Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.09 @ 03:45:39 Player: A47P Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (3936) 3936 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 7142 Bonus ------- High Alert Combat Kills 486 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 0/100 System Corruption 2% Temperature Cool (6) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Improved Shield Generator > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Nuclear Core Light Angular Momentum Engine Signal Interpreter Particle Charger Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Shield Generator Improved Shield Generator Improved Shield Generator > --- WEAPON ----------- Particle Gun Heavy Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Angular Momentum Engine Signal Interpreter Particle Charger [Rating: 32] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 1 2 . . Weapon 1 | . . 1 . . . Parts Attached 54 | 6 16 7 7 12 6 Power 9 | 1 1 2 1 3 1 Engine 7 | 1 1 2 . 2 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 9 | 2 3 . 3 1 . Treads . | . . . . . . Leg 5 | 2 1 . 2 . . Wheel 4 | . 2 . 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 6 1 2 1 3 Device 5 | 1 1 . . . 3 Storage 4 | . 3 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 4 | . 2 . 2 . . Artifact . | . . . . . . Weapon 22 | 2 6 4 1 7 2 Energy Gun 5 | 1 2 . . . 2 Energy Cannon 8 | . 2 1 1 4 . Ballistic Gun 3 | 1 1 . . 1 . Ballistic Cannon . | . . . . . . Launcher 6 | . 1 3 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 2 | . . . . . 2 System Corruption 2 | . . . . . 2 Parts Lost 24 | . . . . 13 11 Power 3 | . . . . 1 2 Propulsion 2 | . . . . 1 1 Utility 7 | . . . . 2 5 Weapon 12 | . . . . 9 3 Highest Loss Streak 6 | . . . . 5 6 To Critical Strikes 1 | . . . . 1 . Average Backups 9 | 1 5 14 14 8 7 Power 1 | . . 1 2 1 3 Propulsion . | . . . . . . Utility 3 | . 2 6 4 3 4 Weapon 3 | 1 3 5 5 3 . Tool/Special . | . . . . . . Unused Backups 9 | . 1 3 2 . 3 Power 1 | . . . . . 1 Propulsion 1 | . 1 . . . . Utility 3 | . . . 1 . 2 Weapon 2 | . . 2 . . . Tool/Special 2 | . . 1 1 . . Average Slot Usage (%) 88 | . 98 87 96 81 79 Engine 7 | . 14 11 . 4 8 Core 2 | . . . 8 4 . Leg 4 | . 10 . 10 . . Wheel 11 | . 17 19 4 9 8 Device 3 | . 3 . . 4 12 Storage 21 | . 17 32 27 19 9 Processor 2 | . . . . 4 9 Protection 9 | . 5 . 17 11 11 Energy Gun 3 | . 14 . . . 6 Energy Cannon 11 | . 9 19 3 14 9 Ballistic Gun 1 | . 4 . . 1 5 Launcher 7 | . . 4 23 7 . Peak Build Rating 32 | 6 8 15 26 28 32 Average Rating 17 | 3 7 11 22 23 25 On Entrance 13 | . 6 8 15 26 26 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 66 | 8 34 62 66 66 48 Greatest Support 32 | 20 32 32 32 28 28 Greatest Overweight (x) 21 | . 1 18 21 2 11 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 8 15 15 15 15 Most Carried 15 | 3 14 15 15 15 10 Average Carried 9 | 1 5 14 14 8 7 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 1 14 15 15 7 6 Class Distribution -------------------- 49% | Mutant 25% | Bomber 16% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Bomber | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1843 | 262 400 138 330 581 132 Remotely . | . . . . . . Salvage Created 2758 | 58 302 373 529 1022 474 Parts 168 | 2 26 17 30 69 24 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . 1 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 77 | 1 10 8 12 39 7 Guns 11 | 1 6 . . 1 3 Cannons 29 | . . 5 2 18 4 AOE 34 | . 4 2 9 19 . Classes Destroyed 11 | 2 3 1 3 1 1 Worker 2 | . 1 . . . 1 Tunneler 2 | 1 . . 1 . . Hauler 1 | . . . . . 1 Recycler 1 | . . . 1 . . Operator 2 | . . . 1 . 1 Watcher 7 | . 3 1 3 . . Swarmer 23 | . 6 . . 17 . Grunt 30 | 1 4 4 8 8 5 Duelist 1 | . . . . 1 . Sentry 16 | . . 4 3 8 1 Hunter 7 | . . . 1 5 1 Best Kill Streak 9 | 2 8 4 5 9 3 Combat Bots Only 9 | 1 7 4 4 9 2 Max Kills in Single Turn 5 | 1 3 1 3 5 1 Gunslinging . | . . . . . . Exploded 5 | . 2 1 3 5 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 414 | 5 41 34 19 189 126 Missed 117 | . 15 13 8 50 31 Hits 297 | 5 26 21 11 139 95 Projectile 297 | 5 26 21 11 139 95 AOE 1 | . . 1 . . . Critical Strikes 12 | . . 2 . 5 5 Damage Taken 3463 | 44 196 303 260 1745 915 Core 684 | 9 49 76 60 313 177 Absorbed by Shields 132 | . . . . 14 118 Redirected to Shielding 102 | . . . 31 57 14 Ignored by Resistances 1038 | 15 63 78 74 517 291 Core Remaining (%) 84 | 96 76 81 . . . Volleys Fired 149 | 4 27 21 17 47 33 Largest 3 | 2 2 3 3 3 3 Hottest 156 | 70 120 134 141 156 154 Shots Fired 327 | 8 54 44 47 111 63 Gun 109 | 8 48 . . 7 46 Cannon 131 | . 2 40 11 61 17 Launcher 87 | . 4 4 36 43 . Special . | . . . . . . Kinetic 40 | 4 16 . . 7 13 Thermal 138 | 4 34 40 11 16 33 Explosive 87 | . 4 4 36 43 . Electromagnetic 62 | . . . . 45 17 Robot Hit Streak 16 | 5 8 13 6 11 16 Robot Miss Streak 3 | 1 3 3 2 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 190 | 6 34 32 21 51 46 Core Hits 172 | 3 23 16 30 81 19 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 4 1 . 1 1 Burn 5 | . 4 . . . 1 Meltdown 1 | . . 1 . . . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7535 | 70 831 772 1738 3008 1116 Guns 1103 | 70 397 . . 43 593 Cannons 1924 | . 17 572 175 771 389 Explosions 4437 | . 411 176 1563 2194 93 Melee . | . . . . . . Ramming 71 | . 6 24 . . 41 Kinetic 360 | 34 149 . . 43 134 Thermal 1850 | 36 265 572 175 250 552 Explosive 4344 | . 411 176 1563 2194 . Electromagnetic 910 | . . . . 521 389 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 133 | . 18 . 66 49 . Projectiles 3 | . . . 2 1 . Explosions 130 | . 18 . 64 48 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 636 | . 3 11 133 470 19 Shots 24 | . . . 6 18 . Rammed 9 | . 1 3 . . 5 Targets Rammed 9 | . 1 3 . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 411 | 45 197 411 214 225 335 Average Temperature 94 | 21 76 153 72 70 107 Received Heat Transfer 1237 | 30 72 138 72 375 550 Effects 8 | . . 5 . 1 2 Shutdowns 1 | . . 1 . . . Interference 7 | . . 4 . 1 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 4 | . . . . 3 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 12 | 1 1 9 . 1 . Heat Transferred 4133 | 111 1073 1147 259 370 1173 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 4 | . . . 1 4 2 Low Security (%) 54 | 100 100 100 83 4 . Level 1 7 | . . . 16 14 . Level 2 15 | . . . . 17 100 Level 3 18 | . . . . 54 . Level 4 3 | . . . . 9 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1374 | 25 160 149 350 1374 624 Initial 576 | . 13 . 39 173 576 Average 364 | 4 68 23 106 799 583 Influence Increases 2805 | 25 342 246 608 1331 253 Destroy 0b10 Robot/C 1540 | 20 200 160 240 780 140 Destroy 0b10 Robot/NC 85 | 5 20 5 30 10 15 Destroy Leader 246 | . 46 62 76 30 32 Successful Hack 102 | . 63 . 8 12 19 Disable Machine 45 | . . . 45 . . Anti-Garrison Action 350 | . . . . 350 . Destroy Structure 392 | . 13 19 209 149 2 Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 2266 | . 367 137 412 262 1088 Entered New Map 1012 | . 12 . 70 132 798 Time Decay 1014 | . 355 137 342 . 180 Lost Part 240 | . . . . 130 110 Squads Dispatched 9 | . 2 1 5 . 1 Investigation 6 | . 2 1 3 . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 4 | . 1 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | 1 20 14 15 38 15 Peak Tracking Total 8 | 1 8 4 4 6 4 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 15 | . 2 2 . 11 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 14 | . 2 . 5 7 . Max in Single Turn 2 | . 1 . 2 1 . Garrison Relay 4 | . . . . 4 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 14 | . 5 1 4 1 3 Terminals 10 | . 5 . 2 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 1 . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 64 | . 21 3 13 1 26 Successful 47 | . 16 2 8 1 20 Failed 17 | . 5 1 5 . 6 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 39 | . 21 . 5 1 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . . 3 4 . . Scanalyzers 14 | . . . . . 14 Garrison Access 4 | . . . 4 . . Terminal Hacks 28 | . 16 . 4 1 7 Record 6 | . 5 . 1 . . Robot Analysis 1 | . . . . . 1 Prototype ID Bank 1 | . . . 1 . . Level Access Points 1 | . 1 . . . . Branch Access Points 3 | . 1 . 1 . 1 Emergency Access Points 3 | . 2 . 1 . . Alert Level 2 | . . . . . 2 Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . 1 . . . 1 Investigation Status 1 | . 1 . . . . Registered Components 2 | . 1 . . . 1 Registered Prototypes 1 | . 1 . . . . Zone Layout 3 | . 2 . . . 1 Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . 2 2 . . Recycle Component 1 | . . . 1 . . Process 2 | . . 1 1 . . Retrieve Matter 1 | . . 1 . . . Scanalyzer 13 | . . . . . 13 Insert Component 6 | . . . . . 6 Analyze 5 | . . . . . 5 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 11 | . 3 1 4 1 2 Full Trace Events 6 | . 1 1 3 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . . 4 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . 1 . . Recycled Matter 89 | . . 84 5 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . . 4 Part Schematics Acquired 4 | . . . . . 4 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 14 | . . . . 14 . Machine Destruction 14 | . . . . 14 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial Warlord ECA Mod 7 | . . . . . 7 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 1103 | . . . . 730 373 Optics 1103 | . . . . 730 373 Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3897 | 98 788 590 729 1319 373 Spaces Moved 2460 | 77 580 396 349 868 190 Core 37 | 27 . 5 1 . 4 Treads . | . . . . . . Legs 385 | 50 184 . 151 . . Wheels 2038 | . 396 391 197 868 186 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 115 115 115 115 Average Speed 129 | 95 111 125 187 125 123 Slowest Speed 1100 | 120 120 950 1100 130 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 9 69 31 32 68 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 536 | . 16 31 238 250 1 Melee . | . . . . . . Projectile 5 | . . . 3 2 . AOE 531 | . 16 31 235 248 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2868 | 93 661 445 392 1006 271 Wait 30 | . 3 . . . 27 Move 2452 | 76 579 395 348 864 190 Hop . | . . . . . . Pick Up 64 | 7 23 10 10 7 7 Fast Attach 3 | . 1 1 1 . . Attach 36 | 6 2 3 3 14 8 Detach . | . . . . . . Swap 29 | . 15 6 3 4 1 Drop 27 | . 10 6 10 1 . Fire 149 | 4 27 21 17 47 33 Melee . | . . . . . . Ram 9 | . 1 3 . . 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 69 | . . . . 69 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Destroyed 7 combat bots 444 | -10/Materials | Identified exit to Materials 481 | -10/Materials | Identified exit to Mines 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 887 | -9/Materials | Discovered new exit (range 14) 1208 | -9/Materials | Discovered new exit (range 14) 1439 | -9/Materials | Discovered new exit (range 16) 1477 | -9/Materials | Entered another Materials area 1477 | -8/Materials | Evolved 2 slots: Utility x2 1758 | -8/Materials | Build established: Tank 1945 | -8/Materials | Discovered new exit (range 13) 2150 | -8/Materials | Build established: Bomber 2199 | -8/Materials | Identified exit to Garrison 2206 | -8/Materials | Entered Garrison 2256 | -8/Garrison | Triggered checkpoint 2365 | -8/Garrison | Phase Generator disabled 2586 | -8/Garrison | Triggered checkpoint 2638 | -8/Garrison | Destroyed 9 combat bots 2639 | -8/Garrison | Lost 5 parts (1p4w) 2670 | -8/Garrison | Triggered checkpoint 2674 | -8/Garrison | Triggered checkpoint 2678 | -8/Garrison | Core integrity fell below 50% 2810 | -8/Garrison | Triggered checkpoint 2886 | -8/Garrison | Discovered new exit (range 3) 2892 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2924 | -8/Garrison | Garrison Relay disabled 3011 | -8/Garrison | Garrison Relay disabled 3324 | -8/Garrison | Build established: Mutant 3360 | -8/Garrison | Triggered checkpoint 3400 | -8/Garrison | Triggered checkpoint 3453 | -8/Garrison | Garrison Relay disabled 3488 | -8/Garrison | Garrison Relay disabled 3510 | -8/Garrison | Discovered new exit (range 11) 3525 | -8/Garrison | Entered Materials 3710 | -8/Materials | Discovered new exit (range 17) 3780 | -8/Materials | Core integrity fell below 20% 3819 | -8/Materials | Lost 6 parts (1p3u2w) 3898 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Imp. Ion Engine+. Critical hit (Burn: +25). Acquired 5 matter. System corrupted: Matter fused (-6). Critical hit (Burn: +27). G-47 Trooper overheating. System corrupted: Energy discharge (-8). Critical hit (Burn: +27). You have activated your volley range indicator ('v' or the button under the VOLLEY window), useful for visualizing the range of your currently active weapons. That window and button are only visible while in targeting mode. See the manual for a detailed description of its advanced features. G-47 Trooper destroyed. Acquired 36 matter. Destroyed Aluminum Leg. Imp. Shield Generator destroyed. Arm. Huge Wheel destroyed. Imp. Shield Generator destroyed. Imp. Ion Engine+ destroyed. Particle Gun destroyed. 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Ion Engine | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me It's Just You Item+ Short-term Sacrifices Spot Them First Challenges ------------ None Game ------ Seed WeldingMagneticMallet Manual? 0 Play Time 00:58:46 Cumulative 1.2 hours Start 2026.06.09 @ 02:48:02 End 2026.06.09 @ 03:45:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c21d97ff-06e6-4992-aad2-dc6c756a9e66