Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.07.27 @ 23:23:34 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (303) 303 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2163 Bonus ------- None Cogmind --------- Core Integrity 484/550 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Cooling System Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Compact Battery (134) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Improved Cooling System Terrain Scanner Targeting Computer Energy Filter > --- WEAPON ----------- Arc Projector > --- INVENTORY -------- Improved Light Cannon [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Terrain Scanner Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 29 | 2 9 7 11 Power 7 | . 1 1 5 Engine 7 | . 1 1 5 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 4 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 7 | . 3 4 . Utility 6 | . 2 . 4 Device 4 | . 1 . 3 Storage . | . . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | . 3 2 2 Energy Gun 5 | . 2 1 2 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 5 7 5 Power 2 | . . 1 1 Propulsion 9 | . 3 5 1 Utility 2 | . . . 2 Weapon 4 | . 2 1 1 Highest Loss Streak 5 | . 3 4 5 Average Slot Usage (%) 62 | . 50 89 60 Engine 11 | . 9 22 8 Wheel 1 | . 4 . . Flight 15 | . 14 27 8 Device 13 | . 4 11 25 Processor 7 | . 4 11 9 Energy Gun 11 | . 10 17 8 Naked Turns 3 | . 3 . . Heaviest Build 13 | . 5 7 13 Greatest Support 20 | 20 20 12 4 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 4 2 3 Average Carried . | . 1 . 1 Final Capacity 4 | 4 4 4 4 Final Carried 2 | . 2 1 1 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 423 | 160 138 12 113 Remotely . | . . . . Salvage Created 850 | . 580 157 113 Parts 60 | . 37 13 10 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 6 | . 5 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 9 6 . Guns 15 | . 9 6 . Classes Destroyed 7 | . 6 . 1 Worker 5 | . 5 . . Builder 2 | . 1 . 1 Tunneler 1 | . . . 1 Hauler 2 | . 1 . 1 Recycler 3 | . 3 . . Swarmer 11 | . 8 3 . Grunt 4 | . 1 3 . Best Kill Streak 8 | . 8 5 2 Combat Bots Only 5 | . 4 5 . Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 997 | . 447 308 242 Core 353 | . 215 72 66 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 14 82 . Volleys Fired 101 | . 72 15 14 Largest 2 | . 1 2 1 Hottest 70 | . 40 70 55 Shots Fired 115 | . 72 29 14 Gun 115 | . 72 29 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 18 | . 18 . . Thermal 71 | . 42 29 . Explosive . | . . . . Electromagnetic 26 | . 12 . 14 Robot Hit Streak 21 | . 21 15 10 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 99 | . 62 25 12 Core Hits 44 | . 25 13 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1072 | . 631 244 197 Guns 1067 | . 631 244 192 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 135 | . 135 . . Thermal 618 | . 374 244 . Explosive . | . . . . Electromagnetic 314 | . 122 . 192 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 3 | . 1 . 2 Targets Rammed 3 | . 1 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 91 | . 22 91 . Average Temperature 17 | . 6 35 . Received Heat Transfer 429 | . 132 162 135 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1752 | . 850 902 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 266 | . 266 156 77 Average Influence 78 | . 105 80 53 Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 81 100 100 Level 1 7 | . 18 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 2 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 20 22 7 Peak Tracking Total 13 | . 8 13 7 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 5 4 . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 27 15 . Successful 35 | . 22 13 . Failed 7 | . 5 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 39 | . 27 12 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 32 | . 22 10 . Record 6 | . 4 2 . Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 1 2 . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 3 | . 3 . . Terminal Index 1 | . . 1 . Alert Level 3 | . 3 . . Unreport Threat 2 | . 2 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Patrol Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 2 | . 1 1 . Registered Prototypes 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 6 | . 4 2 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 745 | 24 305 163 253 Spaces Moved 664 | 28 324 194 118 Core 27 | 6 2 6 13 Treads . | . . . . Legs . | . . . . Wheels 58 | 22 36 . . Hover . | . . . . Flight 579 | . 286 188 105 Fastest Speed 34 | 50 37 34 40 Average Speed 63 | 73 42 37 161 Slowest Speed 280 | 80 120 100 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . 2 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 63 26 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 869 | 31 419 252 167 Wait 35 | . 4 31 . Move 651 | 27 319 187 118 Hop 5 | . 2 3 . Pick Up 31 | 2 11 5 13 Fast Attach . | . . . . Attach 25 | 2 9 5 9 Detach 1 | . . 1 . Swap 4 | . . 2 2 Drop 13 | . 1 3 9 Fire 101 | . 72 15 14 Melee . | . . . . Ram 3 | . 1 . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 6) 84 | -10/Materials | Core integrity fell below 50% 110 | -10/Materials | Core integrity fell below 20% 111 | -10/Materials | Lost 3 parts (2n1w) 155 | -10/Materials | Discovered new exit (range 14) 185 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Discovered new exit (range 10) 282 | -10/Materials | Identified exit to Materials 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 360 | -9/Materials | Repaired Lgt. Ion Engine 479 | -9/Materials | Lost 4 parts (3n1w) 490 | -9/Materials | Discovered new exit (range 7) 493 | -9/Materials | Entered another Materials area 493 | -8/Materials | Evolved 2 slots: Utility x2 743 | -8/Materials | Build established: Mutant 746 | -8/Materials | Self-destructed Last Messages --------------- 00685_ Acquired EM Shotgun. 00708_ K-01 Serf collects debris. 00721_ Acquired Adv. Targeting Computer. 00722_ Discarded Targeting Computer. 00726_ K-01 Serf collects debris. 00727_ Hadron Collector disabled. 00733_ EM Shotgun destroyed. 00735_ K-01 Serf collects debris. 00736_ Lgt. Ion Engine destroyed. 00736_ Flight Unit destroyed. 00738_ Slammed into G-47 Trooper. 00738_ Destabilizing: Short circuit. 00738_ Broken Adv. Targeting Computer permanently disabled. 00739_ Imp. Terrain Scanner destroyed. 00740_ Energy Filter destroyed. 00741_ R-06 Scavenger collects Wheel. 00741_ K-01 Serf collects debris. 00745_ C-30 ARC bursts open, deploying its payload. 00745_ G-50 Soldier unfolds itself. 00745_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?#?????????????##????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????#???#?#????##????????? ?????????????????????? | | ???????????#??##??????????? #???????????????????? | | ?#????????#????????????#??? #???????????????????? | | ???#??#????#?#???#?#??????? #???????????????????? | | ###??#?????#?#?????#?????? #???????????????????? | | #?#??????#########?????? #???????????????????? | | ##???????# #?????#? #???????????????????? | | #???#?#??#""" #???#??? #???????????????????? | | #????###?#""" #?##???? #???????????????????? | | ###### ###""" =#??????? #???????????????????? | | # #"" #??????? #???????????????????? | | # |=* # ! #?????## ##??????????????????? | | +###### ######+##########a g #??????????????????? | | !!= gY g ########???????????? | | ! [] ggg !#???????????? | | * ! @ ##?????????????????? | | +########/############### #??????????????????? | | !#? ?????#???????#######??????????????????? | | ## ?????????????????????????????????????? | | ! ## ?????????#??#???????????????????????? | | ! *#? #???????????????????????????????????? | | * ## #??? ????#??????????????????????????? | | ## #???? ?????????????????????????????? | | ####### #???????????? ??????????????????????? | | #???#?# # ?????????????????????????????????? | | ??#?#?# #????? ?????????????????????????????? | | ??????# #???????????????????????????????????? | | #?????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ????#?# #???????????????????????????????????? | | ????#?######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketBurstCarapace Manual? 0 Play Time 00:10:45 Cumulative 128.1 hours Start 2020.07.27 @ 23:13:17 End 2020.07.27 @ 23:23:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 61 Rogue 0 Adventurer 61 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 23 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9e6687f9-9f44-461a-bfef-f20650660ed7