Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.17 @ 16:14:52 Player: Gobbopathe Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (209) 1045 Value Destroyed (10597) 10597 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (5200) 5200 TOTAL SCORE: 24742 Bonus ------- High Alert Combat Kills 1525 Follower Combat Kills 72 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/1300 Matter 196/300 Energy 65/100 System Corruption 5% Temperature Cool (30) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor Improved Target Analyzer Improved Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Reinforced Antimatter Reactor Nova Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Terrain Scan Processor Improved Target Analyzer Improved Core Analyzer Advanced Weapon Cycler Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] > --- WEAPON ----------- Backup Laser III Matter Neutralizer Micro-nuke Launcher Longsword +1 > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Micro-nuke Launcher Improved Remote Datajack [Rating: 95] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . 2 . . . 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . . . . . . 2 Utility 7 | . . . 1 . . . 1 . . . . 1 . . . 2 . . 2 . Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Parts Attached 310 | 6 3 2 22 11 3 3 3 18 . 61 24 9 26 . 17 8 22 39 23 10 Power 29 | 1 . . 3 1 . . . 1 . 4 6 . . . 2 . 2 6 2 1 Engine 24 | 1 . . 3 1 . . . 1 . 4 6 . . . 2 . 2 2 2 . Core 4 | . . . . . . . . . . . . . . . . . . 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 62 | 2 . . 4 4 1 . . 6 . 16 3 . 5 . 4 . 3 5 6 3 Treads 27 | . . . . . . . . . . 7 3 . 5 . 4 . 3 3 2 . Leg 8 | . . . . . . . . 2 . 5 . . . . . . . 1 . . Wheel 13 | 2 . . 4 2 . . . 4 . . . . . . . . . 1 . . Hover 7 | . . . . 2 1 . . . . . . . . . . . . . 2 2 Flight 7 | . . . . . . . . . . 4 . . . . . . . . 2 1 Utility 66 | 1 3 . 3 1 1 1 2 2 . 6 2 4 6 . 3 4 5 9 10 3 Device 30 | . . . 2 1 . 1 1 1 . 4 1 1 1 . 3 2 3 5 2 2 Storage 6 | 1 3 . . . 1 . . . . . . . . . . . . 1 . . Processor 5 | . . . . . . . . . . . . 1 . . . . . . 4 . Hackware 14 | . . . . . . . 1 . . 2 . 1 2 . . 2 2 3 1 . Protection 11 | . . . 1 . . . . 1 . . 1 1 3 . . . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 153 | 2 . 2 12 5 1 2 1 9 . 35 13 5 15 . 8 4 12 19 5 3 Energy Gun 44 | . . 2 7 3 . 2 . 2 . 12 5 2 5 . . 2 1 . 1 . Energy Cannon 27 | . . . 1 . . . . 3 . 3 2 1 2 . . . 4 8 2 1 Ballistic Gun 21 | 2 . . 2 2 . . . . . 8 1 . 2 . 3 . . 1 . . Ballistic Cannon 7 | . . . . . . . . . . 1 . . 2 . 2 . 1 1 . . Launcher 20 | . . . . . . . . . . 6 2 . 1 . 3 . 3 2 1 2 Special Weapon 9 | . . . . . . . . . . . . . 3 . . 2 2 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . 2 . 1 . 1 4 . 5 3 2 . . . . 1 5 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 1 . . . . . 7 2 . . . . . 1 1 2 Parts Lost 98 | . . 1 4 4 . . . 8 . 16 4 . 3 . 1 . 6 28 9 14 Power 12 | . . . . 1 . . . 1 . 2 . . . . . . 1 5 2 . Propulsion 38 | . . . 1 1 . . . 3 . 10 2 . 2 . . . 3 9 2 5 Utility 18 | . . . 1 . . . . 1 . . 1 . . . 1 . . 5 2 7 Weapon 30 | . . 1 2 2 . . . 3 . 4 1 . 1 . . . 2 9 3 2 Highest Loss Streak 15 | . . 1 2 2 . . . 4 . 5 2 . 2 . 1 . 2 15 7 14 Average Slot Usage (%) 93 | . 100 100 99 83 70 76 71 96 76 94 98 99 98 100 99 100 99 91 84 52 Engine 11 | . 14 14 11 10 11 11 9 9 7 13 14 13 13 13 13 11 10 7 9 . Treads 15 | . . . . . . . . . . 14 29 26 24 26 26 23 22 16 2 . Leg 1 | . . . . . . . . 3 7 7 . . . . . . . . . . Wheel 3 | . 28 28 22 6 . . . 22 15 1 . . . . . . . 1 . . Hover 2 | . . . . 15 22 22 18 . . . . . . . . . . . 12 11 Device 8 | . . . 9 11 3 10 9 7 7 6 4 5 . . 8 16 17 16 5 2 Storage 13 | . 28 28 22 22 22 22 18 18 15 15 15 13 13 13 13 11 11 10 . . Processor 1 | . . . . . . . . . . . . . . . . . . . 13 14 Hackware 8 | . . . . . . . 8 9 7 7 7 6 16 13 9 11 10 11 20 13 Protection 1 | . . . 1 . . . . 1 . . 2 6 3 6 . . . . 4 5 Energy Gun 6 | . . 14 18 14 3 10 9 12 . 7 9 3 4 6 6 4 3 . 6 . Energy Cannon 5 | . . . 1 . . . . 9 7 1 4 12 7 6 6 5 6 12 1 . Ballistic Gun 3 | . 28 14 10 3 . . . . . 5 2 6 4 6 5 . . . . . Ballistic Cannon 3 | . . . . . . . . . . 2 . . 5 6 6 11 10 5 . . Slashing Weapon 1 | . . . 1 . 7 . . 2 7 2 4 2 . . . . . 1 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 10 38 39 52 49 58 43 43 53 49 69 74 82 86 86 90 92 96 96 61 23 Greatest Support 106 | 26 26 26 32 44 44 44 44 44 26 80 80 80 80 80 80 80 86 106 51 33 Greatest Overweight (x) 30 | . 1 1 3 1 1 . . 2 1 17 1 1 2 1 1 1 1 30 1 1 Average Overweight (x) . | . . 1 1 . . . . 1 1 1 . . . 1 1 1 . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 22 16 16 16 16 16 16 16 16 16 16 16 16 16 4 4 Average Capacity 15 | 5 11 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 4 4 Most Carried 16 | 3 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 4 Average Carried 14 | 1 5 9 14 15 15 15 15 13 15 15 15 15 15 16 15 13 15 13 3 3 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 4 4 Final Carried 16 | 3 10 10 16 16 16 16 16 15 16 16 16 16 16 16 16 16 16 4 3 3 Class Distribution -------------------- 45% | Bothacker-Skirmisher 20% | Bothacker-Mutant 13% | Scavenger-Mutant 6% | Scavenger-Skirmisher 6% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Storage Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Skirmisher | -5/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Matter Collected 5054 | 300 . 109 481 198 . 60 10 181 . 866 236 . 696 . 390 30 714 426 357 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7820 | 98 . 109 863 245 . 32 15 488 . 1060 966 44 567 . 703 30 712 1225 413 250 Parts 397 | 1 . 3 46 12 . 4 . 22 . 59 41 6 27 . 35 2 24 82 18 15 Haulers Intercepted 6 | . . . 2 . . . . . . . 3 . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Combat Hostiles Destroyed 181 | . . 2 13 11 . 2 . 9 . 34 10 1 20 . 18 . 21 25 8 7 Melee 21 | . . . . . . 2 . 3 . 5 3 1 . . . . . 3 4 . Guns 52 | . . 2 11 11 . . . 2 . 10 4 . 6 . 4 . 1 1 . . Cannons 51 | . . . 2 . . . . 4 . 5 3 . 8 . 5 . 11 13 . . AOE 52 | . . . . . . . . . . 11 . . 6 . 8 . 9 7 4 7 Classes Destroyed 21 | 1 . 1 4 2 . . 1 1 . 1 3 . 1 . 1 . 1 3 1 . Worker 5 | . . . . . . . . . . . 1 . . . . . . 4 . . Builder 8 | . . . . . . . . . . . . . . . . . . 8 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . Hauler 6 | . . . 2 . . . . . . . 3 . . . . . . . . 1 Recycler 7 | 1 . . 2 1 . . . . . . 2 . . . . . . . 1 . Operator 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . Watcher 4 | . . . . . . . . . . . 1 . . . . 1 . 2 . . Swarmer 70 | . . . 2 3 . 2 . . . 22 . . 10 . 7 . 9 4 4 7 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . Grunt 41 | . . 2 3 2 . . . 5 . 5 3 . 2 . 3 . 5 11 . . Brawler 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . Duelist 4 | . . . 1 . . . . 1 . . 1 . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . Sentry 31 | . . . 7 . . . . 2 . 5 4 . 6 . 4 . 2 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . Hunter 9 | . . . . . . . . . . 1 1 . . . . . 1 4 2 . Programmer 11 | . . . . . . . . . . . 1 1 1 . 2 . . 5 1 . Behemoth 3 | . . . . . . . . . . . . . 1 . . . 2 . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 . 2 4 5 . 2 1 2 . 5 4 1 4 . 5 1 6 12 4 5 Combat Bots Only 7 | . . 2 3 5 . 2 . 2 . 5 3 1 4 . 5 . 6 7 4 4 Max Kills in Single Turn 5 | 1 . 1 1 1 . 1 1 1 . 3 1 1 2 . 3 1 3 5 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 3 . . 2 . 3 . 3 2 4 4 Melee 1 | . . . . . . 1 . 1 . 1 1 1 . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Damage Taken 14765 | . . 121 512 419 . 67 . 680 . 2255 1100 . 1337 . 529 . 1048 3237 810 2650 Core 2595 | . . 51 60 30 . 41 . 44 . 260 78 . 73 . 7 . 35 485 109 1322 Absorbed by Shields 12 | . . . . . . . . . . 12 . . . . . . . . . . Core Remaining (%) 77 | 100 . 79 . . . 67 . 92 . . 51 . . . 90 . . 48 90 . Volleys Fired 379 | 10 1 7 50 23 . . 1 15 . 54 27 . 56 . 31 3 44 51 1 5 Largest 4 | 2 2 2 3 3 . . 1 3 . 3 3 . 4 . 4 4 4 4 1 1 Hottest 377 | 40 40 70 156 144 . . 56 186 . 181 120 . 264 . 248 271 283 377 49 113 Shots Fired 958 | 20 2 14 149 67 . . 1 43 . 113 69 . 151 . 79 6 123 115 1 5 Gun 491 | 20 2 14 136 67 . . 1 27 . 72 44 . 51 . 34 1 20 2 . . Cannon 406 | . . . 13 . . . . 16 . 30 25 . 88 . 35 3 91 104 . 1 Launcher 50 | . . . . . . . . . . 11 . . 6 . 10 . 11 7 1 4 Special 11 | . . . . . . . . . . . . . 6 . . 2 1 2 . . Kinetic 318 | 20 2 7 50 22 . . . . . 51 17 . 40 . 29 2 54 24 . . Thermal 495 | . . 7 99 45 . . 1 29 . 37 28 . 99 . 40 2 56 51 . 1 Explosive 29 | . . . . . . . . . . 5 . . 6 . 3 . 3 7 1 4 Electromagnetic 105 | . . . . . . . . 14 . 20 24 . . . 7 . 9 31 . . Robot Hit Streak 30 | 9 . 5 14 9 . . 3 15 . 30 18 . 17 . 9 5 19 12 2 . Robot Miss Streak 4 | 1 2 3 3 4 . . . 4 . 2 1 . 2 . 4 . 4 4 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . 4 . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 688 | 17 . 11 98 38 . 5 1 39 . 98 75 1 91 . 41 4 81 69 19 . Core Hits 344 | 2 . 5 29 18 . 2 1 13 . 51 27 1 32 . 30 1 39 63 12 18 Critical Hits 17 | . . . 1 . . . . 3 . 4 1 . 2 . 1 . . 4 1 . Critical Kills 9 | . . . 1 . . . . 2 . 2 . . . . 1 . . 3 . . Critical Parts Destroyed 7 | . . . . . . . . 1 . 2 1 . 1 . . . . 1 1 . Melee Attacks 179 | . . . 12 . . 5 1 12 . 37 49 6 . . . . 1 21 35 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 179 | . . . 12 . . 5 1 12 . 37 49 6 . . . . 1 21 35 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 1 5 . . . . . 1 . 4 . Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25517 | 159 . 116 1322 578 . 221 17 1012 . 3114 2439 42 2959 . 1719 58 2930 5987 1603 1241 Guns 5686 | 159 . 116 1199 578 . . 17 326 . 1069 738 . 781 . 365 17 301 20 . . Cannons 7082 | . . . 123 . . . . 204 . 421 598 . 1527 . 479 41 1424 2225 . 40 Explosions 8630 | . . . . . . . . 84 . 1112 . . 651 . 875 . 1103 3251 353 1201 Melee 4114 | . . . . . . 221 . 393 . 512 1103 42 . . . . 102 491 1250 . Ramming 5 | . . . . . . . . 5 . . . . . . . . . . . . Kinetic 3661 | 159 . 66 294 121 . . . . . 723 236 . 662 . 308 . 756 336 . . Thermal 8560 | . . 50 1028 457 . . 17 422 . 687 648 . 1646 . 591 58 1089 1827 . 40 Explosive 6421 | . . . . . . . . . . 678 . . 651 . 334 . 529 2675 353 1201 Electromagnetic 2756 | . . . . . . . . 192 . 514 452 . . . 486 . 454 658 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4114 | . . . . . . 221 . 393 . 512 1103 42 . . . . 102 491 1250 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 1 1 1 1 . . . . . . . . . . . 8 . 5 Average Corruption 3 | . . . 1 1 1 1 . . . . . . . . . . . 7 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 44 | . . . . 2 1 3 . . . . . . . . . . . 38 . . Message Errors 13 | . . . . . 1 1 . . . . . . . . . . . 11 . . Matter Fused 6 | . . . . . . . . . . . . . . . . . . 6 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 2 . . Energy Discharges 6 | . . . . 1 . 1 . . . . . . . . . . . 4 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Targeting Errors 13 | . . . . 1 . . . . . . . . . . . . . 12 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1337 | . . . . . . 7 . 14 . 56 72 . 65 . . . 57 646 398 22 Projectiles 225 | . . . . . . . . 10 . . . . 48 . . . 53 104 . 10 Explosions 622 | . . . . . . . . 4 . 56 . . 17 . . . 4 529 . 12 Melee 490 | . . . . . . 7 . . . . 72 . . . . . . 13 398 . Knockbacks 5 | . . . . . . . . . . 1 . . 3 . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . 1 . . 3 . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 455 | . . . . . . . . 36 . 117 . . . . . . 9 183 . 110 Shots 11 | . . . . . . . . 1 . 5 . . . . . . 1 2 . 2 Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 541 | . . 112 541 126 . . . 339 . 388 303 . 344 . 327 136 427 503 32 308 Average Temperature 115 | . . 62 108 51 . . . 128 . 87 88 . 129 . 128 70 122 177 14 128 Received Heat Transfer 2150 | . . 69 120 83 . . . 297 . 243 282 . 231 . 93 . 210 462 . 60 Effects 24 | . . . 7 . . . . 2 . 1 . . . . 5 . 1 8 . . Shutdowns 7 | . . . 1 . . . . . . 1 . . . . . . . 5 . . Interference 9 | . . . . . . . . 2 . . . . . . 5 . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 3 | . . . 3 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 3 | . . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 3 . . . . 1 . . . . . Combat Hostiles 4 | . . . . . . . . . . 3 . . . . 1 . . . . . Parts Fried 11 | . . . . . . . . . . . 3 . . . 3 . 1 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 12 | . . . 2 . . . . . . . 1 . 2 . . 2 . 5 . . Heat Transferred 12196 | . . 148 2430 1073 . . 37 766 . 891 925 . 2146 . 669 62 1337 1675 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 1 . 1 . . . . 2 . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Peak Influence 1036 | 5 11 50 309 151 . 65 71 509 266 1036 538 189 839 440 963 505 787 944 474 385 Initial 505 | . 3 4 19 11 . . 25 49 266 186 505 154 64 440 308 505 205 413 394 213 Average 464 | . 6 20 178 61 . 61 53 292 266 686 397 113 525 440 764 446 548 629 367 242 Maximum Alert Level 3 | . . . 1 . . . . 2 1 3 2 . 3 2 3 2 3 3 2 1 Low Security (%) 18 | 100 100 100 63 100 . 100 100 15 . 2 . 100 2 . . . . . . 5 Level 1 25 | . . . 36 . . . . 70 100 13 62 . 34 . 2 22 32 . 39 94 Level 2 28 | . . . . . . . . 13 . 25 37 . 27 100 35 77 22 66 60 . Level 3 26 | . . . . . . . . . . 58 . . 35 . 61 . 45 33 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 1 . . . . . . . 3 1 . . . . . 10 2 2 Investigation 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Extermination 7 | . . . . . . . . . . . 1 1 . . . . . 2 2 1 Reinforcement 8 | . . . 1 . . . . . . . 2 . . . . . . 4 . 1 Assault 3 | . . . . . . . . . . . . . . . . . . 3 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . . . 1 . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Distress Signals 13 | . . . 3 1 . . . . . . 3 . . . . . . 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 265 | . . 2 25 26 . 3 . 10 . 32 13 2 23 . 17 2 22 42 18 28 Peak Tracking Total 18 | . 1 2 4 10 . 3 . 3 . 5 4 2 4 . 6 1 6 8 9 18 Tactical Retreats 16 | . . . 1 1 . 1 . 2 . 3 1 . . . . . 2 2 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Traps Triggered 31 | . . . . . . . . 9 . 6 . . . . 7 . 7 . 2 . Indirectly 3 | . . . . . . . . . . 1 . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 4 . . . 1 . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Machines Disabled 45 | . . . 1 . . . . 2 . 3 4 . 9 . 5 . 1 17 2 1 Max in Single Turn 5 | . . . 1 . . . . 1 . 1 1 . 2 . 2 . 1 5 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 10 | . . . . . . . . 2 . 3 . . 2 . 2 . 1 . . . Phase Generator 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Machines Accessed 47 | . 2 . 8 . 4 . 5 . 1 . 5 7 . 2 . 1 . 5 3 4 Terminals 25 | . 2 . 6 . . . 3 . . . 4 5 . . . . . 2 1 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Repair Stations 4 | . . . . . . . . . . . 1 . . 1 . . . 1 1 . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzers 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . . 1 1 Total Hacks 173 | . 5 . 35 . 49 . 18 . 1 . 15 19 . 4 . 2 . 10 7 8 Successful 113 | . 2 . 17 . 49 . 14 . 1 . 8 7 . 2 . 2 . 3 5 3 Failed 59 | . 3 . 18 . . . 3 . . . 7 12 . 2 . . . 7 2 5 Catastrophic 10 | . . . . . . . 1 . . . 1 3 . . . . . 1 1 3 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . Manual 51 | . 4 . 17 . 1 . 11 . . . 1 6 . . . . . 3 3 5 Terminals 83 | . 5 . 29 . . . 13 . . . 10 17 . . . . . 4 2 3 Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Repair Stations 14 | . . . . . . . . . . . 5 . . 3 . . . 3 3 . Recycling Units 4 | . . . 2 . . . . . . . . . . . . . . 2 . . Scanalyzers 8 | . . . 4 . . . 3 . . . . 1 . . . . . . . . Garrison Access 12 | . . . . . . . 2 . 1 . . 1 . 1 . 2 . . 2 3 Terminal Hacks 69 | . 1 . 7 . 49 . 5 . . . 3 4 . . . . . . . . Record 49 | . . . . . 49 . . . . . . . . . . . . . . . Part Schematic 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . . . . . . . 4 . . 1 . . . 1 2 . Scan Component 5 | . . . . . . . . . . . 2 . . 1 . . . 1 1 . Repair 2 | . . . . . . . . . . . 2 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . 2 . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzer 4 | . . . 1 . . . 3 . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 2 . 1 . . 1 . 1 . 2 . . 1 1 Unlock Access 5 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 Coupler Status 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Unauthorized Hacks 19 | . 1 . 7 . . . 4 . . . 1 2 . . . . . 1 2 1 Terminals 19 | . 1 . 7 . . . 4 . . . 1 2 . . . . . 1 2 1 Track 4 | . . . 2 . . . 1 . . . . 1 . . . . . . . . Assimilate 4 | . . . 2 . . . . . . . . 1 . . . . . . 1 . Botnet 9 | . 1 . 2 . . . 2 . . . 1 . . . . . . 1 1 1 Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 7 . . . 4 . . . 4 6 . 1 . 1 . 4 3 4 Full Trace Events 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . . . . . . . Time 88 | . . . . . . . . . . . 88 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 10 . . . . . . . . . . . . . . 9 . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Used RIF Installer 5 | . . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 16 | . . . . . . . . . . . . . 4 . . 2 2 6 1 1 Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . Combat 15 | . . . . . . . . . . . . . 4 . . 1 2 6 1 1 Autooverrided 7 | . . . . . . . . . . . . . . . . . 1 4 1 1 Robot Hacks Applied 9 | . . . . . . . . . . . . . 4 . . 2 1 2 . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 5 | . . . . . . . . . . . . . 3 . . . 1 1 . . streamctrl_high 1 | . . . . . . . . . . . . . 1 . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Relay Couplers Released 45 | . . . . . . . . 9 . 13 . . 9 . 9 . 5 . . . Machine Destruction 45 | . . . . . . . . 9 . 13 . . 9 . 9 . 5 . . . Attached 12 | . . . . . . . . . . 2 . . 2 . . 2 2 3 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Total Allies 20 | . . . . . . . . . . . . 1 4 . . 1 2 6 5 1 Largest Group 3 | . . . . . . . . . . . . 1 2 1 1 2 2 2 3 1 Highest-Rated Group 138 | . . . . . . . . . . . . 10 91 10 10 51 91 58 138 47 Highest-Rated Ally 81 | . . . . . . . . . . . . 10 81 10 10 41 81 29 47 47 Total Orders 15 | . . . . . . . . . . . . . 5 . 6 2 2 . . . STAY 8 | . . . . . . . . . . . . . 3 . 3 1 1 . . . FOLLOW 7 | . . . . . . . . . . . . . 2 . 3 1 1 . . . Ally Attacks 40 | . . . . . . . . . . . . . 10 . . . 6 13 9 2 Total Damage 1552 | . . . . . . . . . . . . . 661 . . . 454 211 166 60 Kills 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Turns Passed 16312 | 81 61 58 1258 711 360 208 161 643 20 2389 1288 707 1776 54 1566 519 1633 1626 764 429 Spaces Moved 9579 | 45 48 19 766 666 451 247 196 436 19 1114 508 353 924 30 769 246 809 825 699 409 Core 183 | 1 . . . . . . . . . 1 . . . . . . . 101 43 37 Treads 5038 | . . . . . . . . . . 677 508 353 924 30 769 246 809 722 . . Legs 309 | . . . . . . . . . . 307 . . . . . . . 2 . . Wheels 1576 | 44 48 19 766 118 . . . 433 19 129 . . . . . . . . . . Hover 2473 | . . . . 548 451 247 196 3 . . . . . . . . . . 656 372 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 76 76 76 76 76 100 110 160 162 160 180 180 180 160 50 50 50 Average Speed 135 | 89 94 100 107 82 78 76 76 102 100 169 162 171 165 180 180 180 175 167 80 69 Slowest Speed 1550 | 100 100 100 130 150 150 76 76 110 100 900 183 182 205 180 180 180 180 1550 125 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 18 9 53 89 93 71 18 63 1 80 59 11 68 2 67 6 48 24 17 13 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . 1 . . 1 . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . 1 . . . . . . 1 1 . Scrap Searched 3 | . . . . 1 . 2 . . . . . . . . . . . . . . Spaces Dug 57 | . . . 5 . . . 1 . . 2 5 5 . . . . . 6 15 18 Terrain Destroyed 582 | . . . 5 . . . 1 . . 45 10 5 183 . 117 2 16 130 28 40 Melee 39 | . . . 5 . . . 1 . . 2 5 5 . . . . . 6 15 . Projectile 38 | . . . . . . . . . . 1 5 . 2 . 9 2 4 15 . . AOE 505 | . . . . . . . . . . 42 . . 181 . 108 . 12 109 13 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Sto Fac Gar Fac Gar Fac Gar Fac Fac Res Total 11940 | 64 61 43 1070 782 460 263 208 582 20 1457 833 442 1053 30 897 318 962 984 865 546 Wait 1073 | 1 . 15 180 56 . . . 8 . 124 196 67 34 1 47 57 55 28 86 118 Move 9562 | 44 47 18 765 665 450 246 196 435 19 1113 507 352 923 29 768 246 808 824 698 409 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | 3 7 1 22 7 1 3 3 13 1 16 8 3 6 . 8 3 12 6 7 1 Fast Attach 93 | 6 2 . 1 2 3 . . 2 . 25 13 3 4 . 1 . 2 10 12 7 Attach 86 | . . 1 9 6 . 2 2 9 . 6 3 2 3 . 3 3 8 17 9 3 Detach 37 | . 1 . 3 6 1 1 1 1 . 5 2 2 1 . . 1 2 4 4 2 Swap 131 | . 1 1 12 3 . 1 1 7 . 30 8 4 19 . 13 5 12 12 2 . Drop 146 | . 2 . 16 10 5 2 3 6 . 27 20 3 7 . 14 . 8 11 11 1 Fire 379 | 10 1 7 50 23 . . 1 15 . 54 27 . 56 . 31 3 44 51 1 5 Melee 179 | . . . 12 . . 5 1 12 . 37 49 6 . . . . 1 21 35 . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 114 | . . . . . . . . 72 . 20 . . . . 12 . 10 . . . Rewire 3 | . . . . . . 3 . . . . . . . . . . . . . . Trap 5 | . . . . 4 . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 16) 143 | -10/Materials | Entered Mines 192 | -10/Mines | Discovered new exit (range 6) 201 | -10/Mines | Entered Materials 201 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 763 | -9/Materials | Discovered new exit (range 15) 894 | -9/Materials | Identified exit to Mines 1017 | -9/Materials | Build established: Scavenger-Gunner 1459 | -9/Materials | Entered Mines 1460 | -9/Mines | Met a Derelict bent on vengeance 1499 | -9/Mines | Discovered new exit (range 6) 1596 | -9/Mines | Assembled infested the area 1742 | -9/Mines | Discovered new exit (range 10) 1774 | -9/Mines | Found a hidden stash of uninstalled traps 1967 | -9/Mines | Build established: Scavenger-Mutant 2167 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2167 | -9/Mines | Discovered new exit (range 5) 2170 | -9/Mines | Entered Exiles 2180 | -9/Exiles | Discovered new exit (range 15) 2205 | -9/Exiles | Met 8R-AWN 2218 | -9/Exiles | Met EX-HEX 2240 | -9/Exiles | Met EX-BIN 2248 | -9/Exiles | Aligned with FarCom system 2249 | -9/Exiles | Given EX-Vault access code 2278 | -9/Exiles | Opened EX-Vault 2287 | -9/Exiles | Found Prototype Slashing Weapon 2287 | -9/Exiles | Identified Longsword +1 2320 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2340 | -9/Exiles | Met EX-DEC 2391 | -9/Exiles | Visited The Gauntlet 2486 | -9/Exiles | Learned location of Zion (-7) 2524 | -9/Exiles | Discovered new exit (range 10) 2530 | -9/Exiles | Left Exiles lab with Longsword +1 2530 | -9/Exiles | Entered Mines 2732 | -8/Mines | Discovered new exit (range 10) 2738 | -8/Mines | Entered Materials 2738 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2882 | -8/Materials | Central database locked down 2899 | -8/Materials | Identified exit to Garrison 2899 | -8/Materials | Entered Garrison 2976 | -8/Garrison | Triggered checkpoint 3035 | -8/Garrison | Garrison Relay disabled 3136 | -8/Garrison | Discovered new exit (range 10) 3174 | -8/Garrison | Triggered checkpoint 3200 | -8/Garrison | Build established: Scavenger-Skirmisher 3224 | -8/Garrison | Garrison Relay disabled 3284 | -8/Garrison | Triggered checkpoint 3343 | -8/Garrison | Lost 4 parts (2n1u1w) 3384 | -8/Garrison | Triggered checkpoint 3432 | -8/Garrison | Lost 4 parts (1p1n2w) 3519 | -8/Garrison | Discovered new exit (range 15) 3538 | -8/Garrison | Installed Relay Interface Framework 3542 | -8/Garrison | Entered Factory 3542 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3562 | -7/Factory | Identified exit to Garrison 3562 | -7/Factory | Entered Garrison 3618 | -7/Garrison | Triggered checkpoint 3682 | -7/Garrison | Build established: Scavenger-Mutant 3760 | -7/Garrison | Garrison Relay disabled 3882 | -7/Garrison | Triggered checkpoint 4114 | -7/Garrison | Triggered checkpoint 4372 | -7/Garrison | Lost 5 parts (3n2w) 4428 | -7/Garrison | Triggered checkpoint 4468 | -7/Garrison | Lost 3 parts (1p1n1w) 4475 | -7/Garrison | Garrison Relay disabled 4543 | -7/Garrison | Discovered new exit (range 15) 4996 | -7/Garrison | Triggered checkpoint 5058 | -7/Garrison | Triggered checkpoint 5061 | -7/Garrison | Discovered new exit (range 13) 5318 | -7/Garrison | Triggered checkpoint 5320 | -7/Garrison | Garrison Relay disabled 5639 | -7/Garrison | Build established: Bothacker-Skirmisher 5884 | -7/Garrison | Discovered new exit (range 11) 5914 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5951 | -7/Garrison | Entered Storage 6024 | -7/Storage | Repaired Imp. Deuterium Engine 6068 | -7/Storage | Repaired Imp. Deuterium Engine 6430 | -7/Storage | Build established: Bothacker-Mutant 7100 | -7/Storage | Discovered new exit (range 16) 7113 | -7/Storage | Door terminal overloaded 7119 | -7/Storage | Found Prototype Launcher 7119 | -7/Storage | Identified Rocket Array 7239 | -7/Storage | Entered Factory 7239 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7300 | -6/Factory | Build established: Bothacker-Skirmisher 7911 | -6/Factory | Found Prototype Processor 7911 | -6/Factory | Identified Exp. Signal Interpreter 7940 | -6/Factory | Identified exit to Garrison 7946 | -6/Factory | Entered Garrison 7946 | -6/Garrison | Accompanied by 1 ally 7962 | -6/Garrison | Phase Generator disabled 7989 | -6/Garrison | Triggered checkpoint 8166 | -6/Garrison | Spotted B-75 Beast 8175 | -6/Garrison | Spotted B-75 Beast 8186 | -6/Garrison | Hijacked Beast 5a control node with streamctrl_high 8224 | -6/Garrison | Destroyed B-75 Beast 8334 | -6/Garrison | Triggered checkpoint 8426 | -6/Garrison | Garrison Relay disabled 8458 | -6/Garrison | Garrison Relay disabled 8814 | -6/Garrison | Triggered checkpoint 8968 | -6/Garrison | Triggered checkpoint 9118 | -6/Garrison | Triggered checkpoint 9328 | -6/Garrison | Discovered new exit (range 10) 9350 | -6/Garrison | Expanded RIF knowledge: Autooverride 9722 | -6/Garrison | Entered Factory 9722 | -6/Factory | Accompanied by 1 ally 9769 | -6/Factory | Identified exit to Garrison 9776 | -6/Factory | Entered Garrison 9776 | -6/Garrison | Accompanied by 1 ally 9821 | -6/Garrison | Phase Generator disabled 10198 | -6/Garrison | Triggered checkpoint 10387 | -6/Garrison | Garrison Relay disabled 10571 | -6/Garrison | Discovered new exit (range 15) 10636 | -6/Garrison | Triggered checkpoint 10668 | -6/Garrison | Garrison Relay disabled 10725 | -6/Garrison | Triggered checkpoint 10813 | -6/Garrison | Discovered new exit (range 14) 10849 | -6/Garrison | Expanded RIF knowledge: Program Shield 11342 | -6/Garrison | Entered Factory 11342 | -5/Factory | Accompanied by 1 ally 11342 | -5/Factory | Evolved 2 slots: Utility x2 11861 | -5/Factory | Identified exit to Garrison 11861 | -5/Factory | Entered Garrison 11861 | -5/Garrison | Accompanied by 1 ally 11972 | -5/Garrison | Triggered checkpoint 12004 | -5/Garrison | Garrison Relay disabled 12270 | -5/Garrison | Spotted B-75 Beast 12710 | -5/Garrison | Triggered checkpoint 12836 | -5/Garrison | Triggered checkpoint 12852 | -5/Garrison | Spotted B-75 Beast 12852 | -5/Garrison | Spotted B-75 Beast 12916 | -5/Garrison | Discovered new exit (range 15) 12946 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 13118 | -5/Garrison | Destroyed B-75 Beast 13124 | -5/Garrison | Destroyed B-75 Beast 13494 | -5/Garrison | Entered Factory 13494 | -5/Factory | Accompanied by 1 ally 14394 | -5/Factory | First assault squad dispatched 14397 | -5/Factory | Lost 4 parts (1p1n2w) 14632 | -5/Factory | Destroyed 7 combat bots 14635 | -5/Factory | Lost 7 parts (1p4n2w) 15090 | -5/Factory | Build established: Bothacker-Mutant 15100 | -5/Factory | Lost 15 parts (3p2n5u5w) 15103 | -5/Factory | Core integrity fell below 50% 15110 | -5/Factory | Discovered new exit (range 8) 15120 | -5/Factory | Entered another Factory area 15120 | -4/Factory | Evolved 2 slots: Utility x2 15574 | -4/Factory | P-70 Sage assimilated allied Technician 7a 15603 | -4/Factory | Allied Derelicts emerged from ambush trap array 15875 | -4/Factory | Discovered new exit (range 16) 15884 | -4/Factory | Entered Research 15884 | -3/Research | Evolved 2 slots: Propulsion x2 15905 | -3/Research | Lost 7 parts (2p1n2u2w) 16159 | -3/Research | Build established: Mutant 16298 | -3/Research | Core integrity fell below 50% 16311 | -3/Research | Core integrity fell below 20% 16313 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16295_ Imp. Transmission Jammer destroyed. 16295_ Penetrated by Slug. 16297_ Detecting nearby Garrison Access. 16298_ Penetrated by Slug. 16303_ Slug penetrates Wall. 16304_ Acquired Rnf. Antimatter Reactor. 16306_ Slug penetrates Wall. 16307_ S-43 Plague destroyed. 16307_ Penetrated by Slug. 16308_ K-01 Serf collects debris. 16309_ A-15 Conveyor destroyed. 16309_ Destroyed Sml. Battery. 16309_ Slug penetrates H-77 Assassin. 16310_ Micro-nuke Launcher destroyed. 16310_ Penetrated by Slug. 16310_ Faulty Imp. Diametric Drive destroyed. 16312_ Relay Coupler [Sentry] destroyed. 16312_ K-01 Serf collects debris. 16313_ Penetrated by Slug. 16313_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ???????????? | | ?????????????????????????????? ??? ???????????? | | ?????????????????????????????? ?""" #??????????? | | ?????????????????????????????? "T" #??????????? | | ?????????????????????????????? " " #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# """ #??######### | | ?????????????????????????????# """ #??# | | ?????????????????????????????# """ #### | | ?????????????????????????????# # """ | | ?????????????????????????????# """ | | ?????????????????????????????# """ / "S | | ???????????????? ???????????+ """ # """ | | ???????????????? ??????????# """ # "" | | ????????????????? ?????????# ! #* | | ?????????????????"" ????????# # # | | ?????????????g???"" w############+##### #####+### | | ??????????????""""" ^ | | ?????????????? g | | ????????????? g | | ?????????????? A | | ??????????????###########!!! ############## | | ??????????????# #p!! #????????????? | | ??????????????# * @ #????????????? | | ??????????????# * ! #???? ???????? | | ??????????????# #?? ???????? | | ??????????????# gg g!! # ??????? | | ??????????????# [%[ ! = ; ?????????? | | ??????????????# [[= != # ???????# ?? | | ??????????????# [ ppp ! #?????????# | | ?????????######## ===sp #?????????# | | ???? %%%hh #?????????# | | ???? [ [ p #?????????# | | ???? R * #?????????# | | ????? h k #?????????# ?? | | ?????######+######+#############+####????????????? | | ???????????h?????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 375 Weapon Cycling 30 Evasion (%) 53 Melee Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 92 Relay Coupler Value 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Shock Bomb Launcher | -8/Materials | Scanalyzed Airjet | -8/Materials | Hacked Adv. Cooling System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed CombatCombatKatana Manual? 0 Play Time 04:20:43 Cumulative 153.1 hours Start 2021.03.15 @ 14:17:05 End 2021.03.17 @ 16:14:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d2cdca6-7e18-4a62-9bee-8e91a3aa83f0