Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 15:36:40 Player: Dosh Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (167) 835 Value Destroyed (5050) 5050 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1525) 1525 TOTAL SCORE: 10690 Bonus ------- High Alert Combat Kills 570 Follower Combat Kills 255 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Gauss Rifle Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Heavy Treads Armored Huge Wheel Advanced Heat Sink Improved Cooling System High-capacity Matter Pod Machine Analyzer Precision Energy Filter Heavy Armor Plating Improved Medium Armor Plating Force Field Force Field Remote Shield Hacking Suite Tractor Beam Long-range Phase Cannon Gauss Rifle Gauss Rifle Enhanced Coil Gun Rocket Array Mini Smartbomb Launcher Makeshift Sword [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Long-range Phase Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Slots Evolved 6 | . . . 2 . 2 . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 . 1 . . . Weapon 2 | . . . . . 1 . 1 . Parts Attached 155 | 6 12 4 52 1 26 4 35 15 Power 14 | 1 1 . 3 1 1 . 6 1 Engine 10 | 1 1 . 3 1 1 . 3 . Core 3 | . . . . . . . 3 . Reactor 1 | . . . . . . . . 1 Propulsion 45 | 2 4 2 20 . 7 . 3 7 Treads 44 | 2 4 2 20 . 7 . 2 7 Leg . | . . . . . . . . . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 1 3 1 10 . 5 2 10 1 Device 8 | . . . . . 3 2 3 . Storage 4 | 1 2 . 1 . . . . . Processor 3 | . . . . . . . 3 . Hackware 4 | . . . 1 . . . 3 . Protection 14 | . 1 1 8 . 2 . 1 1 Artifact . | . . . . . . . . . Weapon 63 | 2 4 1 19 . 13 2 16 6 Energy Gun 2 | 1 1 . . . . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 46 | 1 3 1 14 . 10 1 12 4 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . . 4 . . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 8 | . . . 1 . 3 1 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 6 . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 10 | . . . . . . . . 10 Parts Lost 27 | . 1 . 9 . 1 . 1 15 Power 1 | . . . . . . . 1 . Propulsion 9 | . . . 3 . . . . 6 Utility 7 | . 1 . 4 . . . . 2 Weapon 10 | . . . 2 . 1 . . 7 Highest Loss Streak 10 | . 1 . 3 . 1 . 1 10 To Critical Strikes 3 | . . . . . . . . 3 Average Slot Usage (%) 96 | . 93 89 97 100 99 100 91 55 Engine 10 | . 14 14 10 11 9 9 10 1 Treads 26 | . 28 27 32 33 27 27 8 11 Device 3 | . . . . . 7 9 5 . Storage 10 | . 14 14 11 11 9 9 7 3 Hackware 7 | . . . 10 11 9 9 4 . Protection 8 | . 8 4 9 11 9 9 6 . Ballistic Gun 24 | . 27 28 21 22 26 18 27 16 Slashing Weapon 1 | . . . . . . 8 1 . Peak Build Rating 74 | 6 8 9 21 22 34 37 65 74 Average Rating 26 | 4 7 7 17 21 30 34 53 42 On Entrance 22 | . 6 7 9 21 21 34 37 65 Naked Turns 20 | . . . . . . . . 20 Heaviest Build 134 | 12 31 33 99 98 114 115 134 120 Greatest Support 98 | 40 40 40 60 60 63 63 66 98 Greatest Overweight (x) 4 | . . . 4 1 1 1 4 4 Average Overweight (x) 1 | . . . . 1 1 1 3 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 22 | 7 11 15 23 25 25 25 25 16 Most Carried 25 | 2 11 12 25 25 25 25 25 25 Average Carried 20 | . 8 11 19 24 24 24 24 15 Final Capacity 25 | 8 15 15 25 25 25 25 25 5 Final Carried 25 | 2 10 12 25 25 25 25 24 . Class Distribution -------------------- 30% | Scavenger-Mutant 30% | Mutant 18% | Tank 11% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -8/Garrison Tank | -7/Factory Scavenger-Gunner | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Matter Collected 5865 | 206 433 150 1879 50 1124 12 1605 406 Remotely . | . . . . . . . . . Salvage Created 6838 | . 674 210 2283 62 1451 12 1365 781 Parts 402 | . 49 17 173 8 79 . 58 18 Haulers Intercepted 17 | . 2 . 6 . 6 . 3 . Recyclers Shooed 4 | . . . 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Combat Hostiles Destroyed 119 | . 14 5 52 5 27 . 13 3 Melee 1 | . . . 1 . . . . . Guns 108 | . 14 5 41 5 27 . 13 3 AOE 10 | . . . 10 . . . . . Classes Destroyed 17 | . 6 1 4 1 2 . 2 1 Worker 8 | . . . 7 . . . 1 . Builder 2 | . . . . . 1 . 1 . Tunneler 2 | . 1 1 . . . . . . Hauler 17 | . 2 . 6 . 6 . 3 . Recycler 9 | . . . 1 . 1 . 7 . Operator 2 | . 1 . 1 . . . . . Watcher 14 | . 3 . 5 . 5 . 1 . Swarmer 29 | . 6 1 12 4 6 . . . Grunt 58 | . 8 3 30 . 13 . 4 . Duelist 2 | . . . 1 . . . 1 . Protector 1 | . . . 1 . . . . . Sentry 16 | . . 1 8 . 6 . 1 . Specialist 4 | . . . . . 2 . 2 . Hunter 1 | . . . . . . . 1 . Programmer 4 | . . . . . . . 4 . Compactor 3 | . . . . . . . . 3 Assembled 1 | . . . . 1 . . . . Best Kill Streak 7 | . 7 2 6 4 3 . 5 3 Combat Bots Only 4 | . 3 2 4 4 3 . 3 3 Max Kills in Single Turn 3 | . 1 1 3 2 3 . 2 1 Gunslinging 1 | . . . . 1 1 . . . Exploded 3 | . . . 3 . . . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Hostile Shots Fired 608 | . 65 44 238 9 110 . 95 47 Missed 163 | . 21 11 66 1 32 . 31 1 Damage Taken 6254 | . 432 441 2113 64 695 . 423 2086 Core 1246 | . 73 80 269 7 108 . 65 644 Absorbed by Shields 729 | . . . . . 288 . 441 . Reduced by Siege Mode 21 | . . . . . . . . 21 Ignored by Resistances 101 | . . . . . 85 . 16 . Regen/Repaired (Parts) 35 | . . . . . 35 . . . Core Remaining (%) 62 | 100 . 38 . 31 . 80 . . Volleys Fired 430 | . 71 28 164 5 79 2 60 21 Largest 4 | . 2 2 2 2 3 3 4 4 Hottest 118 | . 40 43 58 50 75 75 109 118 Shots Fired 1048 | . 142 57 318 10 228 7 218 68 Gun 1032 | . 142 57 302 10 228 7 218 68 Cannon . | . . . . . . . . . Launcher 16 | . . . 16 . . . . . Special . | . . . . . . . . . Kinetic 1032 | . 142 57 302 10 228 7 218 68 Thermal . | . . . . . . . . . Explosive 16 | . . . 16 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | . 9 10 13 2 11 9 9 22 Robot Miss Streak 10 | . 4 3 8 5 7 . 10 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 12 | . 3 . 3 1 3 . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . Shots Hit Robots 655 | . 88 35 195 6 147 2 124 58 Core Hits 313 | . 37 12 113 6 81 2 50 12 Critical Kills 3 | . . . . . 1 . 1 1 Critical Parts Destroyed 2 | . . . . . 1 . . 1 Critical Strikes 7 | . . . . . 2 . 1 4 Destroy 7 | . . . . . 2 . 1 4 Melee Attacks 20 | . . . 1 . 6 10 . 3 Impact . | . . . . . . . . . Slashing 20 | . . . 1 . 6 10 . 3 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12934 | . 935 444 4121 138 2793 115 2689 1699 Guns 11186 | . 929 403 2806 110 2639 28 2681 1590 Cannons . | . . . . . . . . . Explosions 1284 | . . . 1284 . . . . . Melee 250 | . . . . . 108 87 . 55 Ramming 214 | . 6 41 31 28 46 . 8 54 Kinetic 11186 | . 929 403 2806 110 2639 28 2681 1590 Thermal . | . . . . . . . . . Explosive 1284 | . . . 1284 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 250 | . . . . . 108 87 . 55 Piercing . | . . . . . . . . . Highest Corruption 19 | . 2 2 . . 3 3 6 19 Average Corruption 3 | . 2 2 . . 2 3 4 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 138 | . 8 13 . . 32 23 50 12 Message Errors 32 | . 4 3 . . 4 9 7 5 Matter Fused 31 | . 1 2 . . 8 8 10 2 Heat Flow Errors 16 | . 2 1 . . 6 . 6 1 Energy Discharges 21 | . . 3 . . 7 . 10 1 Parts Rejected 2 | . . 1 . . . . 1 . Parts Fused 2 | . 1 . . . 1 . . . Data Loss (minor) 17 | . . 1 . . 2 5 7 2 Data Loss (major) 4 | . . 1 . . 1 . 2 . Misfires 8 | . . 1 . . 3 1 3 . Alerts 2 | . . . . . . . 2 . Weapon Failures 3 | . . . . . . . 2 1 Overload Shots . | . . . . . . . . . Overflow Damage 61 | . . . 19 . 42 . . . Projectiles . | . . . . . . . . . Explosions 19 | . . . 19 . . . . . Melee 42 | . . . . . 42 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 91 | . . . 81 . . . 4 6 Shots 3 | . . . 3 . . . . . Rammed 74 | . 3 6 3 4 7 . 1 50 Targets Rammed 77 | . 3 7 5 4 7 . 1 50 Kicked . | . . . . . . . . . Crushed 3 | . . 1 2 . . . . . Highest Temperature 468 | . 214 134 35 . 168 18 468 332 Average Temperature 51 | . 21 24 8 . 38 9 102 141 Received Heat Transfer 1549 | . 165 225 771 . 298 . 90 . Effects 7 | . . . . . . . 5 2 Interference 5 | . . . . . . . 3 2 Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Siege Activations 1 | . . . . . . . . 1 Total Turns 60 | . . . . . . . . 60 Longest Duration 60 | . . . . . . . . 60 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Peak Influence 1215 | . 251 131 1215 563 202 916 495 131 Initial 480 | . . 15 . 473 6 106 480 121 Average 324 | . 128 42 680 270 96 412 324 84 Maximum Alert Level 4 | . 1 . 4 2 1 3 2 . Low Security (%) 43 | 100 82 100 7 35 96 . 3 100 Level 1 28 | . 17 . 18 43 3 60 76 . Level 2 11 | . . . 17 21 . 20 20 . Level 3 14 | . . . 50 . . 18 . . Level 4 1 | . . . 5 . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Squads Dispatched 24 | . 3 . 9 1 5 . 6 . Investigation 5 | . . . 3 1 1 . . . Extermination 4 | . . . . . . . 4 . Reinforcement 9 | . 3 . 3 . 1 . 2 . Assault 3 | . . . 3 . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Distress Signals 11 | . 2 1 6 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 192 | . 27 9 81 3 42 . 25 5 Peak Tracking Total 8 | . 4 3 8 2 4 . 4 3 Tactical Retreats 14 | . 2 1 9 . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Traps Triggered 9 | . 1 . 3 . 3 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Machines Disabled 12 | . . . . . 2 3 7 . Max in Single Turn 1 | . . . . . 1 1 1 . Garrison Relay 3 | . . . . . . 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Machines Accessed 37 | . 5 . 13 2 12 1 4 . Terminals 28 | . 5 . 10 1 10 1 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . 1 . 1 . . . Recycling Units 3 | . . . 2 . . . 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . Total Hacks 101 | . 18 . 29 4 31 2 17 . Successful 64 | . 8 . 17 2 25 2 10 . Failed 35 | . 9 . 11 2 6 . 7 . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts 2 | . 1 . 1 . . . . . Manual 65 | . 11 . 21 3 23 1 6 . Terminals 79 | . 18 . 25 3 26 2 5 . Fabricators 8 | . . . . . . . 8 . Repair Stations 6 | . . . 2 . 4 . . . Recycling Units 3 | . . . 2 . . . 1 . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 22 | . 4 . 7 2 6 2 1 . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 5 | . 1 . 2 1 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 4 | . . . . . 3 . 1 . Locate Traps 4 | . 2 . 1 . 1 . . . Reprogram Traps 2 | . . . 2 . . . . . Zone Layout 1 | . . . . . 1 . . . Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . Fabricator Hacks 6 | . . . . . . . 6 . Load Schematic 3 | . . . . . . . 3 . Build 3 | . . . . . . . 3 . Repair Station Hacks 5 | . . . 1 . 4 . . . Scan Component 3 | . . . 1 . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 27 | . 4 . 9 . 14 . . . Terminals 25 | . 4 . 7 . 14 . . . Track 1 | . . . . . 1 . . . Botnet 5 | . 2 . 1 . 2 . . . Operators 1 | . . . . . 1 . . . Skim 18 | . 2 . 6 . 10 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Tunnel 2 | . . . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 5 . 8 1 10 . 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 3 | . . . . . . . 3 . Authchips 3 | . . . . . . . 3 . Time 252 | . . . . . . . 252 . Total Part Build Rating 18 | . . . . . . . 18 . Parts Repaired 2 | . . . . . 2 . . . Time 70 | . . . . . 70 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Was Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . . Machine Destruction 13 | . . . . . . 13 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Total Allies 11 | . . 4 . . . 7 . . Largest Group 7 | . . 4 4 . . 7 7 . Highest-Rated Group 93 | . . 71 71 . . 93 93 . Highest-Rated Ally 31 | . . 31 31 . . 21 21 . Total Orders 2 | . . . . . . 2 . . STAY 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 47 | . . 8 18 . . . 21 . Total Damage 1171 | . . 108 200 . . . 863 . Kills 10 | . . 3 2 . . . 5 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Robot Analysis Total 5 | . 1 . 2 1 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Turns Passed 15539 | 89 1275 997 3899 1847 3468 1495 2171 298 Spaces Moved 6087 | 50 636 562 1346 630 1236 589 993 45 Core 20 | 1 . . . . . . . 19 Treads 5121 | 49 636 562 1346 630 1236 589 55 18 Legs . | . . . . . . . . . Wheels 946 | . . . . . . . 938 8 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 160 50 Average Speed 207 | 157 160 160 227 240 240 240 164 140 Slowest Speed 480 | 160 160 160 480 240 240 240 480 480 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 5 94 96 98 99 92 84 24 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 8 | . . . 6 2 . . . . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 11 | . . . 7 . 4 . . . Terrain Destroyed 159 | . . . 137 . 4 . 1 17 Melee 5 | . . . 1 . 4 . . . Projectile 18 | . . . . . . . 1 17 AOE 136 | . . . 136 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Total 8071 | 57 771 603 1880 953 1562 657 1385 203 Wait 1107 | . 24 2 278 308 169 2 263 61 Move 6081 | 49 635 561 1345 629 1236 588 993 45 Hop . | . . . . . . . . . Pick Up 63 | 2 12 1 17 3 13 2 11 2 Fast Attach 46 | 6 2 2 9 . 3 2 11 11 Attach 22 | . . . 10 . 3 . 5 4 Detach 7 | . 1 . 2 . 1 . 2 1 Swap 87 | . 10 2 33 1 20 2 19 . Drop 86 | . 13 . 16 3 25 4 20 5 Fire 430 | . 71 28 164 5 79 2 60 21 Melee 20 | . . . 1 . 6 10 . 3 Ram 8 | . . . . . . . 1 7 Kick . | . . . . . . . . . Crush 69 | . 3 7 5 4 7 . . 43 Escape Stasis . | . . . . . . . . . Rewire 45 | . . . . . . 45 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Sto x2) -7/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 7) 327 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 10) 947 | -10/Materials | Discovered new exit (range 14) 1238 | -10/Materials | Discovered new exit (range 16) 1281 | -10/Materials | Central database locked down 1350 | -10/Materials | Discovered new exit (range 10) 1365 | -10/Materials | Entered Mines 1384 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1470 | -10/Mines | Discovered new exit (range 9) 1515 | -10/Mines | Discovered new exit (range 13) 1525 | -10/Mines | Learned Materials terminal intel 1737 | -10/Mines | Escorted by a lone wolf Derelict 1926 | -10/Mines | Core integrity fell below 50% 2249 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2362 | -10/Mines | Entered Materials 2362 | -9/Materials | Accompanied by 4 allies 2362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2363 | -9/Materials | Loaded intel: 12 terminal locations 2509 | -9/Materials | Lost 4 allies 2696 | -9/Materials | Build established: Scavenger-Mutant 3361 | -9/Materials | Discovered new exit (range 16) 3502 | -9/Materials | Identified exit to Mines 4062 | -9/Materials | Learned location of 1 exit from Recycling 4125 | -9/Materials | Learned location of Storage (-7) 4151 | -9/Materials | Lost 3 parts (2n1u) 4195 | -9/Materials | Central database locked down 4260 | -9/Materials | Learned location of Zion (-6) 4288 | -9/Materials | Identified exit to Materials 4326 | -9/Materials | Learned 2 Materials zone layouts 4375 | -9/Materials | Discovered exit to Materials (range 12) 4510 | -9/Materials | Learned location of 1 exit from Storage 4762 | -9/Materials | First assault squad dispatched 4867 | -9/Materials | Core integrity fell below 50% 6040 | -9/Materials | Sterilization system engaged 6040 | -9/Materials | Non-combat units ordered to evacuate 6140 | -9/Materials | Combat units ordered to evacuate 6261 | -9/Materials | Entered Mines 6331 | -9/Mines | Assembled infested the area 6336 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7068 | -9/Mines | Met a Derelict shopkeep closing up shop 7374 | -9/Mines | Learned Materials emergency access door positions 7381 | -9/Mines | Build established: Mutant 7444 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8108 | -9/Mines | Entered Materials 8108 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8438 | -8/Materials | Build established: Scavenger-Tank 8984 | -8/Materials | Discovered new exit (range 16) 9072 | -8/Materials | Build established: Tank 9370 | -8/Materials | Identified exit to Factory 9405 | -8/Materials | Repaired Hardlight Generator 9412 | -8/Materials | Learned location of 1 exit from Extension 9439 | -8/Materials | Repaired Rocket Launcher 9446 | -8/Materials | Learned location of 3 exits from Factory 9470 | -8/Materials | Learned Factory stockpile data 9486 | -8/Materials | Learned Storage trap positions 9514 | -8/Materials | Learned location of 1 exit from Storage 9551 | -8/Materials | Learned location of 2 exits from Lower Caves 10103 | -8/Materials | Garrison activated, responded to threat 10283 | -8/Materials | Build established: Scavenger-Tank 11308 | -8/Materials | Learned location of 1 exit from Lower Caves 11385 | -8/Materials | Learned Storage stockpile data 11450 | -8/Materials | Learned Factory trap positions 11504 | -8/Materials | Learned location of 1 exit from Extension 11576 | -8/Materials | Identified exit to Garrison 11576 | -8/Materials | Entered Garrison 11576 | -8/Garrison | Discovered recently destroyed garrison 11964 | -8/Garrison | Discovered exit to Factory (range 13) 11974 | -8/Garrison | Build established: Mutant 12146 | -8/Garrison | Discovered exit to Factory (range 14) 12282 | -8/Garrison | Discovered exit to Factory (range 61) 12282 | -8/Garrison | Discovered exit to Factory (range 54) 12282 | -8/Garrison | Discovered exit to Factory (range 18) 12572 | -8/Garrison | Installed Relay Interface Framework 12620 | -8/Garrison | Garrison Relay disabled 12868 | -8/Garrison | Build established: Commander-Mutant 12942 | -8/Garrison | Garrison Relay disabled 12995 | -8/Garrison | Garrison Relay disabled 13071 | -8/Garrison | Entered Factory 13071 | -7/Factory | Accompanied by 7 allies 13071 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 13072 | -7/Factory | Identified exit to Storage 13072 | -7/Factory | Identified exit to Factory 13073 | -7/Factory | Loaded intel: 82 trap records 13356 | -7/Factory | Lost 7 allies 13459 | -7/Factory | Found Prototype Launcher 13459 | -7/Factory | Identified Rocket Array 13490 | -7/Factory | Discovered exit to Factory (range 15) 13615 | -7/Factory | Build established: Tank 13936 | -7/Factory | Cargo convoy interrupted 14125 | -7/Factory | Found Prototype Launcher 14125 | -7/Factory | Identified Mni. Smartbomb Launcher 14863 | -7/Factory | Fabricated Enh. Coil Gun? 15071 | -7/Factory | Fabricated Enh. Coil Gun (x1) 15158 | -7/Factory | Fabricated Enh. Coil Gun (x1) 15242 | -7/Factory | Sucked down chute 15242 | -7/Factory | Entered Waste 15284 | -7/Waste | Spotted C-40 Crusher 15288 | -7/Waste | Spotted C-40 Crusher 15289 | -7/Waste | Spotted C-40 Crusher 15300 | -7/Waste | Destroyed C-40 Crusher 15307 | -7/Waste | Destroyed C-40 Crusher 15314 | -7/Waste | Destroyed C-40 Crusher 15382 | -7/Waste | Spotted C-40 Crusher 15405 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15408 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15411 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15414 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15417 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15429 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15435 | -7/Waste | Crushed by Compactor (1 part destroyed) 15436 | -7/Waste | Spotted C-40 Crusher 15442 | -7/Waste | Crushed by Compactor (1 part destroyed) 15445 | -7/Waste | System corruption reached 10% 15445 | -7/Waste | Crushed by Compactor (1 part destroyed) 15452 | -7/Waste | Crushed by Compactor (1 part destroyed) 15460 | -7/Waste | Core integrity fell below 50% 15483 | -7/Waste | Lost 10 parts (2n1u7w) 15489 | -7/Waste | Crushed by Compactor (1 part destroyed) 15492 | -7/Waste | Crushed by Compactor (1 part destroyed) 15508 | -7/Waste | Spotted C-40 Crusher 15514 | -7/Waste | Core integrity fell below 20% 15540 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 15522_ Critical hit (Destroy). 15522_ Hvy. Armor Plating destroyed. 15522_ Slammed into C-40 Crusher. 15527_ 5 Matter crushed. 15529_ Slammed into C-40 Crusher. 15529_ Imp. Propulsion Shielding crushed. 15529_ Damper Plating crushed. 15530_ Slammed into C-40 Crusher. 15531_ 8 Matter crushed. 15531_ 5 Matter crushed. 15532_ Slammed into C-40 Crusher. 15532_ Force Field crushed. 15532_ Machine Analyzer crushed. 15533_ Slammed into C-40 Crusher. 15535_ 2 Matter crushed. 15535_ Critical hit (Destroy). 15535_ Hvy. Treads destroyed. 15537_ Slammed into C-40 Crusher. 15537_ 2 Matter crushed. 15538_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????? ?????????? | | ?????????????############?## ????????? | | ?????????????# # " ???????????? | | ?????????????#= ;##??? ?#???????? | | ?????????????#!! ;;## "???????? | | ?????????????#!CC #???????? | | ?????????????#*CCCC " ??????? | | ?????????????# %@CC " ??????? | | ?????????????# % !! #???????? | | ?????????????# * ! ;;## #???????? | | ?????????????#!!! ###?????#???????? | | ?????????????#! #???????????????? | | ?????????????########;###???????????????? | | ?????????????????????# #????????????????? | | ??????????????????????# #???????????????? | | ???????????????????????##???????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Enh. Coil Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Enh. Coil Gun | x1 | -7/Factory | Authchip Enh. Coil Gun | x1 | -7/Factory | Authchip Enh. Coil Gun | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperFluxComputer Manual? 0 Play Time 00:56:51 Cumulative 659.5 hours Start 2025.03.26 @ 10:22:27 End 2025.03.26 @ 15:36:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type - Total 54 Types 37/4/5/1/1/1/3/1/1 Lore% 89 Gallery% 89 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3338f191-a874-4845-a28a-0d5846e6bab7