Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 06:51:59 Player: OniAn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1345) 1345 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 4875 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 91/100 System Corruption 6% Temperature Cool (9) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Thermal Generator Medium Matter Pod (100) YOLO Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Thermal Generator Small Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Light Cannon > --- INVENTORY -------- Thermal Generator Medium Matter Pod Hardened Light Armor Plating YOLO Cannon Light Cannon Rocket Launcher Rocket Launcher [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Thermal Generator Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 37 | 6 2 5 10 2 . . 12 Power 7 | 1 . 2 1 . . . 3 Engine 5 | 1 . 2 1 . . . 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 8 | 2 . . 2 . . . 4 Treads 5 | 2 . . 2 . . . 1 Leg 3 | . . . . . . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 2 . 5 . . . 2 Device 3 | . 1 . 1 . . . 1 Storage 3 | 1 1 . 1 . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 3 | . . . 3 . . . . Artifact . | . . . . . . . . Weapon 12 | 2 . 3 2 2 . . 3 Energy Gun 2 | 2 . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 1 | . . . . 1 . . . Ballistic Cannon 6 | . . 2 2 1 . . 1 Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . . 2 8 . . 1 12 Power 6 | . . 1 1 . . 1 3 Propulsion 5 | . . . 2 . . . 3 Utility 7 | . . . 3 . . . 4 Weapon 5 | . . 1 2 . . . 2 Highest Loss Streak 10 | . . 1 5 . . 1 10 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 5 7 5 8 7 7 5 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . 1 2 2 2 2 Weapon 5 | . 5 6 4 6 5 5 3 Tool/Special . | . . . . . . . . Unused Backups 10 | . . 2 . . 1 . 7 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . 1 . . . . 2 Weapon 6 | . . 1 . . 1 . 4 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 95 99 79 100 100 95 66 Engine 10 | . 14 13 8 11 11 6 4 Treads 23 | . 28 28 17 22 22 22 11 Device 4 | . 8 . 3 11 11 11 8 Storage 22 | . 15 28 21 22 22 22 9 Protection 4 | . . . 7 11 11 11 5 Energy Gun 10 | . 28 20 . . . . . Ballistic Gun 3 | . . . . 9 11 11 4 Ballistic Cannon 9 | . . 7 22 12 11 11 5 Peak Build Rating 24 | 6 7 9 14 17 19 19 24 Average Rating 11 | 4 6 7 8 16 17 18 17 On Entrance 10 | . 6 7 7 14 17 19 17 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 34 | . . . . . . . 34 Heaviest Build 38 | 14 16 18 32 33 33 33 38 Greatest Support 60 | 40 40 40 40 40 40 40 60 Greatest Overweight (x) 6 | . . . 6 . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 6 Most Carried 8 | . 8 8 8 8 8 8 8 Average Carried 7 | . 5 7 5 8 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | . 8 6 8 8 8 8 8 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1428 | 178 30 461 233 173 . 149 204 Remotely . | . . . . . . . . Salvage Created 1782 | . 30 279 369 321 . 320 463 Parts 98 | . 4 19 39 10 . 7 19 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 48 | . . 13 17 5 . 5 8 Melee 3 | . . . 1 . . . 2 Guns 15 | . . 8 . 3 . 2 2 Cannons 27 | . . 3 16 2 . 3 3 AOE 2 | . . 2 . . . . . Classes Destroyed 12 | . 1 4 3 3 . . 1 Builder 2 | . . . 1 . . . 1 Tunneler 1 | . . 1 . . . . . Recycler 6 | . . 1 1 2 . 1 1 Mechanic 1 | . . . 1 . . . . Watcher 2 | . 1 . . . . . 1 Swarmer 22 | . . 9 13 . . . . Grunt 14 | . . . . 3 . 5 6 Brawler 1 | . . . . 1 . . . Duelist 2 | . . . . 1 . 1 . Sentry 5 | . . . 4 . . . 1 Hunter 1 | . . . . . . . 1 Assembled 4 | . . 4 . . . . . Best Kill Streak 7 | . 1 4 7 5 . 3 2 Combat Bots Only 7 | . . 3 7 3 . 3 1 Max Kills in Single Turn 3 | . 1 3 2 2 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 339 | . 3 55 119 19 . 27 116 Missed 80 | . 2 14 26 7 . 8 23 Hits 259 | . 1 41 93 12 . 19 93 Melee 2 | . . 1 . 1 . . . Projectile 257 | . 1 40 93 11 . 19 93 Critical Strikes 7 | . . . 2 . . . 5 Damage Taken 3337 | . 7 375 1018 151 . 281 1505 Core 912 | . . 62 218 21 . 48 563 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . 75 . . . 28 . Volleys Fired 143 | . 1 28 36 19 . 22 37 Largest 2 | . 2 2 2 2 . 2 2 Hottest 90 | . 80 80 60 63 . 63 90 Shots Fired 285 | . 2 55 72 38 . 44 74 Gun 106 | . 2 40 . 19 . 22 23 Cannon 178 | . . 14 72 19 . 22 51 Launcher 1 | . . 1 . . . . . Special . | . . . . . . . . Kinetic 228 | . . 14 72 38 . 44 60 Thermal 14 | . . . . . . . 14 Explosive 1 | . . 1 . . . . . Electromagnetic 42 | . 2 40 . . . . . Robot Hit Streak 12 | . 1 4 7 4 . 4 12 Robot Miss Streak 9 | . 1 9 3 4 . 2 7 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 165 | . 1 26 43 22 . 29 44 Core Hits 80 | . 1 18 21 8 . 11 21 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . 1 1 1 . 1 4 Meltdown 1 | . . . . . . . 1 Blast 7 | . . 1 1 1 . 1 3 Melee Attacks 13 | . . . . . . . 13 Impact 13 | . . . . . . . 13 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3591 | . 24 528 843 478 . 614 1104 Guns 1168 | . 24 262 . 304 . 298 280 Cannons 1844 | . . 112 827 174 . 316 415 Explosions 153 | . . 153 . . . . . Melee 290 | . . . . . . . 290 Ramming 136 | . . 1 16 . . . 119 Kinetic 2586 | . . 112 827 478 . 614 555 Thermal 217 | . . 77 . . . . 140 Explosive 76 | . . 76 . . . . . Electromagnetic 286 | . 24 262 . . . . . Impact 290 | . . . . . . . 290 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 5 | . . . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 2 | . . . . . . . 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 77 | . . . 34 . . . 43 Projectiles 34 | . . . 34 . . . . Explosions . | . . . . . . . . Melee 43 | . . . . . . . 43 Knockbacks 22 | . . 3 6 1 . 5 7 Impact 4 | . . . . . . . 4 Kinetic 17 | . . 3 5 1 . 5 3 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 51 | . . . 1 . . . 50 Shots . | . . . . . . . . Rammed 52 | . . 1 6 . . . 45 Targets Rammed 53 | . . 1 7 . . . 45 Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 603 | . 18 90 22 192 . 249 603 Average Temperature 97 | . 12 28 8 70 . 88 159 Received Heat Transfer 1278 | . . . 249 66 . 171 792 Effects 17 | . . . . . . . 17 Shutdowns 2 | . . . . . . . 2 Energy Bleed 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 8 | . . . . . . . 8 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 372 | . . 150 . . . . 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 98 | 100 100 100 87 100 . 100 100 Level 1 1 | . . . 12 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 230 | . 9 139 230 73 . 52 87 Initial 48 | . . . 29 48 . . . Average 36 | . . 35 110 23 . 12 12 Influence Increases 1409 | . 16 246 511 211 . 119 306 Destroy 0b10 Robot/C 940 | . . 180 340 160 . 100 160 Destroy 0b10 Robot/NC 60 | . 5 10 15 10 . 5 15 Destroy Leader 194 | . 2 30 80 30 . 10 42 Allied During Kill 11 | . . . . 11 . . . Successful Hack 30 | . 9 . 14 . . . 7 Disable Machine 45 | . . 15 15 . . . 15 Destroy Structure 24 | . . 11 2 . . 4 7 Lose Combat Pursuer 105 | . . . 45 . . . 60 Influence Decreases 1340 | . 16 171 460 288 49 119 237 Entered New Map 173 | . . . 46 78 49 . . Time Decay 1002 | . 16 151 334 210 . 109 182 Lost Part 165 | . . 20 80 . . 10 55 Squads Dispatched . | . . . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 5 14 27 5 . 5 24 Peak Tracking Total 9 | . 3 3 9 3 . 3 6 Tactical Retreats 5 | . . 2 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . 1 1 . . . 1 Max in Single Turn 1 | . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . 4 . 2 . 1 . 4 Terminals 10 | . 4 . 2 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 9 . 4 . 1 . 6 Successful 12 | . 5 . 1 . 1 . 5 Failed 8 | . 4 . 3 . . . 1 Catastrophic 4 | . 1 . 2 . . . 1 Database Lockouts . | . . . . . . . . Manual 13 | . 7 . 1 . 1 . 4 Terminals 19 | . 9 . 4 . . . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 2 . . . 1 . 2 Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Investigation Status 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 3 . 1 . . . 3 Terminals 7 | . 3 . 1 . . . 3 Botnet 7 | . 3 . 1 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . 2 . . . 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 . Highest-Rated Group 40 | . . . . 40 40 40 . Highest-Rated Ally 16 | . . . . 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 33 | . . . . 20 . 13 . Total Damage 314 | . . . . 220 . 94 . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 240 | . 240 . . . . . . Sensors 240 | . 240 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5986 | 82 393 2449 749 678 409 506 720 Spaces Moved 2873 | 49 237 1070 356 300 255 276 330 Core 74 | 4 . . 29 . . . 41 Treads 2684 | 45 237 1070 327 300 255 276 174 Legs 115 | . . . . . . . 115 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 150 160 160 160 50 Average Speed 158 | 151 160 160 170 160 160 160 134 Slowest Speed 350 | 160 160 160 350 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 35 98 28 57 62 73 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 1 . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . 11 . . . 4 5 Melee . | . . . . . . . . Projectile 9 | . . . . . . 4 5 AOE 11 | . . 11 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3976 | 54 249 1752 417 461 257 297 489 Wait 833 | . . 643 4 139 . . 47 Move 2866 | 48 236 1069 355 299 254 275 330 Hop . | . . . . . . . . Pick Up 17 | . 8 2 5 . 1 . 1 Fast Attach 28 | 6 2 1 7 1 . . 11 Attach 5 | . . 2 3 . . . . Detach 3 | . 1 1 . . . . 1 Swap 4 | . . 2 . 1 . . 1 Drop 11 | . 1 3 . 2 2 . 3 Fire 143 | . 1 28 36 19 . 22 37 Melee 13 | . . . . . . . 13 Ram 46 | . . . 1 . . . 45 Kick . | . . . . . . . . Crush 7 | . . 1 6 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 476 | -10/Materials | Entered Mines 477 | -10/Mines | Learned location of Storage (-9) 907 | -10/Mines | Assembled infested the area 1421 | -10/Mines | Discovered new exit (range 9) 1597 | -10/Mines | Discovered new exit (range 8) 2318 | -10/Mines | Discovered new exit (range 7) 2925 | -10/Mines | Entered Materials 2925 | -9/Materials | Evolved 2 slots: Utility x2 2969 | -9/Materials | Discovered new exit (range 15) 3305 | -9/Materials | Destroyed 7 combat bots 3305 | -9/Materials | Lost 3 parts (1p2n) 3409 | -9/Materials | Core integrity fell below 50% 3422 | -9/Materials | Lost 5 parts (3u2w) 3499 | -9/Materials | Discovered new exit (range 13) 3674 | -9/Materials | Entered Mines 3711 | -9/Mines | Learned Materials trap positions 3722 | -9/Mines | Build established: Scavenger-Mutant 3742 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3835 | -9/Mines | Learned Materials emergency access door positions 4037 | -9/Mines | Discovered new exit (range 12) 4185 | -9/Mines | Learned Materials stockpile data 4207 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4308 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4309 | -9/Mines | Discovered new exit (range 5) 4352 | -9/Mines | Entered Exiles 4352 | -9/Exiles | Accompanied by 3 allies 4376 | -9/Exiles | Discovered new exit (range 15) 4399 | -9/Exiles | Met 8R-AWN 4424 | -9/Exiles | Met EX-HEX 4472 | -9/Exiles | Met EX-BIN 4495 | -9/Exiles | Aligned with FarCom system 4496 | -9/Exiles | Given EX-Vault access code 4548 | -9/Exiles | Opened EX-Vault 4568 | -9/Exiles | Found YOLO Cannon 4602 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4654 | -9/Exiles | Met EX-DEC 4732 | -9/Exiles | Discovered new exit (range 14) 4761 | -9/Exiles | Left Exiles lab with YOLO Cannon 4761 | -9/Exiles | Entered Mines 4761 | -8/Mines | Accompanied by 3 allies 4989 | -8/Mines | Lost 3 allies 5163 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 5192 | -8/Mines | Discovered new exit (range 9) 5258 | -8/Mines | Discovered new exit (range 6) 5267 | -8/Mines | Entered Materials 5267 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5268 | -8/Materials | Loaded intel: 16 trap records 5363 | -8/Materials | Build established: Mutant 5673 | -8/Materials | Build established: Scavenger-Mutant 5756 | -8/Materials | Core integrity fell below 50% 5772 | -8/Materials | Lost 10 parts (2p2n4u2w) 5936 | -8/Materials | Core integrity fell below 20% 5987 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05920_ System corrupted: Heat flow error (+109). 05920_ Critical hit (Burn: +37). 05922_ K-01 Serf collects debris. 05933_ Critical hit (Burn: +37). 05938_ System corrupted: Matter fused (-7). 05939_ G-47 Trooper knocked back. 05953_ Destroyed Lgt. Nuclear Core. 05953_ Destroyed Particle Gun. 05953_ G-47 Trooper system corrupted by crushing effect. 05953_ G-47 Trooper knocked back. 05954_ G-47 Trooper system terminally corrupted. 05954_ Imp. Heat Sink fried. 05957_ K-01 Serf collects debris. 05957_ Acquired 17 matter. 05958_ K-01 Serf collects debris. 05972_ System corrupted: Matter fused (-9). 05983_ G-50 Soldier destroyed. 05986_ Lgt. Nuclear Core destroyed. 05986_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ] #??????????????????????? | | ?###########?# #??????????????????????? | | ?# #?# #??????????????????????? | | ?# #?# #??????????????????????? | | ?# #?# #??????????????????????? | | ?# #?# #??????????????????????? | | ?# #?# #??????????????????????? | | ?# ### #??????????????????????? | | ?# ### #???????????=??????????? | | ## +%+ #??????????????????????? | | ####+######## #??????????????????????? | | # % % ###########+#############???????????????? | | # % % # ! #???????????????? | | # # g ????????????????? | | + + """ """ #?Y?????????????? | | # # """ """ #???????????????? | | # # """ """ #???????????????? | | # ######### # g #???????????????? | | ### #########?# ###+#######???????????????? | | #### # #?# @= #??????????????????? | | + + ### k g #????????*?????????? | | # # + g ?????????????? | | # # = ### #######????????????? | | ?# # #?# u #???????????????+??? | | ?# % #####T###?############+#??????????????????? | | #### ##########????????????? ?????????????????? | | #### # #??????????????? ???????????????? | | T" # # """#???????????????? ???????????????? | | # # """#????????????????????????????????? | | = # %# """#????????????????????????????????? | | + + #????????????????????????????????? | | # #* """#????????????????????????????????? | | # # """#????????????????????????????????? | | # !# """#??????????????+?????????????????? | | ! # %# #????????????????????????????????? | | # =##########????????????????????????????????? | | #### #?????????????????????????????????????????? | | ## ##????????????????????????????????????????? | | # #????????????????????????????????????????? | | # !#????????????????????????????????????????? | | + #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | ##### ###????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 57 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorZeronetShockpuncher Manual? 0 Play Time 00:32:34 Cumulative 49.2 hours Start 2026.03.10 @ 06:22:43 End 2026.03.10 @ 06:51:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 45 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aea39156-e5ff-4f78-839c-2d5a64f1fb66