Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 19:06:38 Player: Cinder Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2060) 2060 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4745 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 64/160 System Corruption 2% Temperature Cool (46) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ Cryofiber Web Large Storage Unit Visual Processing Unit Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- Particle Gun Heavy Particle Cannon Gauss Rifle > --- INVENTORY (15) --- Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Signal Interpreter Energy Filter Transmission Jammer Transmission Jammer Advanced ECM Suite Gatling Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Shock Rifle Particle Gun Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Medium Treads Medium Treads Cryofiber Web Large Storage Unit Core Analyzer Transmission Jammer Transmission Jammer Advanced ECM Suite Particle Gun Heavy Particle Gun Gatling Laser Improved Grenade Launcher Improved Grenade Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 84 | 6 2 21 27 28 Power 10 | . 1 3 3 3 Engine 8 | . 1 3 3 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 29 | 2 . 14 6 7 Treads 11 | . . 4 2 5 Leg 12 | 2 . 6 4 . Wheel 2 | . . . . 2 Hover . | . . . . . Flight 4 | . . 4 . . Utility 17 | 1 1 3 6 6 Device 5 | . . . 2 3 Storage 4 | 1 . 3 . . Processor 5 | . 1 . 2 2 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 28 | 3 . 1 12 12 Energy Gun 11 | 1 . . 3 7 Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 2 . 1 5 1 Ballistic Cannon 2 | . . . 1 1 Launcher 5 | . . . 3 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 37 | . . 3 16 18 Power 5 | . . 1 1 3 Propulsion 14 | . . 2 8 4 Utility 5 | . . . 2 3 Weapon 13 | . . . 5 8 Highest Loss Streak 11 | . . 2 9 11 To Critical Strikes 2 | . . . 1 1 Average Slot Usage (%) 87 | . 93 92 89 81 Engine 7 | . 9 10 8 5 Treads 8 | . . 11 1 14 Leg 17 | . 28 20 31 . Wheel 1 | . . . . 3 Flight 1 | . . 6 . . Device 5 | . . . 6 9 Storage 9 | . 14 11 9 7 Processor 11 | . 12 11 5 16 Protection 1 | . . . 3 1 Energy Gun 10 | . 14 11 6 12 Ballistic Gun 8 | . 14 11 12 1 Ballistic Cannon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 44 | 9 14 30 38 44 Greatest Support 56 | 20 20 40 46 56 Greatest Overweight (x) 2 | 1 . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 8 15 15 Most Carried 15 | 6 8 10 15 15 Average Carried 12 | 3 7 8 14 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 5 8 10 15 14 Class Distribution -------------------- 35% | Mutant 23% | Scavenger-Mutant 17% | Scavenger-Skirmisher 15% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1407 | 247 42 324 495 299 Remotely . | . . . . . Salvage Created 2232 | . 42 499 831 860 Parts 113 | . 6 27 38 42 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 3 13 20 19 Guns 40 | . 3 13 13 11 Cannons 6 | . . . 2 4 AOE 9 | . . . 5 4 Classes Destroyed 10 | . 1 5 3 1 Worker 6 | . . 2 3 1 Hauler 1 | . . . 1 . Recycler 3 | . . 1 1 1 Watcher 4 | . . . 2 2 Swarmer 20 | . 3 7 7 3 Grunt 23 | . . 3 9 11 Duelist 1 | . . 1 . . Sentry 7 | . . 2 3 2 Hunter 3 | . . . 1 2 Programmer 1 | . . . . 1 Best Kill Streak 8 | . 3 4 8 6 Combat Bots Only 7 | . 3 4 7 5 Max Kills in Single Turn 6 | . 1 1 3 6 Gunslinging 1 | . . . 1 . Exploded 4 | . . . 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 613 | . 24 86 180 323 Missed 194 | . 11 20 46 117 Damage Taken 5801 | . 109 754 2184 2754 Core 1099 | . 16 78 303 702 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 348 | . . 41 307 . Core Remaining (%) 79 | 100 93 80 44 . Volleys Fired 150 | . 4 48 55 43 Largest 3 | . 2 2 3 3 Hottest 200 | . 70 70 108 200 Shots Fired 333 | . 8 96 124 105 Gun 292 | . 8 96 111 77 Cannon 32 | . . . 6 26 Launcher 9 | . . . 7 2 Special . | . . . . . Kinetic 151 | . 4 48 73 26 Thermal 171 | . 4 48 44 75 Explosive 9 | . . . 7 2 Electromagnetic 2 | . . . . 2 Robot Hit Streak 19 | . 2 9 19 15 Robot Miss Streak 6 | . 2 6 4 3 Penetration Max . | . . . . . Secondary Targets 8 | . 1 2 2 3 Max Gunslinging Chain 2 | . 1 1 2 1 Shots Hit Robots 218 | . 3 62 81 72 Core Hits 129 | . 3 25 49 52 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 1 4 1 Burn 5 | . 1 1 2 1 Destroy 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5128 | . 51 820 1964 2293 Guns 2979 | . 51 820 1040 1068 Cannons 507 | . . . 101 406 Explosions 1598 | . . . 785 813 Melee . | . . . . . Ramming 44 | . . . 38 6 Kinetic 1412 | . . 358 681 373 Thermal 2369 | . 51 462 460 1396 Explosive 1268 | . . . 785 483 Electromagnetic 35 | . . . . 35 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 5 | . . . . 5 Heat Flow Errors 3 | . . . . 3 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 182 | . . . 19 163 Projectiles . | . . . . . Explosions 182 | . . . 19 163 Melee . | . . . . . Knockbacks 5 | . . . 2 3 Impact . | . . . . . Kinetic 4 | . . . 1 3 Secondary 1 | . . . 1 . Self-Inflicted Damage 437 | . . . 267 170 Shots 10 | . . . 8 2 Rammed 1 | . . . . 1 Targets Rammed 8 | . . . 7 1 Kicked 7 | . . . 7 . Crushed . | . . . . . Highest Temperature 534 | . 27 66 332 534 Average Temperature 96 | . 12 27 85 149 Received Heat Transfer 2175 | . . 258 819 1098 Effects 4 | . . . 1 3 Interference 4 | . . . 1 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . 3 3 3 Heat Transferred 5341 | . 222 1443 1184 2492 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 339 | . 90 339 259 236 Initial 117 | . . 37 18 117 Average 123 | . 32 193 113 117 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 86 | 100 100 60 92 90 Level 1 13 | . . 39 7 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 2 3 6 Investigation 8 | . 1 2 2 3 Extermination 1 | . . . . 1 Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 1 3 1 Communications Jammed 4 | . . . 3 1 Distress Signals 3 | . . . 2 1 Times Spotted 79 | . 5 17 28 29 Peak Tracking Total 10 | . 3 4 8 10 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 2 3 10 4 Terminals 13 | . 2 2 6 3 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 1 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 69 | . 5 10 40 14 Successful 34 | . 3 5 22 4 Failed 35 | . 2 5 18 10 Catastrophic 4 | . . 1 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 46 | . 5 8 22 11 Fabricators 3 | . . . . 3 Repair Stations 8 | . . 2 6 . Recycling Units 3 | . . . 3 . Scanalyzers 7 | . . . 7 . Garrison Access 2 | . . . 2 . Terminal Hacks 17 | . 3 3 9 2 Robot Analysis 2 | . . 1 1 . Emergency Access Points 4 | . 1 . 3 . Recycling Unit Index 1 | . . . 1 . Unreport Threat 2 | . . 1 . 1 Locate Traps 2 | . . . 2 . Dispatch Records 1 | . . . . 1 Transport Status 1 | . 1 . . . Reinforcement Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . . . 2 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 8 | . . 2 6 . Scan Component 4 | . . 1 3 . Repair 4 | . . 1 3 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 1 3 9 4 Full Trace Events 8 | . . 1 4 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 1 3 . Time 122 | . . 26 96 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . . 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2732 | 62 185 558 964 963 Spaces Moved 1598 | 41 135 387 480 555 Core 7 | 7 . . . . Treads 290 | . . 19 38 233 Legs 793 | 34 135 182 442 . Wheels 322 | . . . . 322 Hover . | . . . . . Flight 186 | . . 186 . . Fastest Speed 34 | 50 120 34 120 100 Average Speed 117 | 112 120 80 126 135 Slowest Speed 240 | 120 120 160 190 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 24 31 39 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 90 | . . . 56 34 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 89 | . . . 55 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2152 | 56 150 538 730 678 Wait 196 | . 5 56 119 16 Move 1594 | 40 134 386 479 555 Hop . | . . . . . Pick Up 78 | 10 5 11 28 24 Fast Attach 18 | . . 9 6 3 Attach 46 | 5 2 5 12 22 Detach 4 | . . 2 1 1 Swap 20 | 1 . 7 9 3 Drop 35 | . . 14 14 7 Fire 150 | . 4 48 55 43 Melee . | . . . . . Ram . | . . . . . Kick 7 | . . . 7 . Crush 1 | . . . . 1 Escape Stasis 3 | . . . . 3 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Identified exit to Materials 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Propulsion x2 300 | -9/Materials | Repaired Ion Engine 321 | -9/Materials | Build established: Mutant 575 | -9/Materials | Discovered new exit (range 9) 577 | -9/Materials | Identified exit to Mines 788 | -9/Materials | Discovered new exit (range 16) 805 | -9/Materials | Identified exit to Materials 806 | -9/Materials | Entered another Materials area 806 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1013 | -8/Materials | Lost 3 parts (2n1w) 1191 | -8/Materials | Repaired Hvy. Assault Rifle 1247 | -8/Materials | Lost 3 parts (2u1w) 1269 | -8/Materials | Repaired Hvy. Assault Rifle 1290 | -8/Materials | Build established: Scavenger-Mutant 1303 | -8/Materials | Repaired Hvy. Assault Rifle 1603 | -8/Materials | Build established: Scavenger-Gunner 1690 | -8/Materials | Core integrity fell below 50% 1725 | -8/Materials | Destroyed 7 combat bots 1727 | -8/Materials | Lost 9 parts (1p5n3w) 1760 | -8/Materials | Discovered new exit (range 5) 1768 | -8/Materials | Identified exit to Factory 1770 | -8/Materials | Entered Factory 1770 | -7/Factory | Evolved 2 slots: Utility x2 2080 | -7/Factory | Build established: Scavenger-Skirmisher 2289 | -7/Factory | Core integrity fell below 50% 2318 | -7/Factory | Lost 11 parts (1p3n2u5w) 2586 | -7/Factory | Core integrity fell below 20% 2605 | -7/Factory | Lost 3 parts (1p1u1w) 2733 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 1x Reinforcement 02655_ ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. 02677_ Critical hit (Burn: +37). 02686_ Lgt. Nuclear Core destroyed. 02687_ Slug penetrates Wall. 02707_ Imp. Heat Sink melted. 02707_ G-47 Trooper destroyed. 02710_ Y-54 Guardian destroyed. 02712_ Penetrated by Slug. 02713_ H-55 Commando destroyed. 02715_ Penetrated by Slug. 02716_ Slug penetrates H-55 Commando. 02718_ Penetrated by Slug. 02726_ Slug penetrates H-55 Commando. 02727_ Slug penetrates Wall. 02729_ Slug penetrates H-55 Commando. 02730_ Penetrated by Slug. 02733_ Critical hit (Destroy). 02733_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ????????????????# ^ ????????????????????????? | | ????????????????# ! ????????????????????????? | | ????????????????# ^ ????????????????????????? | | ????????????????# "" ??????#########?????????? | | ????????????????+ F" ??##### #?????????? | | ????????????????# " ###T ## #?????????? | | ????????????????# "" #?????????? | | ????????????????# !%h= +?????????? | | ????????????????#! ! @ ![%[= #?????????? | | ????????????????# ##########[ #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????### ###?????????? | | ?????????????????????????????????# ############# | | ?????????????????????????????????# # [] # | | ?????????????????????????????????# # [] | # | | ?????????????????????????????????# # [] [ # | | ?????????????????????????????????# # # | | ?????????????????????????????????# # ! # | | ?????????????????????????????????# + ! # | | ?????????????????????????????????# # # | | ?????????????????????????????????# #######/##### | | ????????????????????????????????# ?????# #???? | | ??????????????????????????????? ] ?????# #???? | | ?????????????????????????????? ?????# #???? | | ???????????????????????????? ?????# #???? | | ???????????????????????????###### #??### ###?? | | ????????????????????????????????### ##???# #?? | | ??????????????????????????????????# ###### #?? | | ??????????????????????????????????# T +?? | | ??????????????????????????????????#### ### #?? | | ?????????????????????????????????????# #?# #?? | | ?????????????????????????????????????# #?#### ##?? | | ?????????????????????????????????????# #????? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 63 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Lgt. Deuterium Engine | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserFlightBox Manual? 0 Play Time 00:37:14 Cumulative 28.5 hours Start 2024.07.23 @ 18:29:01 End 2024.07.23 @ 19:06:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eb01c1d-283f-4a79-925b-8622d29f201b