #??????????? | | ????????????????# #[! #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 65 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 5 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 24 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 14% | -10/Materials Med. Armor Plating | 50% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -8/Materials | Hacked Katana | -8/Materials | Hacked Gauss Rifle | -5/Factory | Hacked Coil Gun | -5/Factory | Hacked Adv. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakReinforcedTracker Manual? 0 Play Time 01:50:43 Cumulative 317.7 hours Start 2026.09.22 @ 00:34:57 End 2026.09.22 @ 12:13:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5aad4f07-cf22-4414-ad6c-da8ab0bd5b6b