Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 18:11:07 Player: Sooner535 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (929) 929 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 5599 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Cogmind --------- Core Integrity 508/850 Matter 108/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Cesium-ion Thruster Power Amplifier Trap Scanner Weapon Cycler Reaction Control System Force Field Improved System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Light Fission Core Flight Unit Cesium-ion Thruster Trap Scanner Matter Filter Weapon Cycler Reaction Control System Force Field Light Assault Rifle Light Assault Rifle [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 1 . Utility 4 | . . 1 . . . 1 1 1 Weapon . | . . . . . . . . . Parts Attached 50 | 6 6 9 3 . 4 9 5 8 Power 9 | 1 1 1 1 . 1 2 1 1 Engine 8 | 1 1 1 1 . 1 2 1 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 14 | 2 2 3 . . 1 3 2 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 4 | 2 . 2 . . . . . . Hover . | . . . . . . . . . Flight 10 | . 2 1 . . 1 3 2 1 Utility 14 | 1 1 3 1 . 2 2 2 2 Device 2 | . . . . . 1 . 1 . Storage 2 | 1 . . . . . 1 . . Processor 6 | . 1 1 . . . 1 1 2 Hackware 3 | . . 2 . . 1 . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 13 | 2 2 2 1 . . 2 . 4 Energy Gun 4 | 1 . 1 . . . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 1 2 . . . . 2 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 25 | . 2 3 5 . 4 2 . 9 Power 4 | . . . 1 . 1 1 . 1 Propulsion 11 | . 2 2 1 . 2 . . 4 Utility 5 | . . . 1 . . 1 . 3 Weapon 5 | . . 1 2 . 1 . . 1 Highest Loss Streak 7 | . 1 3 5 . 4 2 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 4 4 3 4 1 6 9 9 Power 1 | . 1 1 1 . . 2 1 . Propulsion . | . 1 . . . . . 1 1 Utility 3 | . . 2 2 3 1 3 5 5 Weapon . | . 1 . . . . 1 2 . Tool/Special . | . . . . . . . . . Unused Backups 17 | . 1 1 . 1 2 1 4 7 Power 2 | . . 1 . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 13 | . . . . 1 2 1 2 7 Weapon 1 | . 1 . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 79 88 77 77 53 84 99 98 Engine 9 | . 14 10 4 11 10 8 7 12 Wheel 7 | . 13 2 22 22 4 . . . Flight 18 | . 9 22 4 . 7 24 37 32 Device 3 | . . . . . 3 9 7 6 Storage 4 | . 9 . . 3 7 6 7 6 Processor 12 | . 3 11 11 11 3 8 15 19 Hackware 10 | . . 20 15 11 14 10 7 5 Protection 1 | . . . 6 7 . . . . Energy Gun 1 | . 7 5 4 . . . . . Ballistic Gun 10 | . 21 15 4 . . 16 14 12 Special Weapon 2 | . . . 3 11 2 . . . Peak Build Rating 40 | 6 7 15 15 18 18 23 35 40 Average Rating 20 | 4 5 13 11 14 12 18 32 36 On Entrance 14 | . 6 7 15 13 18 11 23 33 Naked Turns . | . . . . . . . . . Heaviest Build 29 | 13 13 9 9 11 11 24 22 29 Greatest Support 33 | 26 26 32 32 32 32 26 33 32 Greatest Overweight (x) 6 | . 4 2 . . 1 . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 8 8 10 10 10 Average Capacity 7 | 6 7 5 5 6 7 8 10 10 Most Carried 10 | 3 8 5 5 8 8 10 10 10 Average Carried 6 | 1 4 4 3 6 5 7 9 9 Final Capacity 10 | 8 5 5 5 8 5 10 10 10 Final Carried 10 | 2 5 4 5 8 1 10 10 7 Class Distribution -------------------- 48% | Scavenger-Mutant 36% | Scavenger-Sprinter 11% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 941 | 205 164 180 25 . 33 334 . . Remotely . | . . . . . . . . . Salvage Created 1080 | . 206 437 52 . 40 323 . 22 Parts 74 | . 12 24 3 . 6 28 . 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 28 | . 6 9 2 . 2 8 . 1 Melee 2 | . . . . . 2 . . . Guns 22 | . 6 6 1 . . 8 . 1 Cannons 1 | . . . 1 . . . . . AOE 2 | . . 2 . . . . . . Classes Destroyed 8 | . 3 4 . . . 1 . . Worker 1 | . . 1 . . . . . . Recycler 1 | . . 1 . . . . . . Watcher 3 | . 1 . . . . 2 . . Swarmer 10 | . 3 . . . 2 4 . 1 Grunt 11 | . 3 6 2 . . . . . Brawler 1 | . . 1 . . . . . . Sentry 5 | . . 2 . . . 3 . . Hunter 1 | . . . . . . 1 . . Best Kill Streak 5 | . 3 5 1 . 2 4 . 1 Combat Bots Only 4 | . 3 3 1 . 2 4 . 1 Max Kills in Single Turn 2 | . 1 2 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 272 | . 33 57 21 . 47 38 12 64 Missed 82 | . 6 18 8 . 7 10 10 23 Hits 190 | . 27 39 13 . 40 28 2 41 Melee 18 | . . . . . . . . 18 Projectile 172 | . 27 39 13 . 40 28 2 23 AOE 4 | . . . . . . . . 4 Critical Strikes 13 | . 1 2 . . . 1 . 9 Damage Taken 2850 | . 330 513 208 . 375 389 11 1024 Core 1009 | . 89 139 48 . 204 187 . 342 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 193 | . . 106 . . . 11 76 . Core Remaining (%) 66 | 100 64 . . . 2 66 100 . Volleys Fired 112 | . 18 27 16 . 5 34 . 12 Largest 2 | . 2 2 1 . 1 2 . 2 Hottest 100 | . 60 95 100 . 100 51 . 78 Shots Fired 184 | . 36 50 16 . 5 56 1 20 Gun 175 | . 36 47 15 . . 56 1 20 Cannon . | . . . . . . . . . Launcher 3 | . . 3 . . . . . . Special 6 | . . . 1 . 5 . . . Kinetic 131 | . 23 35 . . . 56 1 16 Thermal 46 | . 13 12 16 . 5 . . . Explosive 3 | . . 3 . . . . . . Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 12 | . 6 12 5 . 2 8 7 11 Robot Miss Streak 4 | . 3 2 2 . 3 2 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 127 | . 25 38 11 . 2 39 1 11 Core Hits 63 | . 11 18 3 . 11 16 . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . Critical Strikes 5 | . 1 2 1 . . 1 . . Burn 3 | . . 2 1 . . . . . Destroy 2 | . 1 . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1980 | . 306 645 182 . 112 604 . 131 Guns 1602 | . 306 410 151 . . 604 . 131 Cannons . | . . . . . . . . . Explosions 235 | . . 235 . . . . . . Melee . | . . . . . . . . . Ramming 71 | . . . 7 . 64 . . . Kinetic 1215 | . 238 269 . . . 604 . 104 Thermal 432 | . 68 141 175 . 48 . . . Explosive 235 | . . 235 . . . . . . Electromagnetic 27 | . . . . . . . . 27 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 5 Average Corruption 2 | . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . 5 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 18 | . . 2 . . 16 . . . Projectiles 16 | . . . . . 16 . . . Explosions 2 | . . 2 . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 29 | . . . 3 . 26 . . . Shots . | . . . . . . . . . Rammed 24 | . . . 1 . 23 . . . Targets Rammed 24 | . . . 1 . 23 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 349 | . 72 349 152 . 60 13 105 20 Average Temperature 59 | . 28 118 77 . 31 5 58 7 Received Heat Transfer 621 | . 156 297 117 . . 27 . 24 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 1225 | . 150 481 494 . 100 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 153 | . 88 134 126 . 40 153 42 30 Initial 52 | . . 17 52 . . . . 2 Average 28 | . 47 56 26 . 5 85 6 1 Influence Increases 1256 | . 172 361 229 . 41 294 87 72 Destroy 0b10 Robot/C 620 | . 120 180 100 . 40 160 . 20 Destroy 0b10 Robot/NC 25 | . 5 10 . . . 10 . . Destroy Leader 156 | . 32 40 20 . . 54 . 10 Allied During Kill 4 | . . . 4 . . . . . Successful Hack 91 | . 14 15 . . . 8 42 12 Disable Machine 15 | . . . . . . 15 . . Destroy Structure 15 | . 1 11 . . 1 2 . . Partial Spotted 30 | . . . . . . 30 . . Lose Combat Pursuer 300 | . . 105 105 . . 15 45 30 Influence Decreases 1256 | . 130 269 363 . 41 294 81 78 Entered New Map 111 | . . 25 82 . . . . 4 Time Decay 919 | . 110 214 211 . 41 208 81 54 Lost Part 121 | . 20 30 50 . . 1 . 20 Lost Ally 20 | . . . 20 . . . . . Purge Threat 85 | . . . . . . 85 . . Squads Dispatched 10 | . 1 2 . . . . 4 3 Investigation 4 | . . 1 . . . . 3 . Extermination 3 | . . . . . . . 1 2 Reinforcement 3 | . 1 1 . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 1 2 . . . 2 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 10 24 9 . 3 12 6 10 Peak Tracking Total 10 | . 8 10 5 . 3 4 4 4 Tactical Retreats 12 | . . 4 3 . . 1 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 28 | . 3 7 1 1 . 6 6 4 Terminals 18 | . 2 4 1 . . 4 4 3 Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . 1 . . . 1 1 . Recycling Units 3 | . 1 1 . . . . . 1 Scanalyzers 2 | . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 63 | . 6 23 2 1 . 15 10 6 Successful 47 | . 5 18 1 1 . 13 7 2 Failed 16 | . 1 5 1 . . 2 3 4 Catastrophic 4 | . . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 3 | . . . . 3 . . . . Terminals 37 | . 5 11 2 . . 9 5 5 Fabricators 3 | . . . . . . . 3 . Repair Stations 10 | . . 6 . . . 2 2 . Recycling Units 4 | . 1 2 . . . . . 1 Scanalyzers 8 | . . 4 . . . 4 . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . 4 8 1 1 . 7 2 1 Record 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 Alert Level 5 | . . 1 . . . 2 2 . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 2 | . 1 1 . . . . . . Dispatch Records 2 | . 1 1 . . . . . . Maintenance Status 2 | . 1 1 . . . . . . Transport Status 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . Registered Components 1 | . . 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . Zone Layout 4 | . 1 1 1 . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 9 | . . 5 . . . 2 2 . Scan Component 5 | . . 3 . . . 1 1 . Repair 4 | . . 2 . . . 1 1 . Recycling Unit Hacks 3 | . 1 1 . . . . . 1 Report Inventory 3 | . 1 1 . . . . . 1 Scanalyzer 8 | . . 4 . . . 4 . . Insert Component 4 | . . 2 . . . 2 . . Analyze 4 | . . 2 . . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 2 7 1 . . 4 6 3 Full Trace Events 3 | . . 1 . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 2 . . . 2 . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 51 | . . . . . . . 51 . Total Part Build Rating 2 | . . . . . . . 2 . Parts Repaired 4 | . . 2 . . . 1 1 . Time 88 | . . 52 . . . 26 10 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . 2 . . . 2 . . Part Schematics Acquired 4 | . . 2 . . . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . 11 . . . . . Total Damage 188 | . . . 188 . . . . . Kills 3 | . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 3211 | . 80 446 577 602 67 . 456 983 Optics 3211 | . 80 446 577 602 67 . 456 983 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 4273 | 47 284 446 577 602 334 523 456 1004 Spaces Moved 4389 | 39 330 441 444 598 423 658 816 640 Core 23 | 5 3 . . . 10 . . 5 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1268 | 34 92 54 444 598 46 . . . Hover . | . . . . . . . . . Flight 3098 | . 235 387 . . 367 658 816 635 Fastest Speed 26 | 50 37 34 100 100 40 29 26 27 Average Speed 55 | 84 54 60 100 100 64 33 26 29 Slowest Speed 350 | 90 250 200 100 100 120 40 29 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 16 | . 2 1 . . . 10 . 3 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 58 37 59 92 63 39 29 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 16 | . . 15 . . 1 . . . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 15 | . . 15 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 6041 | 52 396 576 559 602 464 897 1056 1439 Wait 1366 | . 28 82 92 . 2 182 211 769 Move 4352 | 38 325 438 443 597 422 640 815 634 Hop 13 | . 2 1 . . . 7 . 3 Pick Up 80 | 8 11 11 4 1 4 20 13 8 Fast Attach . | . . . . . . . . . Attach 51 | 6 3 12 3 . 4 9 6 8 Detach 1 | . . 1 . . . . . . Swap 12 | . 3 . . 1 . 3 4 1 Drop 30 | . 6 4 . 3 4 2 7 4 Fire 112 | . 18 27 16 . 5 34 . 12 Melee . | . . . . . . . . . Ram 24 | . . . 1 . 23 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Met a group of wandering Federalists 150 | -10/Materials | Lost 3 allies 248 | -10/Materials | Discovered new exit (range 10) 324 | -10/Materials | Discovered new exit (range 17) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 539 | -9/Materials | Build established: Scavenger-Mutant 547 | -9/Materials | Repaired Lgt. Assault Rifle 602 | -9/Materials | Lost 3 parts (2n1w) 625 | -9/Materials | Repaired Ion Engine 772 | -9/Materials | Discovered new exit (range 7) 778 | -9/Materials | Entered Mines 844 | -9/Mines | Discovered new exit (range 11) 886 | -9/Mines | Received a Mining Laser from a helpful Derelict 1060 | -9/Mines | Lost 5 parts (1p1n1u2w) 1158 | -9/Mines | Learned Materials trap positions 1223 | -9/Mines | Assembled infested the area 1309 | -9/Mines | Met 8R-AWN 1350 | -9/Mines | Discovered new exit (range 5) 1355 | -9/Mines | Entered Exiles 1368 | -9/Exiles | Discovered new exit (range 16) 1379 | -9/Exiles | Welcomed by 8R-AWN 1396 | -9/Exiles | Met EX-HEX 1443 | -9/Exiles | Met EX-DEC 1467 | -9/Exiles | Visited The Gauntlet 1617 | -9/Exiles | Discovered new exit (range 12) 1681 | -9/Exiles | Met EX-BIN 1699 | -9/Exiles | Aligned with FarCom system 1700 | -9/Exiles | Given EX-Vault access code 1734 | -9/Exiles | Opened EX-Vault 1742 | -9/Exiles | Found Prototype Device 1745 | -9/Exiles | Identified Army-in-a-Box 1779 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1870 | -9/Exiles | Learned about 8R-AWN's background 1957 | -9/Exiles | Left Exiles lab with Army-in-a-Box 1957 | -9/Exiles | Entered Mines 1963 | -8/Mines | Discovered new exit (range 14) 2009 | -8/Mines | Core integrity fell below 50% 2037 | -8/Mines | Core integrity fell below 20% 2059 | -8/Mines | Lost 4 parts (1p2n1w) 2291 | -8/Mines | Entered Materials 2291 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2292 | -8/Materials | Loaded intel: 15 trap records 2510 | -8/Materials | Repaired Flight Unit 2704 | -8/Materials | Discovered new exit (range 9) 2814 | -8/Materials | Entered Factory 2814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2835 | -7/Factory | Repaired Autogun 2993 | -7/Factory | Build established: Scavenger-Sprinter 2994 | -7/Factory | Fabricated Flight Unit (x2) 3268 | -7/Factory | Discovered new exit (range 5) 3270 | -7/Factory | Entered another Factory area 3270 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3432 | -6/Factory | Discovered new exit (range 18) 4053 | -6/Factory | Cargo convoy interrupted 4274 | -6/Factory | Self-destructed Last Messages --------------- 04235_ Flight Unit destroyed. 04237_ Knocked back. 04241_ Hacking Suite destroyed. 04241_ Imp. Ion Engine destroyed. 04242_ Flight Unit severed. 04244_ Lgt. Assault Rifle severed. 04247_ Lgt. Deuterium Engine severed. 04249_ Chain reaction triggered in Lgt. Nuclear Core. 04249_ C-17 Slicer destroyed. 04249_ Flight Unit destroyed. 04249_ Assembly Bed disabled. 04250_ Autogun severed. 04253_ Xenon Bombardment Thruster destroyed. 04255_ Imp. Targeting Computer destroyed. 04265_ Arc Projector severed. 04266_ K-01 Serf collects debris. 04270_ Adv. Weight Redist. System destroyed. 04272_ K-01 Serf cleans the Assembly Bed. 04274_ Arc Projector severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | #############????????????????????????????????????? | | #????????????????????????????????????? | | """ """ #????????????????????????????????????? | | "Y """ #????????????????????????????????????? | | """ """ #????????????????????????????????????? | | "" #????????????????????????????????????? | | ! 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"""" # #?????????? | | + ## """ #??"""k"""" # #?????????? | | # ## """ # """" """" # #?????????? | | # #?? # # #????????## | | # #####+#############+######+########## | | # | | # | | + < | | # ^ | | # | | #######+######+#############+################# | | #! ]# " #??????????? | | # # " #????????????? | | # # " #????????????? | | # # " #????????????? | | # """ """ # " #????????????? | | # """ Y" # " #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Repaired ---------- Lgt. Assault Rifle | 35% | -9/Materials Ion Engine | 10% | -9/Materials Flight Unit | 45% | -8/Materials Autogun | 33% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Everything Is Under Control It's Just You Just What I Needed Party Time Challenges ------------ None Game ------ Seed DamperLinearWell Manual? 0 Play Time 01:17:07 Cumulative 4.8 hours Start 2025.09.03 @ 14:19:08 End 2025.09.03 @ 18:11:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 29% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb172008-8010-4823-a8ca-4c49ef06e2c6