Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 00:24:10 Player: Jack Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (153) 153 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2913 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 394/700 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Scrap Engine Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Structural Scanner Small Laser Assault Rifle Chainsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Scrap Engine Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Spear > --- INVENTORY -------- Small Laser Assault Rifle Chainsword [Rating: 28] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Scrap Engine Device Scrap Engine Processor Improved Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 . . 3 Weapon . | . . . . . . Parts Attached 8 | . . 4 . 1 3 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | . . 2 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 3 | . . . . 1 2 Device 2 | . . . . 1 1 Storage . | . . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 3 | . . 2 . . 1 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 2 | . . . . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . . . 2 . To Critical Strikes . | . . . . . . Average Backups 2 | . 3 1 1 1 3 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . 3 1 1 1 3 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 19 | . . 30 44 37 13 Flight 4 | . . 12 22 14 . Device 6 | . . . . 3 9 Processor 1 | . . . . . 2 Energy Gun 3 | . . 9 11 11 . Ballistic Gun 2 | . . 9 11 7 . Peak Build Rating 28 | . . 4 4 22 28 Average Rating 14 | . . 2 4 9 20 On Entrance 4 | . . . 4 4 19 Naked Turns 75 | . 58 17 . . . Heaviest Build 4 | . . 3 3 4 4 Greatest Support 8 | 3 3 8 8 8 3 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 3 3 1 1 5 Average Carried 2 | 1 3 1 1 1 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 3 3 1 1 1 4 Scrap Engine Consumption 2 | . . . . . 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 293 | 200 . 44 . 14 35 Remotely . | . . . . . . Salvage Created 165 | . . 44 . . 121 Parts 13 | . . 6 . . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 7 | . . 3 . . 4 Melee 4 | . . . . . 4 Guns 3 | . . 3 . . . Classes Destroyed 2 | . . 1 . . 1 Builder 1 | . . . . . 1 Swarmer 7 | . . 3 . . 4 Best Kill Streak 3 | . . 2 . . 3 Combat Bots Only 3 | . . 2 . . 3 Max Kills in Single Turn 1 | . . 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 122 | . 3 22 6 7 84 Missed 44 | . 1 10 . 1 32 Hits 78 | . 2 12 6 6 52 Projectile 78 | . 2 12 6 6 52 Critical Strikes 3 | . . 1 1 . 1 Damage Taken 763 | . 16 88 67 104 488 Core 401 | . 16 32 12 35 306 Absorbed by Shields . | . . . . . . Ignored by Resistances 230 | . 6 27 20 29 148 Core Remaining (%) 91 | 100 93 . . 80 . Volleys Fired 6 | . . 6 . . . Largest 2 | . . 2 . . . Hottest 60 | . . 60 . . . Shots Fired 12 | . . 12 . . . Gun 12 | . . 12 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 6 | . . 6 . . . Thermal 6 | . . 6 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 2 | . . 2 . . . Robot Miss Streak 2 | . . 2 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 15 | . . 6 . . 9 Core Hits 7 | . . 3 . . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 15 | . . . . . 15 Impact . | . . . . . . Slashing . | . . . . . . Piercing 15 | . . . . . 15 Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 420 | . . 69 . . 351 Guns 69 | . . 69 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 351 | . . . . . 351 Ramming . | . . . . . . Kinetic 24 | . . 24 . . . Thermal 45 | . . 45 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 351 | . . . . . 351 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 59 | . . . . . 59 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 59 | . . . . . 59 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 7 | . . . 7 . . Average Temperature 7 | . . . 7 . . Received Heat Transfer 252 | . 12 18 48 72 102 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 138 | . 14 138 52 10 106 Initial 45 | . . 1 45 10 . Average 15 | . 5 67 44 1 10 Influence Increases 481 | . 14 168 7 . 292 Destroy 0b10 Robot/C 140 | . . 60 . . 80 Destroy 0b10 Robot/NC 5 | . . . . . 5 Destroy Leader 20 | . . 10 . . 10 Successful Hack 50 | . 14 7 7 . 22 Select Force Hacks 30 | . . . . . 30 Disable Machine 9 | . . . . . 9 Destroy Structure 2 | . . 1 . . 1 Partial Spotted 30 | . . 15 . . 15 Lose Combat Pursuer 195 | . . 75 . . 120 Influence Decreases 375 | . 10 44 103 32 186 Entered New Map 108 | . . 3 83 22 . Time Decay 267 | . 10 41 20 10 186 Squads Dispatched 7 | . . . 1 . 6 Investigation 4 | . . . . . 4 Extermination 2 | . . . . . 2 Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 3 14 7 4 18 Peak Tracking Total 7 | . 3 6 7 2 6 Tactical Retreats 12 | . . 2 . 2 8 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 10 | . 1 2 1 2 4 Terminals 7 | . 1 2 1 1 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 19 | . 1 5 2 3 8 Successful 10 | . 1 1 1 3 4 Failed 9 | . . 4 1 . 4 Catastrophic 4 | . . 3 . . 1 Database Lockouts . | . . . . . . Manual 15 | . . 6 3 1 5 Terminals 12 | . 1 5 2 1 3 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 1 1 3 . Part Schematic 1 | . . . . 1 . Branch Access Points 3 | . 1 1 1 . . Release Object 2 | . . . . 2 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Extract 1 | . . . . . 1 Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 1 2 1 3 Full Trace Events 3 | . . 1 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . . 1 6 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 25 | . . . . . 25 Total Part Build Rating 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Active Infowar (turns) 223 | . . . . . 223 Sensors 223 | . . . . . 223 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 1053 | 42 58 101 46 155 651 Spaces Moved 1875 | 78 115 145 125 375 1037 Core 1368 | 78 115 35 . 103 1037 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 507 | . . 110 125 272 . Fastest Speed 37 | 50 50 37 37 37 50 Average Speed 47 | 50 50 40 37 40 50 Slowest Speed 100 | 50 50 50 37 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . . 10 3 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 36 23 31 66 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 1 | . . . . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 1992 | 80 114 173 114 373 1138 Wait 75 | . . 19 . . 56 Move 1846 | 77 114 144 106 368 1037 Hop 11 | . . . 8 3 . Pick Up 6 | 3 . . . . 3 Fast Attach 5 | . . 2 . 1 2 Attach 7 | . . 2 . . 5 Detach 5 | . . . . . 5 Swap . | . . . . . . Drop 1 | . . . . 1 . Fire 6 | . . 6 . . . Melee 15 | . . . . . 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Identified exit to Mines 94 | -10/Materials | Discovered new exit (range 13) 101 | -10/Materials | Entered another Materials area 101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 172 | -9/Materials | Discovered new exit (range 9) 194 | -9/Materials | Identified exit to Mines 194 | -9/Materials | Identified exit to Storage 202 | -9/Materials | Entered Storage 206 | -9/Storage | Identified exit to Recycling 247 | -9/Storage | Used back door to open Recycling access 248 | -9/Storage | Entered Recycling 300 | -9/Recycling | Build established: Mutant 311 | -9/Recycling | Discovered new exit (range 5) 340 | -9/Recycling | Scanned before Scraplab entrance 347 | -9/Recycling | Angered Scraplab inhabitants 347 | -9/Recycling | Found Prototype Device 347 | -9/Recycling | Identified Scrap Engine 403 | -9/Recycling | Entered Factory 403 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 482 | -7/Factory | Discovered new exit (range 11) 750 | -7/Factory | Fabricated Flight Unit (x2) 876 | -7/Factory | Discovered new exit (range 8) 1054 | -7/Factory | Self-destructed Last Messages --------------- EXTRACTED[Power Shielding] EXTRACTED[Imp. Targeting Computer] ALERT: Suspicious activity at Scanalyzer F003. Dispatching Investigation squad. K-01 Serf cleans the Terminal. K-01 Serf cleans the Construction Platform. K-01 Serf cleans the Terminal. U-05 Engineer builds a Wall. Sneak attack on U-05 Engineer. Destroyed Welding Torch. U-05 Engineer destroyed. Acquired 11 matter. Acquired Structural Scanner. Destroyed VTOL Module. S-27 Virus destroyed. Acquired 24 matter. W-25 Informer distress signal alerts nearby ally. R-06 Scavenger collects VTOL Module. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7K. S-27 Virus destroyed. 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" | | #????????????# # #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Recycling | Hacked Minigun | -7/Factory | Extracted Component Analysis Suite | -7/Factory | Extracted Flail | -7/Factory | Extracted Shock Rifle | -7/Factory | Extracted Power Shielding | -7/Factory | Extracted Imp. Targeting Computer | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerDimensionalFocus Manual? 0 Play Time 00:16:49 Cumulative 137.5 hours Start 2025.05.16 @ 00:12:42 End 2025.05.16 @ 00:24:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 155 Rogue 18 Adventurer 126 Explorer 11 Win Type - Total 31 Types 9/0/11/0/6/0/4/1/0/0 Lore% 45 Gallery% 43 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a5904d1-1241-412b-96f1-689b75099713