Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.27 @ 14:23:13 Player: Fod Result: Destroyed by as-71404 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (210) 1050 Value Destroyed (7657) 7657 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (2621) 2621 TOTAL SCORE: 18268 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 224 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -45 Cogmind --------- Core Integrity 0/850 Matter 92/300 Energy 700/700 System Corruption 3% Temperature Cool (0) Movement Walking (106) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- VSS Leg Armored Leg Zionite Composite Leg I Assembled Alloy Leg > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Zionite Biocell Spectral Analyzer Experimental Target Analyzer GOLEM Unit > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (15) --- F-cell Engine High-capacity Matter Pod (0) Advanced Sensor Array Makeshift Hacking Suite Zionite Laser-S Zionite Phaser-S Heavy Plasma Cannon Gauss Rifle Heavy Battle Rifle GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Zionite Biocell Spectral Analyzer Experimental Signal Interpreter Experimental Target Analyzer Light Regenerative Plating > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- F-cell Engine VSS Leg Armored Leg Zionite Composite Leg I High-capacity Matter Pod Advanced Sensor Array Makeshift Hacking Suite Zionite Laser-S Zionite Phaser-S Heavy Plasma Cannon Gauss Rifle Precision Assault Rifle Heavy Battle Rifle Heavy Pick GAL Module [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine F-cell Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Light Regenerative Plating Weapon Precision Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Utility 5 | . . . . . . . 1 . 2 . . . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 309 | . 9 1 3 11 1 6 38 25 3 1 45 2 14 1 14 55 2 8 15 55 Power 19 | . . 1 1 1 . . 4 3 . . 4 1 . . . 2 . . . 2 Engine 10 | . . 1 . . . . 2 2 . . 2 1 . . . 2 . . . . Core 7 | . . . 1 1 . . 2 1 . . 2 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 Propulsion 61 | . 2 . 1 1 . 2 13 6 . . 10 1 . . 3 9 . . 1 12 Treads 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . Leg 51 | . . . . 1 . 2 11 6 . . 10 1 . . 3 9 . . 1 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 118 | . 4 . . 2 1 . 7 3 3 . 18 . 10 1 3 33 1 6 7 19 Device 58 | . . . . 1 . . . 1 1 . 13 . 7 . 1 19 1 6 . 8 Storage 10 | . 2 . . . 1 . 1 . . . . . . . . 1 . . . 5 Processor 14 | . . . . . . . 2 . 2 . 1 . 1 . . 3 . . 5 . Hackware 3 | . . . . . . . . . . . . . . . . 2 . . 1 . Protection 33 | . 2 . . 1 . . 4 2 . . 4 . 2 1 2 8 . . 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 111 | . 3 . 1 7 . 4 14 13 . 1 13 . 4 . 8 11 1 2 7 22 Energy Gun 29 | . 1 . 1 3 . 2 2 3 . . 3 . 3 . 2 3 . . 1 5 Energy Cannon 10 | . . . . . . . 2 4 . . 2 . . . . . . . . 2 Ballistic Gun 31 | . 1 . . . . . 7 4 . . 7 . . . 3 3 1 . . 5 Ballistic Cannon 9 | . 1 . . 3 . . . . . . . . . . . 1 . 1 2 1 Launcher 17 | . . . . 1 . 2 3 1 . 1 1 . 1 . 3 3 . 1 . . Special Weapon 10 | . . . . . . . . . . . . . . . . . . . 2 8 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 1 . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . 1 . . 3 5 . . 4 . . . . 2 . . 7 8 Corrupted Parts 4 | . . . . . . . . . . . . . . . . 4 . . . . System Corruption 27 | . . . . . . . . . . . . . . . . 27 . . . . Parts Lost 58 | . 1 1 . 5 . 1 8 3 . . 7 . 1 . 8 3 . 1 1 18 Power 5 | . . 1 . 1 . . 2 . . . 1 . . . . . . . . . Propulsion 23 | . . . . 1 . 1 3 3 . . 3 . . . 3 1 . . . 8 Utility 14 | . . . . 1 . . . . . . 2 . 1 . 1 2 . . 1 6 Weapon 16 | . 1 . . 2 . . 3 . . . 1 . . . 4 . . 1 . 4 Highest Loss Streak 8 | . 1 1 . 4 . 1 5 2 . . 2 . 1 . 8 1 . 1 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 94 99 97 99 100 99 98 99 100 100 99 100 99 92 95 99 100 100 99 94 Engine 4 | . 14 13 7 . . . 2 7 . . 5 . 7 7 7 5 6 6 6 1 Core 3 | . . . 3 10 11 11 6 1 7 7 1 6 . . . . . . . . Treads 6 | . 23 28 30 22 22 16 . . . . . . . . . . . . . . Leg 23 | . 4 . . 10 11 16 35 35 30 30 29 30 30 30 27 25 26 26 26 20 Device 8 | . . . . 9 11 11 1 . 7 7 11 15 12 7 7 15 13 13 6 6 Storage 8 | . 15 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 9 Processor 10 | . . . . . . . 9 9 15 15 15 15 15 15 15 9 13 13 19 19 Hackware 1 | . . . . . . . . . . . . . . . . 5 . . 5 . Protection 5 | . 8 14 11 1 . . 7 8 7 7 3 . 1 . 7 6 13 13 6 5 Energy Gun 6 | . 15 . 11 14 11 11 . . . . . 7 13 15 9 4 6 6 5 5 Energy Cannon 1 | . . . . . . . 6 8 7 . 5 . . . . . . . . . Ballistic Gun 8 | . 11 14 11 . . . 17 16 15 15 14 15 6 . 6 7 6 6 6 6 Ballistic Cannon 5 | . 1 14 11 18 22 22 . . . . . . . . . 5 6 3 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 13 33 33 34 44 44 44 50 49 47 47 55 45 58 57 57 63 61 61 61 67 Greatest Support 83 | 20 40 40 60 60 40 40 72 72 64 64 64 55 55 55 63 83 76 76 76 80 Greatest Overweight (x) 2 | . 1 . . 1 1 1 1 . . . 1 . 1 1 1 1 . . . 2 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 12 14 14 14 15 14 14 14 13 14 14 15 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 15 15 15 15 14 14 15 15 15 14 15 15 15 14 15 10 Class Distribution -------------------- 35% | Gunner 19% | Mutant 17% | Skirmisher 9% | Scavenger-Gunner 4% | Tank 3% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Gunner | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6558 | 200 148 163 131 239 . 59 851 688 . . 1415 . 213 . 365 1068 14 415 140 449 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8226 | . 240 93 273 371 . 74 1180 1058 . 418 1530 . 312 . 1050 1067 . 180 . 380 Parts 403 | . 10 3 10 25 . 16 70 54 . 5 82 . 11 . 44 52 . 8 . 13 Haulers Intercepted 14 | . . . 1 . . . 3 5 . . 3 . . . . 2 . . . . Recyclers Shooed 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . . 5 . 19 . . 8 2 . Prevented 16 | . . . . . . . . . . . . . 1 . 15 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 201 | . 5 2 5 12 . 8 23 15 . 2 25 . 6 . 28 19 . 8 . 43 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 74 | . 3 2 2 4 . . 14 5 . . 21 . 2 . 7 8 . 2 . 4 Cannons 31 | . . . 3 7 . 1 5 8 . . 4 . . . . 1 . 1 . 1 AOE 91 | . 2 . . 1 . 7 4 2 . 2 . . 4 . 17 10 . 5 . 37 Classes Destroyed 22 | . 2 . 2 4 . . 4 1 . 1 3 . 1 . 1 . . . . 3 Worker 7 | . . . . 1 . . 2 1 . . . . . . . 3 . . . . Builder 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . Tunneler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Hauler 14 | . . . 1 . . . 3 5 . . 3 . . . . 2 . . . . Recycler 6 | . . . . 1 . . . . . . 2 . . . . 3 . . . . Operator 3 | . . . . . . . 1 1 . . . . . . . 1 . . . . Watcher 7 | . 1 . 1 . . . 1 . . . 3 . . . . 1 . . . . Swarmer 43 | . . . . 7 . 8 3 . . . 3 . 4 . 8 7 . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . Grunt 65 | . 5 2 4 5 . . 12 7 . . 11 . . . 6 9 . 4 . . Brawler 7 | . . . 1 . . . . 2 . . 1 . . . 3 . . . . . Duelist 6 | . . . . . . . 1 . . . . . . . 5 . . . . . Sentry 18 | . . . . . . . 6 6 . . 3 . . . 1 1 . 1 . . Demolisher 2 | . . . . . . . . . . . 2 . . . . . . . . . Hunter 7 | . . . . . . . 1 . . . 1 . 1 . 4 . . . . . Programmer 5 | . . . . . . . . . . . 3 . . . . 2 . . . . Compactor 2 | . . . . . . . . . . 2 . . . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . . . . . . . . . 2 Z-Light 8 | . . . . . . . . . . . . . . . . . . . . 8 Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . Assembler 1 | . . . . . . . . . . . . . . . . . . . . 1 Assembled 34 | . . . . . . . . . . . 1 . . . . . . . . 33 Golem 1 | . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 31 | . 3 2 3 4 . 5 7 5 . 1 7 . 4 . 11 7 . 4 . 31 Combat Bots Only 30 | . 3 2 3 4 . 4 7 3 . 1 3 . 4 . 14 6 . 4 . 30 Max Kills in Single Turn 13 | . 2 1 1 1 . 4 3 2 . 1 2 . 2 . 4 4 . 2 . 13 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploded 12 | . 2 . . 1 . 3 3 1 . 1 . . 2 . 4 3 . 2 . 12 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 11576 | . 349 280 90 442 . 128 1759 1015 . 56 1402 . 103 . 1406 819 . 343 . 3384 Core 1461 | . 34 26 33 58 . 18 183 47 . . 100 . . . 111 91 . 32 . 728 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 18 | . 18 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 521 | . . . . . . . . 115 . . . . . . . 21 . 37 . 348 Core Remaining (%) 75 | 100 . 76 . . . 72 . 58 . . . . . . 69 . . . . . Volleys Fired 459 | . 24 10 13 26 . 6 71 66 . 15 73 . 8 . 37 55 . 11 . 44 Largest 3 | . 2 2 3 3 . 3 3 3 . 1 3 . 3 . 3 3 . 3 . 3 Hottest 180 | . 80 55 95 143 . 143 143 113 . 36 131 . 180 . 180 162 . 156 . 156 Shots Fired 1082 | . 47 20 36 69 . 11 189 169 . 15 196 . 18 . 65 129 . 21 . 97 Gun 715 | . 47 10 23 39 . 2 144 104 . . 126 . 15 . 52 85 . 10 . 58 Cannon 285 | . . 10 13 29 . 6 43 63 . . 70 . . . . 37 . 5 . 9 Launcher 52 | . . . . 1 . 3 2 2 . 15 . . 3 . 13 7 . 6 . . Special 30 | . . . . . . . . . . . . . . . . . . . . 30 Kinetic 634 | . 17 20 26 38 . 6 145 104 . . 124 . 4 . 8 93 . 10 . 39 Thermal 284 | . 11 . 10 30 . 2 42 63 . . 72 . 1 . 7 29 . 5 . 12 Explosive 79 | . . . . 1 . 3 2 2 . 15 . . 3 . 10 7 . 6 . 30 Electromagnetic 69 | . 19 . . . . . . . . . . . 10 . 40 . . . . . Phasic 16 | . . . . . . . . . . . . . . . . . . . . 16 Robot Hit Streak 30 | . 21 4 7 7 . 1 30 17 . 14 18 . 6 . 14 10 . 10 . 20 Robot Miss Streak 11 | . 3 3 3 6 . 2 3 4 . 2 4 . 1 . 4 7 . 4 . 11 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 1 . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . 1 . . . . . Shots Hit Robots 694 | . 38 10 20 38 . 2 131 100 . 12 123 . 9 . 55 91 . 14 . 51 Core Hits 491 | . 12 5 12 22 . 11 53 38 . 4 59 . 10 . 48 84 . 24 . 109 Critical Kills 4 | . 1 . . . . . 1 . . . 1 . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . . . . 1 2 . . . . . . . 1 . . . 1 Critical Strikes 18 | . 1 . 1 . . . 2 3 . . 1 . . . 1 5 . . . 4 Burn 3 | . . . . . . . . . . . . . . . . 3 . . . . Destroy 9 | . 1 . . . . . 2 2 . . 1 . . . . 2 . . . 1 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . Intensify 3 | . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 11 | . . . . . . . . 4 . . . . . . . 1 . . 1 5 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . 1 . . 1 5 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28262 | . 627 188 285 761 . 370 2566 2345 . 1886 2986 . 736 . 2886 3314 . 1067 . 8245 Guns 9089 | . 451 116 164 282 . . 1525 1047 . . 1895 . 232 . 977 1339 . 174 . 887 Cannons 4006 | . . 72 121 316 . 39 732 916 . . 986 . . . . 609 . 61 . 154 Explosions 14186 | . 176 . . 125 . 331 309 327 . 1886 86 . 504 . 1909 1352 . 832 . 6349 Melee 182 | . . . . . . . . 27 . . . . . . . . . . . 155 Ramming 99 | . . . . 38 . . . 28 . . 19 . . . . 14 . . . . Kinetic 7685 | . 168 188 206 419 . 39 1487 1047 . . 1862 . 38 . 138 1477 . 120 . 496 Thermal 4648 | . 261 . 79 179 . . 770 916 . . 1105 . 106 . 155 780 . 115 . 182 Explosive 13374 | . . . . 125 . 331 309 327 . 1886 . . 416 . 1756 1043 . 832 . 6349 Electromagnetic 1211 | . 198 . . . . . . . . . . . 176 . 837 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 727 | . . . . . . . . 27 . . . . . . . . . . . 700 Piercing 155 | . . . . . . . . . . . . . . . . . . . . 155 Phasic 363 | . . . . . . . . . . . . . . . . . . . . 363 Highest Corruption 18 | . . . . . . . . 2 . 18 18 1 1 1 5 18 . . . 3 Average Corruption 3 | . . . . . . . . 1 . 12 5 1 1 1 4 7 . . . 3 Corruption Purged 47 | . . . . . . . . . . . 19 . . . . 28 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . . . 18 . 7 28 2 2 . 13 9 . . . . Message Errors 17 | . . . . . . . . 3 . 2 6 1 . . 3 2 . . . . Matter Fused 23 | . . . . . . . . 3 . 1 9 . . . 6 4 . . . . Heat Flow Errors 10 | . . . . . . . . 4 . . 3 . . . 3 . . . . . Energy Discharges 10 | . . . . . . . . 3 . 1 3 . 1 . 1 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . 3 . 1 3 1 1 . . . . . . . Data Loss (major) 5 | . . . . . . . . . . 1 2 . . . . 2 . . . . Misfires 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 460 | . . . . 18 . . 10 . . . 28 . 86 . 27 13 . . . 278 Projectiles 50 | . . . . . . . 10 . . . 17 . . . . . . . . 23 Explosions 390 | . . . . 18 . . . . . . 11 . 86 . 27 13 . . . 235 Melee 20 | . . . . . . . . . . . . . . . . . . . . 20 Knockbacks 26 | . . 1 1 3 . . 2 . . . . . . . . 13 . 1 . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . 1 1 2 . . 2 . . . . . . . . 13 . 1 . 5 Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 510 | . 52 . . 14 . 47 31 76 . 56 45 . 56 . 85 38 . 10 . . Shots 17 | . 1 . . 1 . 2 2 1 . 3 1 . 1 . 3 1 . 1 . . Rammed 5 | . . . . 5 . . . . . . . . . . . . . . . . Targets Rammed 15 | . . . . 5 . . . 5 . . 3 . . . . 2 . . . . Kicked 10 | . . . . . . . . 5 . . 3 . . . . 2 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 92 92 187 306 . 171 328 392 . . 383 . 54 . 186 206 . 174 . 305 Average Temperature 99 | . 49 43 61 110 . 76 143 96 . . 112 . 17 . 46 68 . 78 . 82 Received Heat Transfer 3235 | . 168 156 54 132 . . 900 450 . . 347 . . . 66 225 . 72 . 665 Effects 11 | . . . . . . . 2 2 . . 5 . . . . . . . . 2 Shutdowns 2 | . . . . . . . . 2 . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 1 . . . 2 . . . . . . . . . Interference 4 | . . . . . . . 1 . . . 2 . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . 4 . . . . . Parts Fried 9 | . 1 . . . . . . . . . . . . . 8 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 1 3 . . 2 . . . . . . . . . Heat Transferred 6626 | . 300 . 175 424 . . 1332 1480 . . 1407 . 115 . 130 1038 . 90 . 135 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 588 | . 155 50 186 287 . 141 448 520 185 126 415 . . . . 588 . . . . Initial 233 | . . 10 19 72 . . 39 42 185 64 88 . . . . 233 . . . . Average 170 | . 39 23 118 64 . 110 266 270 185 104 158 . . . . 280 . . . . Maximum Alert Level 2 | . . . . 1 . . 2 2 . . 2 . . . . 2 . . . . Low Security (%) 62 | . 100 100 100 84 . 100 24 30 100 100 73 . . . . 31 . . . . Level 1 30 | . . . . 15 . . 71 46 . . 23 . . . . 48 . . . . Level 2 7 | . . . . . . . 3 23 . . 3 . . . . 20 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . . . 3 5 1 . 6 . . . 1 6 . . . . Investigation 3 | . . . . . . . . . 1 . . . . . . 2 . . . . Extermination 5 | . . . . . . . . . . . 3 . . . . 2 . . . . Reinforcement 9 | . . . . . . . 2 2 . . 3 . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . 1 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 12 | . . . 2 . . . 4 4 . . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 304 | . 14 2 9 12 . 7 38 33 . 6 45 . 4 . 35 34 . 8 . 57 Peak Tracking Total 27 | . 4 2 5 4 . 4 10 5 . 4 4 . 2 . 8 5 . 4 . 27 Tactical Retreats 18 | . . . 1 . . . 3 6 . . 3 . . . . 3 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 5 | . . . . . . . . 3 1 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 27 | . . . . 1 . 3 6 5 . . 2 . 1 . . 7 . . . 2 Max in Single Turn 4 | . . . . 1 . 2 1 2 . . 2 . 1 . . 4 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 36 | . 3 . 1 1 . . 7 9 1 . 4 . . 4 . 5 1 . . . Terminals 25 | . 3 . 1 . . . 7 8 1 . 3 . . . . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 113 | . 7 . 1 1 . . 25 24 4 . 8 . . 27 . 15 1 . . . Successful 74 | . 3 . . 1 . . 13 11 2 . 5 . . 27 . 11 1 . . . Failed 39 | . 4 . 1 . . . 12 13 2 . 3 . . . . 4 . . . . Catastrophic 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 1 . 1 . . . 16 15 1 . 1 . . . . 1 . . 4 . Terminals 67 | . 7 . 1 . . . 25 22 4 . 5 . . . . 3 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 6 | . . . . . . . . 2 . . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . 3 . . . . 6 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . 2 . . 1 . . 8 5 1 . 2 . . 27 . 1 1 . . . Record 11 | . . . . . . . . . . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . 1 . . . . . . 10 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . Prototype ID Bank 6 | . . . . . . . 2 1 . . . . . 3 . . . . . . Open Door 4 | . . . . 1 . . . 2 . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 3 | . . . . . . . 2 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . 2 . . . . Scan Component 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Repair 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . 3 . . . . 6 . . . . Insert Component 5 | . . . . . . . . . . . 2 . . . . 3 . . . . Analyze 4 | . . . . . . . . . . . 1 . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . . . . . 5 4 1 . . . . . . . . . . . Terminals 11 | . 1 . . . . . 5 4 1 . . . . . . . . . . . Track 2 | . . . . . . . 2 . . . . . . . . . . . . . Botnet 9 | . 1 . . . . . 3 4 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 25 | . 3 . 1 . . . 7 7 1 . 3 . . . . 3 . . . . Full Trace Events 3 | . . . . . . . . . 1 . . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 3 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 1 . . . 1 . . 10 . 3 . . 14 . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . 76 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Time 114 | . . . . . . . . 44 . . . . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 1 . . . . 3 . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 1 . . . . 3 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 14 | . . . . . . . 2 10 . . 1 . . . 1 . . . . . Largest Group 10 | . . . . . . . 1 10 . . 1 . . . 1 . . . . . Highest-Rated Group 173 | . . . . . . . 16 173 . . 21 . . . 96 . . . . . Highest-Rated Ally 96 | . . . . . . . 16 29 . . 21 . . . 96 . . . . . Total Orders 8 | . . . . 3 . . 1 2 . . 2 . . . . . . . . . EXPLORE 5 | . . . . 1 . . 1 2 . . 1 . . . . . . . . . RETURN 3 | . . . . 2 . . . . . . 1 . . . . . . . . . Ally Attacks 91 | . . . . . . . 10 47 . . 4 . 15 . 8 . . . . 7 Total Damage 1269 | . . . . . . . 56 676 . . 29 . 88 . 396 . . . . 24 Kills 10 | . . . . . . . . 9 . . . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 3 . . . . . . . 2 . . . . 1 1 2 . Drone Launches 50 | . . . . 7 . . 8 3 . . 9 . 15 . . . . . . 8 Drone Recoveries 48 | . . . . 7 . . 8 2 . . 9 . 15 . . . . . . 7 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 16877 | . 764 355 289 2068 406 632 1469 1243 103 170 1853 408 589 113 744 1751 501 557 1151 1711 Spaces Moved 10361 | 1 413 185 139 913 169 269 864 739 76 116 1074 331 416 92 464 1028 409 442 995 1226 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 1947 | . 353 185 139 913 169 188 . . . . . . . . . . . . . . Legs 8234 | 1 60 . . . . 81 864 739 76 116 1074 331 416 92 464 1028 409 442 995 1046 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 180 | . . . . . . . . . . . . . . . . . . . . 180 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 120 120 160 160 160 240 190 120 120 120 120 120 122 122 122 122 110 112 112 110 48 Average Speed 135 | 120 159 160 160 211 240 224 125 120 120 120 125 122 126 122 132 121 112 112 111 114 Slowest Speed 240 | 120 190 160 160 240 240 240 193 122 120 120 196 122 192 192 195 186 112 112 112 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 59 23 14 99 54 78 62 96 4 80 28 58 51 71 74 21 76 70 86 83 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 5 | . . . . 1 . . . 1 . . . . . 1 . . . . 2 . Known Exits Taken 11 | . . . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 13 | . . . . 3 . 1 . . . . . 1 1 . 4 . 1 1 1 . Spaces Dug 64 | . . . . 10 . . . 6 . . 2 . 7 . . 12 . 27 . . Terrain Destroyed 616 | . 4 . . 12 . 11 14 52 . 75 24 . 33 . 82 126 . 61 . 122 Melee 4 | . . . . . . . . 3 . . . . . . . 1 . . . . Projectile 37 | . . . . 2 . . 4 14 . . 9 . . . . . . . . 8 AOE 575 | . 4 . . 10 . 11 10 35 . 75 15 . 33 . 82 125 . 61 . 114 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 12377 | . 472 228 179 990 171 285 1126 970 88 131 1464 334 458 92 533 1443 452 488 1030 1443 Wait 899 | . 11 25 17 16 1 . 90 93 8 . 225 . 15 . 5 254 40 22 . 77 Move 10342 | . 412 184 138 912 168 268 863 738 76 115 1073 330 415 91 463 1027 408 441 994 1226 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | . 11 5 4 10 . 3 26 15 1 . 17 . 2 . 10 18 1 3 5 11 Fast Attach 97 | . 2 . 1 5 . . 11 11 . . 13 1 2 . 3 21 . . 10 17 Attach 72 | . 2 1 2 4 . 1 13 6 2 . 7 . . 1 7 4 1 1 3 17 Detach 28 | . 1 . 1 . . . 6 2 . . 2 . 1 . . 3 . . 5 7 Swap 141 | . 5 . . 2 1 5 14 8 1 1 25 1 12 . 4 30 1 7 3 21 Drop 170 | . 4 3 3 10 1 2 32 22 . . 26 1 3 . 4 28 1 3 9 18 Fire 459 | . 24 10 13 26 . 6 71 66 . 15 73 . 8 . 37 55 . 11 . 44 Melee 11 | . . . . . . . . 4 . . . . . . . 1 . . 1 5 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . 5 . . 3 . . . . 2 . . . . Crush 5 | . . . . 5 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 14) 375 | -10/Materials | Discovered new exit (range 20) 765 | -10/Materials | Entered Mines 769 | -10/Mines | Learned Materials trap positions 770 | -10/Mines | Learned Materials trap positions 801 | -10/Mines | Discovered new exit (range 10) 817 | -10/Mines | Met a Derelict bent on vengeance 1079 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1120 | -10/Mines | Entered Materials 1120 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1121 | -9/Materials | Loaded intel: 17 trap records 1347 | -9/Materials | Discovered new exit (range 6) 1409 | -9/Materials | Build established: Tank 1409 | -9/Materials | Entered Mines 1521 | -9/Mines | Lost 4 parts (1p1u2w) 1598 | -9/Mines | Found a hidden stash of uninstalled traps 1662 | -9/Mines | Found the Drone Emporium 1670 | -9/Mines | Found Prototype Device 1670 | -9/Mines | Identified Splice Drone Bay 1866 | -9/Mines | Learned location of 1 exit from Materials 1973 | -9/Mines | Build established: Gunner 2471 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2794 | -9/Mines | Discovered new exit (range 9) 2796 | -9/Mines | Learned location of Storage (-8) 2971 | -9/Mines | Discovered new exit (range 5) 3465 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3467 | -9/Mines | Discovered new exit (range 5) 3477 | -9/Mines | Entered Exiles 3513 | -9/Exiles | Discovered new exit (range 15) 3537 | -9/Exiles | Met 8R-AWN 3576 | -9/Exiles | Met EX-HEX 3698 | -9/Exiles | Met EX-DEC 3852 | -9/Exiles | Discovered new exit (range 14) 3883 | -9/Exiles | Entered Mines 4374 | -8/Mines | Discovered new exit (range 10) 4515 | -8/Mines | Entered Materials 4515 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4516 | -8/Materials | Identified exit to Storage 4517 | -8/Materials | Identified exit to Factory 4518 | -8/Materials | Loaded intel: 18 trap records 4607 | -8/Materials | Destroyed 7 combat bots 4630 | -8/Materials | Lost 5 parts (1p1n3w) 5023 | -8/Materials | Build established: Scavenger-Gunner 5302 | -8/Materials | Garrison activated, responded to threat 5984 | -8/Materials | Entered Storage 6186 | -8/Storage | Repaired Gauss Rifle 6590 | -8/Storage | Learned location of Armory (-3) 6666 | -8/Storage | Discovered exit to Factory (range 18) 6720 | -8/Storage | Build established: Gunner 6883 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6974 | -8/Storage | Garrison activated, responded to threat 7227 | -8/Storage | Entered Factory 7227 | -7/Factory | Evolved 2 slots: Utility x2 7330 | -7/Factory | Sucked down chute 7330 | -7/Factory | Entered Waste 7339 | -7/Waste | Spotted C-40 Crusher 7339 | -7/Waste | Spotted C-40 Crusher 7344 | -7/Waste | Destroyed C-40 Crusher 7345 | -7/Waste | EMP discharged 7345 | -7/Waste | System corruption reached 10% 7389 | -7/Waste | Spotted C-40 Crusher 7445 | -7/Waste | EMP discharged 7452 | -7/Waste | Spotted C-40 Crusher 7455 | -7/Waste | Destroyed C-40 Crusher 7465 | -7/Waste | Build established: Mutant 7480 | -7/Waste | Spotted C-40 Crusher 7481 | -7/Waste | Spotted C-40 Crusher 7489 | -7/Waste | Discovered new exit (range 10) 7499 | -7/Waste | Identified exit to Factory 7500 | -7/Waste | Entered Factory 7503 | -7/Factory | Identified exit to DSF 8292 | -7/Factory | Identified exit to Lower Caves 8418 | -7/Factory | Discovered new exit (range 12) 8456 | -7/Factory | Build established: Gunner 8553 | -7/Factory | Identified exit to Factory 8619 | -7/Factory | Assembled infested ambush trap array 9353 | -7/Factory | Entered Lower Caves 9434 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9463 | -7/Lower Caves | Identified exit to Lower Caves 9464 | -7/Lower Caves | Encountered a Warlord checkpoint 9490 | -7/Lower Caves | Learned Factory trap positions 9761 | -7/Lower Caves | Entered another Lower Caves area 9797 | -7/Lower Caves | Discovered exit to Factory (range 3) 9934 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10345 | -7/Lower Caves | Discovered new exit (range 4) 10348 | -7/Lower Caves | Identified exit to Data Miner 10350 | -7/Lower Caves | Entered Data Miner 10350 | -7/Data Miner | Discovered new exit (range 6) 10374 | -7/Data Miner | Met Data Miner 10414 | -7/Data Miner | Learned location of Section 7 (-2) 10414 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10433 | -7/Data Miner | Received God Mode back door access code from Data Miner 10460 | -7/Data Miner | Identified exit to Proximity Caves 10463 | -7/Data Miner | Entered Proximity Caves 10534 | -6/Proximity Caves | Escorted by Enhanced Grunt 10534 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10682 | -6/Proximity Caves | Lost 8 parts (3n1u4w) 10688 | -6/Proximity Caves | Destroyed 14 combat bots 10911 | -6/Proximity Caves | Spotted B-75 Beast 11197 | -6/Proximity Caves | Discovered exit to Factory (range 8) 11207 | -6/Proximity Caves | Entered Factory 11207 | -6/Factory | Evolved 2 slots: Utility x2 11208 | -6/Factory | Loaded intel: 75 trap records 11523 | -6/Factory | Identified exit to Lower Caves 11523 | -6/Factory | Identified exit to Extension 11561 | -6/Factory | System corruption reached 10% 12500 | -6/Factory | Repaired Broken Adv. Heat Sink? 12713 | -6/Factory | Fabricated Lgt. Regenerative Plating? 12958 | -6/Factory | Entered Lower Caves 13075 | -6/Lower Caves | Learned Factory terminal intel 13264 | -6/Lower Caves | Build established: Skirmisher 13329 | -6/Lower Caves | Encountered a Warlord checkpoint 13352 | -6/Lower Caves | Spotted B-75 Beast 13438 | -6/Lower Caves | Discovered new exit (range 17) 13456 | -6/Lower Caves | Identified exit to Lower Caves 13459 | -6/Lower Caves | Entered another Lower Caves area 13494 | -6/Lower Caves | Learned Factory interactive machine intel 13545 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13588 | -6/Lower Caves | Discovered new exit (range 5) 13595 | -6/Lower Caves | Identified exit to Factory 13956 | -6/Lower Caves | Encountered a Warlord checkpoint 14000 | -6/Lower Caves | Discovered new exit (range 10) 14015 | -6/Lower Caves | Identified exit to Zion 14016 | -6/Lower Caves | Entered Zion 14095 | -6/Zion | Found GAL Module 14135 | -6/Zion | Found Prototype Processor 14135 | -6/Zion | Identified Exp. Signal Interpreter 14138 | -6/Zion | Found Prototype Processor 14138 | -6/Zion | Identified Spectral Analyzer 14141 | -6/Zion | Found Prototype Processor 14141 | -6/Zion | Identified Exp. Targeting Computer 14144 | -6/Zion | Found Prototype Processor 14144 | -6/Zion | Identified Exp. Target Analyzer 14155 | -6/Zion | Found Prototype Processor 14155 | -6/Zion | Identified Exp. Core Analyzer 14158 | -6/Zion | Found Prototype Processor 14158 | -6/Zion | Identified Exp. Terrain Scan Processor 14186 | -6/Zion | Discovered new exit (range 23) 14328 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14365 | -6/Zion | Learned Factory terminal intel 14619 | -6/Zion | Learned 4 Factory zone layouts 14654 | -6/Zion | Found Prototype Special Weapon 14654 | -6/Zion | Identified RU-N14's Throwing Claymores 14869 | -6/Zion | Found CR-A16's Pointy Stick 15013 | -6/Zion | Found RU-N14's Throwing Claymores 15019 | -6/Zion | Found RU-N14's Throwing Claymores 15146 | -6/Zion | Opened final containment barrier to the Deep Caves 15165 | -6/Zion | Discovered new exit (range 3) 15165 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15166 | -6/Zion | Identified exit to Deep Caves 15167 | -6/Zion | Entered Deep Caves 15364 | -6/Deep Caves | Attacked by Z-Imprinter 15393 | -6/Deep Caves | Destroyed Z-Imprinter 15414 | -6/Deep Caves | Lost 4 parts (1n3u) 15682 | -6/Deep Caves | Lost 3 parts (2n1w) 15737 | -6/Deep Caves | Found Prototype Protection 15737 | -6/Deep Caves | Identified Zio. Weapon Casing 15749 | -6/Deep Caves | Found Prototype Protection 15749 | -6/Deep Caves | Identified Zio. Heavy Carapace 16166 | -6/Deep Caves | Discovered new exit (range 7) 16220 | -6/Deep Caves | Spotted as-70074 16252 | -6/Deep Caves | Build established: Gunner 16444 | -6/Deep Caves | Core integrity fell below 50% 16731 | -6/Deep Caves | Exposed GOLEM chamber 16781 | -6/Deep Caves | Core integrity fell below 20% 16783 | -6/Deep Caves | Destroyed as-70074 16840 | -6/Deep Caves | Triggered Deep Caves wall 16849 | -6/Deep Caves | Spotted AS-55084 16859 | -6/Deep Caves | Destroyed AS-55084 16877 | -6/Deep Caves | Found GOLEM Unit 16878 | -6/Deep Caves | Destroyed by as-71404 with Assembled Rifle Last Messages --------------- 16861_ Destroyed Asb. Hover Unit. 16861_ as-36807 destroyed. 16862_ as-43626 GOLEM Unit beginning Prototype Leg integration. 16862_ GOLEM Unit springs to life. 16863_ as-03346 GOLEM Unit beginning Prototype Leg integration. 16863_ as-43433 GOLEM Unit beginning Prototype Leg integration. 16863_ RU-N14's Throwing Claymores expended. 16863_ Destroyed Asb. Shotgun. 16863_ Destroyed Asb. Hover Unit. 16863_ as-61414 destroyed. 16865_ GOLEM Unit springs to life. 16866_ as-65933 GOLEM Unit beginning Prototype Leg integration. 16870_ Destroyed Asb. Hover Unit. 16873_ GOLEM Unit springs to life. 16873_ as-90596 destroyed. 16874_ as-30398 GOLEM Unit beginning Prototype Leg integration. 16875_ as-49358 Prototype Leg integration complete. 16876_ as-49358 GOLEM Unit beginning Prototype Reactor integration. 16877_ Acquired GOLEM Unit. 16878_ GOLEM Unit beginning Asb. Alloy Leg integration. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????? ??????????????????????? | | ?????????? ???????????????????? | | ?????????? ????????????????? | | ?????????? ??????????????# | | ?????????? ??????????## | | ?????????? #????????# | | ?????????? ????????## | | ?????????? #?##?????# | | ?????????" [ #?# #????# | | ???????## ### ##???# | | ??????? h [ # ???## | | ???????? G s ##????## | | ???????? g a[ ##????# | | ???????? ????# | | ???????? [ #????## | | ???????? ##???#" | | ???????? * ] l #???## | | ???????? h ] #???## | | ????????G a * #???#" | | ???????## ] #???## | | ???????"GG [ ] #????# | | ???????"GG [ ! #????# | | ??????#"Ga [ g! #????# | | ??????#GG@ ! ##???# | | ??????#"G ##### | | ???????## ! ; ##" | | ????????" * #??## | | ????????" g ##### | | ????????" | | ????????""" * ! | | ????????" ! | | ????????"" ; | | ????????" ## | | ????????"" ### ## | | ????????" # # #??#?? | | ????????" #### ## ## ##????? | | ????????""" ###??# ## ####?????? | | ?????????" ????###? ?????????? | | ?????????######????????#?????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 27 Energy Capacity 1100 Matter Stores 303 Matter Capacity 500 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 1010 Armor Coverage 1200 Resistance: TH 10 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 10 Recoil Reduction 3 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free VSS Leg | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive E-15 Imp | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperOpticalPerforator Manual? 0 Play Time 03:07:08 Cumulative 220.0 hours Start 2022.04.24 @ 21:35:05 End 2022.04.27 @ 14:23:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/1/1/3/1/0/2/0/0 Lore% 78 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dec92789-94fd-47d7-8d76-fc3c553ea7fd