Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 01:36:21 Player: Player Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (2690) 2690 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10185 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 228/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Field Recycling Unit (23) Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Airjet Improved Airjet Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System > --- WEAPON ----------- Nova Cannon Power Sword > --- INVENTORY -------- Fusion Compressor Improved Heavy Siege Treads Machine Analyzer Seismic Detector Improved Melee Analysis Suite Actuator Array Force Booster Stasis Canceller Advanced Reaction Control System Improved Core Shielding Improved Propulsion Shielding Improved Shield Generator Advanced Field Recycling Unit Long-range Missile Launcher [Rating: 127] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 6 | . . 1 1 1 . . . 1 . 1 . 1 Utility 9 | . . 1 1 1 . . 2 1 1 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 205 | 7 6 27 41 7 . 8 11 17 20 45 5 11 Power 26 | 1 2 2 5 . . 1 1 1 2 9 . 2 Engine 11 | 1 2 2 3 . . 1 1 . . 1 . . Core 5 | . . . 2 . . . . 1 2 . . . Reactor 10 | . . . . . . . . . . 8 . 2 Propulsion 51 | 2 1 8 13 1 . 2 . 3 6 14 1 . Treads 10 | . . 4 2 . . . . . . 3 1 . Leg 19 | 2 1 3 8 . . . . 1 3 1 . . Wheel 2 | . . . . . . . . 1 . 1 . . Hover 17 | . . 1 3 1 . 2 . 1 1 8 . . Flight 3 | . . . . . . . . . 2 1 . . Utility 75 | 2 1 10 10 2 . 2 8 9 8 15 2 6 Device 52 | 1 . 6 6 1 . 2 2 8 7 13 1 5 Storage 3 | 1 1 1 . . . . . . . . . . Processor 9 | . . . 1 1 . . 5 . . 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 11 | . . 3 3 . . . 1 1 1 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 2 7 13 4 . 3 2 4 4 7 2 3 Energy Gun 12 | 1 1 3 4 . . . 1 1 . . 1 . Energy Cannon 21 | . . 3 5 2 . 1 1 2 . 6 . 1 Ballistic Gun 3 | 1 1 . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . . 1 2 1 . . . . 2 1 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . 2 1 . 1 . 1 2 . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . 1 . 1 1 1 Parts Lost 42 | . 1 2 8 . . . . 1 . 6 12 12 Power 6 | . . . 1 . . . . . . 2 1 2 Propulsion 16 | . . 1 4 . . . . 1 . 3 4 3 Utility 13 | . . 1 1 . . . . . . 1 5 5 Weapon 7 | . 1 . 2 . . . . . . . 2 2 Highest Loss Streak 10 | . 1 1 3 . . . . 1 . 3 10 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 97 97 92 77 91 99 95 95 91 61 40 Engine 5 | . 14 10 4 7 1 7 6 . . . . . Core 1 | . . . 4 . . . . 3 8 1 . . Reactor 1 | . . . . . . . . . . 5 3 2 Treads 2 | . . 6 6 . . . . . . . 2 2 Leg 14 | . 28 23 23 15 15 11 . 4 5 4 . . Hover 12 | . . 1 3 23 23 25 33 27 17 21 16 7 Device 19 | . 14 20 19 14 15 15 19 21 25 25 14 7 Storage 7 | . 14 11 9 7 7 7 6 5 5 4 1 . Processor 9 | . . . 6 15 15 15 20 17 15 15 19 17 Energy Gun 4 | . 7 8 7 . . . . 1 5 . . . Energy Cannon 4 | . . 7 9 . . . 5 1 . 1 1 . Ballistic Gun 2 | . 19 5 . . . . . . . . . . Slashing Weapon 1 | . . . . 6 . 1 . . 3 4 1 . Peak Build Rating 127 | 7 8 16 31 33 27 38 58 83 97 127 121 86 Average Rating 47 | 5 7 14 24 30 25 33 52 71 89 107 82 60 On Entrance 42 | . 7 8 16 23 30 25 38 58 82 97 118 49 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 13 28 34 44 40 31 38 40 48 71 81 78 31 Greatest Support 84 | 20 20 30 49 22 22 46 46 54 45 84 75 23 Greatest Overweight (x) 12 | 1 1 1 10 1 1 1 . 1 12 1 10 1 Average Overweight (x) . | . . 1 . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 8 5 Most Carried 15 | 7 15 15 15 14 15 15 15 15 15 15 14 5 Average Carried 13 | 4 9 14 14 12 14 14 14 14 14 14 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 15 15 15 13 15 15 15 15 15 14 5 3 Class Distribution -------------------- 25% | Mutant 23% | Scavenger-Mutant 12% | Scavenger-Skirmisher 11% | Assassin 11% | Ninja 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scout | -6/Factory Scout | -5/Factory Skirmisher | -4/Factory Assassin | -3/Research Scout | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Matter Collected 2192 | 315 109 412 355 22 . 42 95 276 29 391 79 67 Remotely . | . . . . . . . . . . . . . Salvage Created 3392 | 204 165 810 879 22 . 42 95 176 51 744 37 167 Parts 221 | 10 19 55 51 2 . 11 9 5 10 38 1 10 Haulers Intercepted 2 | . . . 2 . . . . . . . . . Recyclers Shooed 11 | . . 5 2 . . . . 2 . 2 . . Parts Field Recycled 21 | . . . . . . . . . 8 13 . . Retrieved Matter 530 | . . . . . . . . . 266 264 . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 53 | . 5 13 18 . . . . . 3 8 1 5 Melee 4 | . . . 2 . . . . . . 2 . . Guns 20 | . 5 9 5 . . . . . . . . 1 Cannons 10 | . . 4 2 . . . . . . . . 4 AOE 17 | . . . 8 . . . . . 3 5 1 . Classes Destroyed 15 | 2 4 3 3 . . . 1 . 1 1 . . Worker 8 | . . 1 2 . . . 2 1 . 2 . . Builder 7 | . . . 1 . . 1 . 1 . 4 . . Tunneler 11 | 5 . 2 . 1 . 2 1 . . . . . Hauler 2 | . . . 2 . . . . . . . . . Recycler 8 | 1 . 2 1 . . . . 1 . 3 . . Mechanic 2 | . . . . . . . 1 . . 1 . . Operator 2 | . 1 . 1 . . . . . . . . . Watcher 6 | . 2 1 2 . . . . . . 1 . . Swarmer 17 | . 3 . 4 . . . . . . 5 . 5 Cutter 3 | . . . . . . . . . 3 . . . Grunt 20 | . 2 6 11 . . . . . . . 1 . Duelist 3 | . . 2 1 . . . . . . . . . Sentry 5 | . . 5 . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . Programmer 3 | . . . . . . . . . . 3 . . Best Kill Streak 10 | 2 3 3 8 1 . 2 2 2 3 10 1 4 Combat Bots Only 6 | . 3 3 6 . . . . . 3 5 1 4 Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 1 1 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . 2 2 1 . Melee 1 | . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Hostile Shots Fired 583 | . 26 57 134 . . . . 8 7 65 109 177 Missed 199 | . 5 21 37 . . . . 4 3 27 35 67 Damage Taken 7674 | 26 199 507 1589 . . . . 126 165 778 1842 2442 Core 2724 | 26 29 47 222 . . . . 17 43 95 788 1457 Absorbed by Shields 139 | . . . . . . . . . . 105 . 34 Redirected to Shielding 106 | . . . 26 . . . . 11 . 52 17 . Regen/Repaired (Parts) 256 | . . 243 13 . . . . . . . . . Core Remaining (%) 82 | 89 78 88 59 . . 100 100 98 96 . 32 . Volleys Fired 234 | 15 21 52 64 1 . . 2 2 6 45 10 16 Largest 2 | 2 2 2 2 1 . . 1 1 2 1 1 1 Hottest 143 | 60 60 124 143 60 . . 60 98 124 113 113 120 Shots Fired 353 | 30 40 102 97 1 . . 2 2 8 45 10 16 Gun 203 | 30 40 79 41 . . . . 1 6 . . 6 Cannon 126 | . . 21 47 1 . . 2 1 . 38 6 10 Launcher 24 | . . 2 9 . . . . . 2 7 4 . Special . | . . . . . . . . . . . . . Kinetic 83 | 15 22 40 . . . . . . . . . 6 Thermal 156 | . . 44 47 1 . . 2 2 6 38 6 10 Explosive 24 | . . 2 9 . . . . . 2 7 4 . Electromagnetic 90 | 15 18 16 41 . . . . . . . . . Robot Hit Streak 8 | 5 5 8 8 1 . . . . . 1 5 4 Robot Miss Streak 9 | 2 7 3 5 . . . . 1 7 9 2 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 231 | 17 19 64 62 2 . 4 5 8 . 32 8 10 Core Hits 150 | 5 11 28 57 . . 1 3 4 5 25 5 6 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . 1 . 1 . . . . 1 . 3 1 . Meltdown 1 | . . . . . . . . . . 1 . . Corrupt 1 | . 1 . . . . . . . . . . . Sever 4 | . . . 1 . . . . . . 2 1 . Impale 1 | . . . . . . . . 1 . . . . Melee Attacks 156 | . . . 12 8 . 5 14 48 3 61 5 . Impact . | . . . . . . . . . . . . . Slashing 90 | . . . 12 8 . . . 1 3 61 5 . Piercing 66 | . . . . . . 5 14 47 . . . . Sneak Attacks 21 | . . . . 1 . 3 4 5 . 8 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9203 | 275 345 1062 2509 88 . 216 294 415 215 2966 437 381 Guns 1793 | 227 266 738 478 . . . . . . . . 84 Cannons 1412 | . . 208 606 24 . . . . . 128 149 297 Explosions 3177 | 48 79 116 1223 . . . . . 212 1315 184 . Melee 2818 | . . . 202 64 . 216 294 415 . 1523 104 . Ramming 3 | . . . . . . . . . 3 . . . Kinetic 711 | 132 190 305 . . . . . . . . . 84 Thermal 1840 | 48 79 443 672 24 . . . . . 128 149 297 Explosive 2965 | . . 116 1138 . . . . . 212 1315 184 . Electromagnetic 866 | 95 76 198 497 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1893 | . . . 202 64 . . . . . 1523 104 . Piercing 925 | . . . . . . 216 294 415 . . . . Highest Corruption 12 | . 2 . 2 . . . . . . 7 12 . Average Corruption 3 | . 1 . 2 . . . . . . 6 8 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 41 | . 1 . 16 . . . . . . 20 4 . Message Errors 13 | . 1 . 5 . . . . . . 5 2 . Matter Fused 10 | . . . 5 . . . . . . 5 . . Heat Flow Errors 7 | . . . 3 . . . . . . 2 2 . Energy Discharges 3 | . . . . . . . . . . 3 . . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . 1 . . . . . . 4 . . Data Loss (major) 1 | . . . 1 . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 683 | 32 6 2 48 24 . 39 72 43 . 389 5 23 Projectiles 49 | . . 2 5 . . . . . . 19 . 23 Explosions 200 | 32 6 . 43 . . . . . . 119 . . Melee 434 | . . . . 24 . 39 72 43 . 251 5 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 355 | 26 11 . 246 . . . . . 72 . . . Shots 6 | 1 1 . 3 . . . . . 1 . . . Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 518 | 20 30 276 482 10 . . 23 58 161 342 468 518 Average Temperature 112 | 15 19 80 128 7 . . 14 29 86 97 204 302 Received Heat Transfer 1170 | . 36 198 666 . . . . 9 . . 153 108 Effects 19 | . . 1 7 . . . . . . 1 5 5 Shutdowns 5 | . . . 1 . . . . . . . 2 2 Energy Bleed 4 | . . 1 1 . . . . . . . 1 1 Interference 7 | . . . 4 . . . . . . 1 2 . Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 2 | . . . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 4 | . . 1 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 7 | . . 1 1 . . . . . . 4 . 1 Heat Transferred 2913 | 50 100 962 1246 37 . . . . . 111 148 259 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Peak Influence 370 | 30 179 276 295 125 43 46 64 126 180 370 303 323 Initial 207 | . 19 11 11 98 43 30 22 30 46 94 207 159 Average 107 | 14 40 111 148 105 43 32 47 62 145 119 235 181 Maximum Alert Level 1 | . . 1 1 . . . . . . 1 1 1 Low Security (%) 83 | 100 100 84 65 100 100 100 100 100 100 77 7 82 Level 1 16 | . . 15 34 . . . . . . 22 92 17 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 4 . . . . 2 2 4 3 . Investigation 1 | . . . . . . . . . . . 1 . Extermination 2 | . . . . . . . . . . 2 . . Reinforcement 14 | . 2 . 4 . . . . 2 2 2 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Distress Signals 9 | . . 3 1 . . . . 1 . 3 1 . Communications Jammed 1 | . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . 1 . . . . Times Spotted 145 | . 11 20 30 1 5 . 1 11 3 19 19 25 Peak Tracking Total 15 | . 3 5 6 1 5 . . 4 3 5 10 15 Tactical Retreats 15 | . . 2 3 . . . . 3 . 2 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Traps Triggered 11 | . 3 . 1 1 . . . 2 1 1 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Machines Disabled 11 | . . 1 5 . . . 1 1 . 3 . . Max in Single Turn 2 | . . 1 2 . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Machines Accessed 23 | . 6 5 5 1 . . 2 1 . 2 1 . Terminals 17 | . 5 3 3 1 . . 1 1 . 2 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . 2 1 . . . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 51 | . 11 19 11 1 . . 3 1 . 3 2 . Successful 28 | . 4 16 6 . . . 1 . . . 1 . Failed 23 | . 7 3 5 1 . . 2 1 . 3 1 . Catastrophic 10 | . 3 1 2 . . . 1 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 10 3 7 1 . . . 1 . 2 1 . Terminals 29 | . 10 5 6 1 . . 1 1 . 3 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 20 | . . 14 4 . . . 2 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . 2 1 1 . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 17 | . . 14 2 . . . 1 . . . . . Scan Component 9 | . . 7 1 . . . 1 . . . . . Repair 8 | . . 7 1 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 1 3 . . . . . . . . . Terminals 4 | . 1 1 2 . . . . . . . . . Botnet 4 | . 1 1 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 4 3 3 1 . . 2 1 . 2 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 8 | . . 7 1 . . . . . . . . . Time 232 | . . 206 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Turns Passed 7795 | 168 751 1319 1678 198 67 306 297 794 340 1385 176 316 Spaces Moved 5305 | 90 387 433 742 125 79 301 475 822 216 1194 191 250 Core 191 | 16 . . 5 . . . . . . . 146 24 Treads 276 | . . 67 190 . . . . . . 13 6 . Legs 1435 | 74 387 366 547 . . . . . 24 37 . . Wheels . | . . . . . . . . . . . . . Hover 3401 | . . . . 125 79 301 475 822 190 1144 39 226 Flight 2 | . . . . . . . . . 2 . . . Fastest Speed 37 | 50 120 190 115 132 72 40 40 40 42 37 43 50 Average Speed 102 | 110 168 197 163 132 78 90 40 54 115 70 61 102 Slowest Speed 550 | 120 190 240 550 132 132 132 40 116 510 180 350 156 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 61 33 56 4 62 7 14 25 5 32 32 10 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 110 | . . . 9 7 . 1 7 25 3 55 3 . Terrain Destroyed 352 | 5 2 8 118 7 . 1 7 26 47 101 27 3 Melee 68 | . . . . 7 . 1 7 25 3 24 1 . Projectile 52 | . . . 13 . . . . 1 . 33 2 3 AOE 232 | 5 2 8 105 . . . . . 44 44 24 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Tes Res Total 7101 | 128 447 797 1097 145 85 328 561 1094 288 1605 231 295 Wait 963 | 6 12 254 189 1 5 6 40 187 38 212 9 4 Move 5294 | 89 386 432 741 125 78 300 474 821 215 1193 190 250 Hop . | . . . . . . . . . . . . . Pick Up 110 | 11 16 15 22 2 . 3 9 7 3 13 2 7 Fast Attach 68 | 1 2 9 10 . . 3 4 6 7 21 1 4 Attach 59 | 6 2 4 7 4 . 4 3 5 3 11 3 7 Detach 20 | . . . . . 2 2 1 2 . 8 3 2 Swap 78 | . 2 14 24 3 . 1 4 6 10 13 1 . Drop 113 | . 6 17 28 1 . 4 10 10 2 28 2 5 Fire 234 | 15 21 52 64 1 . . 2 2 6 45 10 16 Melee 156 | . . . 12 8 . 5 14 48 3 61 5 . Ram 1 | . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [Low]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 4) 799 | -10/Materials | Discovered new exit (range 7) 845 | -10/Materials | Identified exit to Mines 920 | -10/Materials | Entered another Materials area 920 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1092 | -9/Materials | Discovered new exit (range 9) 1204 | -9/Materials | Build established: Scavenger-Mutant 1770 | -9/Materials | Repaired Hvy. EM Pulse Gun 1797 | -9/Materials | Repaired Aluminum Leg 1825 | -9/Materials | Repaired Aluminum Leg 1860 | -9/Materials | Repaired Particle Cannon 1887 | -9/Materials | Repaired Ion Engine 2131 | -9/Materials | Discovered new exit (range 10) 2191 | -9/Materials | Repaired Sensor Array 2230 | -9/Materials | Repaired Imp. Terrain Scanner 2239 | -9/Materials | Entered another Materials area 2239 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2734 | -8/Materials | Repaired Seismic Detector 2962 | -8/Materials | Build established: Scavenger-Skirmisher 3502 | -8/Materials | Lost 3 parts (3n) 3858 | -8/Materials | Discovered new exit (range 8) 3915 | -8/Materials | Identified exit to Factory 3917 | -8/Materials | Entered Factory 3917 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4115 | -7/Factory | Sucked down chute 4115 | -7/Factory | Entered Waste 4130 | -7/Waste | Spotted C-40 Crusher 4130 | -7/Waste | Spotted C-40 Crusher 4141 | -7/Waste | Spotted C-40 Crusher 4143 | -7/Waste | Spotted C-40 Crusher 4150 | -7/Waste | Spotted C-40 Crusher 4172 | -7/Waste | Discovered new exit (range 16) 4172 | -7/Waste | Spotted C-40 Crusher 4182 | -7/Waste | Identified exit to Factory 4182 | -7/Waste | Entered Factory 4204 | -7/Factory | Build established: Mutant 4425 | -7/Factory | Discovered new exit (range 3) 4426 | -7/Factory | Identified exit to Factory 4488 | -7/Factory | Entered another Factory area 4488 | -6/Factory | Evolved 2 slots: Utility x2 4540 | -6/Factory | Discovered new exit (range 4) 4542 | -6/Factory | Identified exit to Factory 4586 | -6/Factory | Discovered new exit (range 8) 4739 | -6/Factory | Discovered exit to Factory (range 3) 4774 | -6/Factory | Build established: Scout 4785 | -6/Factory | Entered another Factory area 4785 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4907 | -5/Factory | Discovered new exit (range 19) 4931 | -5/Factory | Identified exit to Upper Caves 5290 | -5/Factory | Discovered exit to Upper Caves (range 22) 5532 | -5/Factory | Discovered new exit (range 7) 5537 | -5/Factory | Identified exit to Factory 5579 | -5/Factory | Entered another Factory area 5579 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5643 | -4/Factory | Discovered new exit (range 6) 5698 | -4/Factory | Identified exit to Research 5919 | -4/Factory | Entered Research 5919 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6088 | -3/Research | Build established: Assassin 6789 | -3/Research | Lost 3 parts (1p1n1u) 7007 | -3/Research | Lost 3 parts (1p2n) 7294 | -3/Research | Discovered new exit (range 22) 7304 | -3/Research | Identified exit to Testing 7304 | -3/Research | Entered Testing 7340 | -3/Testing | Scanned by Researcher 7378 | -3/Testing | System corruption reached 10% 7381 | -3/Testing | Core integrity fell below 50% 7422 | -3/Testing | Spotted Alpha 7 7434 | -3/Testing | Lost 10 parts (1p4n3u2w) 7442 | -3/Testing | Spotted Striker 7442 | -3/Testing | Spotted Striker 7472 | -3/Testing | Discovered new exit (range 16) 7479 | -3/Testing | Identified exit to Research 7480 | -3/Testing | Entered Research 7480 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7747 | -2/Research | Lost 9 parts (2p1n4u2w) 7765 | -2/Research | Core integrity fell below 50% 7766 | -2/Research | Build established: Mutant 7774 | -2/Research | Spotted B-90 Cyclops 7780 | -2/Research | Core integrity fell below 20% 7796 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07758_ Penetrated by Slug. 07758_ Machine Analyzer destroyed. 07758_ Penetrated by Slug. 07761_ Slug penetrates R-10 Processor. 07761_ Penetrated by Slug. 07764_ Critical hit (Burn: +37). 07764_ Penetrated by Slug. 07767_ Slug penetrates Wall. 07767_ Penetrated by Slug. 07771_ Slug penetrates Wall. 07771_ Penetrated by Slug. 07771_ Gyrokinetic Inverter destroyed. 07773_ ALERT: Security rotation in progress. 07779_ C-30 ARC bursts open, deploying its payload. 07779_ S-43 Plague unfolds itself. 07781_ K-01 Serf collects debris. 07783_ Imp. Gyrokinetic Inverter destroyed. 07783_ Fabricator disabled. 07784_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##??????????????????? ???????????????????????? | | #???????????? "?" #??????????????????????? | | ####### ??? #??????????????????????? | | ??? ? #??????????????????????? | | ??? ? ##?????????????????????? | | ???? """ "#?????????????????????? | | ???? """ "#?????????????????????? | | ######+?????# """ "#?????????????????????? | | ###?????????# kT#?????????????????????? | | ""#?????????# "#?????????????????????? | | ""#?????????# "#?????????????????????? | | ""#?????????+ """ "#?????????????????????? | | T#?????????# """ #??????????????????????? | | ""#?????????# """ #??????????????????????? | | ""#?????????# w #??????????????????????? | | ""#?????????# @#??????????????????????? | | ############# u#??????????????????????? | | s ????????????????? | | ^^ ???????????????? | | ^ k ???????????? | | ??????????? | | ####+#################################???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 43 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Resistance: EX 50 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 69 Melee Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumCentriumCyclogen Manual? 0 Play Time 04:36:39 Cumulative 97.4 hours Start 2025.04.21 @ 03:59:36 End 2025.04.22 @ 01:36:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36b288e3-5a57-4b32-bb60-203eb6a6299d