Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 09:26:39 Player: Mr Goldstein Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (6) 30 Value Destroyed (193) 193 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4585) 4585 TOTAL SCORE: 11528 Bonus ------- Pacifist 4085 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 204/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Improved Hacking Suite Hellfire Missile Launcher Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved System Shield > --- WEAPON ----------- Hellfire Missile Launcher > --- INVENTORY -------- Hacking Suite System Shield Remote Datajack Lance [Rating: 15] Favorites ----------- Power None Propulsion None Utility System Shield Processor Improved Corruption Screen Hackware System Shield Weapon Hellfire Missile Launcher Launcher Hellfire Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 14 | . . 2 2 2 . . 2 . . 2 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 6 | . . . . . . . . . . . . . . . 6 . Power . | . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . . 4 . Device . | . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . . . 2 . Hackware 2 | . . . . . . . . . . . . . . . 2 . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . 2 . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 . Parts Lost 3 | . . . . . . . . . . . . . . . 2 1 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 1 | . . . . . . . . . . . . . . . 2 6 Naked Turns 894 | . 43 48 64 51 81 22 96 101 8 20 182 62 2 15 99 . Heaviest Build . | . . . . . . . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 1 1 1 1 1 1 1 1 3 3 3 3 5 5 Average Carried 2 | . . . . 1 1 1 1 1 1 1 2 3 3 3 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 1 1 1 1 1 1 1 3 3 3 3 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Matter Collected 200 | 200 . . . . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 175 | . . . . . . . . . . . . . . . 175 . Parts 8 | . . . . . . . . . . . . . . . 8 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Combat Hostiles Destroyed 4 | . . . . . . . . . . . . . . . 4 . AOE 4 | . . . . . . . . . . . . . . . 4 . Classes Destroyed 3 | . . . . . . . . . . . . . . . 3 . Worker 1 | . . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . . . . 1 . Swarmer 4 | . . . . . . . . . . . . . . . 4 . Best Kill Streak 6 | . . . . . . . . . . . . . . . 6 . Combat Bots Only 4 | . . . . . . . . . . . . . . . 4 . Max Kills in Single Turn 6 | . . . . . . . . . . . . . . . 6 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . 4 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Damage Taken 2903 | . 85 97 113 100 255 . . 125 . 58 378 . . 241 455 996 Core 2759 | . 85 97 113 100 255 . . 125 . 58 378 . . 241 337 970 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 66 75 79 . . 49 . . 85 . . 56 . 79 . . Volleys Fired 2 | . . . . . . . . . . . . . . . 2 . Largest 1 | . . . . . . . . . . . . . . . 1 . Hottest 60 | . . . . . . . . . . . . . . . 60 . Shots Fired 2 | . . . . . . . . . . . . . . . 2 . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . . . . . . . 2 . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . . . . . . . . 2 . Core Hits 8 | . . . . . 1 . . . . . . . . . 7 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 839 | . . . 7 . 9 . . . . 12 . . . . 799 12 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 799 | . . . . . . . . . . . . . . . 799 . Melee . | . . . . . . . . . . . . . . . . . Ramming 40 | . . . 7 . 9 . . . . 12 . . . . . 12 Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 799 | . . . . . . . . . . . . . . . 799 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . . . . . . . . 2 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 2 | . . . . . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . 3 . 4 . . . . 6 . . . . . 6 Shots . | . . . . . . . . . . . . . . . . . Rammed 8 | . . . 2 . 2 . . . . 1 . . . . . 3 Targets Rammed 8 | . . . 2 . 2 . . . . 1 . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . . Received Heat Transfer 396 | . 48 57 36 24 63 . . 36 . 9 12 . . . 57 54 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Peak Influence 297 | . 30 57 44 49 . . 22 . . 20 . . 44 30 264 297 Initial 142 | . . 12 29 19 . . 22 . . 5 . . 44 30 16 142 Average 61 | . 19 26 41 24 . . 22 . . 9 . . 44 30 49 191 Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 1 Low Security (%) 92 | 100 100 100 100 100 . . 100 . . 100 . . 100 100 91 71 Level 1 7 | . . . . . . . . . . . . . . . 8 28 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 1 1 . . . . . . . . . . 1 1 3 Investigation 3 | . . . 1 . . . . . . . . . . . 1 1 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 6 | . 2 1 . . . . . . . . . . . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Distress Signals 2 | . . . . . . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 74 | . 5 5 8 1 10 . . 4 . 1 6 . . 4 13 17 Peak Tracking Total 15 | . 4 3 7 1 7 . . 3 . 1 8 . . 3 9 15 Tactical Retreats 9 | . . 1 . . 1 . . . . . 2 . . . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Traps Triggered 3 | . . . 1 . . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Machines Disabled 1 | . . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Machines Accessed 6 | . . . . . . . 2 . . . . . 1 . 2 1 Terminals 6 | . . . . . . . 2 . . . . . 1 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 8 | . . . . . . . 3 . . . . . 1 . 3 1 Successful 2 | . . . . . . . . . . . . . 1 . . 1 Failed 6 | . . . . . . . 3 . . . . . . . 3 . Catastrophic 2 | . . . . . . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . 1 . . . . . . . 1 1 Terminals 8 | . . . . . . . 3 . . . . . 1 . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . 2 . . . . . . . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Turns Passed 1116 | 12 43 48 64 51 81 22 96 101 8 20 182 62 2 15 194 115 Spaces Moved 2172 | 25 85 96 121 102 158 43 191 201 15 39 360 123 3 30 357 223 Core 2172 | 25 85 96 121 102 158 43 191 201 15 39 360 123 3 30 357 223 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 20 | 3 22 17 17 4 43 5 8 43 4 2 56 12 . 43 16 38 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 . 1 1 1 1 . . 1 . Scrap Searched 4 | . . . . . 2 . . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 29 | . . . . . . . . . . . . . . . 29 . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 29 | . . . . . . . . . . . . . . . 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Upp Upp Fac DSF Res Tes Total 2181 | 24 84 95 123 101 159 42 190 200 14 39 361 122 2 29 370 226 Wait . | . . . . . . . . . . . . . . . . . Move 2157 | 24 84 95 120 101 157 42 190 200 14 39 359 122 2 29 356 223 Hop . | . . . . . . . . . . . . . . . . . Pick Up 6 | . . . 1 . . . . . . . 2 . . . 3 . Fast Attach 4 | . . . . . . . . . . . . . . . 4 . Attach 2 | . . . . . . . . . . . . . . . 2 . Detach 2 | . . . . . . . . . . . . . . . 2 . Swap . | . . . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . Ram 7 | . . . 2 . 2 . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -3/Testing History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 13 | -11/Junkyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 13) 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Utility x2 96 | -9/Materials | Discovered new exit (range 16) 104 | -9/Materials | Entered another Materials area 104 | -8/Materials | Evolved 2 slots: Utility x2 160 | -8/Materials | Discovered new exit (range 16) 168 | -8/Materials | Entered Factory 168 | -7/Factory | Evolved 2 slots: Utility x2 212 | -7/Factory | Discovered new exit (range 15) 219 | -7/Factory | Entered Lower Caves 236 | -7/Lower Caves | Spotted B-75 Beast 268 | -7/Lower Caves | Identified exit to Lower Caves 299 | -7/Lower Caves | Core integrity fell below 50% 300 | -7/Lower Caves | Entered another Lower Caves area 305 | -7/Lower Caves | Build established: Mutant 319 | -7/Lower Caves | Discovered new exit (range 7) 322 | -7/Lower Caves | Entered Factory 322 | -6/Factory | Evolved 2 slots: Utility x2 411 | -6/Factory | Discovered new exit (range 15) 418 | -6/Factory | Entered Lower Caves 419 | -6/Lower Caves | Encountered a Warlord checkpoint 420 | -6/Lower Caves | Identified exit to Lower Caves 516 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 519 | -6/Lower Caves | Entered another Lower Caves area 519 | -6/Lower Caves | Discovered new exit (range 15) 527 | -6/Lower Caves | Entered Factory 527 | -5/Factory | Evolved 2 slots: Utility x2 540 | -5/Factory | Discovered new exit (range 15) 547 | -5/Factory | Entered Upper Caves 550 | -5/Upper Caves | Spotted B-75 Beast 726 | -5/Upper Caves | Discovered new exit (range 9) 729 | -5/Upper Caves | Entered another Upper Caves area 787 | -5/Upper Caves | Discovered new exit (range 7) 791 | -5/Upper Caves | Entered Factory 791 | -4/Factory | Evolved 2 slots: Utility x2 793 | -4/Factory | Identified exit to DSF 793 | -4/Factory | Entered DSF 800 | -4/DSF | Discovered new exit (range 16) 808 | -4/DSF | Entered Research 808 | -3/Research | Evolved 2 slots: Utility x2 891 | -3/Research | Found Prototype Launcher 891 | -3/Research | Identified Hellfire Missile Launcher 989 | -3/Research | Discovered new exit (range 11) 1001 | -3/Research | Found Enh. Force Lance 1002 | -3/Research | Entered Testing 1041 | -3/Testing | Core integrity fell below 50% 1062 | -3/Testing | Core integrity fell below 20% 1084 | -3/Testing | Spotted Striker 1084 | -3/Testing | Spotted Striker 1117 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01040_ Slug penetrates Wall. 01042_ Imp. Corruption Screen intercepted 1% system corruption. 01043_ Penetrated by Slug. 01043_ Slug penetrates Wall. 01043_ Penetrated by Slug. 01043_ Slug penetrates Antimatter Diverter. 01043_ Penetrated by Slug. 01043_ Slug penetrates Antimatter Diverter. 01055_ Slammed into R-10 Processor. 01060_ Slammed into A-15 Conveyor. 01061_ A-15 Conveyor sends out distress signal. 01061_ Slammed into K-01 Serf. 01061_ Slug penetrates Wall. 01062_ Penetrated by Slug. 01062_ Imp. Corruption Screen destroyed. 01062_ Slug penetrates Wall. 01093_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01099_ K-01 Serf cleans the Terminal. 01114_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T001. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | "????" #????????????????????????????????????????? | | "????" #????????????????????????????????????????? | | ??? #????????????????????????????????????????? | | """"?" #?????????????? ?????????????????????? | | """""" #?????????????? ????????????????????? | | """""" #?????????????? ????????????????????? | | #?????????????? ????????????????????? | | """""" #??????????????# #????????????????????? | | """""" #??????????????# #????????????????????? | | """""" #??????????????# #????????????????????? | | ###????????????+ +????????????????????? | | +????????????# #????????????????????? | | #### ###????????????# #????????????????????? | | ???# #?????????#+#??# #????????????????????? | | ???# #?????????# #??# #????????????????????? | | ???# #?????????# #??# #????????????????????? | | ???# ########### #### #????????????????????? | | ??## ## #????????????????????? | | ??+ @ #????????????????????? | | ??### #????????????????????? | | ????######k #????????????????????? | | ?????????##+##### ########????????????????????? | | ?????????? ???# #???????????????????????????? | | ?????????? ???# #???????????????????????????? | | ?????????"""""??+ +???????????????????????????? | | ?????????"""""??# #???????????????????????????? | | ???????? """"" ?# #???????????????????????????? | | ???????? ?# #???????????????????????????? | | ???????# # #???????????????????????????? | | ???????#??###??## #???????????????????????????? | | ????????????????# #???????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 15 Evasion (%) 50 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMicroReconfigurator Manual? 0 Play Time 00:11:45 Cumulative 217.2 hours Start 2023.05.16 @ 09:16:03 End 2023.05.16 @ 09:26:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 656 Rogue 656 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 288f9fb1-1005-466d-9eca-bb4833af53a8