Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 23:45:24 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2477) 2477 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 6346 Bonus ------- High Alert Combat Kills 119 Cogmind --------- Core Integrity 387/850 Matter 139/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (5) ------ Advanced Targeting Computer ECM Suite Hacking Suite > --- WEAPON (4) ------- Chainsword > --- INVENTORY (5) ---- Xenon Bombardment Thruster Improved Sensor Array Signal Interpreter System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Cooling System Advanced Targeting Computer Recoil Stabilizer ECM Suite Hacking Suite > --- WEAPON ----------- Minigun Minigun Minigun Chainsword > --- INVENTORY -------- Xenon Bombardment Thruster Improved Sensor Array Signal Interpreter Minigun Remote Datajack [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Minigun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 3 | . . . . . 2 1 Weapon 2 | . . . . 2 . . Parts Attached 109 | 7 27 4 40 17 2 12 Power 13 | 1 2 2 6 1 . 1 Engine 7 | 1 2 2 2 . . . Core 6 | . . . 4 1 . 1 Reactor . | . . . . . . . Propulsion 43 | 2 7 . 20 10 . 4 Treads 16 | 2 2 . 3 9 . . Leg 6 | . . . 6 . . . Wheel 9 | . . . 8 1 . . Hover . | . . . . . . . Flight 12 | . 5 . 3 . . 4 Utility 19 | 2 3 1 5 1 2 5 Device 11 | 1 2 . 4 1 2 1 Storage 3 | 1 1 . 1 . . . Processor 1 | . . . . . . 1 Hackware 2 | . . . . . . 2 Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 34 | 2 15 1 9 5 . 2 Energy Gun 1 | . . 1 . . . . Energy Cannon 2 | . 1 . . 1 . . Ballistic Gun 17 | 2 8 . 3 4 . . Ballistic Cannon . | . . . . . . . Launcher 7 | . 1 . 5 . . 1 Special Weapon 6 | . 5 . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 30 | . 1 2 13 3 . 11 Power 4 | . . . 2 . . 2 Propulsion 15 | . 1 . 8 3 . 3 Utility 5 | . . 1 1 . . 3 Weapon 6 | . . 1 2 . . 3 Highest Loss Streak 10 | . 1 1 3 1 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 93 98 100 96 Engine 10 | . 14 14 5 . . . Core 2 | . . . 5 9 7 11 Treads 12 | . 12 . 9 32 30 18 Wheel 2 | . . . 21 . . . Flight 14 | . 15 28 6 2 . 6 Device 11 | . 14 . 14 9 23 16 Storage 12 | . 14 14 7 9 7 4 Protection 2 | . . 13 . . . . Energy Cannon 7 | . 6 14 . 6 . . Ballistic Gun 17 | . 17 13 14 28 30 22 Launcher 2 | . 3 . 5 . . . Peak Build Rating 50 | 7 11 11 21 30 36 50 Average Rating 13 | 6 9 8 15 27 34 42 On Entrance 16 | . 7 11 11 18 29 36 Naked Turns . | . . . . . . . Heaviest Build 114 | 14 92 92 97 104 103 114 Greatest Support 82 | 40 40 8 64 82 80 80 Greatest Overweight (x) 22 | . 22 11 3 2 1 2 Average Overweight (x) 3 | . 4 11 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 24 25 18 25 25 19 Most Carried 25 | 5 18 21 25 25 25 25 Average Carried 16 | 3 14 16 14 23 23 18 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 5 16 20 25 24 25 5 Class Distribution -------------------- 80% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2880 | 291 518 369 1057 517 50 78 Remotely 281 | . . . 281 . . . Salvage Created 3216 | 92 486 246 1300 848 77 167 Parts 207 | 10 43 10 83 42 10 9 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 5 | 1 . . 1 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 63 | . 14 5 33 8 1 2 Guns 43 | . 14 2 20 4 1 2 Cannons 7 | . . 3 . 4 . . AOE 13 | . . . 13 . . . Classes Destroyed 13 | 3 5 1 1 2 1 . Worker 3 | 1 . . 1 1 . . Builder 4 | . 1 . 2 1 . . Tunneler 2 | 1 1 . . . . . Hauler 2 | . . . . 2 . . Recycler 6 | 1 . . 2 3 . . Operator 5 | . 1 . 1 1 1 1 Watcher 9 | . 3 . 4 1 . 1 Swarmer 16 | . 9 . 7 . . . Grunt 31 | . 5 4 17 4 . 1 Brawler 1 | . . . 1 . . . Sentry 13 | . . 1 8 3 . 1 Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 11 | 1 3 2 11 5 1 2 Combat Bots Only 6 | . 3 2 6 2 1 1 Max Kills in Single Turn 5 | 1 2 1 5 1 1 1 Gunslinging 1 | . . . 1 . . . Exploded 5 | . . . 5 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 403 | . 97 32 135 47 6 86 Missed 119 | . 23 8 41 13 2 32 Damage Taken 3965 | . 795 315 1163 525 59 1108 Core 956 | . 158 90 190 55 . 463 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 142 | . 17 . . 125 . . Core Remaining (%) 68 | 100 . . 52 90 100 . Volleys Fired 242 | 10 86 17 77 34 4 14 Largest 4 | 2 2 2 2 4 4 4 Hottest 150 | 40 100 80 66 150 100 100 Shots Fired 505 | 20 162 29 132 118 16 28 Gun 418 | 20 145 17 108 86 16 26 Cannon 45 | . 1 12 . 32 . . Launcher 28 | . 2 . 24 . . 2 Special 14 | . 14 . . . . . Kinetic 418 | 20 145 17 108 86 16 26 Thermal 59 | . 15 12 . 32 . . Explosive 28 | . 2 . 24 . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 4 15 9 12 7 6 9 Robot Miss Streak 6 | 2 5 2 5 6 2 2 Penetration Max . | . . . . . . . Secondary Targets 9 | . 4 . 5 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 287 | 11 85 18 73 69 9 22 Core Hits 155 | 5 35 10 65 25 4 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5615 | 132 929 274 2186 1391 179 524 Guns 3602 | 132 819 124 1159 858 179 331 Cannons 659 | . 18 141 . 500 . . Explosions 1205 | . 80 . 1008 . . 117 Melee 76 | . . . . . . 76 Ramming 73 | . 12 9 19 33 . . Kinetic 3602 | 132 819 124 1159 858 179 331 Thermal 659 | . 18 141 . 500 . . Explosive 1141 | . 80 . 1008 . . 53 Electromagnetic 64 | . . . . . . 64 Impact . | . . . . . . . Slashing 76 | . . . . . . 76 Piercing . | . . . . . . . Highest Corruption 6 | . 5 5 6 . . . Average Corruption 3 | . 3 5 3 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 219 | . 121 72 26 . . . Message Errors 64 | . 36 17 11 . . . Matter Fused 50 | . 25 19 6 . . . Heat Flow Errors 28 | . 17 9 2 . . . Energy Discharges 29 | . 18 10 1 . . . Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 25 | . 16 7 2 . . . Data Loss (major) 7 | . 2 4 1 . . . Misfires 7 | . 4 3 . . . . Alerts 5 | . 2 3 . . . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 87 | . . . 18 16 . 53 Projectiles 9 | . . . . 9 . . Explosions 25 | . . . 18 . . 7 Melee 53 | . . . . 7 . 46 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 333 | . 85 3 70 . . 175 Shots 9 | . 2 . 2 . . 5 Rammed 16 | . 7 4 1 4 . . Targets Rammed 16 | . 7 4 1 4 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 302 | . 302 255 193 260 4 20 Average Temperature 79 | . 92 89 32 72 2 9 Received Heat Transfer 1168 | . 198 183 345 99 . 343 Effects 8 | . 3 2 . 3 . . Energy Bleed 1 | . . 1 . . . . Interference 7 | . 3 1 . 3 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1073 | . 37 296 . 740 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 605 | 15 110 67 605 299 39 83 Initial 151 | . 9 27 7 151 24 17 Average 78 | 8 46 12 375 102 23 28 Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 89 | 100 100 100 11 88 100 100 Level 1 4 | . . . 35 11 . . Level 2 5 | . . . 52 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 . 4 5 2 . Investigation 4 | . . . 2 2 . . Extermination 1 | . . . . . 1 . Reinforcement 7 | . 1 . 2 3 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 10 | . . 1 6 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 32 5 43 10 4 15 Peak Tracking Total 6 | . 4 2 6 2 1 6 Tactical Retreats 3 | . . . 2 . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 6 | . 2 . 1 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 5 | . 1 . 2 . . 2 Max in Single Turn 2 | . 1 . 1 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 15 | . 5 1 5 4 . . Terminals 7 | . 2 . 3 2 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 17 1 14 15 . . Successful 31 | . 9 1 11 10 . . Failed 16 | . 8 . 3 5 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 7 . 8 7 . . Fabricators . | . . . . . . . Repair Stations 10 | . 3 . . 7 . . Recycling Units 8 | . 7 . . 1 . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 1 1 6 5 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Alert Level 3 | . . . 1 2 . . Unreport Threat 2 | . . . 1 1 . . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . Investigation Status 1 | . . . . 1 . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . . 4 . . Scan Component 3 | . 1 . . 2 . . Repair 3 | . 1 . . 2 . . Recycling Unit Hacks 7 | . 6 . . 1 . . Report Inventory 4 | . 3 . . 1 . . Retrieve Matter 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 3 | . . . 3 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 11 | . 4 . 4 3 . . Full Trace Events 9 | . 4 . 4 1 . . Feedback Events 2 | . 1 . 1 . . . Corruption 2 | . 1 . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . . 2 . . Time 102 | . 26 . . 76 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 8 | . 8 . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches 8 | . . . 8 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 16226 | 280 8000 3376 1768 1586 665 551 Spaces Moved 3835 | 78 1395 359 925 542 264 272 Core 11 | 8 . . . . . 3 Treads 2056 | 70 846 . 182 542 264 152 Legs 72 | . . . 72 . . . Wheels 596 | . . . 596 . . . Hover . | . . . . . . . Flight 1100 | . 549 359 75 . . 117 Fastest Speed 31 | 50 117 917 31 235 242 31 Average Speed 367 | 148 492 917 151 244 242 169 Slowest Speed 1800 | 160 1800 917 320 320 242 242 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 7 93 69 64 61 8 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 3 . . . . Spaces Dug 13 | . 13 . . . . . Terrain Destroyed 230 | . 27 . 174 12 . 17 Melee . | . . . . . . . Projectile 26 | . 14 . . 12 . . AOE 204 | . 13 . 174 . . 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 5491 | 225 2313 391 1180 745 288 349 Wait 1067 | 115 758 . 62 110 2 20 Move 3825 | 77 1394 358 920 541 263 272 Hop 2 | . . . 2 . . . Pick Up 143 | 14 26 7 50 21 10 15 Fast Attach 16 | . 1 . 10 2 . 3 Attach 44 | 7 3 2 15 7 2 8 Detach . | . . . . . . . Swap 49 | . 23 2 15 8 . 1 Drop 86 | 2 15 1 28 18 7 15 Fire 242 | 10 86 17 77 34 4 14 Melee 1 | . . . . . . 1 Ram 10 | . 6 4 . . . . Kick . | . . . . . . . Crush 6 | . 1 . 1 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 281 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 4) 606 | -10/Materials | Discovered new exit (range 16) 1853 | -10/Materials | Discovered new exit (range 11) 2112 | -10/Materials | Discovered new exit (range 8) 3114 | -10/Materials | Core integrity fell below 50% 7849 | -10/Materials | Repaired Flight Unit 8281 | -10/Materials | Entered Mines 8439 | -10/Mines | Learned 2 Materials zone layouts 10025 | -10/Mines | Core integrity fell below 20% 10190 | -10/Mines | Found the Drone Emporium 10234 | -10/Mines | Found Prototype Device 10336 | -10/Mines | Learned Materials stockpile data 10412 | -10/Mines | Learned location of 2 exits from Materials 11375 | -10/Mines | Discovered new exit (range 10) 11504 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 11657 | -10/Mines | Entered Materials 11657 | -9/Materials | Evolved 2 slots: Propulsion x2 11658 | -9/Materials | Identified exit to Materials 11675 | -9/Materials | Identified Sensor Drone Bay 11748 | -9/Materials | Lost 5 allies 12101 | -9/Materials | Identified exit to Mines 12230 | -9/Materials | Lost 3 parts (2n1w) 12755 | -9/Materials | Lost 3 parts (1p1n1u) 13425 | -9/Materials | Entered another Materials area 13425 | -8/Materials | Evolved 2 slots: Weapon x2 13730 | -8/Materials | Build established: Gunner 13961 | -8/Materials | Met 7R-MNS 14637 | -8/Materials | Repaired Minigun 14677 | -8/Materials | Repaired Imp. Sensor Array 14944 | -8/Materials | Discovered new exit (range 12) 15011 | -8/Materials | Entered Factory 15011 | -7/Factory | Evolved 2 slots: Utility x2 15012 | -7/Factory | Caught up to 7R-MNS 15597 | -7/Factory | Discovered new exit (range 15) 15676 | -7/Factory | Entered another Factory area 15676 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15980 | -6/Factory | Build established: Scavenger-Gunner 16143 | -6/Factory | Spotted B-75 Beast 16227 | -6/Factory | Core integrity fell below 50% 16227 | -6/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. R-10 Processor collects Wheel. K-01 Serf collects debris. Minigun destroyed. R-10 Processor collects Corrupted Unknown Engine. K-01 Serf collects debris. Sneak attack on R-10 Processor. Destroyed Hpw. Tractor Beam. Destroyed Com. Wheel. K-01 Serf collects debris. Xenon Bombardment Thruster destroyed. Recoil Stabilizer destroyed. K-01 Serf collects debris. Nuclear Pulse Thruster destroyed. K-01 Serf destroyed. Critical hit (Burn: +50). Cooling System destroyed. K-01 Serf collects debris. U-05 Engineer repairs door. K-01 Serf collects debris. 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"" | | ????????????????????????????# """ """ #?? "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 12 Offensive Hacking 10 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Release The Drones! Use The Force Challenges ------------ None Game ------ Seed VariableFlightScreen Manual? 0 Play Time 01:21:10 Cumulative 13.4 hours Start 2025.02.03 @ 22:13:51 End 2025.02.03 @ 23:45:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5f89edf-6883-448c-9706-386619a474ff