Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 20:33:15 Player: Howard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (3413) 3413 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2089) 2089 TOTAL SCORE: 8817 Bonus ------- High Alert Combat Kills 867 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -13 Cogmind --------- Core Integrity 622/700 Matter 9/300 Energy 325/325 System Corruption 1% Temperature Warning (354) Movement Rolling (215) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Micro Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Medium Treads Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Medium Reactive Plating > --- WEAPON (3) ------- Plasma Cannon Plasma Cannon Rocket Launcher > --- INVENTORY (20) --- Micro Nuclear Core Light Treads Improved Signal Interpreter Transport Network Coupler Weapon Cycler Advanced ECM Suite Improved Weapon Shielding Medium Reactive Plating System Shield Relay Coupler [NC] (27) Relay Coupler [Sentry] (19) Improved EM Pulse Cannon Advanced Beam Cannon Plasma Cannon Flak Cannon Flak Cannon Flak Cannon Improved Datajack Improved Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Weapon Shielding Medium Reactive Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Flak Cannon > --- INVENTORY -------- Micro Nuclear Core Wheel Improved Signal Interpreter Transport Network Coupler Weapon Cycler Advanced ECM Suite Improved Weapon Shielding Medium Reactive Plating System Shield Relay Coupler [NC] Relay Coupler [Sentry] Improved EM Pulse Cannon Advanced Beam Cannon Plasma Cannon Flak Cannon Flak Cannon Rocket Launcher Improved Datajack Improved Remote Datajack Chainsword [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 3 | . . 1 1 . 1 Weapon 1 | . . 1 . . . Parts Attached 101 | 7 3 27 30 25 9 Power 6 | 1 . 2 2 . 1 Engine 4 | 1 . 2 . . 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 21 | 2 . 8 5 4 2 Treads 12 | 1 . 4 3 3 1 Leg . | . . . . . . Wheel 9 | 1 . 4 2 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 1 5 6 6 3 Device 5 | . . 1 1 1 2 Storage 2 | 1 . 1 . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 13 | . 1 3 4 4 1 Artifact . | . . . . . . Weapon 52 | 3 2 12 17 15 3 Energy Gun 11 | 2 2 7 . . . Energy Cannon 8 | . . 1 4 1 2 Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 16 | . . 2 6 8 . Launcher 10 | . . 1 6 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . 1 4 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 25 | . . 8 10 6 1 Power 2 | . . 1 1 . . Propulsion 7 | . . 2 3 2 . Utility 7 | . . . 4 2 1 Weapon 9 | . . 5 2 2 . Highest Loss Streak 4 | . . 3 4 4 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 86 95 88 94 98 Engine 5 | . 14 10 2 . 7 Core 5 | . . . 6 9 7 Treads 13 | . 14 8 12 15 18 Wheel 9 | . 14 13 9 10 3 Device 6 | . . 3 6 8 9 Storage 9 | . 14 11 9 9 7 Processor 4 | . . . . 9 7 Protection 12 | . 1 17 15 8 10 Energy Gun 7 | . 27 23 1 . . Energy Cannon 5 | . . 3 10 6 5 Ballistic Cannon 11 | . . 2 12 17 17 Naked Turns . | . . . . . . Heaviest Build 98 | 14 21 60 78 86 98 Greatest Support 67 | 20 20 28 22 40 67 Greatest Overweight (x) 9 | . 1 5 7 7 9 Average Overweight (x) 3 | . . 1 6 5 4 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 16 | 7 8 8 20 20 20 Most Carried 20 | 4 8 8 18 20 20 Average Carried 13 | 2 5 7 13 18 18 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 4 8 8 18 20 20 Class Distribution -------------------- 42% | Tank 27% | Mutant 22% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Mat Gar Fac Matter Collected 2057 | 228 35 399 518 780 97 Remotely . | . . . . . . Salvage Created 3433 | . 107 1293 1151 773 109 Parts 226 | . 12 90 77 41 6 Haulers Intercepted 6 | . . 4 2 . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Fac Combat Hostiles Destroyed 92 | . 6 31 25 24 6 Melee 1 | . . . . 1 . Guns 27 | . 6 21 . . . Cannons 37 | . . 2 15 14 6 AOE 24 | . . 6 10 8 . Classes Destroyed 15 | . 1 7 6 1 . Worker 6 | . . . 6 . . Builder 8 | . . 2 6 . . Tunneler 2 | . . . 1 . 1 Hauler 6 | . . 4 2 . . Recycler 1 | . . 1 . . . Operator 2 | . . . 1 . 1 Watcher 2 | . . 2 . . . Swarmer 36 | . 6 15 4 7 4 Grunt 27 | . . 8 10 9 . Brawler 1 | . . 1 . . . Duelist 2 | . . . 1 1 . Sentry 18 | . . 7 6 4 1 Hunter 4 | . . . 3 1 . Programmer 3 | . . . . 2 1 Heavy 1 | . . . 1 . . Best Kill Streak 11 | . 4 11 8 4 4 Combat Bots Only 9 | . 4 9 3 4 4 Max Kills in Single Turn 4 | . 2 3 4 3 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 2 2 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Jun Mat Mat Mat Gar Fac Damage Taken 4698 | . 67 1055 2116 747 713 Core 494 | . 23 74 256 63 78 Absorbed by Shields 10 | . . . . 10 . Redirected to Shielding 72 | . . . . . 72 Core Remaining (%) 78 | 100 90 81 . 42 . Volleys Fired 201 | . 7 64 66 49 15 Largest 3 | . 2 3 3 3 3 Hottest 204 | . 80 163 163 152 204 Shots Fired 449 | . 14 155 144 94 42 Gun 129 | . 14 113 2 . . Cannon 296 | . . 38 126 90 42 Launcher 24 | . . 4 16 4 . Special . | . . . . . . Kinetic 181 | . . 19 75 54 33 Thermal 75 | . . 35 31 . 9 Explosive 14 | . . 4 6 4 . Electromagnetic 179 | . 14 97 32 36 . Robot Hit Streak 24 | . 4 20 11 24 7 Robot Miss Streak 13 | . 3 6 13 7 10 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 298 | . 8 99 89 69 33 Core Hits 220 | . 6 62 69 52 31 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Melee Attacks 14 | . . . 6 8 . Impact . | . . . . . . Slashing 14 | . . . 6 8 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8295 | . 92 2209 3431 1958 605 Guns 1372 | . 92 1262 18 . . Cannons 4241 | . . 347 1893 1396 605 Explosions 2512 | . . 600 1380 532 . Melee 170 | . . . 140 30 . Ramming . | . . . . . . Kinetic 2306 | . . 162 946 722 476 Thermal 1390 | . . 450 690 121 129 Explosive 1541 | . . 497 633 411 . Electromagnetic 2888 | . 92 1100 1022 674 . Impact . | . . . . . . Slashing 170 | . . . 140 30 . Piercing . | . . . . . . Highest Corruption 5 | . . . 2 5 1 Average Corruption 2 | . . . 1 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . . . 5 38 4 Message Errors 14 | . . . 2 11 1 Matter Fused 10 | . . . . 10 . Heat Flow Errors 4 | . . . 1 1 2 Energy Discharges 5 | . . . 1 4 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 4 | . . . . 4 . Misfires 4 | . . . 1 2 1 Overload Shots . | . . . . . . Overflow Damage 132 | . . 39 78 15 . Projectiles 26 | . . 1 25 . . Explosions 99 | . . 38 46 15 . Melee 7 | . . . 7 . . Knockbacks 42 | . . 2 15 13 12 Impact . | . . . . . . Kinetic 39 | . . 2 13 12 12 Secondary 3 | . . . 2 1 . Self-Inflicted Damage 377 | . . 142 235 . . Shots 13 | . . 2 11 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 359 | . 54 342 359 225 354 Average Temperature 117 | . 27 131 139 53 89 Received Heat Transfer 1146 | . . 285 468 252 141 Effects 12 | . . 7 5 . . Energy Bleed 3 | . . 1 2 . . Interference 7 | . . 5 2 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . 1 1 1 . Combat Hostiles 2 | . . 1 . 1 . Parts Fried 13 | . . 5 4 4 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 6 | . . 6 . . . Heat Transferred 2355 | . . 903 1177 150 125 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . 2 5 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Fac Peak Influence 1319 | . 155 736 876 1319 827 Initial 692 | . . 65 310 499 692 Average 618 | . 73 376 480 965 687 Maximum Alert Level 4 | . . 3 3 4 3 Low Security (%) 10 | 100 100 18 . . . Level 1 16 | . . 34 37 . . Level 2 34 | . . 36 45 16 61 Level 3 26 | . . 9 16 45 38 Level 4 12 | . . . . 38 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 3 3 . 3 Investigation 2 | . . 1 1 . . Extermination 1 | . . . . . 1 Reinforcement 4 | . . 2 2 . . Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Gar Fac Distress Signals 4 | . . 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 7 38 41 30 18 Peak Tracking Total 9 | . 3 4 9 4 9 Tactical Retreats 10 | . 1 1 5 3 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Fac Traps Triggered 7 | . . . 1 5 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Mat Gar Fac Machines Disabled 7 | . . 4 1 2 . Max in Single Turn 2 | . . 2 1 1 . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Gar Fac Machines Accessed 15 | . . 9 2 4 . Terminals 14 | . . 9 1 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 46 | . . 35 4 7 . Successful 21 | . . 17 1 3 . Failed 25 | . . 18 3 4 . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 36 | . . 32 2 2 . Terminals 44 | . . 35 2 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 17 | . . 14 . 3 . Prototype ID Bank 6 | . . 6 . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 5 | . . 5 . . . Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 3 | . . 3 . . . Terminals 3 | . . 3 . . . Track 1 | . . 1 . . . Botnet 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 14 | . . 9 2 3 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Mat Gar Fac Used RIF Installer 2 | . . . . 2 . Threat Obfuscator 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Jun Mat Mat Mat Gar Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 51 | . . . . 51 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 116 | . . . . 116 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Jun Mat Mat Mat Gar Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Mat Gar Fac Turns Passed 5803 | 86 229 1495 1219 1858 916 Spaces Moved 2932 | 47 155 880 522 942 386 Core 1 | 1 . . . . . Treads 419 | 42 59 145 . 3 170 Legs . | . . . . . . Wheels 2512 | 4 96 735 522 939 216 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 95 130 115 195 Average Speed 161 | 152 125 132 172 166 217 Slowest Speed 400 | 160 160 240 185 400 246 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 34 81 48 82 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 164 | . . 59 94 11 . Melee . | . . . . . . Projectile 16 | . . 1 15 . . AOE 148 | . . 58 79 11 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Jun Mat Mat Mat Gar Fac Total 3590 | 58 175 1087 702 1140 428 Wait 215 | . 3 85 56 68 3 Move 2928 | 46 154 879 522 941 386 Hop . | . . . . . . Pick Up 51 | 5 4 13 16 8 5 Fast Attach 29 | 5 3 4 6 7 4 Attach 27 | 1 . 10 7 8 1 Detach 13 | . 2 3 2 5 1 Swap 46 | 1 . 14 17 10 4 Drop 33 | . 2 15 4 5 7 Fire 201 | . 7 64 66 49 15 Melee 14 | . . . 6 8 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 33 | . . . . 31 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 50 | -11/Junkyard | Discovered new exit (range 15) 87 | -11/Junkyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 9) 250 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 915 | -9/Materials | Build established: Tank 1064 | -9/Materials | Destroyed 9 combat bots 1067 | -9/Materials | Lost 3 parts (2n1w) 1069 | -9/Materials | Identified exit to Mines 1119 | -9/Materials | Discovered new exit (range 7) 1335 | -9/Materials | Build established: Mutant 1450 | -9/Materials | Discovered new exit (range 13) 1710 | -9/Materials | Build established: Tank 1788 | -9/Materials | Discovered new exit (range 11) 1811 | -9/Materials | Entered another Materials area 1811 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2293 | -8/Materials | Discovered new exit (range 7) 2713 | -8/Materials | Lost 4 parts (1p1n2u) 2978 | -8/Materials | Discovered new exit (range 16) 3030 | -8/Materials | Identified exit to Garrison 3030 | -8/Materials | Entered Garrison 3091 | -8/Garrison | Triggered checkpoint 3091 | -8/Garrison | Triggered checkpoint 3141 | -8/Garrison | Triggered checkpoint 3188 | -8/Garrison | Garrison Relay disabled 3363 | -8/Garrison | Lost 4 parts (1n2u1w) 3442 | -8/Garrison | Core integrity fell below 50% 3456 | -8/Garrison | Build established: Mutant 3459 | -8/Garrison | Discovered new exit (range 12) 3478 | -8/Garrison | Rescued a captive Derelict 3485 | -8/Garrison | Rescued a captive Derelict 3500 | -8/Garrison | Triggered checkpoint 3670 | -8/Garrison | Triggered checkpoint 3785 | -8/Garrison | Discovered new exit (range 14) 3849 | -8/Garrison | Build established: Scavenger-Gunner 3924 | -8/Garrison | Triggered checkpoint 3988 | -8/Garrison | Installed Relay Interface Framework 4096 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 4638 | -8/Garrison | Discovered new exit (range 14) 4752 | -8/Garrison | Triggered checkpoint 4778 | -8/Garrison | Build established: Gunner 4888 | -8/Garrison | Entered Factory 4888 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5546 | -7/Factory | Discovered new exit (range 15) 5670 | -7/Factory | Build established: Tank 5688 | -7/Factory | First assault squad dispatched 5804 | -7/Factory | Self-destructed Last Messages --------------- 05536_ System corrupted: Heat flow error (+283). 05546_ EXIT=FOUND 05671_ L:P UEI> ,PUXKBMBK4NHDOB1JWF1VV1I 05758_ G-47 Trooper unfolds itself. 05758_ I-36 Angel unfolds itself. 05758_ K-01 Serf collects debris. 05762_ C-30 ARC bursts open, deploying its payload. 05762_ G-50 Soldier unfolds itself. 05762_ L-41 Fighter unfolds itself. 05762_ G-47 Trooper unfolds itself. 05762_ M-28 Smith unfolds itself. 05778_ System corrupted: FCS attempts to trigger Plasma Cannon. 05778_ System corrupted: Plasma Cannon misfires. 05803_ Imp. 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